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authorRobert Adams2013-07-23 08:13:29 -0700
committerRobert Adams2013-07-23 08:13:29 -0700
commitb14156aa6317b2c0ca6801730beb7c51eed97244 (patch)
tree50e62b4205059c2ce07d3df4c0e4dc61c818e0af /bin/OpenSim.32BitLaunch.exe.config
parentRevert "Revert "BulletSim: move collision processing for linksets from BSPrim... (diff)
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Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled.""
Found that the vehicle movement problem was not caused by these physics changes. This reverts commit 5f7b2ea81b95a60e882bc65b663a2c9fe134f92a.
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