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authorDiva Canto2013-07-20 15:42:01 -0700
committerDiva Canto2013-07-21 09:01:09 -0700
commit032c637c10ee16f5a3b9b690de812701f3badee6 (patch)
treed1b4b20204647b425c24c25a0412ac8f6037a26c /bin/Ode.NET.dll
parentA couple of small optimizations over the previous commit (diff)
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Filter certain viewer effects depending on distance between the avatar that is generating the effect and the cameras of the observers. In particular, this applies to LookAt (which is really verbose and occurs every time users move the mouse) and Beam (which doesn't occur that often, but that can be extremely noisy (10.sec) when it happens)
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