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authorRobert Adams2013-02-07 21:54:48 -0800
committerRobert Adams2013-02-08 16:29:24 -0800
commit2fd184e350874d3751a30e368d5f7ee0f41d4b85 (patch)
treea33fa7d85c33148512d3fd20a8a9b5c8f1b1c2f6 /bin/Ode.NET.dll
parentBroaden the internal OSD type checks to parse JSON that has (diff)
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BulletSim: reclass BSPrim into layers so linkset and physical world displacement is implemented as overlay classes rather than if statements scattered about.
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