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authorSean Dague2008-05-21 20:18:40 +0000
committerSean Dague2008-05-21 20:18:40 +0000
commit9389429ed3de0c67e8e708a34c3820ff4f9e8ca0 (patch)
tree11819e3770ba083baa441c04851a4ad22869c5b7 /bin/Ode.NET.dll
parentthis removes use of the mapper for wearables, and I can confirm things (diff)
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Clean out some crufty in AvatarFactoryModule
Fix RequestUpdateInventoryItem so that asset changes generate a new asset, which is needed for editing appearance to do the right thing. Persistant appearance seems to work after this, except you need to rebake textures some times.
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