diff options
author | Sean Dague | 2008-05-07 18:10:18 +0000 |
---|---|---|
committer | Sean Dague | 2008-05-07 18:10:18 +0000 |
commit | edd6577f84cb4714c8d1c0b156ffbddfe3b1f87e (patch) | |
tree | f60c038e6df6b67e38e73dbacff2090286446e40 /bin/Modified.XnaDevRu.BulletX.dll | |
parent | *Fixed Missing SceneExternalChecks.cs (diff) | |
download | opensim-SC_OLD-edd6577f84cb4714c8d1c0b156ffbddfe3b1f87e.zip opensim-SC_OLD-edd6577f84cb4714c8d1c0b156ffbddfe3b1f87e.tar.gz opensim-SC_OLD-edd6577f84cb4714c8d1c0b156ffbddfe3b1f87e.tar.bz2 opensim-SC_OLD-edd6577f84cb4714c8d1c0b156ffbddfe3b1f87e.tar.xz |
while I'm not convinced this is causing my current run away
loop, this queue manipulation is dead wrong as Queue is not
a synchronized data structure. Hopefully this helps.
Diffstat (limited to 'bin/Modified.XnaDevRu.BulletX.dll')
0 files changed, 0 insertions, 0 deletions