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author | Teravus Ovares | 2008-05-16 20:16:33 +0000 |
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committer | Teravus Ovares | 2008-05-16 20:16:33 +0000 |
commit | 00a1f0bab0d764017677672c19d4509c1af3e622 (patch) | |
tree | 7faeea9a37a86ae2395f3d87625ca255a1c0bf25 /bin/IronMath.dll | |
parent | prime the wearables structure, which should fix the exception (diff) | |
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* This finishes the ODE options section of the OpenSim.ini.example. I've added 44 configurable options!
* This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties.
* The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling.
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