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authorJustin Clark-Casey (justincc)2011-07-29 00:39:02 +0100
committerJustin Clark-Casey (justincc)2011-07-29 00:39:02 +0100
commit3f0d8f3cbf0b340848aa938b83638567ba8b02cf (patch)
tree4217b45e0422f1addae9a985c73ac71eb90e31f6 /bin/Fadd.dll
parentrefactor: unindent the OdeScene.Simulate() loop to ignore the long commented ... (diff)
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refactor: Simplify reading OdeScene.Simulate() loop by shunting all the NINJA joints stuff into its own method.
Now if ninja joints isn't active (which is the default) don't have to wade through a lot of massively indented irrelevant code.
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