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authorJohn Hurliman2009-10-28 12:20:34 -0700
committerJohn Hurliman2009-10-28 12:20:34 -0700
commitee0f7e10c83a38b455fe5729113c6ea7576f4963 (patch)
tree60ccd0e0e4ef1678ed8a63383c4a38964c17436b /bin/Castle.DynamicProxy.dll
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Fixed a bad check on velocity in the ODE near() callback (it was only checking for velocity in certain directions, and was calling the get_Velocity() function three times)
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