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author | John Hurliman | 2009-09-29 18:15:22 -0700 |
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committer | Melanie | 2009-09-30 18:42:45 +0100 |
commit | 22cc31135e2989df28e0756eb3b03f85530d5555 (patch) | |
tree | dc24b568ce040a674a830d598994f8efa8866f7d /bin/CSJ2K.dll | |
parent | This releases the texture assets from LLImageManager cache, and re-requests t... (diff) | |
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Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug
Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory
* Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K
Diffstat (limited to 'bin/CSJ2K.dll')
-rw-r--r-- | bin/CSJ2K.dll | bin | 0 -> 544768 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/bin/CSJ2K.dll b/bin/CSJ2K.dll new file mode 100644 index 0000000..ff7e809 --- /dev/null +++ b/bin/CSJ2K.dll | |||
Binary files differ | |||