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authorJustin Clark-Casey (justincc)2013-01-23 23:57:09 +0000
committerJustin Clark-Casey (justincc)2013-01-23 23:57:09 +0000
commitc51cae8fe81e26e7bb1cb5de1e3fdc505c01fb0a (patch)
tree9c38b5b1d57e0abb0b2238610d1ebe0738e910b2 /bin/BulletXNA.dll
parentPass narrower WaitHandle rather than EventWaitHandle as co-op termination wai... (diff)
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Add information on ScriptStopStrategy to [XEngine] in OpenSimDefaults.ini and OpenSim.ini.example. Default remains abort.
This setting controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op) co-op should be more stable but this option is experimental. If moving from co-op to abort, existing script DLLs will need to be recompiled. This currently can only be done manually, either by setting DeleteScriptsOnStartup = true for one run or by deleting the script DLL* files in bin/ScriptEngines/<region-id>/ One can move from co-op back to abort without recompilation, but reverting back to co-op again will need script recompile
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