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authorDahlia Trimble2008-07-12 01:58:20 +0000
committerDahlia Trimble2008-07-12 01:58:20 +0000
commit13399ff4393b0fbf6e2caf79542f62e9b4ba4281 (patch)
tree546a8a6d08c1d9acdff47e06a1f9c9be364df3f7 /ThirdParty
parentPatch #9142 (No mantis) (diff)
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Passes prim physical status to mesher from physics plugins
Small prims now get a full mesh if they are physical Fixed a logic bug that was preventing many prim meshes from having excess memory cleaned up Switched to more conservative method of vertex and triangle list trimming to prevent possible crash
Diffstat (limited to 'ThirdParty')
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