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author | Justin Clark-Casey (justincc) | 2014-04-23 19:19:09 +0100 |
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committer | Justin Clark-Casey (justincc) | 2014-04-23 19:19:09 +0100 |
commit | 328bc3b76eaf3fb1c5531594bb650af056509f99 (patch) | |
tree | 93d3495bff4379e04b6fad80c1ee83a78d759654 /ThirdParty | |
parent | Dynamic textures shouldn't be saved in the assets service (only in the simula... (diff) | |
download | opensim-SC_OLD-328bc3b76eaf3fb1c5531594bb650af056509f99.zip opensim-SC_OLD-328bc3b76eaf3fb1c5531594bb650af056509f99.tar.gz opensim-SC_OLD-328bc3b76eaf3fb1c5531594bb650af056509f99.tar.bz2 opensim-SC_OLD-328bc3b76eaf3fb1c5531594bb650af056509f99.tar.xz |
Adjust avatar sit positioning on a target to pretty much exactly match that of the LL grid.
This uses an offset of 0.05 on the up vector of the sit orientation, after extensive analysis on
http://opensimulator.org/mantis/view.php?id=7096 and https://wiki.secondlife.com/wiki/Talk:LlSitTarget
This supersedes the previous adjustment in 5b73b9c4 which had been wrongly applied.
The maximum change is about 0.1 with a maximum height avatar.
This patch is all Aleric's work - I am applying manually in order to add these additional notes
Diffstat (limited to 'ThirdParty')
0 files changed, 0 insertions, 0 deletions