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author | Teravus Ovares | 2008-02-11 22:54:51 +0000 |
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committer | Teravus Ovares | 2008-02-11 22:54:51 +0000 |
commit | f603e57e9ae9d9b7e3bf6b35924d99292cf6de43 (patch) | |
tree | 5b3395faf6d8d9c46006f4d7fdb2ddfe36bd8be6 /ThirdParty/TribalMedia/TribalMedia.Framework.Data/BaseDataReader.cs | |
parent | Tiny change to print out a warning in a situation which almost guaranteeably ... (diff) | |
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* Added PhysicsScene.Dispose()
* In ODE, disposing of all of the ODE objects and the ODE World to reclaim memory when the simulator restarts.
Diffstat (limited to 'ThirdParty/TribalMedia/TribalMedia.Framework.Data/BaseDataReader.cs')
0 files changed, 0 insertions, 0 deletions