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author | Teravus Ovares | 2008-05-30 12:27:06 +0000 |
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committer | Teravus Ovares | 2008-05-30 12:27:06 +0000 |
commit | 1a47ff8094ee414a47aebd310826906d89428a09 (patch) | |
tree | 0e90b3a33f43ff8617a077bb57b86d6b28e63e71 /ThirdParty/SmartThreadPool/WorkItemsGroup.cs | |
parent | * Fixed a dangling event hook that I added. (diff) | |
download | opensim-SC_OLD-1a47ff8094ee414a47aebd310826906d89428a09.zip opensim-SC_OLD-1a47ff8094ee414a47aebd310826906d89428a09.tar.gz opensim-SC_OLD-1a47ff8094ee414a47aebd310826906d89428a09.tar.bz2 opensim-SC_OLD-1a47ff8094ee414a47aebd310826906d89428a09.tar.xz |
* This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.
Diffstat (limited to '')
-rw-r--r-- | ThirdParty/SmartThreadPool/WorkItemsGroup.cs | 512 |
1 files changed, 512 insertions, 0 deletions
diff --git a/ThirdParty/SmartThreadPool/WorkItemsGroup.cs b/ThirdParty/SmartThreadPool/WorkItemsGroup.cs new file mode 100644 index 0000000..01ac8dd --- /dev/null +++ b/ThirdParty/SmartThreadPool/WorkItemsGroup.cs | |||
@@ -0,0 +1,512 @@ | |||
1 | // Ami Bar | ||
2 | // amibar@gmail.com | ||
3 | |||
4 | using System; | ||
5 | using System.Threading; | ||
6 | using System.Runtime.CompilerServices; | ||
7 | using System.Diagnostics; | ||
8 | |||
9 | namespace Amib.Threading.Internal | ||
10 | { | ||
11 | #region WorkItemsGroup class | ||
12 | |||
13 | /// <summary> | ||
14 | /// Summary description for WorkItemsGroup. | ||
15 | /// </summary> | ||
16 | public class WorkItemsGroup : IWorkItemsGroup | ||
17 | { | ||
18 | #region Private members | ||
19 | |||
20 | private object _lock = new object(); | ||
21 | /// <summary> | ||
22 | /// Contains the name of this instance of SmartThreadPool. | ||
23 | /// Can be changed by the user. | ||
24 | /// </summary> | ||
25 | private string _name = "WorkItemsGroup"; | ||
26 | |||
27 | /// <summary> | ||
28 | /// A reference to the SmartThreadPool instance that created this | ||
29 | /// WorkItemsGroup. | ||
30 | /// </summary> | ||
31 | private SmartThreadPool _stp; | ||
32 | |||
33 | /// <summary> | ||
34 | /// The OnIdle event | ||
35 | /// </summary> | ||
36 | private event WorkItemsGroupIdleHandler _onIdle; | ||
37 | |||
38 | /// <summary> | ||
39 | /// Defines how many work items of this WorkItemsGroup can run at once. | ||
40 | /// </summary> | ||
41 | private int _concurrency; | ||
42 | |||
43 | /// <summary> | ||
44 | /// Priority queue to hold work items before they are passed | ||
45 | /// to the SmartThreadPool. | ||
46 | /// </summary> | ||
47 | private PriorityQueue _workItemsQueue; | ||
48 | |||
49 | /// <summary> | ||
50 | /// Indicate how many work items are waiting in the SmartThreadPool | ||
51 | /// queue. | ||
52 | /// This value is used to apply the concurrency. | ||
53 | /// </summary> | ||
54 | private int _workItemsInStpQueue; | ||
55 | |||
56 | /// <summary> | ||
57 | /// Indicate how many work items are currently running in the SmartThreadPool. | ||
58 | /// This value is used with the Cancel, to calculate if we can send new | ||
59 | /// work items to the STP. | ||
60 | /// </summary> | ||
61 | private int _workItemsExecutingInStp = 0; | ||
62 | |||
63 | /// <summary> | ||
64 | /// WorkItemsGroup start information | ||
65 | /// </summary> | ||
66 | private WIGStartInfo _workItemsGroupStartInfo; | ||
67 | |||
68 | /// <summary> | ||
69 | /// Signaled when all of the WorkItemsGroup's work item completed. | ||
70 | /// </summary> | ||
71 | private ManualResetEvent _isIdleWaitHandle = new ManualResetEvent(true); | ||
72 | |||
73 | /// <summary> | ||
74 | /// A common object for all the work items that this work items group | ||
75 | /// generate so we can mark them to cancel in O(1) | ||
76 | /// </summary> | ||
77 | private CanceledWorkItemsGroup _canceledWorkItemsGroup = new CanceledWorkItemsGroup(); | ||
78 | |||
79 | #endregion | ||
80 | |||
81 | #region Construction | ||
82 | |||
83 | public WorkItemsGroup( | ||
84 | SmartThreadPool stp, | ||
85 | int concurrency, | ||
86 | WIGStartInfo wigStartInfo) | ||
87 | { | ||
88 | if (concurrency <= 0) | ||
89 | { | ||
90 | throw new ArgumentOutOfRangeException("concurrency", concurrency, "concurrency must be greater than zero"); | ||
91 | } | ||
92 | _stp = stp; | ||
93 | _concurrency = concurrency; | ||
94 | _workItemsGroupStartInfo = new WIGStartInfo(wigStartInfo); | ||
95 | _workItemsQueue = new PriorityQueue(); | ||
96 | |||
97 | // The _workItemsInStpQueue gets the number of currently executing work items, | ||
98 | // because once a work item is executing, it cannot be cancelled. | ||
99 | _workItemsInStpQueue = _workItemsExecutingInStp; | ||
100 | } | ||
101 | |||
102 | #endregion | ||
103 | |||
104 | #region IWorkItemsGroup implementation | ||
105 | |||
106 | /// <summary> | ||
107 | /// Get/Set the name of the SmartThreadPool instance | ||
108 | /// </summary> | ||
109 | public string Name | ||
110 | { | ||
111 | get | ||
112 | { | ||
113 | return _name; | ||
114 | } | ||
115 | |||
116 | set | ||
117 | { | ||
118 | _name = value; | ||
119 | } | ||
120 | } | ||
121 | |||
122 | /// <summary> | ||
123 | /// Queue a work item | ||
124 | /// </summary> | ||
125 | /// <param name="callback">A callback to execute</param> | ||
126 | /// <returns>Returns a work item result</returns> | ||
127 | public IWorkItemResult QueueWorkItem(WorkItemCallback callback) | ||
128 | { | ||
129 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, callback); | ||
130 | EnqueueToSTPNextWorkItem(workItem); | ||
131 | return workItem.GetWorkItemResult(); | ||
132 | } | ||
133 | |||
134 | /// <summary> | ||
135 | /// Queue a work item | ||
136 | /// </summary> | ||
137 | /// <param name="callback">A callback to execute</param> | ||
138 | /// <param name="workItemPriority">The priority of the work item</param> | ||
139 | /// <returns>Returns a work item result</returns> | ||
140 | public IWorkItemResult QueueWorkItem(WorkItemCallback callback, WorkItemPriority workItemPriority) | ||
141 | { | ||
142 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, callback, workItemPriority); | ||
143 | EnqueueToSTPNextWorkItem(workItem); | ||
144 | return workItem.GetWorkItemResult(); | ||
145 | } | ||
146 | |||
147 | /// <summary> | ||
148 | /// Queue a work item | ||
149 | /// </summary> | ||
150 | /// <param name="workItemInfo">Work item info</param> | ||
151 | /// <param name="callback">A callback to execute</param> | ||
152 | /// <returns>Returns a work item result</returns> | ||
153 | public IWorkItemResult QueueWorkItem(WorkItemInfo workItemInfo, WorkItemCallback callback) | ||
154 | { | ||
155 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, workItemInfo, callback); | ||
156 | EnqueueToSTPNextWorkItem(workItem); | ||
157 | return workItem.GetWorkItemResult(); | ||
158 | } | ||
159 | |||
160 | /// <summary> | ||
161 | /// Queue a work item | ||
162 | /// </summary> | ||
163 | /// <param name="callback">A callback to execute</param> | ||
164 | /// <param name="state"> | ||
165 | /// The context object of the work item. Used for passing arguments to the work item. | ||
166 | /// </param> | ||
167 | /// <returns>Returns a work item result</returns> | ||
168 | public IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state) | ||
169 | { | ||
170 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, callback, state); | ||
171 | EnqueueToSTPNextWorkItem(workItem); | ||
172 | return workItem.GetWorkItemResult(); | ||
173 | } | ||
174 | |||
175 | /// <summary> | ||
176 | /// Queue a work item | ||
177 | /// </summary> | ||
178 | /// <param name="callback">A callback to execute</param> | ||
179 | /// <param name="state"> | ||
180 | /// The context object of the work item. Used for passing arguments to the work item. | ||
181 | /// </param> | ||
182 | /// <param name="workItemPriority">The work item priority</param> | ||
183 | /// <returns>Returns a work item result</returns> | ||
184 | public IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state, WorkItemPriority workItemPriority) | ||
185 | { | ||
186 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, callback, state, workItemPriority); | ||
187 | EnqueueToSTPNextWorkItem(workItem); | ||
188 | return workItem.GetWorkItemResult(); | ||
189 | } | ||
190 | |||
191 | /// <summary> | ||
192 | /// Queue a work item | ||
193 | /// </summary> | ||
194 | /// <param name="workItemInfo">Work item information</param> | ||
195 | /// <param name="callback">A callback to execute</param> | ||
196 | /// <param name="state"> | ||
197 | /// The context object of the work item. Used for passing arguments to the work item. | ||
198 | /// </param> | ||
199 | /// <returns>Returns a work item result</returns> | ||
200 | public IWorkItemResult QueueWorkItem(WorkItemInfo workItemInfo, WorkItemCallback callback, object state) | ||
201 | { | ||
202 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, workItemInfo, callback, state); | ||
203 | EnqueueToSTPNextWorkItem(workItem); | ||
204 | return workItem.GetWorkItemResult(); | ||
205 | } | ||
206 | |||
207 | /// <summary> | ||
208 | /// Queue a work item | ||
209 | /// </summary> | ||
210 | /// <param name="callback">A callback to execute</param> | ||
211 | /// <param name="state"> | ||
212 | /// The context object of the work item. Used for passing arguments to the work item. | ||
213 | /// </param> | ||
214 | /// <param name="postExecuteWorkItemCallback"> | ||
215 | /// A delegate to call after the callback completion | ||
216 | /// </param> | ||
217 | /// <returns>Returns a work item result</returns> | ||
218 | public IWorkItemResult QueueWorkItem( | ||
219 | WorkItemCallback callback, | ||
220 | object state, | ||
221 | PostExecuteWorkItemCallback postExecuteWorkItemCallback) | ||
222 | { | ||
223 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, callback, state, postExecuteWorkItemCallback); | ||
224 | EnqueueToSTPNextWorkItem(workItem); | ||
225 | return workItem.GetWorkItemResult(); | ||
226 | } | ||
227 | |||
228 | /// <summary> | ||
229 | /// Queue a work item | ||
230 | /// </summary> | ||
231 | /// <param name="callback">A callback to execute</param> | ||
232 | /// <param name="state"> | ||
233 | /// The context object of the work item. Used for passing arguments to the work item. | ||
234 | /// </param> | ||
235 | /// <param name="postExecuteWorkItemCallback"> | ||
236 | /// A delegate to call after the callback completion | ||
237 | /// </param> | ||
238 | /// <param name="workItemPriority">The work item priority</param> | ||
239 | /// <returns>Returns a work item result</returns> | ||
240 | public IWorkItemResult QueueWorkItem( | ||
241 | WorkItemCallback callback, | ||
242 | object state, | ||
243 | PostExecuteWorkItemCallback postExecuteWorkItemCallback, | ||
244 | WorkItemPriority workItemPriority) | ||
245 | { | ||
246 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, callback, state, postExecuteWorkItemCallback, workItemPriority); | ||
247 | EnqueueToSTPNextWorkItem(workItem); | ||
248 | return workItem.GetWorkItemResult(); | ||
249 | } | ||
250 | |||
251 | /// <summary> | ||
252 | /// Queue a work item | ||
253 | /// </summary> | ||
254 | /// <param name="callback">A callback to execute</param> | ||
255 | /// <param name="state"> | ||
256 | /// The context object of the work item. Used for passing arguments to the work item. | ||
257 | /// </param> | ||
258 | /// <param name="postExecuteWorkItemCallback"> | ||
259 | /// A delegate to call after the callback completion | ||
260 | /// </param> | ||
261 | /// <param name="callToPostExecute">Indicates on which cases to call to the post execute callback</param> | ||
262 | /// <returns>Returns a work item result</returns> | ||
263 | public IWorkItemResult QueueWorkItem( | ||
264 | WorkItemCallback callback, | ||
265 | object state, | ||
266 | PostExecuteWorkItemCallback postExecuteWorkItemCallback, | ||
267 | CallToPostExecute callToPostExecute) | ||
268 | { | ||
269 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, callback, state, postExecuteWorkItemCallback, callToPostExecute); | ||
270 | EnqueueToSTPNextWorkItem(workItem); | ||
271 | return workItem.GetWorkItemResult(); | ||
272 | } | ||
273 | |||
274 | /// <summary> | ||
275 | /// Queue a work item | ||
276 | /// </summary> | ||
277 | /// <param name="callback">A callback to execute</param> | ||
278 | /// <param name="state"> | ||
279 | /// The context object of the work item. Used for passing arguments to the work item. | ||
280 | /// </param> | ||
281 | /// <param name="postExecuteWorkItemCallback"> | ||
282 | /// A delegate to call after the callback completion | ||
283 | /// </param> | ||
284 | /// <param name="callToPostExecute">Indicates on which cases to call to the post execute callback</param> | ||
285 | /// <param name="workItemPriority">The work item priority</param> | ||
286 | /// <returns>Returns a work item result</returns> | ||
287 | public IWorkItemResult QueueWorkItem( | ||
288 | WorkItemCallback callback, | ||
289 | object state, | ||
290 | PostExecuteWorkItemCallback postExecuteWorkItemCallback, | ||
291 | CallToPostExecute callToPostExecute, | ||
292 | WorkItemPriority workItemPriority) | ||
293 | { | ||
294 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, callback, state, postExecuteWorkItemCallback, callToPostExecute, workItemPriority); | ||
295 | EnqueueToSTPNextWorkItem(workItem); | ||
296 | return workItem.GetWorkItemResult(); | ||
297 | } | ||
298 | |||
299 | /// <summary> | ||
300 | /// Wait for the thread pool to be idle | ||
301 | /// </summary> | ||
302 | public void WaitForIdle() | ||
303 | { | ||
304 | WaitForIdle(Timeout.Infinite); | ||
305 | } | ||
306 | |||
307 | /// <summary> | ||
308 | /// Wait for the thread pool to be idle | ||
309 | /// </summary> | ||
310 | public bool WaitForIdle(TimeSpan timeout) | ||
311 | { | ||
312 | return WaitForIdle((int)timeout.TotalMilliseconds); | ||
313 | } | ||
314 | |||
315 | /// <summary> | ||
316 | /// Wait for the thread pool to be idle | ||
317 | /// </summary> | ||
318 | public bool WaitForIdle(int millisecondsTimeout) | ||
319 | { | ||
320 | _stp.ValidateWorkItemsGroupWaitForIdle(this); | ||
321 | return _isIdleWaitHandle.WaitOne(millisecondsTimeout, false); | ||
322 | } | ||
323 | |||
324 | public int WaitingCallbacks | ||
325 | { | ||
326 | get | ||
327 | { | ||
328 | return _workItemsQueue.Count; | ||
329 | } | ||
330 | } | ||
331 | |||
332 | public event WorkItemsGroupIdleHandler OnIdle | ||
333 | { | ||
334 | add | ||
335 | { | ||
336 | _onIdle += value; | ||
337 | } | ||
338 | remove | ||
339 | { | ||
340 | _onIdle -= value; | ||
341 | } | ||
342 | } | ||
343 | |||
344 | public void Cancel() | ||
345 | { | ||
346 | lock(_lock) | ||
347 | { | ||
348 | _canceledWorkItemsGroup.IsCanceled = true; | ||
349 | _workItemsQueue.Clear(); | ||
350 | _workItemsInStpQueue = 0; | ||
351 | _canceledWorkItemsGroup = new CanceledWorkItemsGroup(); | ||
352 | } | ||
353 | } | ||
354 | |||
355 | public void Start() | ||
356 | { | ||
357 | lock (this) | ||
358 | { | ||
359 | if (!_workItemsGroupStartInfo.StartSuspended) | ||
360 | { | ||
361 | return; | ||
362 | } | ||
363 | _workItemsGroupStartInfo.StartSuspended = false; | ||
364 | } | ||
365 | |||
366 | for(int i = 0; i < _concurrency; ++i) | ||
367 | { | ||
368 | EnqueueToSTPNextWorkItem(null, false); | ||
369 | } | ||
370 | } | ||
371 | |||
372 | #endregion | ||
373 | |||
374 | #region Private methods | ||
375 | |||
376 | private void RegisterToWorkItemCompletion(IWorkItemResult wir) | ||
377 | { | ||
378 | IInternalWorkItemResult iwir = wir as IInternalWorkItemResult; | ||
379 | iwir.OnWorkItemStarted += new WorkItemStateCallback(OnWorkItemStartedCallback); | ||
380 | iwir.OnWorkItemCompleted += new WorkItemStateCallback(OnWorkItemCompletedCallback); | ||
381 | } | ||
382 | |||
383 | public void OnSTPIsStarting() | ||
384 | { | ||
385 | lock (this) | ||
386 | { | ||
387 | if (_workItemsGroupStartInfo.StartSuspended) | ||
388 | { | ||
389 | return; | ||
390 | } | ||
391 | } | ||
392 | |||
393 | for(int i = 0; i < _concurrency; ++i) | ||
394 | { | ||
395 | EnqueueToSTPNextWorkItem(null, false); | ||
396 | } | ||
397 | } | ||
398 | |||
399 | private object FireOnIdle(object state) | ||
400 | { | ||
401 | FireOnIdleImpl(_onIdle); | ||
402 | return null; | ||
403 | } | ||
404 | |||
405 | [MethodImpl(MethodImplOptions.NoInlining)] | ||
406 | private void FireOnIdleImpl(WorkItemsGroupIdleHandler onIdle) | ||
407 | { | ||
408 | if(null == onIdle) | ||
409 | { | ||
410 | return; | ||
411 | } | ||
412 | |||
413 | Delegate[] delegates = onIdle.GetInvocationList(); | ||
414 | foreach(WorkItemsGroupIdleHandler eh in delegates) | ||
415 | { | ||
416 | try | ||
417 | { | ||
418 | eh(this); | ||
419 | } | ||
420 | // Ignore exceptions | ||
421 | catch{} | ||
422 | } | ||
423 | } | ||
424 | |||
425 | private void OnWorkItemStartedCallback(WorkItem workItem) | ||
426 | { | ||
427 | lock(_lock) | ||
428 | { | ||
429 | ++_workItemsExecutingInStp; | ||
430 | } | ||
431 | } | ||
432 | |||
433 | private void OnWorkItemCompletedCallback(WorkItem workItem) | ||
434 | { | ||
435 | EnqueueToSTPNextWorkItem(null, true); | ||
436 | } | ||
437 | |||
438 | private void EnqueueToSTPNextWorkItem(WorkItem workItem) | ||
439 | { | ||
440 | EnqueueToSTPNextWorkItem(workItem, false); | ||
441 | } | ||
442 | |||
443 | private void EnqueueToSTPNextWorkItem(WorkItem workItem, bool decrementWorkItemsInStpQueue) | ||
444 | { | ||
445 | lock(_lock) | ||
446 | { | ||
447 | // Got here from OnWorkItemCompletedCallback() | ||
448 | if (decrementWorkItemsInStpQueue) | ||
449 | { | ||
450 | --_workItemsInStpQueue; | ||
451 | |||
452 | if(_workItemsInStpQueue < 0) | ||
453 | { | ||
454 | _workItemsInStpQueue = 0; | ||
455 | } | ||
456 | |||
457 | --_workItemsExecutingInStp; | ||
458 | |||
459 | if(_workItemsExecutingInStp < 0) | ||
460 | { | ||
461 | _workItemsExecutingInStp = 0; | ||
462 | } | ||
463 | } | ||
464 | |||
465 | // If the work item is not null then enqueue it | ||
466 | if (null != workItem) | ||
467 | { | ||
468 | workItem.CanceledWorkItemsGroup = _canceledWorkItemsGroup; | ||
469 | |||
470 | RegisterToWorkItemCompletion(workItem.GetWorkItemResult()); | ||
471 | _workItemsQueue.Enqueue(workItem); | ||
472 | //_stp.IncrementWorkItemsCount(); | ||
473 | |||
474 | if ((1 == _workItemsQueue.Count) && | ||
475 | (0 == _workItemsInStpQueue)) | ||
476 | { | ||
477 | _stp.RegisterWorkItemsGroup(this); | ||
478 | Trace.WriteLine("WorkItemsGroup " + Name + " is NOT idle"); | ||
479 | _isIdleWaitHandle.Reset(); | ||
480 | } | ||
481 | } | ||
482 | |||
483 | // If the work items queue of the group is empty than quit | ||
484 | if (0 == _workItemsQueue.Count) | ||
485 | { | ||
486 | if (0 == _workItemsInStpQueue) | ||
487 | { | ||
488 | _stp.UnregisterWorkItemsGroup(this); | ||
489 | Trace.WriteLine("WorkItemsGroup " + Name + " is idle"); | ||
490 | _isIdleWaitHandle.Set(); | ||
491 | _stp.QueueWorkItem(new WorkItemCallback(this.FireOnIdle)); | ||
492 | } | ||
493 | return; | ||
494 | } | ||
495 | |||
496 | if (!_workItemsGroupStartInfo.StartSuspended) | ||
497 | { | ||
498 | if (_workItemsInStpQueue < _concurrency) | ||
499 | { | ||
500 | WorkItem nextWorkItem = _workItemsQueue.Dequeue() as WorkItem; | ||
501 | _stp.Enqueue(nextWorkItem, true); | ||
502 | ++_workItemsInStpQueue; | ||
503 | } | ||
504 | } | ||
505 | } | ||
506 | } | ||
507 | |||
508 | #endregion | ||
509 | } | ||
510 | |||
511 | #endregion | ||
512 | } | ||