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author | Teravus Ovares | 2009-01-31 16:49:32 +0000 |
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committer | Teravus Ovares | 2009-01-31 16:49:32 +0000 |
commit | 85c0c0557e317b252bcbdf98439a9ec33db17d0c (patch) | |
tree | 25ac91fd11315e88b914c7f5a6fab5751a49075d /ThirdParty/SmartThreadPool/WorkItemInfo.cs | |
parent | Oops. Forgot a try-catch on the last commit. (diff) | |
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* Tweaks some locks when modifying an ODECharacter. This actually allows a user to log-in while the physics scene and the scripts are starting up. This also seems to smooth out the jerks on teleport/connect/disconnect a little bit.
* If you log-in while the simulator is starting up, you won't be able to move and the sim stats will say 0 FPS, and 0 Physics Frames and you may see only terrain. Once the sim finishes starting up, it'll all resume as normal.
Diffstat (limited to 'ThirdParty/SmartThreadPool/WorkItemInfo.cs')
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