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authorRobert Adams2013-02-06 15:59:59 -0800
committerRobert Adams2013-02-06 15:59:59 -0800
commitd2ece00e68c070bf9ffbda3f76e4eccf3c33545f (patch)
tree211d3eac336ee5c95108f1c70e843c054bb31e22 /ThirdParty/SmartThreadPool/WorkItemInfo.cs
parentBulletSim: check for completely degenerate meshes (ones with all (diff)
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BulletSim: set removing zero width triangles in meshes to be enabled by default. This should fix the invisible barrier in sculptie doorways bug.
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