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author | Justin Clark-Casey (justincc) | 2013-05-01 19:01:43 +0100 |
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committer | Justin Clark-Casey (justincc) | 2013-05-01 19:01:43 +0100 |
commit | 206fb306a7820cf593570e35ddfa8e7c5a10e449 (patch) | |
tree | 0ef0fdf42ddc0b63224af52b62b0bad42f62e352 /ThirdParty/SmartThreadPool/STPEventWaitHandle.cs | |
parent | Fix CAPS to work like they should - do not send caps to the viewer if they're... (diff) | |
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Update SmartThreadPool to latest version 2.2.3 with a major and minor change.
SmartThreadPool code comes from http://www.codeproject.com/Articles/7933/Smart-Thread-Pool
This version implements thread abort (via WorkItem.Cancel(true)), threadpool naming, max thread stack, etc. so we no longer need to manually patch those.
However, two changes have been made to stock 2.2.3.
Major change: WorkItem.Cancel(bool abortExecution) in our version does not succeed if the work item was in progress and thread abort was not specified.
This is to match previous behaviour where we handle co-operative termination via another mechanism rather than checking WorkItem.IsCanceled.
Minor change: Did not add STP's StopWatch implementation as this is only used WinCE and Silverlight and causes a build clash with System.Diagnostics.StopWatch
The reason for updating is to see if this improves http://opensimulator.org/mantis/view.php?id=6557 and http://opensimulator.org/mantis/view.php?id=6586
Diffstat (limited to '')
-rw-r--r-- | ThirdParty/SmartThreadPool/STPEventWaitHandle.cs | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/ThirdParty/SmartThreadPool/STPEventWaitHandle.cs b/ThirdParty/SmartThreadPool/STPEventWaitHandle.cs new file mode 100644 index 0000000..3b92645 --- /dev/null +++ b/ThirdParty/SmartThreadPool/STPEventWaitHandle.cs | |||
@@ -0,0 +1,62 @@ | |||
1 | #if !(_WINDOWS_CE) | ||
2 | |||
3 | using System; | ||
4 | using System.Threading; | ||
5 | |||
6 | namespace Amib.Threading.Internal | ||
7 | { | ||
8 | #if _WINDOWS || WINDOWS_PHONE | ||
9 | internal static class STPEventWaitHandle | ||
10 | { | ||
11 | public const int WaitTimeout = Timeout.Infinite; | ||
12 | |||
13 | internal static bool WaitAll(WaitHandle[] waitHandles, int millisecondsTimeout, bool exitContext) | ||
14 | { | ||
15 | return WaitHandle.WaitAll(waitHandles, millisecondsTimeout); | ||
16 | } | ||
17 | |||
18 | internal static int WaitAny(WaitHandle[] waitHandles) | ||
19 | { | ||
20 | return WaitHandle.WaitAny(waitHandles); | ||
21 | } | ||
22 | |||
23 | internal static int WaitAny(WaitHandle[] waitHandles, int millisecondsTimeout, bool exitContext) | ||
24 | { | ||
25 | return WaitHandle.WaitAny(waitHandles, millisecondsTimeout); | ||
26 | } | ||
27 | |||
28 | internal static bool WaitOne(WaitHandle waitHandle, int millisecondsTimeout, bool exitContext) | ||
29 | { | ||
30 | return waitHandle.WaitOne(millisecondsTimeout); | ||
31 | } | ||
32 | } | ||
33 | #else | ||
34 | internal static class STPEventWaitHandle | ||
35 | { | ||
36 | public const int WaitTimeout = Timeout.Infinite; | ||
37 | |||
38 | internal static bool WaitAll(WaitHandle[] waitHandles, int millisecondsTimeout, bool exitContext) | ||
39 | { | ||
40 | return WaitHandle.WaitAll(waitHandles, millisecondsTimeout, exitContext); | ||
41 | } | ||
42 | |||
43 | internal static int WaitAny(WaitHandle[] waitHandles) | ||
44 | { | ||
45 | return WaitHandle.WaitAny(waitHandles); | ||
46 | } | ||
47 | |||
48 | internal static int WaitAny(WaitHandle[] waitHandles, int millisecondsTimeout, bool exitContext) | ||
49 | { | ||
50 | return WaitHandle.WaitAny(waitHandles, millisecondsTimeout, exitContext); | ||
51 | } | ||
52 | |||
53 | internal static bool WaitOne(WaitHandle waitHandle, int millisecondsTimeout, bool exitContext) | ||
54 | { | ||
55 | return waitHandle.WaitOne(millisecondsTimeout, exitContext); | ||
56 | } | ||
57 | } | ||
58 | #endif | ||
59 | |||
60 | } | ||
61 | |||
62 | #endif \ No newline at end of file | ||