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author | Justin Clark-Casey (justincc) | 2012-04-24 19:49:52 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-04-24 20:15:10 +0100 |
commit | c6f30e044b6cd2ed8493ad0e2914786eef4f7890 (patch) | |
tree | bd1443f8935f62fbfb9741e05c148827d215472e /ThirdParty/SmartThreadPool/PriorityQueue.cs | |
parent | Changed the Map-related messages from Info to Debug. They're debug messages. (diff) | |
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Restore _parent_scene.actor_name_map[prim_geom] = this; accidentally removed from ODEPrim.SetGeom.
This occurred in 7a574be3fd from Sat 21 Apr 2012.
This should fix collision detection.
Mnay thanks to tglion for the spot and the fix in http://opensimulator.org/mantis/view.php?id=5988
Diffstat (limited to 'ThirdParty/SmartThreadPool/PriorityQueue.cs')
0 files changed, 0 insertions, 0 deletions