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author | Justin Clark-Casey (justincc) | 2013-01-18 22:57:09 +0000 |
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committer | Justin Clark-Casey (justincc) | 2013-01-18 22:57:09 +0000 |
commit | 74256c0cc47870f6057b64ce117479af79f02ab0 (patch) | |
tree | 9bdc9e66f6e668a06a22ee3a2f772855293e4b5a /README.md | |
parent | BulletSim: reduce jitter in avatar velocity when walking or flying. (diff) | |
download | opensim-SC_OLD-74256c0cc47870f6057b64ce117479af79f02ab0.zip opensim-SC_OLD-74256c0cc47870f6057b64ce117479af79f02ab0.tar.gz opensim-SC_OLD-74256c0cc47870f6057b64ce117479af79f02ab0.tar.bz2 opensim-SC_OLD-74256c0cc47870f6057b64ce117479af79f02ab0.tar.xz |
Restore previous client AO behaviour by not allowing them to remove the default animation but continue to allow scripts to do so.
This keeps the fix from http://opensimulator.org/mantis/view.php?id=6327
and fixes the behaviour regression in http://opensimulator.org/mantis/view.php?id=6483
Animations may still exhibit different behaviour if both scripts and clients are adjusting animations.
A change in the behaviour of client AO to not remove all animations may be a better long term approach.
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