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author | Robert Adams | 2015-11-30 20:51:12 -0800 |
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committer | Robert Adams | 2015-11-30 20:51:12 -0800 |
commit | e4d0ae4f6e89afaf5ce3f9b7783eb20a50dc758c (patch) | |
tree | 74eff09d032aeed18b5796df807ec4bc2120fcf0 /Prebuild | |
parent | Replaced ICSharpCode.SharpZipLib.dll for the same reason (diff) | |
download | opensim-SC_OLD-e4d0ae4f6e89afaf5ce3f9b7783eb20a50dc758c.zip opensim-SC_OLD-e4d0ae4f6e89afaf5ce3f9b7783eb20a50dc758c.tar.gz opensim-SC_OLD-e4d0ae4f6e89afaf5ce3f9b7783eb20a50dc758c.tar.bz2 opensim-SC_OLD-e4d0ae4f6e89afaf5ce3f9b7783eb20a50dc758c.tar.xz |
BulletSim: fix collision sound calculation. Modify some routines to make
collider and collidee clearer. Also fix (when did it break?) avatars not moving
if standing on a moving object. Now friction will move avatars if standing
on a disc or the top of a train.
Diffstat (limited to 'Prebuild')
0 files changed, 0 insertions, 0 deletions