diff options
author | Justin Clark-Casey (justincc) | 2010-08-10 17:26:31 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2010-08-10 17:26:31 +0100 |
commit | 0a81038dd5be361dba0a95546f3ef695ae720fc6 (patch) | |
tree | a371737f90c082fda22b8092f9d719b6e77e0526 /Prebuild | |
parent | Extend DuplicateObject() test to check flags on the duplicated object (diff) | |
download | opensim-SC_OLD-0a81038dd5be361dba0a95546f3ef695ae720fc6.zip opensim-SC_OLD-0a81038dd5be361dba0a95546f3ef695ae720fc6.tar.gz opensim-SC_OLD-0a81038dd5be361dba0a95546f3ef695ae720fc6.tar.bz2 opensim-SC_OLD-0a81038dd5be361dba0a95546f3ef695ae720fc6.tar.xz |
Reduce number of paths in SOP code by setting flags via Flags property rather than _flags
Both ObjectFlags and Flags are effectively exactly the same property, except that ObjectFlags is uint and Flags is PrimFlags
Both reference the PrimFlags _flags underneath, so you couldn't set a non PrimFlags uint anyway.
Deprecated ObjectFlags in favour of Flags.
Diffstat (limited to 'Prebuild')
0 files changed, 0 insertions, 0 deletions