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author | John Hurliman | 2009-10-27 02:36:57 -0700 |
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committer | John Hurliman | 2009-10-27 02:36:57 -0700 |
commit | 3a1ee79ee4239213b35f6b73a65c127c2af977fb (patch) | |
tree | 4743f5eb7c12b3723ed4b986d19714d1b3a0a3ea /Prebuild | |
parent | * Tweak to region module loading to check for a matching constructor first in... (diff) | |
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Finally hunted down the Parallel deadlock. Packets were being handled asynchronously (filling up the threadpool with handlers), which would turn around and try to do parallel operations on the starved threadpool. The solution for now is to disable Parallel.cs operations until we can gracefully handle parallel operations with a potentially starved threadpool
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