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authorJustin Clark-Casey (justincc)2010-02-08 19:10:54 +0000
committerJustin Clark-Casey (justincc)2010-02-08 19:10:54 +0000
commit9f4883d1468b5fe1c60e1831b24e1fed1eb5caeb (patch)
treeb47729153fe86d031ef2a442996fb4d864e73ffb /Prebuild
parentAdd EventManager.OnIncomingSceneObject event which is triggered by an incomin... (diff)
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refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in Scene.AddSceneObject since this wraps a check that is much less clear
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