aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/Prebuild/tests/include-002.include
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2013-07-18 23:05:45 +0100
committerDiva Canto2013-07-21 08:58:21 -0700
commit5a2d4d888c02bef984f42eecaec62164a1e58b72 (patch)
tree4951d2dbab039696c3424fb570890c2e024c8edd /Prebuild/tests/include-002.include
parentminor: provide user feedback in the log for now when udp in/out bound threads... (diff)
downloadopensim-SC_OLD-5a2d4d888c02bef984f42eecaec62164a1e58b72.zip
opensim-SC_OLD-5a2d4d888c02bef984f42eecaec62164a1e58b72.tar.gz
opensim-SC_OLD-5a2d4d888c02bef984f42eecaec62164a1e58b72.tar.bz2
opensim-SC_OLD-5a2d4d888c02bef984f42eecaec62164a1e58b72.tar.xz
Hack in console command "debug lludp toggle agentupdate" to allow AgentUpdate in packets to be discarded at a very early stage.
Enabling this will stop anybody from moving on a sim, though all other updates should be unaffected. Appears to make some cpu difference on very basic testing with a static standing avatar (though not all that much). Need to see the results with much higher av numbers.
Diffstat (limited to 'Prebuild/tests/include-002.include')
0 files changed, 0 insertions, 0 deletions