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authorJustin Clark-Casey (justincc)2013-09-04 23:48:24 +0100
committerJustin Clark-Casey (justincc)2013-09-04 23:55:05 +0100
commit8568503921940bf42f8b03e1ccc62fbabbb5152f (patch)
tree2c30fd999037543b26d1110f7213328561ae7703 /Prebuild/tests/include-002-2.include
parentIn pCampbot PhysicsBehaviour.Close(), only cancel jumping if bot is connected (diff)
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Stop "show client stats" from throwing an exception if somehow Scene.m_clientManager still retains a reference to a dead client.
Instead, "show client stats" now prints "Off!" so that exception is not thrown and we know which entries in ClientManager are in this state. There's a race condition which could trigger this, but the window is extremely short and exceptions would not be thrown consistently (which is the behaviour observed). It should otherwise be impossible for this condition to occur, so there may be a weakness in client manager IClientAPI removal.
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