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authorJustin Clark-Casey (justincc)2011-08-30 23:17:02 +0100
committerJustin Clark-Casey (justincc)2011-08-30 23:17:02 +0100
commit9e4153f16bcf8d559e87cf7986acc74faa421484 (patch)
tree8253000d3a4f14212b9f13f2c9cfb1ab730beb1e /Prebuild/src
parentrefactor: Move ScenePresence.RezAttachments() into AttachmentsModule (diff)
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Hack our copy of Prebuild to just delete the dlls and mdbs in Physics, so as to leave the new config file
Diffstat (limited to 'Prebuild/src')
-rw-r--r--Prebuild/src/Core/Targets/.NAntTarget.cs.swpbin49152 -> 0 bytes
-rw-r--r--Prebuild/src/Core/Targets/NAntTarget.cs3
2 files changed, 2 insertions, 1 deletions
diff --git a/Prebuild/src/Core/Targets/.NAntTarget.cs.swp b/Prebuild/src/Core/Targets/.NAntTarget.cs.swp
deleted file mode 100644
index afec61c..0000000
--- a/Prebuild/src/Core/Targets/.NAntTarget.cs.swp
+++ /dev/null
Binary files differ
diff --git a/Prebuild/src/Core/Targets/NAntTarget.cs b/Prebuild/src/Core/Targets/NAntTarget.cs
index d4a33f8..775d342 100644
--- a/Prebuild/src/Core/Targets/NAntTarget.cs
+++ b/Prebuild/src/Core/Targets/NAntTarget.cs
@@ -646,7 +646,8 @@ namespace Prebuild.Core.Targets
646 ss.WriteLine(" <include name=\"OpenSim*.dll\"/>"); 646 ss.WriteLine(" <include name=\"OpenSim*.dll\"/>");
647 ss.WriteLine(" <include name=\"OpenSim*.exe\"/>"); 647 ss.WriteLine(" <include name=\"OpenSim*.exe\"/>");
648 ss.WriteLine(" <include name=\"ScriptEngines/*\"/>"); 648 ss.WriteLine(" <include name=\"ScriptEngines/*\"/>");
649 ss.WriteLine(" <include name=\"Physics/*\"/>"); 649 ss.WriteLine(" <include name=\"Physics/*.dll\"/>");
650 ss.WriteLine(" <include name=\"Physics/*.dll.mdb\"/>");
650 ss.WriteLine(" <exclude name=\"OpenSim.32BitLaunch.exe\"/>"); 651 ss.WriteLine(" <exclude name=\"OpenSim.32BitLaunch.exe\"/>");
651 ss.WriteLine(" <exclude name=\"ScriptEngines/Default.lsl\"/>"); 652 ss.WriteLine(" <exclude name=\"ScriptEngines/Default.lsl\"/>");
652 ss.WriteLine(" </fileset>"); 653 ss.WriteLine(" </fileset>");