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authorMW2007-06-27 15:28:52 +0000
committerMW2007-06-27 15:28:52 +0000
commit646bbbc84b8010e0dacbeed5342cdb045f46cc49 (patch)
tree770b34d19855363c3c113ab9a0af9a56d821d887 /Prebuild/doc/prebuild-example5.xml
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Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
Diffstat (limited to 'Prebuild/doc/prebuild-example5.xml')
-rw-r--r--Prebuild/doc/prebuild-example5.xml187
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diff --git a/Prebuild/doc/prebuild-example5.xml b/Prebuild/doc/prebuild-example5.xml
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1<?xml version="1.0" encoding="utf-8" ?>
2<Prebuild xmlns="http://dnpb.sourceforge.net/schemas/prebuild-1.6.xsd" version="1.6">
3 <Solution name="Tao.Sdl">
4 <Configuration name="Debug">
5 <Options>
6 <CompilerDefines>DEBUG;TRACE;WIN32</CompilerDefines>
7 <OptimizeCode>false</OptimizeCode>
8 <AllowUnsafe>true</AllowUnsafe>
9 <OutputPath>bin\Debug</OutputPath>
10 <XmlDocFile>Tao.Sdl.xml</XmlDocFile>
11 <DebugInformation>true</DebugInformation>
12 </Options>
13 </Configuration>
14 <Configuration name="Release">
15 <Options>
16 <CompilerDefines>TRACE;WIN32</CompilerDefines>
17 <OptimizeCode>true</OptimizeCode>
18 <AllowUnsafe>true</AllowUnsafe>
19 <OutputPath>bin\Release</OutputPath>
20 <XmlDocFile>Tao.Sdl.xml</XmlDocFile>
21 <DebugInformation>false</DebugInformation>
22 </Options>
23 </Configuration>
24 <Files>
25 <File>Tao.Sdl.License.txt</File>
26 <File>Tao.Sdl.Readme.txt</File>
27 <File>Tao.Sdl.snk</File>
28 <File>Tao.Sdl.dll.config</File>
29 </Files>
30 <Project name="Tao.Sdl" path="." language="C#" type="Library">
31 <Reference name="System" />
32 <Files>
33 <File>AssemblyInfo.cs</File>
34 <File>Sdl.cs</File>
35 <File>SdlImage.cs</File>
36 <File>SdlMixer.cs</File>
37 <File>SdlTtf.cs</File>
38 <File>SdlNet.cs</File>
39 <File>SdlGfx.cs</File>
40 <File>Smpeg.cs</File>
41 <File>DelegateCallingConventionCdeclAttribute.cs</File>
42 </Files>
43 </Project>
44 <Project name="Tao.Sdl.Tests" path="..\\..\\tests\\Sdl\\" language="C#" type="Library">
45 <Configuration name="Debug">
46 <Options>
47 <CompilerDefines>DEBUG;TRACE;WIN32</CompilerDefines>
48 <OptimizeCode>false</OptimizeCode>
49 <AllowUnsafe>false</AllowUnsafe>
50 <OutputPath>bin\Debug</OutputPath>
51 <XmlDocFile>Tao.Sdl.Tests.xml</XmlDocFile>
52 <DebugInformation>true</DebugInformation>
53 </Options>
54 </Configuration>
55 <Configuration name="Release">
56 <Options>
57 <CompilerDefines>TRACE;WIN32</CompilerDefines>
58 <OptimizeCode>true</OptimizeCode>
59 <AllowUnsafe>false</AllowUnsafe>
60 <OutputPath>bin\Release</OutputPath>
61 <XmlDocFile>Tao.Sdl.Tests.xml</XmlDocFile>
62 <DebugInformation>false</DebugInformation>
63 </Options>
64 </Configuration>
65 <Reference name="System" />
66 <Reference name="nunit.framework.dll"/>
67 <Reference name="Tao.Sdl" />
68 <Files>
69 <File>AssemblyInfo.cs</File>
70 <File>SdlTest.cs</File>
71 <File>SdlTestVideo.cs</File>
72 <File>SdlTestImage.cs</File>
73 <File>SdlTestTtf.cs</File>
74 <File>SdlTestMixer.cs</File>
75 <File>SdlTestGfx.cs</File>
76 <File>SmpegTest.cs</File>
77 </Files>
78 </Project>
79 <Project name="SdlExamples.Rectangles" path="..\\..\\examples\\SdlExamples\\Rectangles" language="C#" type="WinExe" startupObject="SdlExamples.Rectangles">
80 <Configuration name="Debug">
81 <Options>
82 <CompilerDefines>DEBUG;TRACE;WIN32</CompilerDefines>
83 <OptimizeCode>false</OptimizeCode>
84 <AllowUnsafe>false</AllowUnsafe>
85 <OutputPath>bin\Debug</OutputPath>
86 <DebugInformation>true</DebugInformation>
87 </Options>
88 </Configuration>
89 <Configuration name="Release">
90 <Options>
91 <CompilerDefines>TRACE;WIN32</CompilerDefines>
92 <OptimizeCode>true</OptimizeCode>
93 <AllowUnsafe>false</AllowUnsafe>
94 <OutputPath>bin\Release</OutputPath>
95 <DebugInformation>false</DebugInformation>
96 </Options>
97 </Configuration>
98 <Reference name="System" />
99 <Reference name="Tao.Sdl" />
100 <Files>
101 <File>AssemblyInfo.cs</File>
102 <File>Rectangles.cs</File>
103 </Files>
104 </Project>
105 <Project name="SdlExamples.SmpegPlayer" path="..\\..\\examples\\SdlExamples\\SmpegPlayer" language="C#" type="WinExe" startupObject="SdlExamples.SmpegPlayer">
106 <Configuration name="Debug">
107 <Options>
108 <CompilerDefines>DEBUG;TRACE;WIN32</CompilerDefines>
109 <OptimizeCode>false</OptimizeCode>
110 <AllowUnsafe>false</AllowUnsafe>
111 <OutputPath>bin\Debug</OutputPath>
112 <DebugInformation>true</DebugInformation>
113 </Options>
114 </Configuration>
115 <Configuration name="Release">
116 <Options>
117 <CompilerDefines>TRACE;WIN32</CompilerDefines>
118 <OptimizeCode>true</OptimizeCode>
119 <AllowUnsafe>false</AllowUnsafe>
120 <OutputPath>bin\Release</OutputPath>
121 <DebugInformation>false</DebugInformation>
122 </Options>
123 </Configuration>
124 <Reference name="System" />
125 <Reference name="Tao.Sdl" />
126 <Files>
127 <File>AssemblyInfo.cs</File>
128 <File>SmpegPlayer.cs</File>
129 </Files>
130 </Project>
131 <Project name="SdlExamples.GfxPrimitives" path="..\\..\\examples\\SdlExamples\\GfxPrimitives" language="C#" type="WinExe" startupObject="SdlExamples.GfxPrimitives">
132 <Configuration name="Debug">
133 <Options>
134 <CompilerDefines>DEBUG;TRACE;WIN32</CompilerDefines>
135 <OptimizeCode>false</OptimizeCode>
136 <AllowUnsafe>false</AllowUnsafe>
137 <OutputPath>bin\Debug</OutputPath>
138 <DebugInformation>true</DebugInformation>
139 </Options>
140 </Configuration>
141 <Configuration name="Release">
142 <Options>
143 <CompilerDefines>TRACE;WIN32</CompilerDefines>
144 <OptimizeCode>true</OptimizeCode>
145 <AllowUnsafe>false</AllowUnsafe>
146 <OutputPath>bin\Release</OutputPath>
147 <DebugInformation>false</DebugInformation>
148 </Options>
149 </Configuration>
150 <Reference name="System" />
151 <Reference name="Tao.Sdl" />
152 <Files>
153 <File>AssemblyInfo.cs</File>
154 <File>GfxPrimitives.cs</File>
155 </Files>
156 </Project>
157 <Project name="Tao.PostProcess" path="..\\Tao.PostProcess\\" language="C#" type="Exe">
158 <Configuration name="Debug">
159 <Options>
160 <CompilerDefines>DEBUG;TRACE;WIN32</CompilerDefines>
161 <OptimizeCode>false</OptimizeCode>
162 <AllowUnsafe>false</AllowUnsafe>
163 <OutputPath>bin\Debug</OutputPath>
164 <DebugInformation>true</DebugInformation>
165 </Options>
166 </Configuration>
167 <Configuration name="Release">
168 <Options>
169 <CompilerDefines>TRACE;WIN32</CompilerDefines>
170 <OptimizeCode>true</OptimizeCode>
171 <AllowUnsafe>false</AllowUnsafe>
172 <OutputPath>bin\Release</OutputPath>
173 <DebugInformation>false</DebugInformation>
174 </Options>
175 </Configuration>
176 <Reference name="System" />
177 <Files>
178 <File>AssemblyInfo.cs</File>
179 <File>AppMain.cs</File>
180 <File>BuildProcessor.cs</File>
181 <File>Options.cs</File>
182 <File>ReleaseBuildProcessor.cs</File>
183 <File>UsageHelp.cs</File>
184 </Files>
185 </Project>
186 </Solution>
187</Prebuild>