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author | Charles Krinke | 2008-05-30 15:34:54 +0000 |
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committer | Charles Krinke | 2008-05-30 15:34:54 +0000 |
commit | 48d0084e5344ffaa6478a35f88516a6d7a68e26c (patch) | |
tree | 8741e650eded05d20cb665e5bb3579c3ec01cc02 /Prebuild/TODO | |
parent | * Read all files from tar archive (diff) | |
download | opensim-SC_OLD-48d0084e5344ffaa6478a35f88516a6d7a68e26c.zip opensim-SC_OLD-48d0084e5344ffaa6478a35f88516a6d7a68e26c.tar.gz opensim-SC_OLD-48d0084e5344ffaa6478a35f88516a6d7a68e26c.tar.bz2 opensim-SC_OLD-48d0084e5344ffaa6478a35f88516a6d7a68e26c.tar.xz |
Mantis#1422. Thank you kindly, Xantor for a patch that :
- volume doesn't change with a new llLoopSound(same sound, new volume);
- SendFullUpdateToClients sends 0's in all sound related fields when
there's no sound on the prim, thereby improving the amount of data being
sent out on these prims (fixes zeropack)
- Removed some code duplication between llStartSound, llLoopSound and llParticleSystem() calls
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