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author | Justin Clark-Casey (justincc) | 2012-05-04 23:03:33 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-05-04 23:03:33 +0100 |
commit | e18686528ea09d72dd75da341da7bbb6f1fad5aa (patch) | |
tree | d1a9c93270ac50f36ed3aa2997e950c9091098f8 /OpenSim | |
parent | Don't try and update the access time of a file that is actively being cached. (diff) | |
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Use the more efficient HashSet instead of List for FlotasmAssetCache.m_CurrentlyWriting
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index a25976d..dd6026b 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | |||
@@ -83,7 +83,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
83 | private Dictionary<string, ManualResetEvent> m_CurrentlyWriting = new Dictionary<string, ManualResetEvent>(); | 83 | private Dictionary<string, ManualResetEvent> m_CurrentlyWriting = new Dictionary<string, ManualResetEvent>(); |
84 | private int m_WaitOnInprogressTimeout = 3000; | 84 | private int m_WaitOnInprogressTimeout = 3000; |
85 | #else | 85 | #else |
86 | private List<string> m_CurrentlyWriting = new List<string>(); | 86 | private HashSet<string> m_CurrentlyWriting = new HashSet<string>(); |
87 | #endif | 87 | #endif |
88 | 88 | ||
89 | private bool m_FileCacheEnabled = true; | 89 | private bool m_FileCacheEnabled = true; |