diff options
author | MW | 2007-05-27 18:52:42 +0000 |
---|---|---|
committer | MW | 2007-05-27 18:52:42 +0000 |
commit | c746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch) | |
tree | 54d23af3d168958bfec995cf2987cf5af79ac149 /OpenSim | |
parent | Goodbye World (diff) | |
download | opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.zip opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.gz opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.bz2 opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.xz |
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to 'OpenSim')
36 files changed, 1068 insertions, 1365 deletions
diff --git a/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs b/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs index ccebb24..f82418d 100644 --- a/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs +++ b/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Threading; | 30 | using System.Threading; |
31 | using System.Reflection; | ||
31 | using libsecondlife; | 32 | using libsecondlife; |
32 | using libsecondlife.Packets; | 33 | using libsecondlife.Packets; |
33 | using OpenSim; | 34 | using OpenSim; |
@@ -71,6 +72,20 @@ namespace OpenSim.Assets | |||
71 | 72 | ||
72 | } | 73 | } |
73 | 74 | ||
75 | public AssetCache(string assetServerDLLName, string assetServerURL, string assetServerKey) | ||
76 | { | ||
77 | Console.WriteLine("Creating Asset cache"); | ||
78 | _assetServer = this.LoadAssetDll(assetServerDLLName); | ||
79 | _assetServer.SetServerInfo(assetServerURL, assetServerKey); | ||
80 | _assetServer.SetReceiver(this); | ||
81 | Assets = new Dictionary<libsecondlife.LLUUID, AssetInfo>(); | ||
82 | Textures = new Dictionary<libsecondlife.LLUUID, TextureImage>(); | ||
83 | this._assetCacheThread = new Thread(new ThreadStart(RunAssetManager)); | ||
84 | this._assetCacheThread.IsBackground = true; | ||
85 | this._assetCacheThread.Start(); | ||
86 | |||
87 | } | ||
88 | |||
74 | /// <summary> | 89 | /// <summary> |
75 | /// | 90 | /// |
76 | /// </summary> | 91 | /// </summary> |
@@ -513,6 +528,34 @@ namespace OpenSim.Assets | |||
513 | } | 528 | } |
514 | #endregion | 529 | #endregion |
515 | 530 | ||
531 | private IAssetServer LoadAssetDll(string dllName) | ||
532 | { | ||
533 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); | ||
534 | IAssetServer server = null; | ||
535 | |||
536 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
537 | { | ||
538 | if (pluginType.IsPublic) | ||
539 | { | ||
540 | if (!pluginType.IsAbstract) | ||
541 | { | ||
542 | Type typeInterface = pluginType.GetInterface("IAssetPlugin", true); | ||
543 | |||
544 | if (typeInterface != null) | ||
545 | { | ||
546 | IAssetPlugin plug = (IAssetPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
547 | server = plug.GetAssetServer(); | ||
548 | break; | ||
549 | } | ||
550 | |||
551 | typeInterface = null; | ||
552 | } | ||
553 | } | ||
554 | } | ||
555 | pluginAssembly = null; | ||
556 | return server; | ||
557 | } | ||
558 | |||
516 | } | 559 | } |
517 | 560 | ||
518 | public class AssetRequest | 561 | public class AssetRequest |
diff --git a/OpenSim/OpenSim.RegionServer/CAPS/AdminWebFront.cs b/OpenSim/OpenSim.RegionServer/CAPS/AdminWebFront.cs index 1f508ce..c5d5dc2 100644 --- a/OpenSim/OpenSim.RegionServer/CAPS/AdminWebFront.cs +++ b/OpenSim/OpenSim.RegionServer/CAPS/AdminWebFront.cs | |||
@@ -2,13 +2,11 @@ using System; | |||
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using System.IO; | 4 | using System.IO; |
5 | using OpenSim.world; | ||
6 | using OpenSim.UserServer; | 5 | using OpenSim.UserServer; |
7 | using OpenSim.Servers; | 6 | using OpenSim.Servers; |
8 | using OpenSim.Assets; | 7 | using OpenSim.Assets; |
9 | using OpenSim.Framework.Inventory; | 8 | using OpenSim.Framework.Inventory; |
10 | using libsecondlife; | 9 | using libsecondlife; |
11 | using OpenSim.RegionServer.world.scripting; | ||
12 | using Avatar=libsecondlife.Avatar; | 10 | using Avatar=libsecondlife.Avatar; |
13 | 11 | ||
14 | namespace OpenSim.CAPS | 12 | namespace OpenSim.CAPS |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.API.cs b/OpenSim/OpenSim.RegionServer/ClientView.API.cs new file mode 100644 index 0000000..579928c --- /dev/null +++ b/OpenSim/OpenSim.RegionServer/ClientView.API.cs | |||
@@ -0,0 +1,96 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Interfaces; | ||
5 | using OpenSim.Framework.Inventory; | ||
6 | using libsecondlife; | ||
7 | using libsecondlife.Packets; | ||
8 | |||
9 | namespace OpenSim | ||
10 | { | ||
11 | partial class ClientView | ||
12 | { | ||
13 | public event ChatFromViewer OnChatFromViewer; | ||
14 | public event RezObject OnRezObject; | ||
15 | public event GenericCall4 OnDeRezObject; | ||
16 | public event ModifyTerrain OnModifyTerrain; | ||
17 | public event GenericCall OnRegionHandShakeReply; | ||
18 | public event GenericCall OnRequestWearables; | ||
19 | public event SetAppearance OnSetAppearance; | ||
20 | public event GenericCall2 OnCompleteMovementToRegion; | ||
21 | public event GenericCall3 OnAgentUpdate; | ||
22 | public event StartAnim OnStartAnim; | ||
23 | public event GenericCall OnRequestAvatarsData; | ||
24 | public event LinkObjects OnLinkObjects; | ||
25 | public event GenericCall4 OnAddPrim; | ||
26 | public event UpdateShape OnUpdatePrimShape; | ||
27 | public event ObjectSelect OnObjectSelect; | ||
28 | public event UpdatePrimFlags OnUpdatePrimFlags; | ||
29 | public event UpdatePrimTexture OnUpdatePrimTexture; | ||
30 | public event UpdatePrimVector OnUpdatePrimPosition; | ||
31 | public event UpdatePrimRotation OnUpdatePrimRotation; | ||
32 | public event UpdatePrimVector OnUpdatePrimScale; | ||
33 | public event StatusChange OnChildAgentStatus; | ||
34 | public event GenericCall2 OnStopMovement; | ||
35 | |||
36 | public LLVector3 StartPos | ||
37 | { | ||
38 | get | ||
39 | { | ||
40 | return startpos; | ||
41 | } | ||
42 | set | ||
43 | { | ||
44 | startpos = value; | ||
45 | } | ||
46 | } | ||
47 | |||
48 | public LLUUID AgentId | ||
49 | { | ||
50 | get | ||
51 | { | ||
52 | return this.AgentID; | ||
53 | } | ||
54 | } | ||
55 | |||
56 | #region World/Avatar to Client | ||
57 | public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
58 | { | ||
59 | System.Text.Encoding enc = System.Text.Encoding.ASCII; | ||
60 | libsecondlife.Packets.ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket(); | ||
61 | reply.ChatData.Audible = 1; | ||
62 | reply.ChatData.Message = message; | ||
63 | reply.ChatData.ChatType = type; | ||
64 | reply.ChatData.SourceType = 1; | ||
65 | reply.ChatData.Position = fromPos; | ||
66 | reply.ChatData.FromName = enc.GetBytes(fromName + "\0"); | ||
67 | reply.ChatData.OwnerID = fromAgentID; | ||
68 | reply.ChatData.SourceID = fromAgentID; | ||
69 | |||
70 | this.OutPacket(reply); | ||
71 | } | ||
72 | |||
73 | public void SendAppearance(AvatarWearable[] wearables) | ||
74 | { | ||
75 | AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); | ||
76 | aw.AgentData.AgentID = this.AgentID; | ||
77 | aw.AgentData.SerialNum = 0; | ||
78 | aw.AgentData.SessionID = this.SessionID; | ||
79 | |||
80 | aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; | ||
81 | AgentWearablesUpdatePacket.WearableDataBlock awb; | ||
82 | for (int i = 0; i < wearables.Length; i++) | ||
83 | { | ||
84 | awb = new AgentWearablesUpdatePacket.WearableDataBlock(); | ||
85 | awb.WearableType = (byte)i; | ||
86 | awb.AssetID = wearables[i].AssetID; | ||
87 | awb.ItemID = wearables[i].ItemID; | ||
88 | aw.WearableData[i] = awb; | ||
89 | } | ||
90 | |||
91 | this.OutPacket(aw); | ||
92 | } | ||
93 | #endregion | ||
94 | |||
95 | } | ||
96 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.Grid.cs b/OpenSim/OpenSim.RegionServer/ClientView.Grid.cs index b4e4b5f..9545db8 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.Grid.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.Grid.cs | |||
@@ -13,7 +13,6 @@ using OpenSim.Framework.Interfaces; | |||
13 | using OpenSim.Framework.Types; | 13 | using OpenSim.Framework.Types; |
14 | using OpenSim.Framework.Inventory; | 14 | using OpenSim.Framework.Inventory; |
15 | using OpenSim.Framework.Utilities; | 15 | using OpenSim.Framework.Utilities; |
16 | using OpenSim.world; | ||
17 | using OpenSim.Assets; | 16 | using OpenSim.Assets; |
18 | 17 | ||
19 | namespace OpenSim | 18 | namespace OpenSim |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs index 75fcf18..3c39781 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs | |||
@@ -13,7 +13,6 @@ using OpenSim.Framework.Interfaces; | |||
13 | using OpenSim.Framework.Types; | 13 | using OpenSim.Framework.Types; |
14 | using OpenSim.Framework.Inventory; | 14 | using OpenSim.Framework.Inventory; |
15 | using OpenSim.Framework.Utilities; | 15 | using OpenSim.Framework.Utilities; |
16 | using OpenSim.world; | ||
17 | using OpenSim.Assets; | 16 | using OpenSim.Assets; |
18 | 17 | ||
19 | namespace OpenSim | 18 | namespace OpenSim |
@@ -42,26 +41,21 @@ namespace OpenSim | |||
42 | KillObjectPacket kill = new KillObjectPacket(); | 41 | KillObjectPacket kill = new KillObjectPacket(); |
43 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | 42 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; |
44 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | 43 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); |
45 | kill.ObjectData[0].ID = this.ClientAvatar.localid; | 44 | // kill.ObjectData[0].ID = this.ClientAvatar.localid; |
46 | foreach (ClientView client in m_clientThreads.Values) | 45 | foreach (ClientView client in m_clientThreads.Values) |
47 | { | 46 | { |
48 | client.OutPacket(kill); | 47 | client.OutPacket(kill); |
49 | } | 48 | } |
50 | if (this.m_userServer != null) | 49 | |
51 | { | 50 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); |
52 | this.m_inventoryCache.ClientLeaving(this.AgentID, this.m_userServer); | 51 | |
53 | } | ||
54 | else | ||
55 | { | ||
56 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); | ||
57 | } | ||
58 | 52 | ||
59 | m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode); | 53 | m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode); |
60 | /*lock (m_world.Entities) | 54 | /*lock (m_world.Entities) |
61 | { | 55 | { |
62 | m_world.Entities.Remove(this.AgentID); | 56 | m_world.Entities.Remove(this.AgentID); |
63 | }*/ | 57 | }*/ |
64 | m_world.RemoveViewerAgent(this); | 58 | // m_world.RemoveViewerAgent(this); |
65 | //need to do other cleaning up here too | 59 | //need to do other cleaning up here too |
66 | m_clientThreads.Remove(this.CircuitCode); | 60 | m_clientThreads.Remove(this.CircuitCode); |
67 | m_networkServer.RemoveClientCircuit(this.CircuitCode); | 61 | m_networkServer.RemoveClientCircuit(this.CircuitCode); |
@@ -109,7 +103,7 @@ namespace OpenSim | |||
109 | else if (multipleupdate.ObjectData[i].Type == 13)//scale | 103 | else if (multipleupdate.ObjectData[i].Type == 13)//scale |
110 | { | 104 | { |
111 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | 105 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); |
112 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | 106 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); |
113 | } | 107 | } |
114 | } | 108 | } |
115 | return true; | 109 | return true; |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs index 6a33432..54cb662 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs | |||
@@ -13,15 +13,12 @@ using OpenSim.Framework.Interfaces; | |||
13 | using OpenSim.Framework.Types; | 13 | using OpenSim.Framework.Types; |
14 | using OpenSim.Framework.Inventory; | 14 | using OpenSim.Framework.Inventory; |
15 | using OpenSim.Framework.Utilities; | 15 | using OpenSim.Framework.Utilities; |
16 | using OpenSim.world; | ||
17 | using OpenSim.Assets; | 16 | using OpenSim.Assets; |
18 | 17 | ||
19 | namespace OpenSim | 18 | namespace OpenSim |
20 | { | 19 | { |
21 | public partial class ClientView | 20 | public partial class ClientView |
22 | { | 21 | { |
23 | |||
24 | |||
25 | protected override void ProcessInPacket(Packet Pack) | 22 | protected override void ProcessInPacket(Packet Pack) |
26 | { | 23 | { |
27 | ack_pack(Pack); | 24 | ack_pack(Pack); |
@@ -65,10 +62,10 @@ namespace OpenSim | |||
65 | //empty message so don't bother with it | 62 | //empty message so don't bother with it |
66 | break; | 63 | break; |
67 | } | 64 | } |
68 | string fromName = ClientAvatar.firstname + " " + ClientAvatar.lastname; | 65 | string fromName = ""; //ClientAvatar.firstname + " " + ClientAvatar.lastname; |
69 | byte[] message = inchatpack.ChatData.Message; | 66 | byte[] message = inchatpack.ChatData.Message; |
70 | byte type = inchatpack.ChatData.Type; | 67 | byte type = inchatpack.ChatData.Type; |
71 | LLVector3 fromPos = ClientAvatar.Pos; | 68 | LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos; |
72 | LLUUID fromAgentID = AgentID; | 69 | LLUUID fromAgentID = AgentID; |
73 | this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID); | 70 | this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID); |
74 | break; | 71 | break; |
@@ -151,7 +148,7 @@ namespace OpenSim | |||
151 | OnLinkObjects(parentprimid, childrenprims); | 148 | OnLinkObjects(parentprimid, childrenprims); |
152 | break; | 149 | break; |
153 | case PacketType.ObjectAdd: | 150 | case PacketType.ObjectAdd: |
154 | m_world.AddNewPrim((ObjectAddPacket)Pack, this); | 151 | // m_world.AddNewPrim((ObjectAddPacket)Pack, this); |
155 | OnAddPrim(Pack, this); | 152 | OnAddPrim(Pack, this); |
156 | break; | 153 | break; |
157 | case PacketType.ObjectShape: | 154 | case PacketType.ObjectShape: |
@@ -270,7 +267,7 @@ namespace OpenSim | |||
270 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; | 267 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; |
271 | ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); | 268 | ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); |
272 | bool foundent = false; | 269 | bool foundent = false; |
273 | foreach (Entity ent in m_world.Entities.Values) | 270 | /* foreach (Entity ent in m_world.Entities.Values) |
274 | { | 271 | { |
275 | if (ent.localid == requesttask.InventoryData.LocalID) | 272 | if (ent.localid == requesttask.InventoryData.LocalID) |
276 | { | 273 | { |
@@ -283,13 +280,13 @@ namespace OpenSim | |||
283 | if (foundent) | 280 | if (foundent) |
284 | { | 281 | { |
285 | this.OutPacket(replytask); | 282 | this.OutPacket(replytask); |
286 | } | 283 | }*/ |
287 | break; | 284 | break; |
288 | case PacketType.UpdateTaskInventory: | 285 | case PacketType.UpdateTaskInventory: |
289 | // Console.WriteLine(Pack.ToString()); | 286 | // Console.WriteLine(Pack.ToString()); |
290 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; | 287 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; |
291 | AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID); | 288 | AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID); |
292 | if (myinventory != null) | 289 | /*if (myinventory != null) |
293 | { | 290 | { |
294 | if (updatetask.UpdateData.Key == 0) | 291 | if (updatetask.UpdateData.Key == 0) |
295 | { | 292 | { |
@@ -315,7 +312,7 @@ namespace OpenSim | |||
315 | } | 312 | } |
316 | } | 313 | } |
317 | } | 314 | } |
318 | } | 315 | }*/ |
319 | break; | 316 | break; |
320 | case PacketType.MapLayerRequest: | 317 | case PacketType.MapLayerRequest: |
321 | this.RequestMapLayer(); | 318 | this.RequestMapLayer(); |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs index a422102..0419b7a 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.cs | |||
@@ -35,11 +35,11 @@ using System.Net.Sockets; | |||
35 | using System.IO; | 35 | using System.IO; |
36 | using System.Threading; | 36 | using System.Threading; |
37 | using System.Timers; | 37 | using System.Timers; |
38 | using OpenSim.Framework; | ||
38 | using OpenSim.Framework.Interfaces; | 39 | using OpenSim.Framework.Interfaces; |
39 | using OpenSim.Framework.Types; | 40 | using OpenSim.Framework.Types; |
40 | using OpenSim.Framework.Inventory; | 41 | using OpenSim.Framework.Inventory; |
41 | using OpenSim.Framework.Utilities; | 42 | using OpenSim.Framework.Utilities; |
42 | using OpenSim.world; | ||
43 | using OpenSim.Assets; | 43 | using OpenSim.Assets; |
44 | 44 | ||
45 | namespace OpenSim | 45 | namespace OpenSim |
@@ -58,73 +58,40 @@ namespace OpenSim | |||
58 | public LLUUID AgentID; | 58 | public LLUUID AgentID; |
59 | public LLUUID SessionID; | 59 | public LLUUID SessionID; |
60 | public LLUUID SecureSessionID = LLUUID.Zero; | 60 | public LLUUID SecureSessionID = LLUUID.Zero; |
61 | public bool m_child; | 61 | public bool m_child = false; |
62 | public world.Avatar ClientAvatar; | ||
63 | private UseCircuitCodePacket cirpack; | 62 | private UseCircuitCodePacket cirpack; |
64 | public Thread ClientThread; | 63 | public Thread ClientThread; |
65 | public LLVector3 startpos; | 64 | public LLVector3 startpos; |
66 | 65 | ||
67 | private AgentAssetUpload UploadAssets; | 66 | private AgentAssetUpload UploadAssets; |
68 | private LLUUID newAssetFolder = LLUUID.Zero; | 67 | private LLUUID newAssetFolder = LLUUID.Zero; |
69 | private bool debug = false; | 68 | private bool debug = false; |
70 | private World m_world; | 69 | private IWorld m_world; |
71 | private Dictionary<uint, ClientView> m_clientThreads; | 70 | private Dictionary<uint, ClientView> m_clientThreads; |
72 | private AssetCache m_assetCache; | 71 | private AssetCache m_assetCache; |
73 | private IGridServer m_gridServer; | 72 | private IGridServer m_gridServer; |
74 | private IUserServer m_userServer = null; | ||
75 | private InventoryCache m_inventoryCache; | 73 | private InventoryCache m_inventoryCache; |
76 | public bool m_sandboxMode; | ||
77 | private int cachedtextureserial = 0; | 74 | private int cachedtextureserial = 0; |
78 | private RegionInfo m_regionData; | 75 | private RegionInfo m_regionData; |
79 | protected AuthenticateSessionsBase m_authenticateSessionsHandler; | 76 | protected AuthenticateSessionsBase m_authenticateSessionsHandler; |
80 | 77 | ||
81 | public IUserServer UserServer | ||
82 | { | ||
83 | set | ||
84 | { | ||
85 | this.m_userServer = value; | ||
86 | } | ||
87 | } | ||
88 | 78 | ||
89 | public LLVector3 StartPos | 79 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions) |
90 | { | 80 | { |
91 | get | ||
92 | { | ||
93 | return startpos; | ||
94 | } | ||
95 | set | ||
96 | { | ||
97 | startpos = value; | ||
98 | } | ||
99 | } | ||
100 | 81 | ||
101 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, World world, Dictionary<uint, ClientView> clientThreads, AssetCache assetCache, IGridServer gridServer, OpenSimNetworkHandler application, InventoryCache inventoryCache, bool sandboxMode, bool child, RegionInfo regionDat, AuthenticateSessionsBase authenSessions) | ||
102 | { | ||
103 | m_world = world; | ||
104 | m_clientThreads = clientThreads; | 82 | m_clientThreads = clientThreads; |
105 | m_assetCache = assetCache; | 83 | m_assetCache = assetCache; |
106 | m_gridServer = gridServer; | 84 | |
107 | m_networkServer = application; | 85 | m_networkServer = packServer; |
108 | m_inventoryCache = inventoryCache; | 86 | m_inventoryCache = inventoryCache; |
109 | m_sandboxMode = sandboxMode; | ||
110 | m_child = child; | ||
111 | m_regionData = regionDat; | ||
112 | m_authenticateSessionsHandler = authenSessions; | 87 | m_authenticateSessionsHandler = authenSessions; |
113 | 88 | ||
114 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs - Started up new client thread to handle incoming request"); | 89 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs - Started up new client thread to handle incoming request"); |
115 | cirpack = initialcirpack; | 90 | cirpack = initialcirpack; |
116 | userEP = remoteEP; | 91 | userEP = remoteEP; |
117 | 92 | ||
118 | if (m_gridServer.GetName() == "Remote") | 93 | this.m_child = m_authenticateSessionsHandler.GetAgentChildStatus(initialcirpack.CircuitCode.Code); |
119 | { | 94 | this.startpos = m_authenticateSessionsHandler.GetPosition(initialcirpack.CircuitCode.Code); |
120 | this.m_child = m_authenticateSessionsHandler.GetAgentChildStatus(initialcirpack.CircuitCode.Code); | ||
121 | this.startpos = m_authenticateSessionsHandler.GetPosition(initialcirpack.CircuitCode.Code); | ||
122 | //Console.WriteLine("start pos is " + this.startpos.X + " , " + this.startpos.Y + " , " + this.startpos.Z); | ||
123 | } | ||
124 | else | ||
125 | { | ||
126 | this.startpos = new LLVector3(128, 128, m_world.Terrain[(int)128, (int)128] + 15.0f); // new LLVector3(128.0f, 128.0f, 60f); | ||
127 | } | ||
128 | 95 | ||
129 | PacketQueue = new BlockingQueue<QueItem>(); | 96 | PacketQueue = new BlockingQueue<QueItem>(); |
130 | 97 | ||
@@ -146,11 +113,10 @@ namespace OpenSim | |||
146 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - upgrading child to full agent"); | 113 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - upgrading child to full agent"); |
147 | this.m_child = false; | 114 | this.m_child = false; |
148 | //this.m_world.RemoveViewerAgent(this); | 115 | //this.m_world.RemoveViewerAgent(this); |
149 | if (!this.m_sandboxMode) | 116 | |
150 | { | 117 | this.startpos = m_authenticateSessionsHandler.GetPosition(CircuitCode); |
151 | this.startpos = m_authenticateSessionsHandler.GetPosition(CircuitCode); | 118 | m_authenticateSessionsHandler.UpdateAgentChildStatus(CircuitCode, false); |
152 | m_authenticateSessionsHandler.UpdateAgentChildStatus(CircuitCode, false); | 119 | |
153 | } | ||
154 | OnChildAgentStatus(this.m_child); | 120 | OnChildAgentStatus(this.m_child); |
155 | //this.InitNewClient(); | 121 | //this.InitNewClient(); |
156 | } | 122 | } |
@@ -169,21 +135,16 @@ namespace OpenSim | |||
169 | KillObjectPacket kill = new KillObjectPacket(); | 135 | KillObjectPacket kill = new KillObjectPacket(); |
170 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | 136 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; |
171 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | 137 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); |
172 | kill.ObjectData[0].ID = this.ClientAvatar.localid; | 138 | //kill.ObjectData[0].ID = this.ClientAvatar.localid; |
173 | foreach (ClientView client in m_clientThreads.Values) | 139 | foreach (ClientView client in m_clientThreads.Values) |
174 | { | 140 | { |
175 | client.OutPacket(kill); | 141 | client.OutPacket(kill); |
176 | } | 142 | } |
177 | if (this.m_userServer != null) | ||
178 | { | ||
179 | this.m_inventoryCache.ClientLeaving(this.AgentID, this.m_userServer); | ||
180 | } | ||
181 | else | ||
182 | { | ||
183 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); | ||
184 | } | ||
185 | 143 | ||
186 | m_world.RemoveViewerAgent(this); | 144 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); |
145 | |||
146 | |||
147 | // m_world.RemoveViewerAgent(this); | ||
187 | 148 | ||
188 | m_clientThreads.Remove(this.CircuitCode); | 149 | m_clientThreads.Remove(this.CircuitCode); |
189 | m_networkServer.RemoveClientCircuit(this.CircuitCode); | 150 | m_networkServer.RemoveClientCircuit(this.CircuitCode); |
@@ -270,13 +231,13 @@ namespace OpenSim | |||
270 | protected virtual void InitNewClient() | 231 | protected virtual void InitNewClient() |
271 | { | 232 | { |
272 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); | 233 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); |
273 | this.ClientAvatar = m_world.AddViewerAgent(this); | 234 | // this.ClientAvatar = m_world.AddViewerAgent(this); |
274 | } | 235 | } |
275 | 236 | ||
276 | protected virtual void AuthUser() | 237 | protected virtual void AuthUser() |
277 | { | 238 | { |
278 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | 239 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); |
279 | AuthenticateResponse sessionInfo = this.m_networkServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | 240 | AuthenticateResponse sessionInfo = this.m_authenticateSessionsHandler.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); |
280 | if (!sessionInfo.Authorised) | 241 | if (!sessionInfo.Authorised) |
281 | { | 242 | { |
282 | //session/circuit not authorised | 243 | //session/circuit not authorised |
@@ -290,20 +251,14 @@ namespace OpenSim | |||
290 | this.AgentID = cirpack.CircuitCode.ID; | 251 | this.AgentID = cirpack.CircuitCode.ID; |
291 | this.SessionID = cirpack.CircuitCode.SessionID; | 252 | this.SessionID = cirpack.CircuitCode.SessionID; |
292 | this.CircuitCode = cirpack.CircuitCode.Code; | 253 | this.CircuitCode = cirpack.CircuitCode.Code; |
293 | InitNewClient(); | 254 | InitNewClient(); |
294 | this.ClientAvatar.firstname = sessionInfo.LoginInfo.First; | 255 | //this.ClientAvatar.firstname = sessionInfo.LoginInfo.First; |
295 | this.ClientAvatar.lastname = sessionInfo.LoginInfo.Last; | 256 | // this.ClientAvatar.lastname = sessionInfo.LoginInfo.Last; |
296 | if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) | 257 | if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) |
297 | { | 258 | { |
298 | this.SecureSessionID = sessionInfo.LoginInfo.SecureSession; | 259 | this.SecureSessionID = sessionInfo.LoginInfo.SecureSession; |
299 | } | 260 | } |
300 | 261 | ||
301 | // Create Inventory, currently only works for sandbox mode | ||
302 | if (m_sandboxMode) | ||
303 | { | ||
304 | this.SetupInventory(sessionInfo); | ||
305 | } | ||
306 | |||
307 | ClientLoop(); | 262 | ClientLoop(); |
308 | } | 263 | } |
309 | } | 264 | } |
@@ -318,18 +273,18 @@ namespace OpenSim | |||
318 | #region Inventory Creation | 273 | #region Inventory Creation |
319 | private void SetupInventory(AuthenticateResponse sessionInfo) | 274 | private void SetupInventory(AuthenticateResponse sessionInfo) |
320 | { | 275 | { |
321 | 276 | ||
322 | } | 277 | } |
323 | private AgentInventory CreateInventory(LLUUID baseFolder) | 278 | private AgentInventory CreateInventory(LLUUID baseFolder) |
324 | { | 279 | { |
325 | AgentInventory inventory = null; | 280 | AgentInventory inventory = null; |
326 | 281 | ||
327 | return inventory; | 282 | return inventory; |
328 | } | 283 | } |
329 | 284 | ||
330 | private void CreateInventoryItem(CreateInventoryItemPacket packet) | 285 | private void CreateInventoryItem(CreateInventoryItemPacket packet) |
331 | { | 286 | { |
332 | 287 | ||
333 | } | 288 | } |
334 | #endregion | 289 | #endregion |
335 | 290 | ||
diff --git a/OpenSim/OpenSim.RegionServer/ClientViewBase.cs b/OpenSim/OpenSim.RegionServer/ClientViewBase.cs index 572dbce..eb21b80 100644 --- a/OpenSim/OpenSim.RegionServer/ClientViewBase.cs +++ b/OpenSim/OpenSim.RegionServer/ClientViewBase.cs | |||
@@ -29,7 +29,7 @@ namespace OpenSim | |||
29 | public uint CircuitCode; | 29 | public uint CircuitCode; |
30 | public EndPoint userEP; | 30 | public EndPoint userEP; |
31 | 31 | ||
32 | protected OpenSimNetworkHandler m_networkServer; | 32 | protected PacketServer m_networkServer; |
33 | 33 | ||
34 | public ClientViewBase() | 34 | public ClientViewBase() |
35 | { | 35 | { |
diff --git a/OpenSim/OpenSim.RegionServer/CommsManager.cs b/OpenSim/OpenSim.RegionServer/CommsManager.cs new file mode 100644 index 0000000..5cd9a9b --- /dev/null +++ b/OpenSim/OpenSim.RegionServer/CommsManager.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim | ||
6 | { | ||
7 | public class CommsManager | ||
8 | { | ||
9 | } | ||
10 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/Grid.cs b/OpenSim/OpenSim.RegionServer/Grid.cs deleted file mode 100644 index 0b8db4d..0000000 --- a/OpenSim/OpenSim.RegionServer/Grid.cs +++ /dev/null | |||
@@ -1,14 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.Reflection; | ||
5 | using OpenSim.Framework.Interfaces; | ||
6 | using OpenSim.UserServer; | ||
7 | |||
8 | namespace OpenSim | ||
9 | { | ||
10 | public class Grid | ||
11 | { | ||
12 | |||
13 | } | ||
14 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/NetworkServersInfo.cs b/OpenSim/OpenSim.RegionServer/NetworkServersInfo.cs new file mode 100644 index 0000000..a607909 --- /dev/null +++ b/OpenSim/OpenSim.RegionServer/NetworkServersInfo.cs | |||
@@ -0,0 +1,91 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Interfaces; | ||
5 | |||
6 | namespace OpenSim | ||
7 | { | ||
8 | public class NetworkServersInfo | ||
9 | { | ||
10 | public string AssetURL = "http://127.0.0.1:8003/"; | ||
11 | public string AssetSendKey = ""; | ||
12 | |||
13 | public string GridURL = ""; | ||
14 | public string GridSendKey = ""; | ||
15 | public string GridRecvKey = ""; | ||
16 | public string UserURL = ""; | ||
17 | public string UserSendKey = ""; | ||
18 | public string UserRecvKey = ""; | ||
19 | public bool isSandbox; | ||
20 | |||
21 | public void InitConfig(bool sandboxMode, IGenericConfig configData) | ||
22 | { | ||
23 | this.isSandbox = sandboxMode; | ||
24 | |||
25 | try | ||
26 | { | ||
27 | if (!isSandbox) | ||
28 | { | ||
29 | string attri = ""; | ||
30 | //Grid Server URL | ||
31 | attri = ""; | ||
32 | attri = configData.GetAttribute("GridServerURL"); | ||
33 | if (attri == "") | ||
34 | { | ||
35 | this.GridURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid server URL", "http://127.0.0.1:8001/"); | ||
36 | configData.SetAttribute("GridServerURL", this.GridURL); | ||
37 | } | ||
38 | else | ||
39 | { | ||
40 | this.GridURL = attri; | ||
41 | } | ||
42 | |||
43 | //Grid Send Key | ||
44 | attri = ""; | ||
45 | attri = configData.GetAttribute("GridSendKey"); | ||
46 | if (attri == "") | ||
47 | { | ||
48 | this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to grid server", "null"); | ||
49 | configData.SetAttribute("GridSendKey", this.GridSendKey); | ||
50 | } | ||
51 | else | ||
52 | { | ||
53 | this.GridSendKey = attri; | ||
54 | } | ||
55 | |||
56 | //Grid Receive Key | ||
57 | attri = ""; | ||
58 | attri = configData.GetAttribute("GridRecvKey"); | ||
59 | if (attri == "") | ||
60 | { | ||
61 | this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from grid server", "null"); | ||
62 | configData.SetAttribute("GridRecvKey", this.GridRecvKey); | ||
63 | } | ||
64 | else | ||
65 | { | ||
66 | this.GridRecvKey = attri; | ||
67 | } | ||
68 | |||
69 | attri = ""; | ||
70 | attri = configData.GetAttribute("AssetServerURL"); | ||
71 | if (attri == "") | ||
72 | { | ||
73 | this.AssetURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server URL", "http://127.0.0.1:8003/"); | ||
74 | configData.SetAttribute("AssetServerURL", this.GridURL); | ||
75 | } | ||
76 | else | ||
77 | { | ||
78 | this.AssetURL = attri; | ||
79 | } | ||
80 | |||
81 | } | ||
82 | configData.Commit(); | ||
83 | } | ||
84 | catch (Exception e) | ||
85 | { | ||
86 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "Config.cs:InitConfig() - Exception occured"); | ||
87 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, e.ToString()); | ||
88 | } | ||
89 | } | ||
90 | } | ||
91 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj index a6bc5ae..73116ee 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -1,4 +1,4 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <ProjectType>Local</ProjectType> | 3 | <ProjectType>Local</ProjectType> |
4 | <ProductVersion>8.0.50727</ProductVersion> | 4 | <ProductVersion>8.0.50727</ProductVersion> |
@@ -6,7 +6,8 @@ | |||
6 | <ProjectGuid>{632E1BFD-0000-0000-0000-000000000000}</ProjectGuid> | 6 | <ProjectGuid>{632E1BFD-0000-0000-0000-000000000000}</ProjectGuid> |
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
9 | <ApplicationIcon></ApplicationIcon> | 9 | <ApplicationIcon> |
10 | </ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | 11 | <AssemblyKeyContainerName> |
11 | </AssemblyKeyContainerName> | 12 | </AssemblyKeyContainerName> |
12 | <AssemblyName>OpenSim.RegionServer</AssemblyName> | 13 | <AssemblyName>OpenSim.RegionServer</AssemblyName> |
@@ -15,9 +16,11 @@ | |||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | 16 | <DefaultTargetSchema>IE50</DefaultTargetSchema> |
16 | <DelaySign>false</DelaySign> | 17 | <DelaySign>false</DelaySign> |
17 | <OutputType>Library</OutputType> | 18 | <OutputType>Library</OutputType> |
18 | <AppDesignerFolder></AppDesignerFolder> | 19 | <AppDesignerFolder> |
20 | </AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.RegionServer</RootNamespace> | 21 | <RootNamespace>OpenSim.RegionServer</RootNamespace> |
20 | <StartupObject></StartupObject> | 22 | <StartupObject> |
23 | </StartupObject> | ||
21 | <FileUpgradeFlags> | 24 | <FileUpgradeFlags> |
22 | </FileUpgradeFlags> | 25 | </FileUpgradeFlags> |
23 | </PropertyGroup> | 26 | </PropertyGroup> |
@@ -28,7 +31,8 @@ | |||
28 | <ConfigurationOverrideFile> | 31 | <ConfigurationOverrideFile> |
29 | </ConfigurationOverrideFile> | 32 | </ConfigurationOverrideFile> |
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | 33 | <DefineConstants>TRACE;DEBUG</DefineConstants> |
31 | <DocumentationFile></DocumentationFile> | 34 | <DocumentationFile> |
35 | </DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | 36 | <DebugSymbols>True</DebugSymbols> |
33 | <FileAlignment>4096</FileAlignment> | 37 | <FileAlignment>4096</FileAlignment> |
34 | <Optimize>False</Optimize> | 38 | <Optimize>False</Optimize> |
@@ -37,7 +41,8 @@ | |||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 41 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 42 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
39 | <WarningLevel>4</WarningLevel> | 43 | <WarningLevel>4</WarningLevel> |
40 | <NoWarn></NoWarn> | 44 | <NoWarn> |
45 | </NoWarn> | ||
41 | </PropertyGroup> | 46 | </PropertyGroup> |
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | 47 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | 48 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> |
@@ -46,7 +51,8 @@ | |||
46 | <ConfigurationOverrideFile> | 51 | <ConfigurationOverrideFile> |
47 | </ConfigurationOverrideFile> | 52 | </ConfigurationOverrideFile> |
48 | <DefineConstants>TRACE</DefineConstants> | 53 | <DefineConstants>TRACE</DefineConstants> |
49 | <DocumentationFile></DocumentationFile> | 54 | <DocumentationFile> |
55 | </DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | 56 | <DebugSymbols>False</DebugSymbols> |
51 | <FileAlignment>4096</FileAlignment> | 57 | <FileAlignment>4096</FileAlignment> |
52 | <Optimize>True</Optimize> | 58 | <Optimize>True</Optimize> |
@@ -55,26 +61,28 @@ | |||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 61 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 62 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
57 | <WarningLevel>4</WarningLevel> | 63 | <WarningLevel>4</WarningLevel> |
58 | <NoWarn></NoWarn> | 64 | <NoWarn> |
65 | </NoWarn> | ||
59 | </PropertyGroup> | 66 | </PropertyGroup> |
60 | <ItemGroup> | 67 | <ItemGroup> |
61 | <Reference Include="System" > | 68 | <Reference Include="System"> |
62 | <HintPath>System.dll</HintPath> | 69 | <HintPath>System.dll</HintPath> |
63 | <Private>False</Private> | 70 | <Private>False</Private> |
64 | </Reference> | 71 | </Reference> |
65 | <Reference Include="System.Xml" > | 72 | <Reference Include="System.Data" /> |
73 | <Reference Include="System.Xml"> | ||
66 | <HintPath>System.Xml.dll</HintPath> | 74 | <HintPath>System.Xml.dll</HintPath> |
67 | <Private>False</Private> | 75 | <Private>False</Private> |
68 | </Reference> | 76 | </Reference> |
69 | <Reference Include="libsecondlife.dll" > | 77 | <Reference Include="libsecondlife.dll"> |
70 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> | 78 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> |
71 | <Private>False</Private> | 79 | <Private>False</Private> |
72 | </Reference> | 80 | </Reference> |
73 | <Reference Include="Axiom.MathLib.dll" > | 81 | <Reference Include="Axiom.MathLib.dll"> |
74 | <HintPath>..\..\bin\Axiom.MathLib.dll</HintPath> | 82 | <HintPath>..\..\bin\Axiom.MathLib.dll</HintPath> |
75 | <Private>False</Private> | 83 | <Private>False</Private> |
76 | </Reference> | 84 | </Reference> |
77 | <Reference Include="Db4objects.Db4o.dll" > | 85 | <Reference Include="Db4objects.Db4o.dll"> |
78 | <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath> | 86 | <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath> |
79 | <Private>False</Private> | 87 | <Private>False</Private> |
80 | </Reference> | 88 | </Reference> |
@@ -84,43 +92,43 @@ | |||
84 | <Name>OpenSim.Terrain.BasicTerrain</Name> | 92 | <Name>OpenSim.Terrain.BasicTerrain</Name> |
85 | <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> | 93 | <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> |
86 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 94 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
87 | <Private>False</Private> | 95 | <Private>False</Private> |
88 | </ProjectReference> | 96 | </ProjectReference> |
89 | <ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj"> | 97 | <ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj"> |
90 | <Name>OpenSim.Framework</Name> | 98 | <Name>OpenSim.Framework</Name> |
91 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | 99 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> |
92 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 100 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
93 | <Private>False</Private> | 101 | <Private>False</Private> |
94 | </ProjectReference> | 102 | </ProjectReference> |
95 | <ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | 103 | <ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> |
96 | <Name>OpenSim.Framework.Console</Name> | 104 | <Name>OpenSim.Framework.Console</Name> |
97 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | 105 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> |
98 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 106 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
99 | <Private>False</Private> | 107 | <Private>False</Private> |
100 | </ProjectReference> | 108 | </ProjectReference> |
101 | <ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> | 109 | <ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> |
102 | <Name>OpenSim.GenericConfig.Xml</Name> | 110 | <Name>OpenSim.GenericConfig.Xml</Name> |
103 | <Project>{E88EF749-0000-0000-0000-000000000000}</Project> | 111 | <Project>{E88EF749-0000-0000-0000-000000000000}</Project> |
104 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 112 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
105 | <Private>False</Private> | 113 | <Private>False</Private> |
106 | </ProjectReference> | 114 | </ProjectReference> |
107 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> | 115 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> |
108 | <Name>OpenSim.Physics.Manager</Name> | 116 | <Name>OpenSim.Physics.Manager</Name> |
109 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> | 117 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> |
110 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 118 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
111 | <Private>False</Private> | 119 | <Private>False</Private> |
112 | </ProjectReference> | 120 | </ProjectReference> |
113 | <ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj"> | 121 | <ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj"> |
114 | <Name>OpenSim.Servers</Name> | 122 | <Name>OpenSim.Servers</Name> |
115 | <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> | 123 | <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> |
116 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 124 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
117 | <Private>False</Private> | 125 | <Private>False</Private> |
118 | </ProjectReference> | 126 | </ProjectReference> |
119 | <ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj"> | 127 | <ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj"> |
120 | <Name>XMLRPC</Name> | 128 | <Name>XMLRPC</Name> |
121 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> | 129 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> |
122 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 130 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
123 | <Private>False</Private> | 131 | <Private>False</Private> |
124 | </ProjectReference> | 132 | </ProjectReference> |
125 | </ItemGroup> | 133 | </ItemGroup> |
126 | <ItemGroup> | 134 | <ItemGroup> |
@@ -157,30 +165,17 @@ | |||
157 | <Compile Include="CommsManager.cs"> | 165 | <Compile Include="CommsManager.cs"> |
158 | <SubType>Code</SubType> | 166 | <SubType>Code</SubType> |
159 | </Compile> | 167 | </Compile> |
160 | <Compile Include="Grid.cs"> | 168 | <Compile Include="OpenSimNetworkHandler.cs" /> |
161 | <SubType>Code</SubType> | ||
162 | </Compile> | ||
163 | <Compile Include="OpenSimMain.cs"> | ||
164 | <SubType>Code</SubType> | ||
165 | </Compile> | ||
166 | <Compile Include="OpenSimNetworkHandler.cs"> | ||
167 | <SubType>Code</SubType> | ||
168 | </Compile> | ||
169 | <Compile Include="PacketServer.cs"> | 169 | <Compile Include="PacketServer.cs"> |
170 | <SubType>Code</SubType> | 170 | <SubType>Code</SubType> |
171 | </Compile> | 171 | </Compile> |
172 | <Compile Include="RegionInfo.cs"> | ||
173 | <SubType>Code</SubType> | ||
174 | </Compile> | ||
175 | <Compile Include="RegionInfoBase.cs"> | ||
176 | <SubType>Code</SubType> | ||
177 | </Compile> | ||
178 | <Compile Include="RegionServerBase.cs"> | 172 | <Compile Include="RegionServerBase.cs"> |
179 | <SubType>Code</SubType> | 173 | <SubType>Code</SubType> |
180 | </Compile> | 174 | </Compile> |
181 | <Compile Include="UDPServer.cs"> | 175 | <Compile Include="UDPServer.cs"> |
182 | <SubType>Code</SubType> | 176 | <SubType>Code</SubType> |
183 | </Compile> | 177 | </Compile> |
178 | <Compile Include="UserConfigUtility.cs" /> | ||
184 | <Compile Include="VersionInfo.cs"> | 179 | <Compile Include="VersionInfo.cs"> |
185 | <SubType>Code</SubType> | 180 | <SubType>Code</SubType> |
186 | </Compile> | 181 | </Compile> |
@@ -193,66 +188,6 @@ | |||
193 | <Compile Include="CAPS\AdminWebFront.cs"> | 188 | <Compile Include="CAPS\AdminWebFront.cs"> |
194 | <SubType>Code</SubType> | 189 | <SubType>Code</SubType> |
195 | </Compile> | 190 | </Compile> |
196 | <Compile Include="types\Mesh.cs"> | ||
197 | <SubType>Code</SubType> | ||
198 | </Compile> | ||
199 | <Compile Include="types\Triangle.cs"> | ||
200 | <SubType>Code</SubType> | ||
201 | </Compile> | ||
202 | <Compile Include="world\Avatar.Client.cs"> | ||
203 | <SubType>Code</SubType> | ||
204 | </Compile> | ||
205 | <Compile Include="world\Avatar.cs"> | ||
206 | <SubType>Code</SubType> | ||
207 | </Compile> | ||
208 | <Compile Include="world\Avatar.Update.cs"> | ||
209 | <SubType>Code</SubType> | ||
210 | </Compile> | ||
211 | <Compile Include="world\AvatarAnimations.cs"> | ||
212 | <SubType>Code</SubType> | ||
213 | </Compile> | ||
214 | <Compile Include="world\Entity.cs"> | ||
215 | <SubType>Code</SubType> | ||
216 | </Compile> | ||
217 | <Compile Include="world\Primitive.cs"> | ||
218 | <SubType>Code</SubType> | ||
219 | </Compile> | ||
220 | <Compile Include="world\Primitive2.cs"> | ||
221 | <SubType>Code</SubType> | ||
222 | </Compile> | ||
223 | <Compile Include="world\SceneObject.cs"> | ||
224 | <SubType>Code</SubType> | ||
225 | </Compile> | ||
226 | <Compile Include="world\World.cs"> | ||
227 | <SubType>Code</SubType> | ||
228 | </Compile> | ||
229 | <Compile Include="world\World.PacketHandlers.cs"> | ||
230 | <SubType>Code</SubType> | ||
231 | </Compile> | ||
232 | <Compile Include="world\World.Scripting.cs"> | ||
233 | <SubType>Code</SubType> | ||
234 | </Compile> | ||
235 | <Compile Include="world\WorldBase.cs"> | ||
236 | <SubType>Code</SubType> | ||
237 | </Compile> | ||
238 | <Compile Include="world\scripting\IScriptContext.cs"> | ||
239 | <SubType>Code</SubType> | ||
240 | </Compile> | ||
241 | <Compile Include="world\scripting\IScriptEntity.cs"> | ||
242 | <SubType>Code</SubType> | ||
243 | </Compile> | ||
244 | <Compile Include="world\scripting\IScriptHandler.cs"> | ||
245 | <SubType>Code</SubType> | ||
246 | </Compile> | ||
247 | <Compile Include="world\scripting\Script.cs"> | ||
248 | <SubType>Code</SubType> | ||
249 | </Compile> | ||
250 | <Compile Include="world\scripting\ScriptFactory.cs"> | ||
251 | <SubType>Code</SubType> | ||
252 | </Compile> | ||
253 | <Compile Include="world\scripting\Scripts\FollowRandomAvatar.cs"> | ||
254 | <SubType>Code</SubType> | ||
255 | </Compile> | ||
256 | </ItemGroup> | 191 | </ItemGroup> |
257 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | 192 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> |
258 | <PropertyGroup> | 193 | <PropertyGroup> |
@@ -261,4 +196,4 @@ | |||
261 | <PostBuildEvent> | 196 | <PostBuildEvent> |
262 | </PostBuildEvent> | 197 | </PostBuildEvent> |
263 | </PropertyGroup> | 198 | </PropertyGroup> |
264 | </Project> | 199 | </Project> \ No newline at end of file |
diff --git a/OpenSim/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim/OpenSim.RegionServer/OpenSimMain.cs deleted file mode 100644 index 003412d..0000000 --- a/OpenSim/OpenSim.RegionServer/OpenSimMain.cs +++ /dev/null | |||
@@ -1,531 +0,0 @@ | |||
1 | /* | ||
2 | Copyright (c) OpenSim project, http://osgrid.org/ | ||
3 | |||
4 | * All rights reserved. | ||
5 | * | ||
6 | * Redistribution and use in source and binary forms, with or without | ||
7 | * modification, are permitted provided that the following conditions are met: | ||
8 | * * Redistributions of source code must retain the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer. | ||
10 | * * Redistributions in binary form must reproduce the above copyright | ||
11 | * notice, this list of conditions and the following disclaimer in the | ||
12 | * documentation and/or other materials provided with the distribution. | ||
13 | * * Neither the name of the <organization> nor the | ||
14 | * names of its contributors may be used to endorse or promote products | ||
15 | * derived from this software without specific prior written permission. | ||
16 | * | ||
17 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | ||
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
20 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | ||
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
26 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Text; | ||
31 | using System.IO; | ||
32 | using System.Threading; | ||
33 | using System.Net; | ||
34 | using System.Net.Sockets; | ||
35 | using System.Timers; | ||
36 | using System.Reflection; | ||
37 | using System.Collections; | ||
38 | using System.Collections.Generic; | ||
39 | using libsecondlife; | ||
40 | using libsecondlife.Packets; | ||
41 | using OpenSim.world; | ||
42 | using OpenSim.Terrain; | ||
43 | using OpenSim.Framework.Interfaces; | ||
44 | using OpenSim.Framework.Types; | ||
45 | using OpenSim.UserServer; | ||
46 | using OpenSim.Assets; | ||
47 | using OpenSim.CAPS; | ||
48 | using OpenSim.Framework.Console; | ||
49 | using OpenSim.Physics.Manager; | ||
50 | using Nwc.XmlRpc; | ||
51 | using OpenSim.Servers; | ||
52 | using OpenSim.GenericConfig; | ||
53 | |||
54 | namespace OpenSim | ||
55 | { | ||
56 | //moved to the opensim main application project (do we want it there or here?) | ||
57 | /* | ||
58 | public class OpenSimMain : OpenSimApplicationBase , conscmd_callback | ||
59 | { | ||
60 | |||
61 | public OpenSimMain(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile) | ||
62 | { | ||
63 | this.configFileSetup = useConfigFile; | ||
64 | m_sandbox = sandBoxMode; | ||
65 | m_loginserver = startLoginServer; | ||
66 | m_physicsEngine = physicsEngine; | ||
67 | m_config = configFile; | ||
68 | |||
69 | m_console = new ConsoleBase("region-console-" + Guid.NewGuid().ToString() + ".log", "Region", this, silent); | ||
70 | OpenSim.Framework.Console.MainConsole.Instance = m_console; | ||
71 | } | ||
72 | |||
73 | /// <summary> | ||
74 | /// Performs initialisation of the world, such as loading configuration from disk. | ||
75 | /// </summary> | ||
76 | public override void StartUp() | ||
77 | { | ||
78 | this.regionData = new RegionInfo(); | ||
79 | try | ||
80 | { | ||
81 | this.localConfig = new XmlConfig(m_config); | ||
82 | this.localConfig.LoadData(); | ||
83 | } | ||
84 | catch (Exception e) | ||
85 | { | ||
86 | Console.WriteLine(e.Message); | ||
87 | } | ||
88 | if (this.configFileSetup) | ||
89 | { | ||
90 | this.SetupFromConfigFile(this.localConfig); | ||
91 | } | ||
92 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Loading configuration"); | ||
93 | this.regionData.InitConfig(this.m_sandbox, this.localConfig); | ||
94 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change | ||
95 | |||
96 | GridServers = new Grid(); | ||
97 | if (m_sandbox) | ||
98 | { | ||
99 | this.SetupLocalGridServers(); | ||
100 | //Authenticate Session Handler | ||
101 | AuthenticateSessionsLocal authen = new AuthenticateSessionsLocal(); | ||
102 | this.AuthenticateSessionsHandler = authen; | ||
103 | } | ||
104 | else | ||
105 | { | ||
106 | this.SetupRemoteGridServers(); | ||
107 | //Authenticate Session Handler | ||
108 | AuthenticateSessionsRemote authen = new AuthenticateSessionsRemote(); | ||
109 | this.AuthenticateSessionsHandler = authen; | ||
110 | } | ||
111 | |||
112 | startuptime = DateTime.Now; | ||
113 | |||
114 | try | ||
115 | { | ||
116 | AssetCache = new AssetCache(GridServers.AssetServer); | ||
117 | InventoryCache = new InventoryCache(); | ||
118 | } | ||
119 | catch (Exception e) | ||
120 | { | ||
121 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup local cache"); | ||
122 | Environment.Exit(1); | ||
123 | } | ||
124 | |||
125 | m_udpServer = new UDPServer(this.regionData.IPListenPort, this.GridServers, this.AssetCache, this.InventoryCache, this.regionData, this.m_sandbox, this.user_accounts, this.m_console, this.AuthenticateSessionsHandler); | ||
126 | |||
127 | //should be passing a IGenericConfig object to these so they can read the config data they want from it | ||
128 | GridServers.AssetServer.SetServerInfo(regionData.AssetURL, regionData.AssetSendKey); | ||
129 | IGridServer gridServer = GridServers.GridServer; | ||
130 | gridServer.SetServerInfo(regionData.GridURL, regionData.GridSendKey, regionData.GridRecvKey); | ||
131 | |||
132 | if (!m_sandbox) | ||
133 | { | ||
134 | this.ConnectToRemoteGridServer(); | ||
135 | } | ||
136 | |||
137 | this.SetupLocalWorld(); | ||
138 | |||
139 | if (m_sandbox) | ||
140 | { | ||
141 | AssetCache.LoadDefaultTextureSet(); | ||
142 | } | ||
143 | |||
144 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Initialising HTTP server"); | ||
145 | |||
146 | this.SetupHttpListener(); | ||
147 | |||
148 | LoginServer loginServer = null; | ||
149 | LoginServer adminLoginServer = null; | ||
150 | |||
151 | bool sandBoxWithLoginServer = m_loginserver && m_sandbox; | ||
152 | if (sandBoxWithLoginServer) | ||
153 | { | ||
154 | loginServer = new LoginServer( regionData.IPListenAddr, regionData.IPListenPort, regionData.RegionLocX, regionData.RegionLocY, this.user_accounts); | ||
155 | loginServer.Startup(); | ||
156 | loginServer.SetSessionHandler(((AuthenticateSessionsLocal) this.AuthenticateSessionsHandler).AddNewSession); | ||
157 | |||
158 | if (user_accounts) | ||
159 | { | ||
160 | //sandbox mode with loginserver using accounts | ||
161 | this.GridServers.UserServer = loginServer; | ||
162 | adminLoginServer = loginServer; | ||
163 | |||
164 | httpServer.AddXmlRPCHandler("login_to_simulator", loginServer.LocalUserManager.XmlRpcLoginMethod); | ||
165 | } | ||
166 | else | ||
167 | { | ||
168 | //sandbox mode with loginserver not using accounts | ||
169 | httpServer.AddXmlRPCHandler("login_to_simulator", loginServer.XmlRpcLoginMethod); | ||
170 | } | ||
171 | } | ||
172 | |||
173 | AdminWebFront adminWebFront = new AdminWebFront("Admin", LocalWorld, InventoryCache, adminLoginServer); | ||
174 | adminWebFront.LoadMethods(httpServer); | ||
175 | |||
176 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting HTTP server"); | ||
177 | httpServer.Start(); | ||
178 | |||
179 | //MainServerListener(); | ||
180 | this.m_udpServer.ServerListener(); | ||
181 | |||
182 | m_heartbeatTimer.Enabled = true; | ||
183 | m_heartbeatTimer.Interval = 100; | ||
184 | m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat); | ||
185 | } | ||
186 | |||
187 | # region Setup methods | ||
188 | protected virtual void SetupLocalGridServers() | ||
189 | { | ||
190 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; | ||
191 | GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll"; | ||
192 | |||
193 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Starting in Sandbox mode"); | ||
194 | |||
195 | try | ||
196 | { | ||
197 | GridServers.Initialise(); | ||
198 | } | ||
199 | catch (Exception e) | ||
200 | { | ||
201 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup the grid interface"); | ||
202 | Environment.Exit(1); | ||
203 | } | ||
204 | } | ||
205 | |||
206 | protected virtual void SetupRemoteGridServers() | ||
207 | { | ||
208 | if (this.gridLocalAsset) | ||
209 | { | ||
210 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; | ||
211 | } | ||
212 | else | ||
213 | { | ||
214 | GridServers.AssetDll = "OpenSim.GridInterfaces.Remote.dll"; | ||
215 | } | ||
216 | GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll"; | ||
217 | |||
218 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Starting in Grid mode"); | ||
219 | |||
220 | try | ||
221 | { | ||
222 | GridServers.Initialise(); | ||
223 | } | ||
224 | catch (Exception e) | ||
225 | { | ||
226 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup the grid interface"); | ||
227 | Environment.Exit(1); | ||
228 | } | ||
229 | } | ||
230 | |||
231 | protected virtual void SetupLocalWorld() | ||
232 | { | ||
233 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); | ||
234 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Initialising world"); | ||
235 | m_console.componentname = "Region " + regionData.RegionName; | ||
236 | |||
237 | m_localWorld = new World(this.m_udpServer.PacketServer.ClientThreads, regionData, regionData.RegionHandle, regionData.RegionName); | ||
238 | LocalWorld.InventoryCache = InventoryCache; | ||
239 | LocalWorld.AssetCache = AssetCache; | ||
240 | |||
241 | this.m_udpServer.LocalWorld = LocalWorld; | ||
242 | this.m_udpServer.PacketServer.RegisterClientPacketHandlers(); | ||
243 | |||
244 | this.physManager = new OpenSim.Physics.Manager.PhysicsManager(); | ||
245 | this.physManager.LoadPlugins(); | ||
246 | |||
247 | LocalWorld.m_datastore = this.regionData.DataStore; | ||
248 | |||
249 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. | ||
250 | LocalWorld.LoadWorldMap(); | ||
251 | |||
252 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting up messaging system"); | ||
253 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); | ||
254 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); | ||
255 | LocalWorld.LoadPrimsFromStorage(); | ||
256 | } | ||
257 | |||
258 | protected virtual void SetupHttpListener() | ||
259 | { | ||
260 | httpServer = new BaseHttpServer(regionData.IPListenPort); | ||
261 | |||
262 | if (this.GridServers.GridServer.GetName() == "Remote") | ||
263 | { | ||
264 | |||
265 | // we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server | ||
266 | httpServer.AddXmlRPCHandler("expect_user", ((AuthenticateSessionsRemote)this.AuthenticateSessionsHandler).ExpectUser ); | ||
267 | |||
268 | httpServer.AddXmlRPCHandler("agent_crossing", | ||
269 | delegate(XmlRpcRequest request) | ||
270 | { | ||
271 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
272 | AgentCircuitData agent_data = new AgentCircuitData(); | ||
273 | agent_data.firstname = (string)requestData["firstname"]; | ||
274 | agent_data.lastname = (string)requestData["lastname"]; | ||
275 | agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); | ||
276 | agent_data.startpos = new LLVector3(Single.Parse((string)requestData["pos_x"]), Single.Parse((string)requestData["pos_y"]), Single.Parse((string)requestData["pos_z"])); | ||
277 | |||
278 | if (((RemoteGridBase)this.GridServers.GridServer).agentcircuits.ContainsKey((uint)agent_data.circuitcode)) | ||
279 | { | ||
280 | ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[(uint)agent_data.circuitcode].firstname = agent_data.firstname; | ||
281 | ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[(uint)agent_data.circuitcode].lastname = agent_data.lastname; | ||
282 | ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[(uint)agent_data.circuitcode].startpos = agent_data.startpos; | ||
283 | } | ||
284 | |||
285 | return new XmlRpcResponse(); | ||
286 | }); | ||
287 | |||
288 | httpServer.AddRestHandler("GET", "/simstatus/", | ||
289 | delegate(string request, string path, string param) | ||
290 | { | ||
291 | return "OK"; | ||
292 | }); | ||
293 | } | ||
294 | } | ||
295 | |||
296 | protected virtual void ConnectToRemoteGridServer() | ||
297 | { | ||
298 | if (GridServers.GridServer.RequestConnection(regionData.SimUUID, regionData.IPListenAddr, (uint)regionData.IPListenPort)) | ||
299 | { | ||
300 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Success: Got a grid connection OK!"); | ||
301 | } | ||
302 | else | ||
303 | { | ||
304 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, "Main.cs:Startup() - FAILED: Unable to get connection to grid. Shutting down."); | ||
305 | Shutdown(); | ||
306 | } | ||
307 | |||
308 | GridServers.AssetServer.SetServerInfo((string)((RemoteGridBase)GridServers.GridServer).GridData["asset_url"], (string)((RemoteGridBase)GridServers.GridServer).GridData["asset_sendkey"]); | ||
309 | |||
310 | // If we are being told to load a file, load it. | ||
311 | string dataUri = (string)((RemoteGridBase)GridServers.GridServer).GridData["data_uri"]; | ||
312 | |||
313 | if (!String.IsNullOrEmpty(dataUri)) | ||
314 | { | ||
315 | this.LocalWorld.m_datastore = dataUri; | ||
316 | } | ||
317 | |||
318 | if (((RemoteGridBase)(GridServers.GridServer)).GridData["regionname"].ToString() != "") | ||
319 | { | ||
320 | // The grid server has told us who we are | ||
321 | // We must obey the grid server. | ||
322 | try | ||
323 | { | ||
324 | regionData.RegionLocX = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locx"].ToString()); | ||
325 | regionData.RegionLocY = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locy"].ToString()); | ||
326 | regionData.RegionName = ((RemoteGridBase)(GridServers.GridServer)).GridData["regionname"].ToString(); | ||
327 | } | ||
328 | catch (Exception e) | ||
329 | { | ||
330 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, e.Message + "\nBAD ERROR! THIS SHOULD NOT HAPPEN! Bad GridData from the grid interface!!!! ZOMG!!!"); | ||
331 | Environment.Exit(1); | ||
332 | } | ||
333 | } | ||
334 | } | ||
335 | |||
336 | #endregion | ||
337 | |||
338 | private void SetupFromConfigFile(IGenericConfig configData) | ||
339 | { | ||
340 | try | ||
341 | { | ||
342 | // SandBoxMode | ||
343 | string attri = ""; | ||
344 | attri = configData.GetAttribute("SandBox"); | ||
345 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
346 | { | ||
347 | this.m_sandbox = false; | ||
348 | configData.SetAttribute("SandBox", "false"); | ||
349 | } | ||
350 | else | ||
351 | { | ||
352 | this.m_sandbox = Convert.ToBoolean(attri); | ||
353 | } | ||
354 | |||
355 | // LoginServer | ||
356 | attri = ""; | ||
357 | attri = configData.GetAttribute("LoginServer"); | ||
358 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
359 | { | ||
360 | this.m_loginserver = false; | ||
361 | configData.SetAttribute("LoginServer", "false"); | ||
362 | } | ||
363 | else | ||
364 | { | ||
365 | this.m_loginserver = Convert.ToBoolean(attri); | ||
366 | } | ||
367 | |||
368 | // Sandbox User accounts | ||
369 | attri = ""; | ||
370 | attri = configData.GetAttribute("UserAccount"); | ||
371 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
372 | { | ||
373 | this.user_accounts = false; | ||
374 | configData.SetAttribute("UserAccounts", "false"); | ||
375 | } | ||
376 | else if (attri == "true") | ||
377 | { | ||
378 | this.user_accounts = Convert.ToBoolean(attri); | ||
379 | } | ||
380 | |||
381 | // Grid mode hack to use local asset server | ||
382 | attri = ""; | ||
383 | attri = configData.GetAttribute("LocalAssets"); | ||
384 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
385 | { | ||
386 | this.gridLocalAsset = false; | ||
387 | configData.SetAttribute("LocalAssets", "false"); | ||
388 | } | ||
389 | else if (attri == "true") | ||
390 | { | ||
391 | this.gridLocalAsset = Convert.ToBoolean(attri); | ||
392 | } | ||
393 | |||
394 | |||
395 | attri = ""; | ||
396 | attri = configData.GetAttribute("PhysicsEngine"); | ||
397 | switch (attri) | ||
398 | { | ||
399 | default: | ||
400 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); | ||
401 | Environment.Exit(1); | ||
402 | break; | ||
403 | |||
404 | case "": | ||
405 | this.m_physicsEngine = "basicphysics"; | ||
406 | configData.SetAttribute("PhysicsEngine", "basicphysics"); | ||
407 | OpenSim.world.Avatar.PhysicsEngineFlying = false; | ||
408 | break; | ||
409 | |||
410 | case "basicphysics": | ||
411 | this.m_physicsEngine = "basicphysics"; | ||
412 | configData.SetAttribute("PhysicsEngine", "basicphysics"); | ||
413 | OpenSim.world.Avatar.PhysicsEngineFlying = false; | ||
414 | break; | ||
415 | |||
416 | case "RealPhysX": | ||
417 | this.m_physicsEngine = "RealPhysX"; | ||
418 | OpenSim.world.Avatar.PhysicsEngineFlying = true; | ||
419 | break; | ||
420 | |||
421 | case "OpenDynamicsEngine": | ||
422 | this.m_physicsEngine = "OpenDynamicsEngine"; | ||
423 | OpenSim.world.Avatar.PhysicsEngineFlying = true; | ||
424 | break; | ||
425 | } | ||
426 | |||
427 | configData.Commit(); | ||
428 | } | ||
429 | catch (Exception e) | ||
430 | { | ||
431 | Console.WriteLine(e.Message); | ||
432 | Console.WriteLine("\nSorry, a fatal error occurred while trying to initialise the configuration data"); | ||
433 | Console.WriteLine("Can not continue starting up"); | ||
434 | Environment.Exit(1); | ||
435 | } | ||
436 | } | ||
437 | |||
438 | /// <summary> | ||
439 | /// Performs any last-minute sanity checking and shuts down the region server | ||
440 | /// </summary> | ||
441 | public virtual void Shutdown() | ||
442 | { | ||
443 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing all threads"); | ||
444 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing listener thread"); | ||
445 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing clients"); | ||
446 | // IMPLEMENT THIS | ||
447 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing console and terminating"); | ||
448 | LocalWorld.Close(); | ||
449 | GridServers.Close(); | ||
450 | m_console.Close(); | ||
451 | Environment.Exit(0); | ||
452 | } | ||
453 | |||
454 | /// <summary> | ||
455 | /// Performs per-frame updates regularly | ||
456 | /// </summary> | ||
457 | /// <param name="sender"></param> | ||
458 | /// <param name="e"></param> | ||
459 | void Heartbeat(object sender, System.EventArgs e) | ||
460 | { | ||
461 | LocalWorld.Update(); | ||
462 | } | ||
463 | |||
464 | #region Console Commands | ||
465 | /// <summary> | ||
466 | /// Runs commands issued by the server console from the operator | ||
467 | /// </summary> | ||
468 | /// <param name="command">The first argument of the parameter (the command)</param> | ||
469 | /// <param name="cmdparams">Additional arguments passed to the command</param> | ||
470 | public void RunCmd(string command, string[] cmdparams) | ||
471 | { | ||
472 | switch (command) | ||
473 | { | ||
474 | case "help": | ||
475 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "show users - show info about connected users"); | ||
476 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "shutdown - disconnect all clients and shutdown"); | ||
477 | break; | ||
478 | |||
479 | case "show": | ||
480 | Show(cmdparams[0]); | ||
481 | break; | ||
482 | |||
483 | case "terrain": | ||
484 | string result = ""; | ||
485 | if (!LocalWorld.Terrain.RunTerrainCmd(cmdparams, ref result)) | ||
486 | { | ||
487 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, result); | ||
488 | } | ||
489 | break; | ||
490 | |||
491 | case "shutdown": | ||
492 | Shutdown(); | ||
493 | break; | ||
494 | |||
495 | default: | ||
496 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "Unknown command"); | ||
497 | break; | ||
498 | } | ||
499 | } | ||
500 | |||
501 | /// <summary> | ||
502 | /// Outputs to the console information about the region | ||
503 | /// </summary> | ||
504 | /// <param name="ShowWhat">What information to display (valid arguments are "uptime", "users")</param> | ||
505 | public void Show(string ShowWhat) | ||
506 | { | ||
507 | switch (ShowWhat) | ||
508 | { | ||
509 | case "uptime": | ||
510 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "OpenSim has been running since " + startuptime.ToString()); | ||
511 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "That is " + (DateTime.Now - startuptime).ToString()); | ||
512 | break; | ||
513 | case "users": | ||
514 | OpenSim.world.Avatar TempAv; | ||
515 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); | ||
516 | foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) | ||
517 | { | ||
518 | if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") | ||
519 | { | ||
520 | TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; | ||
521 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); | ||
522 | } | ||
523 | } | ||
524 | break; | ||
525 | } | ||
526 | } | ||
527 | #endregion | ||
528 | } | ||
529 | |||
530 | */ | ||
531 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/OpenSimNetworkHandler.cs b/OpenSim/OpenSim.RegionServer/OpenSimNetworkHandler.cs index 15ee740..202b7f7 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSimNetworkHandler.cs +++ b/OpenSim/OpenSim.RegionServer/OpenSimNetworkHandler.cs | |||
@@ -4,15 +4,16 @@ using System.Text; | |||
4 | using System.Net; | 4 | using System.Net; |
5 | using System.Net.Sockets; | 5 | using System.Net.Sockets; |
6 | using libsecondlife; | 6 | using libsecondlife; |
7 | using OpenSim.Framework.Interfaces; | 7 | |
8 | 8 | ||
9 | namespace OpenSim | 9 | namespace OpenSim |
10 | { | 10 | { |
11 | |||
11 | public interface OpenSimNetworkHandler | 12 | public interface OpenSimNetworkHandler |
12 | { | 13 | { |
13 | void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode);// EndPoint packetSender); | 14 | void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode);// EndPoint packetSender); |
14 | void RemoveClientCircuit(uint circuitcode); | 15 | void RemoveClientCircuit(uint circuitcode); |
15 | void RegisterPacketServer(PacketServer server); | 16 | void RegisterPacketServer(PacketServer server); |
16 | AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode); | ||
17 | } | 17 | } |
18 | |||
18 | } | 19 | } |
diff --git a/OpenSim/OpenSim.RegionServer/PacketServer.cs b/OpenSim/OpenSim.RegionServer/PacketServer.cs index 6c6f4ca..dd8de4c 100644 --- a/OpenSim/OpenSim.RegionServer/PacketServer.cs +++ b/OpenSim/OpenSim.RegionServer/PacketServer.cs | |||
@@ -1,16 +1,20 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using OpenSim.world; | ||
5 | using libsecondlife.Packets; | 4 | using libsecondlife.Packets; |
5 | using OpenSim.Framework.Interfaces; | ||
6 | using System.Net; | ||
7 | using System.Net.Sockets; | ||
8 | using OpenSim.Assets; | ||
6 | 9 | ||
7 | namespace OpenSim | 10 | namespace OpenSim |
8 | { | 11 | { |
9 | public class PacketServer | 12 | public class PacketServer |
10 | { | 13 | { |
11 | private OpenSimNetworkHandler _networkHandler; | 14 | private OpenSimNetworkHandler _networkHandler; |
12 | private World _localWorld; | 15 | private IWorld _localWorld; |
13 | public Dictionary<uint, ClientView> ClientThreads = new Dictionary<uint, ClientView>(); | 16 | public Dictionary<uint, ClientView> ClientThreads = new Dictionary<uint, ClientView>(); |
17 | public Dictionary<uint, IClientAPI> ClientAPIs = new Dictionary<uint, IClientAPI>(); | ||
14 | 18 | ||
15 | public PacketServer(OpenSimNetworkHandler networkHandler) | 19 | public PacketServer(OpenSimNetworkHandler networkHandler) |
16 | { | 20 | { |
@@ -18,7 +22,7 @@ namespace OpenSim | |||
18 | _networkHandler.RegisterPacketServer(this); | 22 | _networkHandler.RegisterPacketServer(this); |
19 | } | 23 | } |
20 | 24 | ||
21 | public World LocalWorld | 25 | public IWorld LocalWorld |
22 | { | 26 | { |
23 | set | 27 | set |
24 | { | 28 | { |
@@ -59,27 +63,23 @@ namespace OpenSim | |||
59 | 63 | ||
60 | } | 64 | } |
61 | 65 | ||
62 | #region Client Packet Handlers | 66 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, InventoryCache inventoryCache, AuthenticateSessionsBase authenticateSessionsClass) |
63 | |||
64 | public bool RequestUUIDName(ClientView simClient, Packet packet) | ||
65 | { | 67 | { |
66 | System.Text.Encoding enc = System.Text.Encoding.ASCII; | 68 | ClientView newuser = new ClientView(epSender, useCircuit, this.ClientThreads, assetCache, this, inventoryCache, authenticateSessionsClass); |
67 | Console.WriteLine(packet.ToString()); | 69 | this.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); |
68 | UUIDNameRequestPacket nameRequest = (UUIDNameRequestPacket)packet; | 70 | this.ClientAPIs.Add(useCircuit.CircuitCode.Code, (IClientAPI)newuser); |
69 | UUIDNameReplyPacket nameReply = new UUIDNameReplyPacket(); | ||
70 | nameReply.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[nameRequest.UUIDNameBlock.Length]; | ||
71 | 71 | ||
72 | for (int i = 0; i < nameRequest.UUIDNameBlock.Length; i++) | ||
73 | { | ||
74 | nameReply.UUIDNameBlock[i] = new UUIDNameReplyPacket.UUIDNameBlockBlock(); | ||
75 | nameReply.UUIDNameBlock[i].ID = nameRequest.UUIDNameBlock[i].ID; | ||
76 | nameReply.UUIDNameBlock[i].FirstName = enc.GetBytes("Who\0"); //for now send any name | ||
77 | nameReply.UUIDNameBlock[i].LastName = enc.GetBytes("Knows\0"); //in future need to look it up | ||
78 | } | ||
79 | simClient.OutPacket(nameReply); | ||
80 | return true; | 72 | return true; |
81 | } | 73 | } |
82 | 74 | ||
83 | #endregion | 75 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) |
76 | { | ||
77 | this._networkHandler.SendPacketTo(buffer, size, flags, circuitcode); | ||
78 | } | ||
79 | |||
80 | public virtual void RemoveClientCircuit(uint circuitcode) | ||
81 | { | ||
82 | this._networkHandler.RemoveClientCircuit(circuitcode); | ||
83 | } | ||
84 | } | 84 | } |
85 | } | 85 | } |
diff --git a/OpenSim/OpenSim.RegionServer/RegionInfo.cs b/OpenSim/OpenSim.RegionServer/RegionInfo.cs index 76f05b6..d148d0f 100644 --- a/OpenSim/OpenSim.RegionServer/RegionInfo.cs +++ b/OpenSim/OpenSim.RegionServer/RegionInfo.cs | |||
@@ -7,22 +7,13 @@ using System.IO; | |||
7 | using OpenSim.Framework.Interfaces; | 7 | using OpenSim.Framework.Interfaces; |
8 | using OpenSim.Framework.Utilities; | 8 | using OpenSim.Framework.Utilities; |
9 | using libsecondlife; | 9 | using libsecondlife; |
10 | using OpenSim.Framework.Types; | ||
10 | 11 | ||
11 | namespace OpenSim | 12 | namespace OpenSim |
12 | { | 13 | { |
13 | public class RegionInfo : RegionInfoBase | 14 | public class RegionInfo : RegionInfoBase |
14 | { | 15 | { |
15 | //following should be removed and the GenericConfig object passed around, | 16 | |
16 | //so each class (AssetServer, GridServer etc) can access what config data they want | ||
17 | public string AssetURL = "http://127.0.0.1:8003/"; | ||
18 | public string AssetSendKey = ""; | ||
19 | |||
20 | public string GridURL = ""; | ||
21 | public string GridSendKey = ""; | ||
22 | public string GridRecvKey = ""; | ||
23 | public string UserURL = ""; | ||
24 | public string UserSendKey = ""; | ||
25 | public string UserRecvKey = ""; | ||
26 | private bool isSandbox; | 17 | private bool isSandbox; |
27 | 18 | ||
28 | public string DataStore; | 19 | public string DataStore; |
@@ -129,62 +120,7 @@ namespace OpenSim | |||
129 | this.IPListenAddr = attri; | 120 | this.IPListenAddr = attri; |
130 | } | 121 | } |
131 | 122 | ||
132 | if (!isSandbox) | 123 | |
133 | { | ||
134 | //shouldn't be reading this data in here, it should be up to the classes implementing the server interfaces to read what they need from the config object | ||
135 | |||
136 | //Grid Server URL | ||
137 | attri = ""; | ||
138 | attri = configData.GetAttribute("GridServerURL"); | ||
139 | if (attri == "") | ||
140 | { | ||
141 | this.GridURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid server URL","http://127.0.0.1:8001/"); | ||
142 | configData.SetAttribute("GridServerURL", this.GridURL); | ||
143 | } | ||
144 | else | ||
145 | { | ||
146 | this.GridURL = attri; | ||
147 | } | ||
148 | |||
149 | //Grid Send Key | ||
150 | attri = ""; | ||
151 | attri = configData.GetAttribute("GridSendKey"); | ||
152 | if (attri == "") | ||
153 | { | ||
154 | this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to grid server","null"); | ||
155 | configData.SetAttribute("GridSendKey", this.GridSendKey); | ||
156 | } | ||
157 | else | ||
158 | { | ||
159 | this.GridSendKey = attri; | ||
160 | } | ||
161 | |||
162 | //Grid Receive Key | ||
163 | attri = ""; | ||
164 | attri = configData.GetAttribute("GridRecvKey"); | ||
165 | if (attri == "") | ||
166 | { | ||
167 | this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from grid server","null"); | ||
168 | configData.SetAttribute("GridRecvKey", this.GridRecvKey); | ||
169 | } | ||
170 | else | ||
171 | { | ||
172 | this.GridRecvKey = attri; | ||
173 | } | ||
174 | |||
175 | attri = ""; | ||
176 | attri = configData.GetAttribute("AssetServerURL"); | ||
177 | if (attri == "") | ||
178 | { | ||
179 | this.AssetURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server URL", "http://127.0.0.1:8003/"); | ||
180 | configData.SetAttribute("AssetServerURL", this.GridURL); | ||
181 | } | ||
182 | else | ||
183 | { | ||
184 | this.AssetURL = attri; | ||
185 | } | ||
186 | |||
187 | } | ||
188 | this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256)); | 124 | this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256)); |
189 | 125 | ||
190 | configData.Commit(); | 126 | configData.Commit(); |
diff --git a/OpenSim/OpenSim.RegionServer/RegionInfoBase.cs b/OpenSim/OpenSim.RegionServer/RegionInfoBase.cs deleted file mode 100644 index 42d3030..0000000 --- a/OpenSim/OpenSim.RegionServer/RegionInfoBase.cs +++ /dev/null | |||
@@ -1,32 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.Net; | ||
5 | using System.Web; | ||
6 | using System.IO; | ||
7 | using OpenSim.Framework.Interfaces; | ||
8 | using OpenSim.Framework.Utilities; | ||
9 | using libsecondlife; | ||
10 | |||
11 | namespace OpenSim | ||
12 | { | ||
13 | public class RegionInfoBase | ||
14 | { | ||
15 | public LLUUID SimUUID; | ||
16 | public string RegionName; | ||
17 | public uint RegionLocX; | ||
18 | public uint RegionLocY; | ||
19 | public ulong RegionHandle; | ||
20 | public ushort RegionWaterHeight = 20; | ||
21 | public bool RegionTerraform = true; | ||
22 | |||
23 | public int IPListenPort; | ||
24 | public string IPListenAddr; | ||
25 | |||
26 | public RegionInfoBase() | ||
27 | { | ||
28 | |||
29 | } | ||
30 | } | ||
31 | |||
32 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/RegionServerBase.cs b/OpenSim/OpenSim.RegionServer/RegionServerBase.cs index 69a8748..7f18d34 100644 --- a/OpenSim/OpenSim.RegionServer/RegionServerBase.cs +++ b/OpenSim/OpenSim.RegionServer/RegionServerBase.cs | |||
@@ -10,7 +10,6 @@ using System.Collections; | |||
10 | using System.Collections.Generic; | 10 | using System.Collections.Generic; |
11 | using libsecondlife; | 11 | using libsecondlife; |
12 | using libsecondlife.Packets; | 12 | using libsecondlife.Packets; |
13 | using OpenSim.world; | ||
14 | using OpenSim.Terrain; | 13 | using OpenSim.Terrain; |
15 | using OpenSim.Framework.Interfaces; | 14 | using OpenSim.Framework.Interfaces; |
16 | using OpenSim.Framework.Types; | 15 | using OpenSim.Framework.Types; |
@@ -29,14 +28,12 @@ namespace OpenSim | |||
29 | { | 28 | { |
30 | protected IGenericConfig localConfig; | 29 | protected IGenericConfig localConfig; |
31 | protected PhysicsManager physManager; | 30 | protected PhysicsManager physManager; |
32 | protected Grid GridServers; | ||
33 | protected AssetCache AssetCache; | 31 | protected AssetCache AssetCache; |
34 | protected InventoryCache InventoryCache; | 32 | protected InventoryCache InventoryCache; |
35 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | 33 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); |
36 | protected DateTime startuptime; | 34 | protected DateTime startuptime; |
37 | protected RegionInfo regionData; | 35 | protected NetworkServersInfo serversData; |
38 | 36 | ||
39 | protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); | ||
40 | public string m_physicsEngine; | 37 | public string m_physicsEngine; |
41 | public bool m_sandbox = false; | 38 | public bool m_sandbox = false; |
42 | public bool m_loginserver; | 39 | public bool m_loginserver; |
@@ -45,7 +42,9 @@ namespace OpenSim | |||
45 | protected bool configFileSetup = false; | 42 | protected bool configFileSetup = false; |
46 | public string m_config; | 43 | public string m_config; |
47 | 44 | ||
48 | protected UDPServer m_udpServer; | 45 | protected List<UDPServer> m_udpServer = new List<UDPServer>(); |
46 | protected List<RegionInfo> regionData = new List<RegionInfo>(); | ||
47 | protected List<IWorld> m_localWorld = new List<IWorld>(); | ||
49 | protected BaseHttpServer httpServer; | 48 | protected BaseHttpServer httpServer; |
50 | protected AuthenticateSessionsBase AuthenticateSessionsHandler; | 49 | protected AuthenticateSessionsBase AuthenticateSessionsHandler; |
51 | 50 | ||
@@ -65,11 +64,11 @@ namespace OpenSim | |||
65 | m_config = configFile; | 64 | m_config = configFile; |
66 | } | 65 | } |
67 | 66 | ||
68 | protected World m_localWorld; | 67 | /*protected World m_localWorld; |
69 | public World LocalWorld | 68 | public World LocalWorld |
70 | { | 69 | { |
71 | get { return m_localWorld; } | 70 | get { return m_localWorld; } |
72 | } | 71 | }*/ |
73 | 72 | ||
74 | /// <summary> | 73 | /// <summary> |
75 | /// Performs initialisation of the world, such as loading configuration from disk. | 74 | /// Performs initialisation of the world, such as loading configuration from disk. |
diff --git a/OpenSim/OpenSim.RegionServer/UDPServer.cs b/OpenSim/OpenSim.RegionServer/UDPServer.cs index 3a93e66..8ec5af1 100644 --- a/OpenSim/OpenSim.RegionServer/UDPServer.cs +++ b/OpenSim/OpenSim.RegionServer/UDPServer.cs | |||
@@ -10,7 +10,6 @@ using System.Collections; | |||
10 | using System.Collections.Generic; | 10 | using System.Collections.Generic; |
11 | using libsecondlife; | 11 | using libsecondlife; |
12 | using libsecondlife.Packets; | 12 | using libsecondlife.Packets; |
13 | using OpenSim.world; | ||
14 | using OpenSim.Terrain; | 13 | using OpenSim.Terrain; |
15 | using OpenSim.Framework.Interfaces; | 14 | using OpenSim.Framework.Interfaces; |
16 | using OpenSim.Framework.Types; | 15 | using OpenSim.Framework.Types; |
@@ -24,7 +23,6 @@ using OpenSim.GenericConfig; | |||
24 | 23 | ||
25 | namespace OpenSim | 24 | namespace OpenSim |
26 | { | 25 | { |
27 | public delegate AuthenticateResponse AuthenticateSessionHandler(LLUUID sessionID, LLUUID agentID, uint circuitCode); | ||
28 | 26 | ||
29 | public class UDPServer : OpenSimNetworkHandler | 27 | public class UDPServer : OpenSimNetworkHandler |
30 | { | 28 | { |
@@ -39,18 +37,12 @@ namespace OpenSim | |||
39 | protected PacketServer _packetServer; | 37 | protected PacketServer _packetServer; |
40 | 38 | ||
41 | protected int listenPort; | 39 | protected int listenPort; |
42 | protected Grid m_gridServers; | 40 | protected IWorld m_localWorld; |
43 | protected World m_localWorld; | ||
44 | protected AssetCache m_assetCache; | 41 | protected AssetCache m_assetCache; |
45 | protected InventoryCache m_inventoryCache; | 42 | protected InventoryCache m_inventoryCache; |
46 | protected RegionInfo m_regionData; | ||
47 | protected bool m_sandbox = false; | ||
48 | protected bool user_accounts = false; | ||
49 | protected ConsoleBase m_console; | 43 | protected ConsoleBase m_console; |
50 | protected AuthenticateSessionsBase m_authenticateSessionsClass; | 44 | protected AuthenticateSessionsBase m_authenticateSessionsClass; |
51 | 45 | ||
52 | public AuthenticateSessionHandler AuthenticateHandler; | ||
53 | |||
54 | public PacketServer PacketServer | 46 | public PacketServer PacketServer |
55 | { | 47 | { |
56 | get | 48 | get |
@@ -63,7 +55,7 @@ namespace OpenSim | |||
63 | } | 55 | } |
64 | } | 56 | } |
65 | 57 | ||
66 | public World LocalWorld | 58 | public IWorld LocalWorld |
67 | { | 59 | { |
68 | set | 60 | set |
69 | { | 61 | { |
@@ -76,21 +68,15 @@ namespace OpenSim | |||
76 | { | 68 | { |
77 | } | 69 | } |
78 | 70 | ||
79 | public UDPServer(int port, Grid gridServers, AssetCache assetCache, InventoryCache inventoryCache, RegionInfo _regionData, bool sandbox, bool accounts, ConsoleBase console, AuthenticateSessionsBase authenticateClass) | 71 | public UDPServer(int port, AssetCache assetCache, InventoryCache inventoryCache, ConsoleBase console, AuthenticateSessionsBase authenticateClass) |
80 | { | 72 | { |
81 | listenPort = port; | 73 | listenPort = port; |
82 | this.m_gridServers = gridServers; | ||
83 | this.m_assetCache = assetCache; | 74 | this.m_assetCache = assetCache; |
84 | this.m_inventoryCache = inventoryCache; | 75 | this.m_inventoryCache = inventoryCache; |
85 | this.m_regionData = _regionData; | ||
86 | this.m_sandbox = sandbox; | ||
87 | this.user_accounts = accounts; | ||
88 | this.m_console = console; | 76 | this.m_console = console; |
89 | this.m_authenticateSessionsClass = authenticateClass; | 77 | this.m_authenticateSessionsClass = authenticateClass; |
90 | this.CreatePacketServer(); | 78 | this.CreatePacketServer(); |
91 | 79 | ||
92 | //set up delegate for authenticate sessions | ||
93 | this.AuthenticateHandler = new AuthenticateSessionHandler(this.m_authenticateSessionsClass.AuthenticateSession); | ||
94 | } | 80 | } |
95 | 81 | ||
96 | protected virtual void CreatePacketServer() | 82 | protected virtual void CreatePacketServer() |
@@ -131,15 +117,8 @@ namespace OpenSim | |||
131 | { | 117 | { |
132 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket)packet; | 118 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket)packet; |
133 | this.clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); | 119 | this.clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); |
134 | bool isChildAgent = false; | ||
135 | 120 | ||
136 | ClientView newuser = new ClientView(epSender, useCircuit, m_localWorld, _packetServer.ClientThreads, m_assetCache, m_gridServers.GridServer, this, m_inventoryCache, m_sandbox, isChildAgent, this.m_regionData, m_authenticateSessionsClass); | 121 | this.PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_inventoryCache, m_authenticateSessionsClass); |
137 | if ((this.m_gridServers.UserServer != null) && (user_accounts)) | ||
138 | { | ||
139 | newuser.UserServer = this.m_gridServers.UserServer; | ||
140 | } | ||
141 | //OpenSimRoot.Instance.ClientThreads.Add(epSender, newuser); | ||
142 | this._packetServer.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); | ||
143 | } | 122 | } |
144 | 123 | ||
145 | public void ServerListener() | 124 | public void ServerListener() |
@@ -197,9 +176,6 @@ namespace OpenSim | |||
197 | } | 176 | } |
198 | } | 177 | } |
199 | 178 | ||
200 | public virtual AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode) | 179 | |
201 | { | ||
202 | return this.AuthenticateHandler(sessionID, agentID, circuitCode); | ||
203 | } | ||
204 | } | 180 | } |
205 | } \ No newline at end of file | 181 | } \ No newline at end of file |
diff --git a/OpenSim/OpenSim.RegionServer/UserConfigUtility.cs b/OpenSim/OpenSim.RegionServer/UserConfigUtility.cs new file mode 100644 index 0000000..9f6abe9 --- /dev/null +++ b/OpenSim/OpenSim.RegionServer/UserConfigUtility.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim | ||
6 | { | ||
7 | public class UserConfigUtility | ||
8 | { | ||
9 | } | ||
10 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/VersionInfo.cs b/OpenSim/OpenSim.RegionServer/VersionInfo.cs index 49cc6a5..38b6685 100644 --- a/OpenSim/OpenSim.RegionServer/VersionInfo.cs +++ b/OpenSim/OpenSim.RegionServer/VersionInfo.cs | |||
@@ -32,6 +32,6 @@ namespace OpenSim | |||
32 | /// </summary> | 32 | /// </summary> |
33 | public class VersionInfo | 33 | public class VersionInfo |
34 | { | 34 | { |
35 | public static string Version = "0.2, SVN build - please use releng if you desire any form of support"; | 35 | public static string Version = "0.2, SVN build "; |
36 | } | 36 | } |
37 | } | 37 | } |
diff --git a/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs index d4db8c0..30abd84 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs +++ b/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs | |||
@@ -34,7 +34,6 @@ using System.Data; | |||
34 | using libsecondlife; | 34 | using libsecondlife; |
35 | using OpenSim.Framework.Interfaces; | 35 | using OpenSim.Framework.Interfaces; |
36 | using OpenSim.Framework.Types; | 36 | using OpenSim.Framework.Types; |
37 | using OpenSim.Framework.Terrain; | ||
38 | using BerkeleyDb; | 37 | using BerkeleyDb; |
39 | using Kds.Serialization; | 38 | using Kds.Serialization; |
40 | using Kds.Serialization.Buffer; | 39 | using Kds.Serialization.Buffer; |
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs index 5dceb7f..a50795a 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs +++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs | |||
@@ -31,7 +31,7 @@ using Db4objects.Db4o.Query; | |||
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using OpenSim.Framework.Interfaces; | 32 | using OpenSim.Framework.Interfaces; |
33 | using OpenSim.Framework.Types; | 33 | using OpenSim.Framework.Types; |
34 | using OpenSim.Framework.Terrain; | 34 | |
35 | 35 | ||
36 | namespace OpenSim.Storage.LocalStorageDb4o | 36 | namespace OpenSim.Storage.LocalStorageDb4o |
37 | { | 37 | { |
diff --git a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs index 368405b..11eca0f 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs +++ b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs | |||
@@ -35,7 +35,7 @@ using System.Data.SQLite; | |||
35 | using libsecondlife; | 35 | using libsecondlife; |
36 | using OpenSim.Framework.Interfaces; | 36 | using OpenSim.Framework.Interfaces; |
37 | using OpenSim.Framework.Types; | 37 | using OpenSim.Framework.Types; |
38 | using OpenSim.Framework.Terrain; | 38 | |
39 | 39 | ||
40 | namespace OpenSim.Storage.LocalStorageSQLite | 40 | namespace OpenSim.Storage.LocalStorageSQLite |
41 | { | 41 | { |
diff --git a/OpenSim/OpenSim.World/Avatar.Update.cs b/OpenSim/OpenSim.World/Avatar.Update.cs index 33132cf..13a480a 100644 --- a/OpenSim/OpenSim.World/Avatar.Update.cs +++ b/OpenSim/OpenSim.World/Avatar.Update.cs | |||
@@ -4,6 +4,7 @@ using System.Text; | |||
4 | using libsecondlife; | 4 | using libsecondlife; |
5 | using libsecondlife.Packets; | 5 | using libsecondlife.Packets; |
6 | using OpenSim.Physics.Manager; | 6 | using OpenSim.Physics.Manager; |
7 | using OpenSim.Framework.Interfaces; | ||
7 | 8 | ||
8 | namespace OpenSim.world | 9 | namespace OpenSim.world |
9 | { | 10 | { |
@@ -22,7 +23,7 @@ namespace OpenSim.world | |||
22 | 23 | ||
23 | public ObjectUpdatePacket CreateUpdatePacket() | 24 | public ObjectUpdatePacket CreateUpdatePacket() |
24 | { | 25 | { |
25 | 26 | return null; | |
26 | } | 27 | } |
27 | 28 | ||
28 | public void SendInitialPosition() | 29 | public void SendInitialPosition() |
@@ -35,7 +36,7 @@ namespace OpenSim.world | |||
35 | 36 | ||
36 | } | 37 | } |
37 | 38 | ||
38 | public void SendOurAppearance(ClientView OurClient) | 39 | public void SendOurAppearance(IClientAPI OurClient) |
39 | { | 40 | { |
40 | 41 | ||
41 | } | 42 | } |
@@ -57,7 +58,7 @@ namespace OpenSim.world | |||
57 | 58 | ||
58 | public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateTerseBlock() | 59 | public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateTerseBlock() |
59 | { | 60 | { |
60 | 61 | return null; | |
61 | } | 62 | } |
62 | 63 | ||
63 | // Sends animation update | 64 | // Sends animation update |
diff --git a/OpenSim/OpenSim.World/Avatar.cs b/OpenSim/OpenSim.World/Avatar.cs index cca266b..551283a 100644 --- a/OpenSim/OpenSim.World/Avatar.cs +++ b/OpenSim/OpenSim.World/Avatar.cs | |||
@@ -17,7 +17,7 @@ namespace OpenSim.world | |||
17 | public static AvatarAnimations Animations; | 17 | public static AvatarAnimations Animations; |
18 | public string firstname; | 18 | public string firstname; |
19 | public string lastname; | 19 | public string lastname; |
20 | public ClientView ControllingClient; | 20 | public IClientAPI ControllingClient; |
21 | public LLUUID current_anim; | 21 | public LLUUID current_anim; |
22 | public int anim_seq; | 22 | public int anim_seq; |
23 | private static libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate; | 23 | private static libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate; |
@@ -37,7 +37,7 @@ namespace OpenSim.world | |||
37 | private bool m_regionTerraform; | 37 | private bool m_regionTerraform; |
38 | private bool childAvatar = false; | 38 | private bool childAvatar = false; |
39 | 39 | ||
40 | public Avatar(ClientView TheClient, World world, string regionName, Dictionary<uint, ClientView> clientThreads, ulong regionHandle, bool regionTerraform, ushort regionWater) | 40 | public Avatar(IClientAPI TheClient, World world, string regionName, Dictionary<uint, IClientAPI> clientThreads, ulong regionHandle, bool regionTerraform, ushort regionWater) |
41 | { | 41 | { |
42 | m_world = world; | 42 | m_world = world; |
43 | // m_clientThreads = clientThreads; | 43 | // m_clientThreads = clientThreads; |
@@ -49,7 +49,7 @@ namespace OpenSim.world | |||
49 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Avatar.cs - Loading details from grid (DUMMY)"); | 49 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Avatar.cs - Loading details from grid (DUMMY)"); |
50 | ControllingClient = TheClient; | 50 | ControllingClient = TheClient; |
51 | localid = 8880000 + (this.m_world._localNumber++); | 51 | localid = 8880000 + (this.m_world._localNumber++); |
52 | Pos = ControllingClient.startpos; | 52 | Pos = ControllingClient.StartPos; |
53 | visualParams = new byte[218]; | 53 | visualParams = new byte[218]; |
54 | for (int i = 0; i < 218; i++) | 54 | for (int i = 0; i < 218; i++) |
55 | { | 55 | { |
@@ -66,14 +66,14 @@ namespace OpenSim.world | |||
66 | this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | 66 | this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); |
67 | 67 | ||
68 | //register for events | 68 | //register for events |
69 | ControllingClient.OnRequestWearables += new ClientView.GenericCall(this.SendOurAppearance); | 69 | ControllingClient.OnRequestWearables += new GenericCall(this.SendOurAppearance); |
70 | ControllingClient.OnSetAppearance += new SetAppearance(this.SetAppearance); | 70 | ControllingClient.OnSetAppearance += new SetAppearance(this.SetAppearance); |
71 | ControllingClient.OnCompleteMovementToRegion += new ClientView.GenericCall2(this.CompleteMovement); | 71 | ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.CompleteMovement); |
72 | ControllingClient.OnCompleteMovementToRegion += new ClientView.GenericCall2(this.SendInitialPosition); | 72 | ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.SendInitialPosition); |
73 | ControllingClient.OnAgentUpdate += new ClientView.GenericCall3(this.HandleAgentUpdate); | 73 | ControllingClient.OnAgentUpdate += new GenericCall3(this.HandleAgentUpdate); |
74 | ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); | 74 | ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); |
75 | ControllingClient.OnChildAgentStatus += new ClientView.StatusChange(this.ChildStatusChange); | 75 | ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); |
76 | ControllingClient.OnStopMovement += new ClientView.GenericCall2(this.StopMovement); | 76 | ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); |
77 | } | 77 | } |
78 | 78 | ||
79 | public PhysicsActor PhysActor | 79 | public PhysicsActor PhysActor |
diff --git a/OpenSim/OpenSim.World/OpenSim.World.csproj b/OpenSim/OpenSim.World/OpenSim.World.csproj index 471f148..37293e1 100644 --- a/OpenSim/OpenSim.World/OpenSim.World.csproj +++ b/OpenSim/OpenSim.World/OpenSim.World.csproj | |||
@@ -1,4 +1,4 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <ProjectType>Local</ProjectType> | 3 | <ProjectType>Local</ProjectType> |
4 | <ProductVersion>8.0.50727</ProductVersion> | 4 | <ProductVersion>8.0.50727</ProductVersion> |
@@ -6,7 +6,8 @@ | |||
6 | <ProjectGuid>{642A14A8-0000-0000-0000-000000000000}</ProjectGuid> | 6 | <ProjectGuid>{642A14A8-0000-0000-0000-000000000000}</ProjectGuid> |
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
9 | <ApplicationIcon></ApplicationIcon> | 9 | <ApplicationIcon> |
10 | </ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | 11 | <AssemblyKeyContainerName> |
11 | </AssemblyKeyContainerName> | 12 | </AssemblyKeyContainerName> |
12 | <AssemblyName>OpenSim.World</AssemblyName> | 13 | <AssemblyName>OpenSim.World</AssemblyName> |
@@ -15,9 +16,11 @@ | |||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | 16 | <DefaultTargetSchema>IE50</DefaultTargetSchema> |
16 | <DelaySign>false</DelaySign> | 17 | <DelaySign>false</DelaySign> |
17 | <OutputType>Library</OutputType> | 18 | <OutputType>Library</OutputType> |
18 | <AppDesignerFolder></AppDesignerFolder> | 19 | <AppDesignerFolder> |
20 | </AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.World</RootNamespace> | 21 | <RootNamespace>OpenSim.World</RootNamespace> |
20 | <StartupObject></StartupObject> | 22 | <StartupObject> |
23 | </StartupObject> | ||
21 | <FileUpgradeFlags> | 24 | <FileUpgradeFlags> |
22 | </FileUpgradeFlags> | 25 | </FileUpgradeFlags> |
23 | </PropertyGroup> | 26 | </PropertyGroup> |
@@ -28,7 +31,8 @@ | |||
28 | <ConfigurationOverrideFile> | 31 | <ConfigurationOverrideFile> |
29 | </ConfigurationOverrideFile> | 32 | </ConfigurationOverrideFile> |
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | 33 | <DefineConstants>TRACE;DEBUG</DefineConstants> |
31 | <DocumentationFile></DocumentationFile> | 34 | <DocumentationFile> |
35 | </DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | 36 | <DebugSymbols>True</DebugSymbols> |
33 | <FileAlignment>4096</FileAlignment> | 37 | <FileAlignment>4096</FileAlignment> |
34 | <Optimize>False</Optimize> | 38 | <Optimize>False</Optimize> |
@@ -37,7 +41,8 @@ | |||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 41 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 42 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
39 | <WarningLevel>4</WarningLevel> | 43 | <WarningLevel>4</WarningLevel> |
40 | <NoWarn></NoWarn> | 44 | <NoWarn> |
45 | </NoWarn> | ||
41 | </PropertyGroup> | 46 | </PropertyGroup> |
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | 47 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | 48 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> |
@@ -46,7 +51,8 @@ | |||
46 | <ConfigurationOverrideFile> | 51 | <ConfigurationOverrideFile> |
47 | </ConfigurationOverrideFile> | 52 | </ConfigurationOverrideFile> |
48 | <DefineConstants>TRACE</DefineConstants> | 53 | <DefineConstants>TRACE</DefineConstants> |
49 | <DocumentationFile></DocumentationFile> | 54 | <DocumentationFile> |
55 | </DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | 56 | <DebugSymbols>False</DebugSymbols> |
51 | <FileAlignment>4096</FileAlignment> | 57 | <FileAlignment>4096</FileAlignment> |
52 | <Optimize>True</Optimize> | 58 | <Optimize>True</Optimize> |
@@ -55,26 +61,27 @@ | |||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 61 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 62 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
57 | <WarningLevel>4</WarningLevel> | 63 | <WarningLevel>4</WarningLevel> |
58 | <NoWarn></NoWarn> | 64 | <NoWarn> |
65 | </NoWarn> | ||
59 | </PropertyGroup> | 66 | </PropertyGroup> |
60 | <ItemGroup> | 67 | <ItemGroup> |
61 | <Reference Include="System" > | 68 | <Reference Include="System"> |
62 | <HintPath>System.dll</HintPath> | 69 | <HintPath>System.dll</HintPath> |
63 | <Private>False</Private> | 70 | <Private>False</Private> |
64 | </Reference> | 71 | </Reference> |
65 | <Reference Include="System.Xml" > | 72 | <Reference Include="System.Xml"> |
66 | <HintPath>System.Xml.dll</HintPath> | 73 | <HintPath>System.Xml.dll</HintPath> |
67 | <Private>False</Private> | 74 | <Private>False</Private> |
68 | </Reference> | 75 | </Reference> |
69 | <Reference Include="libsecondlife.dll" > | 76 | <Reference Include="libsecondlife.dll"> |
70 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> | 77 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> |
71 | <Private>False</Private> | 78 | <Private>False</Private> |
72 | </Reference> | 79 | </Reference> |
73 | <Reference Include="Axiom.MathLib.dll" > | 80 | <Reference Include="Axiom.MathLib.dll"> |
74 | <HintPath>..\..\bin\Axiom.MathLib.dll</HintPath> | 81 | <HintPath>..\..\bin\Axiom.MathLib.dll</HintPath> |
75 | <Private>False</Private> | 82 | <Private>False</Private> |
76 | </Reference> | 83 | </Reference> |
77 | <Reference Include="Db4objects.Db4o.dll" > | 84 | <Reference Include="Db4objects.Db4o.dll"> |
78 | <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath> | 85 | <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath> |
79 | <Private>False</Private> | 86 | <Private>False</Private> |
80 | </Reference> | 87 | </Reference> |
@@ -84,43 +91,43 @@ | |||
84 | <Name>OpenSim.Terrain.BasicTerrain</Name> | 91 | <Name>OpenSim.Terrain.BasicTerrain</Name> |
85 | <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> | 92 | <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> |
86 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 93 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
87 | <Private>False</Private> | 94 | <Private>False</Private> |
88 | </ProjectReference> | 95 | </ProjectReference> |
89 | <ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj"> | 96 | <ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj"> |
90 | <Name>OpenSim.Framework</Name> | 97 | <Name>OpenSim.Framework</Name> |
91 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | 98 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> |
92 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 99 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
93 | <Private>False</Private> | 100 | <Private>False</Private> |
94 | </ProjectReference> | 101 | </ProjectReference> |
95 | <ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | 102 | <ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> |
96 | <Name>OpenSim.Framework.Console</Name> | 103 | <Name>OpenSim.Framework.Console</Name> |
97 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | 104 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> |
98 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 105 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
99 | <Private>False</Private> | 106 | <Private>False</Private> |
100 | </ProjectReference> | 107 | </ProjectReference> |
101 | <ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> | 108 | <ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> |
102 | <Name>OpenSim.GenericConfig.Xml</Name> | 109 | <Name>OpenSim.GenericConfig.Xml</Name> |
103 | <Project>{E88EF749-0000-0000-0000-000000000000}</Project> | 110 | <Project>{E88EF749-0000-0000-0000-000000000000}</Project> |
104 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 111 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
105 | <Private>False</Private> | 112 | <Private>False</Private> |
106 | </ProjectReference> | 113 | </ProjectReference> |
107 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> | 114 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> |
108 | <Name>OpenSim.Physics.Manager</Name> | 115 | <Name>OpenSim.Physics.Manager</Name> |
109 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> | 116 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> |
110 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 117 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
111 | <Private>False</Private> | 118 | <Private>False</Private> |
112 | </ProjectReference> | 119 | </ProjectReference> |
113 | <ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj"> | 120 | <ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj"> |
114 | <Name>OpenSim.Servers</Name> | 121 | <Name>OpenSim.Servers</Name> |
115 | <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> | 122 | <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> |
116 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 123 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
117 | <Private>False</Private> | 124 | <Private>False</Private> |
118 | </ProjectReference> | 125 | </ProjectReference> |
119 | <ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj"> | 126 | <ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj"> |
120 | <Name>XMLRPC</Name> | 127 | <Name>XMLRPC</Name> |
121 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> | 128 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> |
122 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 129 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
123 | <Private>False</Private> | 130 | <Private>False</Private> |
124 | </ProjectReference> | 131 | </ProjectReference> |
125 | </ItemGroup> | 132 | </ItemGroup> |
126 | <ItemGroup> | 133 | <ItemGroup> |
@@ -142,9 +149,6 @@ | |||
142 | <Compile Include="Primitive.cs"> | 149 | <Compile Include="Primitive.cs"> |
143 | <SubType>Code</SubType> | 150 | <SubType>Code</SubType> |
144 | </Compile> | 151 | </Compile> |
145 | <Compile Include="Primitive2.cs"> | ||
146 | <SubType>Code</SubType> | ||
147 | </Compile> | ||
148 | <Compile Include="SceneObject.cs"> | 152 | <Compile Include="SceneObject.cs"> |
149 | <SubType>Code</SubType> | 153 | <SubType>Code</SubType> |
150 | </Compile> | 154 | </Compile> |
@@ -192,4 +196,4 @@ | |||
192 | <PostBuildEvent> | 196 | <PostBuildEvent> |
193 | </PostBuildEvent> | 197 | </PostBuildEvent> |
194 | </PropertyGroup> | 198 | </PropertyGroup> |
195 | </Project> | 199 | </Project> \ No newline at end of file |
diff --git a/OpenSim/OpenSim.World/Primitive.cs b/OpenSim/OpenSim.World/Primitive.cs index 433ea9e..492341a 100644 --- a/OpenSim/OpenSim.World/Primitive.cs +++ b/OpenSim/OpenSim.World/Primitive.cs | |||
@@ -7,11 +7,485 @@ using libsecondlife.Packets; | |||
7 | using OpenSim.Framework.Interfaces; | 7 | using OpenSim.Framework.Interfaces; |
8 | using OpenSim.Physics.Manager; | 8 | using OpenSim.Physics.Manager; |
9 | using OpenSim.Framework.Types; | 9 | using OpenSim.Framework.Types; |
10 | using OpenSim.Framework.Inventory; | ||
10 | 11 | ||
11 | namespace OpenSim.world | 12 | namespace OpenSim.world |
12 | { | 13 | { |
13 | public class Primitive : Entity | 14 | public class Primitive : Entity |
14 | { | 15 | { |
15 | 16 | protected PrimData primData; | |
17 | //private ObjectUpdatePacket OurPacket; | ||
18 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); | ||
19 | private Dictionary<uint, IClientAPI> m_clientThreads; | ||
20 | private ulong m_regionHandle; | ||
21 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | ||
22 | private bool physicsEnabled = false; | ||
23 | |||
24 | private Dictionary<LLUUID, InventoryItem> inventoryItems; | ||
25 | |||
26 | #region Properties | ||
27 | |||
28 | public LLVector3 Scale | ||
29 | { | ||
30 | set | ||
31 | { | ||
32 | this.primData.Scale = value; | ||
33 | //this.dirtyFlag = true; | ||
34 | } | ||
35 | get | ||
36 | { | ||
37 | return this.primData.Scale; | ||
38 | } | ||
39 | } | ||
40 | |||
41 | public PhysicsActor PhysActor | ||
42 | { | ||
43 | set | ||
44 | { | ||
45 | this._physActor = value; | ||
46 | } | ||
47 | } | ||
48 | public override LLVector3 Pos | ||
49 | { | ||
50 | get | ||
51 | { | ||
52 | return base.Pos; | ||
53 | } | ||
54 | set | ||
55 | { | ||
56 | base.Pos = value; | ||
57 | } | ||
58 | } | ||
59 | #endregion | ||
60 | |||
61 | public Primitive(Dictionary<uint, IClientAPI> clientThreads, ulong regionHandle, World world) | ||
62 | { | ||
63 | m_clientThreads = clientThreads; | ||
64 | m_regionHandle = regionHandle; | ||
65 | m_world = world; | ||
66 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
67 | } | ||
68 | |||
69 | public Primitive(Dictionary<uint, IClientAPI> clientThreads, ulong regionHandle, World world, LLUUID owner) | ||
70 | { | ||
71 | m_clientThreads = clientThreads; | ||
72 | m_regionHandle = regionHandle; | ||
73 | m_world = world; | ||
74 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
75 | this.primData = new PrimData(); | ||
76 | this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
77 | this.primData.OwnerID = owner; | ||
78 | } | ||
79 | |||
80 | public byte[] GetByteArray() | ||
81 | { | ||
82 | byte[] result = null; | ||
83 | List<byte[]> dataArrays = new List<byte[]>(); | ||
84 | dataArrays.Add(primData.ToBytes()); | ||
85 | foreach (Entity child in children) | ||
86 | { | ||
87 | if (child is OpenSim.world.Primitive) | ||
88 | { | ||
89 | dataArrays.Add(((OpenSim.world.Primitive)child).GetByteArray()); | ||
90 | } | ||
91 | } | ||
92 | byte[] primstart = Helpers.StringToField("<Prim>"); | ||
93 | byte[] primend = Helpers.StringToField("</Prim>"); | ||
94 | int totalLength = primstart.Length + primend.Length; | ||
95 | for (int i = 0; i < dataArrays.Count; i++) | ||
96 | { | ||
97 | totalLength += dataArrays[i].Length; | ||
98 | } | ||
99 | |||
100 | result = new byte[totalLength]; | ||
101 | int arraypos = 0; | ||
102 | Array.Copy(primstart, 0, result, 0, primstart.Length); | ||
103 | arraypos += primstart.Length; | ||
104 | for (int i = 0; i < dataArrays.Count; i++) | ||
105 | { | ||
106 | Array.Copy(dataArrays[i], 0, result, arraypos, dataArrays[i].Length); | ||
107 | arraypos += dataArrays[i].Length; | ||
108 | } | ||
109 | Array.Copy(primend, 0, result, arraypos, primend.Length); | ||
110 | |||
111 | return result; | ||
112 | } | ||
113 | |||
114 | #region Overridden Methods | ||
115 | |||
116 | public override void update() | ||
117 | { | ||
118 | LLVector3 pos2 = new LLVector3(0, 0, 0); | ||
119 | } | ||
120 | |||
121 | public override void BackUp() | ||
122 | { | ||
123 | |||
124 | } | ||
125 | |||
126 | #endregion | ||
127 | |||
128 | #region Packet handlers | ||
129 | |||
130 | public void UpdatePosition(LLVector3 pos) | ||
131 | { | ||
132 | |||
133 | } | ||
134 | |||
135 | public void UpdateShape(ObjectShapePacket.ObjectDataBlock addPacket) | ||
136 | { | ||
137 | this.primData.PathBegin = addPacket.PathBegin; | ||
138 | this.primData.PathEnd = addPacket.PathEnd; | ||
139 | this.primData.PathScaleX = addPacket.PathScaleX; | ||
140 | this.primData.PathScaleY = addPacket.PathScaleY; | ||
141 | this.primData.PathShearX = addPacket.PathShearX; | ||
142 | this.primData.PathShearY = addPacket.PathShearY; | ||
143 | this.primData.PathSkew = addPacket.PathSkew; | ||
144 | this.primData.ProfileBegin = addPacket.ProfileBegin; | ||
145 | this.primData.ProfileEnd = addPacket.ProfileEnd; | ||
146 | this.primData.PathCurve = addPacket.PathCurve; | ||
147 | this.primData.ProfileCurve = addPacket.ProfileCurve; | ||
148 | this.primData.ProfileHollow = addPacket.ProfileHollow; | ||
149 | this.primData.PathRadiusOffset = addPacket.PathRadiusOffset; | ||
150 | this.primData.PathRevolutions = addPacket.PathRevolutions; | ||
151 | this.primData.PathTaperX = addPacket.PathTaperX; | ||
152 | this.primData.PathTaperY = addPacket.PathTaperY; | ||
153 | this.primData.PathTwist = addPacket.PathTwist; | ||
154 | this.primData.PathTwistBegin = addPacket.PathTwistBegin; | ||
155 | } | ||
156 | |||
157 | public void UpdateTexture(byte[] tex) | ||
158 | { | ||
159 | this.primData.Texture = tex; | ||
160 | //this.dirtyFlag = true; | ||
161 | } | ||
162 | |||
163 | public void UpdateObjectFlags(ObjectFlagUpdatePacket pack) | ||
164 | { | ||
165 | |||
166 | } | ||
167 | |||
168 | public void AssignToParent(Primitive prim) | ||
169 | { | ||
170 | |||
171 | } | ||
172 | |||
173 | public void GetProperites(IClientAPI client) | ||
174 | { | ||
175 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); | ||
176 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; | ||
177 | proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); | ||
178 | proper.ObjectData[0].ItemID = LLUUID.Zero; | ||
179 | proper.ObjectData[0].CreationDate = (ulong)this.primData.CreationDate; | ||
180 | proper.ObjectData[0].CreatorID = this.primData.OwnerID; | ||
181 | proper.ObjectData[0].FolderID = LLUUID.Zero; | ||
182 | proper.ObjectData[0].FromTaskID = LLUUID.Zero; | ||
183 | proper.ObjectData[0].GroupID = LLUUID.Zero; | ||
184 | proper.ObjectData[0].InventorySerial = 0; | ||
185 | proper.ObjectData[0].LastOwnerID = LLUUID.Zero; | ||
186 | proper.ObjectData[0].ObjectID = this.uuid; | ||
187 | proper.ObjectData[0].OwnerID = primData.OwnerID; | ||
188 | proper.ObjectData[0].TouchName = new byte[0]; | ||
189 | proper.ObjectData[0].TextureID = new byte[0]; | ||
190 | proper.ObjectData[0].SitName = new byte[0]; | ||
191 | proper.ObjectData[0].Name = new byte[0]; | ||
192 | proper.ObjectData[0].Description = new byte[0]; | ||
193 | proper.ObjectData[0].OwnerMask = this.primData.OwnerMask; | ||
194 | proper.ObjectData[0].NextOwnerMask = this.primData.NextOwnerMask; | ||
195 | proper.ObjectData[0].GroupMask = this.primData.GroupMask; | ||
196 | proper.ObjectData[0].EveryoneMask = this.primData.EveryoneMask; | ||
197 | proper.ObjectData[0].BaseMask = this.primData.BaseMask; | ||
198 | |||
199 | client.OutPacket(proper); | ||
200 | } | ||
201 | |||
202 | #endregion | ||
203 | |||
204 | # region Inventory Methods | ||
205 | |||
206 | public bool AddToInventory(InventoryItem item) | ||
207 | { | ||
208 | return false; | ||
209 | } | ||
210 | |||
211 | public InventoryItem RemoveFromInventory(LLUUID itemID) | ||
212 | { | ||
213 | return null; | ||
214 | } | ||
215 | |||
216 | public void RequestInventoryInfo(IClientAPI simClient, RequestTaskInventoryPacket packet) | ||
217 | { | ||
218 | |||
219 | } | ||
220 | |||
221 | public void RequestXferInventory(IClientAPI simClient, ulong xferID) | ||
222 | { | ||
223 | //will only currently work if the total size of the inventory data array is under about 1000 bytes | ||
224 | SendXferPacketPacket send = new SendXferPacketPacket(); | ||
225 | |||
226 | send.XferID.ID = xferID; | ||
227 | send.XferID.Packet = 1 + 2147483648; | ||
228 | send.DataPacket.Data = this.ConvertInventoryToBytes(); | ||
229 | |||
230 | simClient.OutPacket(send); | ||
231 | } | ||
232 | |||
233 | public byte[] ConvertInventoryToBytes() | ||
234 | { | ||
235 | System.Text.Encoding enc = System.Text.Encoding.ASCII; | ||
236 | byte[] result = new byte[0]; | ||
237 | List<byte[]> inventoryData = new List<byte[]>(); | ||
238 | int totallength = 0; | ||
239 | foreach (InventoryItem invItem in inventoryItems.Values) | ||
240 | { | ||
241 | byte[] data = enc.GetBytes(invItem.ExportString()); | ||
242 | inventoryData.Add(data); | ||
243 | totallength += data.Length; | ||
244 | } | ||
245 | //TODO: copy arrays into the single result array | ||
246 | |||
247 | return result; | ||
248 | } | ||
249 | |||
250 | public void CreateInventoryFromBytes(byte[] data) | ||
251 | { | ||
252 | |||
253 | } | ||
254 | |||
255 | #endregion | ||
256 | |||
257 | #region Update viewers Methods | ||
258 | |||
259 | //should change these mehtods, so that outgoing packets are sent through the avatar class | ||
260 | public void SendFullUpdateToClient(IClientAPI remoteClient) | ||
261 | { | ||
262 | LLVector3 lPos; | ||
263 | if (this._physActor != null && this.physicsEnabled) | ||
264 | { | ||
265 | PhysicsVector pPos = this._physActor.Position; | ||
266 | lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); | ||
267 | } | ||
268 | else | ||
269 | { | ||
270 | lPos = this.Pos; | ||
271 | } | ||
272 | |||
273 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
274 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
275 | outPacket.ObjectData[0] = this.CreateUpdateBlock(); | ||
276 | byte[] pb = lPos.GetBytes(); | ||
277 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
278 | |||
279 | remoteClient.OutPacket(outPacket); | ||
280 | } | ||
281 | |||
282 | public void SendFullUpdateToAllClients() | ||
283 | { | ||
284 | |||
285 | } | ||
286 | |||
287 | public void SendTerseUpdateToClient(IClientAPI RemoteClient) | ||
288 | { | ||
289 | |||
290 | } | ||
291 | |||
292 | public void SendTerseUpdateToALLClients() | ||
293 | { | ||
294 | |||
295 | } | ||
296 | |||
297 | #endregion | ||
298 | |||
299 | #region Create Methods | ||
300 | |||
301 | public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID ownerID, uint localID) | ||
302 | { | ||
303 | PrimData PData = new PrimData(); | ||
304 | this.primData = PData; | ||
305 | this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
306 | |||
307 | PData.OwnerID = ownerID; | ||
308 | PData.PCode = addPacket.ObjectData.PCode; | ||
309 | PData.PathBegin = addPacket.ObjectData.PathBegin; | ||
310 | PData.PathEnd = addPacket.ObjectData.PathEnd; | ||
311 | PData.PathScaleX = addPacket.ObjectData.PathScaleX; | ||
312 | PData.PathScaleY = addPacket.ObjectData.PathScaleY; | ||
313 | PData.PathShearX = addPacket.ObjectData.PathShearX; | ||
314 | PData.PathShearY = addPacket.ObjectData.PathShearY; | ||
315 | PData.PathSkew = addPacket.ObjectData.PathSkew; | ||
316 | PData.ProfileBegin = addPacket.ObjectData.ProfileBegin; | ||
317 | PData.ProfileEnd = addPacket.ObjectData.ProfileEnd; | ||
318 | PData.Scale = addPacket.ObjectData.Scale; | ||
319 | PData.PathCurve = addPacket.ObjectData.PathCurve; | ||
320 | PData.ProfileCurve = addPacket.ObjectData.ProfileCurve; | ||
321 | PData.ParentID = 0; | ||
322 | PData.ProfileHollow = addPacket.ObjectData.ProfileHollow; | ||
323 | PData.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | ||
324 | PData.PathRevolutions = addPacket.ObjectData.PathRevolutions; | ||
325 | PData.PathTaperX = addPacket.ObjectData.PathTaperX; | ||
326 | PData.PathTaperY = addPacket.ObjectData.PathTaperY; | ||
327 | PData.PathTwist = addPacket.ObjectData.PathTwist; | ||
328 | PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | ||
329 | LLVector3 pos1 = addPacket.ObjectData.RayEnd; | ||
330 | this.primData.FullID = this.uuid = LLUUID.Random(); | ||
331 | this.localid = (uint)(localID); | ||
332 | this.primData.Position = this.Pos = pos1; | ||
333 | } | ||
334 | |||
335 | public void CreateFromBytes(byte[] data) | ||
336 | { | ||
337 | |||
338 | } | ||
339 | |||
340 | public void CreateFromPrimData(PrimData primData) | ||
341 | { | ||
342 | this.CreateFromPrimData(primData, primData.Position, primData.LocalID, false); | ||
343 | } | ||
344 | |||
345 | public void CreateFromPrimData(PrimData primData, LLVector3 posi, uint localID, bool newprim) | ||
346 | { | ||
347 | |||
348 | } | ||
349 | |||
350 | #endregion | ||
351 | |||
352 | #region Packet Update Methods | ||
353 | protected void SetDefaultPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) | ||
354 | { | ||
355 | objdata.PSBlock = new byte[0]; | ||
356 | objdata.ExtraParams = new byte[1]; | ||
357 | objdata.MediaURL = new byte[0]; | ||
358 | objdata.NameValue = new byte[0]; | ||
359 | objdata.Text = new byte[0]; | ||
360 | objdata.TextColor = new byte[4]; | ||
361 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
362 | objdata.JointPivot = new LLVector3(0, 0, 0); | ||
363 | objdata.Material = 3; | ||
364 | objdata.TextureAnim = new byte[0]; | ||
365 | objdata.Sound = LLUUID.Zero; | ||
366 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | ||
367 | this.primData.Texture = objdata.TextureEntry = ntex.ToBytes(); | ||
368 | objdata.State = 0; | ||
369 | objdata.Data = new byte[0]; | ||
370 | |||
371 | objdata.ObjectData = new byte[60]; | ||
372 | objdata.ObjectData[46] = 128; | ||
373 | objdata.ObjectData[47] = 63; | ||
374 | } | ||
375 | |||
376 | protected void SetPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData) | ||
377 | { | ||
378 | objectData.OwnerID = this.primData.OwnerID; | ||
379 | objectData.PCode = this.primData.PCode; | ||
380 | objectData.PathBegin = this.primData.PathBegin; | ||
381 | objectData.PathEnd = this.primData.PathEnd; | ||
382 | objectData.PathScaleX = this.primData.PathScaleX; | ||
383 | objectData.PathScaleY = this.primData.PathScaleY; | ||
384 | objectData.PathShearX = this.primData.PathShearX; | ||
385 | objectData.PathShearY = this.primData.PathShearY; | ||
386 | objectData.PathSkew = this.primData.PathSkew; | ||
387 | objectData.ProfileBegin = this.primData.ProfileBegin; | ||
388 | objectData.ProfileEnd = this.primData.ProfileEnd; | ||
389 | objectData.Scale = this.primData.Scale; | ||
390 | objectData.PathCurve = this.primData.PathCurve; | ||
391 | objectData.ProfileCurve = this.primData.ProfileCurve; | ||
392 | objectData.ParentID = this.primData.ParentID; | ||
393 | objectData.ProfileHollow = this.primData.ProfileHollow; | ||
394 | objectData.PathRadiusOffset = this.primData.PathRadiusOffset; | ||
395 | objectData.PathRevolutions = this.primData.PathRevolutions; | ||
396 | objectData.PathTaperX = this.primData.PathTaperX; | ||
397 | objectData.PathTaperY = this.primData.PathTaperY; | ||
398 | objectData.PathTwist = this.primData.PathTwist; | ||
399 | objectData.PathTwistBegin = this.primData.PathTwistBegin; | ||
400 | } | ||
401 | |||
402 | #endregion | ||
403 | protected ObjectUpdatePacket.ObjectDataBlock CreateUpdateBlock() | ||
404 | { | ||
405 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); | ||
406 | this.SetDefaultPacketValues(objupdate); | ||
407 | objupdate.UpdateFlags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456; | ||
408 | this.SetPacketShapeData(objupdate); | ||
409 | byte[] pb = this.Pos.GetBytes(); | ||
410 | Array.Copy(pb, 0, objupdate.ObjectData, 0, pb.Length); | ||
411 | return objupdate; | ||
412 | } | ||
413 | |||
414 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedBlock() | ||
415 | { | ||
416 | uint ID = this.localid; | ||
417 | byte[] bytes = new byte[60]; | ||
418 | |||
419 | int i = 0; | ||
420 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
421 | dat.TextureEntry = new byte[0]; | ||
422 | bytes[i++] = (byte)(ID % 256); | ||
423 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
424 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
425 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
426 | bytes[i++] = 0; | ||
427 | bytes[i++] = 0; | ||
428 | |||
429 | LLVector3 lPos; | ||
430 | Axiom.MathLib.Quaternion lRot; | ||
431 | if (this._physActor != null && this.physicsEnabled) | ||
432 | { | ||
433 | PhysicsVector pPos = this._physActor.Position; | ||
434 | lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); | ||
435 | lRot = this._physActor.Orientation; | ||
436 | } | ||
437 | else | ||
438 | { | ||
439 | lPos = this.Pos; | ||
440 | lRot = this.rotation; | ||
441 | } | ||
442 | byte[] pb = lPos.GetBytes(); | ||
443 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
444 | i += 12; | ||
445 | ushort ac = 32767; | ||
446 | |||
447 | //vel | ||
448 | bytes[i++] = (byte)(ac % 256); | ||
449 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
450 | bytes[i++] = (byte)(ac % 256); | ||
451 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
452 | bytes[i++] = (byte)(ac % 256); | ||
453 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
454 | |||
455 | //accel | ||
456 | bytes[i++] = (byte)(ac % 256); | ||
457 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
458 | bytes[i++] = (byte)(ac % 256); | ||
459 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
460 | bytes[i++] = (byte)(ac % 256); | ||
461 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
462 | |||
463 | ushort rw, rx, ry, rz; | ||
464 | rw = (ushort)(32768 * (lRot.w + 1)); | ||
465 | rx = (ushort)(32768 * (lRot.x + 1)); | ||
466 | ry = (ushort)(32768 * (lRot.y + 1)); | ||
467 | rz = (ushort)(32768 * (lRot.z + 1)); | ||
468 | |||
469 | //rot | ||
470 | bytes[i++] = (byte)(rx % 256); | ||
471 | bytes[i++] = (byte)((rx >> 8) % 256); | ||
472 | bytes[i++] = (byte)(ry % 256); | ||
473 | bytes[i++] = (byte)((ry >> 8) % 256); | ||
474 | bytes[i++] = (byte)(rz % 256); | ||
475 | bytes[i++] = (byte)((rz >> 8) % 256); | ||
476 | bytes[i++] = (byte)(rw % 256); | ||
477 | bytes[i++] = (byte)((rw >> 8) % 256); | ||
478 | |||
479 | //rotation vel | ||
480 | bytes[i++] = (byte)(ac % 256); | ||
481 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
482 | bytes[i++] = (byte)(ac % 256); | ||
483 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
484 | bytes[i++] = (byte)(ac % 256); | ||
485 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
486 | |||
487 | dat.Data = bytes; | ||
488 | return dat; | ||
489 | } | ||
16 | } | 490 | } |
17 | } | 491 | } |
diff --git a/OpenSim/OpenSim.World/SceneObject.cs b/OpenSim/OpenSim.World/SceneObject.cs index a846fb5..d78c7a2 100644 --- a/OpenSim/OpenSim.World/SceneObject.cs +++ b/OpenSim/OpenSim.World/SceneObject.cs | |||
@@ -14,8 +14,8 @@ namespace OpenSim.world | |||
14 | public class SceneObject : Entity | 14 | public class SceneObject : Entity |
15 | { | 15 | { |
16 | private LLUUID rootUUID; | 16 | private LLUUID rootUUID; |
17 | private Dictionary<LLUUID, Primitive2> ChildPrimitives = new Dictionary<LLUUID, Primitive2>(); | 17 | private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); |
18 | private Dictionary<uint, ClientView> m_clientThreads; | 18 | private Dictionary<uint, IClientAPI> m_clientThreads; |
19 | private World m_world; | 19 | private World m_world; |
20 | 20 | ||
21 | public SceneObject() | 21 | public SceneObject() |
@@ -42,7 +42,7 @@ namespace OpenSim.world | |||
42 | 42 | ||
43 | } | 43 | } |
44 | 44 | ||
45 | public void GetProperites(ClientView client) | 45 | public void GetProperites(IClientAPI client) |
46 | { | 46 | { |
47 | /* | 47 | /* |
48 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); | 48 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); |
diff --git a/OpenSim/OpenSim.World/World.PacketHandlers.cs b/OpenSim/OpenSim.World/World.PacketHandlers.cs index ee5a23a..3357536 100644 --- a/OpenSim/OpenSim.World/World.PacketHandlers.cs +++ b/OpenSim/OpenSim.World/World.PacketHandlers.cs | |||
@@ -6,10 +6,8 @@ using libsecondlife.Packets; | |||
6 | using OpenSim.Physics.Manager; | 6 | using OpenSim.Physics.Manager; |
7 | using OpenSim.Framework.Interfaces; | 7 | using OpenSim.Framework.Interfaces; |
8 | using OpenSim.Framework.Types; | 8 | using OpenSim.Framework.Types; |
9 | using OpenSim.Framework.Terrain; | ||
10 | using OpenSim.Framework.Inventory; | 9 | using OpenSim.Framework.Inventory; |
11 | using OpenSim.Framework.Utilities; | 10 | using OpenSim.Framework.Utilities; |
12 | using OpenSim.Assets; | ||
13 | 11 | ||
14 | namespace OpenSim.world | 12 | namespace OpenSim.world |
15 | { | 13 | { |
@@ -35,10 +33,10 @@ namespace OpenSim.world | |||
35 | 33 | ||
36 | public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | 34 | public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) |
37 | { | 35 | { |
38 | foreach (ClientView client in m_clientThreads.Values) | 36 | foreach (IClientAPI client in m_clientThreads.Values) |
39 | { | 37 | { |
40 | // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); | 38 | // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); |
41 | int dis = (int)client.ClientAvatar.Pos.GetDistanceTo(fromPos); | 39 | int dis = 0; // (int)client.ClientAvatar.Pos.GetDistanceTo(fromPos); |
42 | 40 | ||
43 | switch (type) | 41 | switch (type) |
44 | { | 42 | { |
@@ -72,190 +70,57 @@ namespace OpenSim.world | |||
72 | 70 | ||
73 | public void RezObject(AssetBase primAsset, LLVector3 pos) | 71 | public void RezObject(AssetBase primAsset, LLVector3 pos) |
74 | { | 72 | { |
75 | PrimData primd = new PrimData(primAsset.Data); | 73 | |
76 | Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); | ||
77 | nPrim.CreateFromStorage(primd, pos, this._primCount, true); | ||
78 | this.Entities.Add(nPrim.uuid, nPrim); | ||
79 | this._primCount++; | ||
80 | } | 74 | } |
81 | 75 | ||
82 | public void DeRezObject(Packet packet, ClientView simClient) | 76 | public void DeRezObject(Packet packet, IClientAPI simClient) |
83 | { | 77 | { |
84 | DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)packet; | 78 | |
85 | |||
86 | //Needs to delete object from physics at a later date | ||
87 | if (DeRezPacket.AgentBlock.DestinationID == LLUUID.Zero) | ||
88 | { | ||
89 | //currently following code not used (or don't know of any case of destination being zero | ||
90 | |||
91 | } | ||
92 | else | ||
93 | { | ||
94 | foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData) | ||
95 | { | ||
96 | Entity selectedEnt = null; | ||
97 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); | ||
98 | foreach (Entity ent in this.Entities.Values) | ||
99 | { | ||
100 | if (ent.localid == Data.ObjectLocalID) | ||
101 | { | ||
102 | AssetBase primAsset = new AssetBase(); | ||
103 | primAsset.FullID = LLUUID.Random();//DeRezPacket.AgentBlock.TransactionID.Combine(LLUUID.Zero); //should be combining with securesessionid | ||
104 | primAsset.InvType = 6; | ||
105 | primAsset.Type = 6; | ||
106 | primAsset.Name = "Prim"; | ||
107 | primAsset.Description = ""; | ||
108 | primAsset.Data = ((Primitive)ent).GetByteArray(); | ||
109 | this._assetCache.AddAsset(primAsset); | ||
110 | this._inventoryCache.AddNewInventoryItem(simClient, DeRezPacket.AgentBlock.DestinationID, primAsset); | ||
111 | selectedEnt = ent; | ||
112 | break; | ||
113 | } | ||
114 | } | ||
115 | if (selectedEnt != null) | ||
116 | { | ||
117 | this.localStorage.RemovePrim(selectedEnt.uuid); | ||
118 | KillObjectPacket kill = new KillObjectPacket(); | ||
119 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
120 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
121 | kill.ObjectData[0].ID = selectedEnt.localid; | ||
122 | foreach (ClientView client in m_clientThreads.Values) | ||
123 | { | ||
124 | client.OutPacket(kill); | ||
125 | } | ||
126 | lock (Entities) | ||
127 | { | ||
128 | Entities.Remove(selectedEnt.uuid); | ||
129 | } | ||
130 | } | ||
131 | } | ||
132 | } | ||
133 | |||
134 | } | 79 | } |
135 | 80 | ||
136 | public void SendAvatarsToClient(ClientView remoteClient) | 81 | public void SendAvatarsToClient(IClientAPI remoteClient) |
137 | { | 82 | { |
138 | foreach (ClientView client in m_clientThreads.Values) | 83 | |
139 | { | ||
140 | if (client.AgentID != remoteClient.AgentID) | ||
141 | { | ||
142 | // ObjectUpdatePacket objupdate = client.ClientAvatar.CreateUpdatePacket(); | ||
143 | // RemoteClient.OutPacket(objupdate); | ||
144 | client.ClientAvatar.SendUpdateToOtherClient(remoteClient.ClientAvatar); | ||
145 | client.ClientAvatar.SendAppearanceToOtherAgent(remoteClient.ClientAvatar); | ||
146 | } | ||
147 | } | ||
148 | } | 84 | } |
149 | 85 | ||
150 | public void LinkObjects(uint parentPrim, List<uint> childPrims) | 86 | public void LinkObjects(uint parentPrim, List<uint> childPrims) |
151 | { | 87 | { |
152 | Primitive parentprim = null; | 88 | |
153 | foreach (Entity ent in Entities.Values) | ||
154 | { | ||
155 | if (ent.localid == parentPrim) | ||
156 | { | ||
157 | parentprim = (OpenSim.world.Primitive)ent; | ||
158 | |||
159 | } | ||
160 | } | ||
161 | |||
162 | for (int i = 0; i < childPrims.Count; i++) | ||
163 | { | ||
164 | uint childId = childPrims[i]; | ||
165 | foreach (Entity ent in Entities.Values) | ||
166 | { | ||
167 | if (ent.localid == childId) | ||
168 | { | ||
169 | ((OpenSim.world.Primitive)ent).MakeParent(parentprim); | ||
170 | } | ||
171 | } | ||
172 | } | ||
173 | 89 | ||
174 | } | 90 | } |
175 | 91 | ||
176 | public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock) | 92 | public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock) |
177 | { | 93 | { |
178 | foreach (Entity ent in Entities.Values) | 94 | |
179 | { | ||
180 | if (ent.localid == primLocalID) | ||
181 | { | ||
182 | ((OpenSim.world.Primitive)ent).UpdateShape(shapeBlock); | ||
183 | break; | ||
184 | } | ||
185 | } | ||
186 | } | 95 | } |
187 | 96 | ||
188 | public void SelectPrim(uint primLocalID, ClientView remoteClient) | 97 | public void SelectPrim(uint primLocalID, IClientAPI remoteClient) |
189 | { | 98 | { |
190 | foreach (Entity ent in Entities.Values) | 99 | |
191 | { | ||
192 | if (ent.localid == primLocalID) | ||
193 | { | ||
194 | ((OpenSim.world.Primitive)ent).GetProperites(remoteClient); | ||
195 | break; | ||
196 | } | ||
197 | } | ||
198 | } | 100 | } |
199 | 101 | ||
200 | public void UpdatePrimFlags(uint localID, Packet packet, ClientView remoteClient) | 102 | public void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient) |
201 | { | 103 | { |
202 | foreach (Entity ent in Entities.Values) | 104 | |
203 | { | ||
204 | if (ent.localid == localID) | ||
205 | { | ||
206 | ((OpenSim.world.Primitive)ent).UpdateObjectFlags((ObjectFlagUpdatePacket) packet); | ||
207 | break; | ||
208 | } | ||
209 | } | ||
210 | } | 105 | } |
211 | 106 | ||
212 | public void UpdatePrimTexture(uint localID, byte[] texture, ClientView remoteClient) | 107 | public void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient) |
213 | { | 108 | { |
214 | foreach (Entity ent in Entities.Values) | 109 | |
215 | { | ||
216 | if (ent.localid == localID) | ||
217 | { | ||
218 | ((OpenSim.world.Primitive)ent).UpdateTexture(texture); | ||
219 | break; | ||
220 | } | ||
221 | } | ||
222 | } | 110 | } |
223 | 111 | ||
224 | public void UpdatePrimPosition(uint localID, LLVector3 pos, ClientView remoteClient) | 112 | public void UpdatePrimPosition(uint localID, LLVector3 pos, IClientAPI remoteClient) |
225 | { | 113 | { |
226 | foreach (Entity ent in Entities.Values) | 114 | |
227 | { | ||
228 | if (ent.localid == localID) | ||
229 | { | ||
230 | ((OpenSim.world.Primitive)ent).UpdatePosition(pos); | ||
231 | break; | ||
232 | } | ||
233 | } | ||
234 | } | 115 | } |
235 | 116 | ||
236 | public void UpdatePrimRotation(uint localID, LLQuaternion rot, ClientView remoteClient) | 117 | public void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient) |
237 | { | 118 | { |
238 | foreach (Entity ent in Entities.Values) | 119 | |
239 | { | ||
240 | if (ent.localid == localID) | ||
241 | { | ||
242 | ent.rotation = new Axiom.MathLib.Quaternion(rot.W, rot.X, rot.Y, rot.Z); | ||
243 | ((OpenSim.world.Primitive)ent).UpdateFlag = true; | ||
244 | break; | ||
245 | } | ||
246 | } | ||
247 | } | 120 | } |
248 | 121 | ||
249 | public void UpdatePrimScale(uint localID, LLVector3 scale, ClientView remoteClient) | 122 | public void UpdatePrimScale(uint localID, LLVector3 scale, IClientAPI remoteClient) |
250 | { | 123 | { |
251 | foreach (Entity ent in Entities.Values) | ||
252 | { | ||
253 | if (ent.localid == localID) | ||
254 | { | ||
255 | ((OpenSim.world.Primitive)ent).Scale = scale; | ||
256 | break; | ||
257 | } | ||
258 | } | ||
259 | } | 124 | } |
260 | } | 125 | } |
261 | } | 126 | } |
diff --git a/OpenSim/OpenSim.World/World.Scripting.cs b/OpenSim/OpenSim.World/World.Scripting.cs index 44ef05a..24d887c 100644 --- a/OpenSim/OpenSim.World/World.Scripting.cs +++ b/OpenSim/OpenSim.World/World.Scripting.cs | |||
@@ -96,7 +96,7 @@ namespace OpenSim.world | |||
96 | pos.Y = y; | 96 | pos.Y = y; |
97 | Primitive prim = entity as Primitive; | 97 | Primitive prim = entity as Primitive; |
98 | // Of course, we really should have asked the physEngine if this is possible, and if not, returned false. | 98 | // Of course, we really should have asked the physEngine if this is possible, and if not, returned false. |
99 | prim.UpdatePosition(pos); | 99 | //prim.UpdatePosition(pos); |
100 | // Console.WriteLine("script- setting entity " + localID + " positon"); | 100 | // Console.WriteLine("script- setting entity " + localID + " positon"); |
101 | } | 101 | } |
102 | } | 102 | } |
diff --git a/OpenSim/OpenSim.World/World.cs b/OpenSim/OpenSim.World/World.cs index d840d10..2580761 100644 --- a/OpenSim/OpenSim.World/World.cs +++ b/OpenSim/OpenSim.World/World.cs | |||
@@ -6,13 +6,11 @@ using System.Text; | |||
6 | using System.Reflection; | 6 | using System.Reflection; |
7 | using System.IO; | 7 | using System.IO; |
8 | using System.Threading; | 8 | using System.Threading; |
9 | using System.Timers; | ||
9 | using OpenSim.Physics.Manager; | 10 | using OpenSim.Physics.Manager; |
10 | using OpenSim.Framework.Interfaces; | 11 | using OpenSim.Framework.Interfaces; |
11 | using OpenSim.Framework.Types; | 12 | using OpenSim.Framework.Types; |
12 | using OpenSim.Framework.Terrain; | ||
13 | using OpenSim.Framework.Inventory; | 13 | using OpenSim.Framework.Inventory; |
14 | using OpenSim.Assets; | ||
15 | //using OpenSim.world.scripting; | ||
16 | using OpenSim.RegionServer.world.scripting; | 14 | using OpenSim.RegionServer.world.scripting; |
17 | using OpenSim.Terrain; | 15 | using OpenSim.Terrain; |
18 | 16 | ||
@@ -20,6 +18,7 @@ namespace OpenSim.world | |||
20 | { | 18 | { |
21 | public partial class World : WorldBase, ILocalStorageReceiver, IScriptAPI | 19 | public partial class World : WorldBase, ILocalStorageReceiver, IScriptAPI |
22 | { | 20 | { |
21 | protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); | ||
23 | public object LockPhysicsEngine = new object(); | 22 | public object LockPhysicsEngine = new object(); |
24 | public Dictionary<libsecondlife.LLUUID, Avatar> Avatars; | 23 | public Dictionary<libsecondlife.LLUUID, Avatar> Avatars; |
25 | public Dictionary<libsecondlife.LLUUID, Primitive> Prims; | 24 | public Dictionary<libsecondlife.LLUUID, Primitive> Prims; |
@@ -57,15 +56,16 @@ namespace OpenSim.world | |||
57 | /// <param name="clientThreads">Dictionary to contain client threads</param> | 56 | /// <param name="clientThreads">Dictionary to contain client threads</param> |
58 | /// <param name="regionHandle">Region Handle for this region</param> | 57 | /// <param name="regionHandle">Region Handle for this region</param> |
59 | /// <param name="regionName">Region Name for this region</param> | 58 | /// <param name="regionName">Region Name for this region</param> |
60 | public World(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, ulong regionHandle, string regionName) | 59 | public World(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo) |
61 | { | 60 | { |
62 | try | 61 | try |
63 | { | 62 | { |
64 | updateLock = new Mutex(false); | 63 | updateLock = new Mutex(false); |
65 | m_clientThreads = clientThreads; | 64 | m_clientThreads = clientThreads; |
66 | m_regionHandle = regionHandle; | ||
67 | m_regionName = regionName; | ||
68 | m_regInfo = regInfo; | 65 | m_regInfo = regInfo; |
66 | m_regionHandle = m_regInfo.RegionHandle; | ||
67 | m_regionName = m_regInfo.RegionName; | ||
68 | this.m_datastore = m_regInfo.DataStore; | ||
69 | 69 | ||
70 | m_scriptHandlers = new Dictionary<LLUUID, ScriptHandler>(); | 70 | m_scriptHandlers = new Dictionary<LLUUID, ScriptHandler>(); |
71 | m_scripts = new Dictionary<string, ScriptFactory>(); | 71 | m_scripts = new Dictionary<string, ScriptFactory>(); |
@@ -85,6 +85,8 @@ namespace OpenSim.world | |||
85 | Avatar.LoadAnims(); | 85 | Avatar.LoadAnims(); |
86 | this.SetDefaultScripts(); | 86 | this.SetDefaultScripts(); |
87 | this.LoadScriptEngines(); | 87 | this.LoadScriptEngines(); |
88 | |||
89 | |||
88 | } | 90 | } |
89 | catch (Exception e) | 91 | catch (Exception e) |
90 | { | 92 | { |
@@ -93,6 +95,13 @@ namespace OpenSim.world | |||
93 | } | 95 | } |
94 | #endregion | 96 | #endregion |
95 | 97 | ||
98 | public void StartTimer() | ||
99 | { | ||
100 | m_heartbeatTimer.Enabled = true; | ||
101 | m_heartbeatTimer.Interval = 100; | ||
102 | m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat); | ||
103 | } | ||
104 | |||
96 | #region Script Methods | 105 | #region Script Methods |
97 | /// <summary> | 106 | /// <summary> |
98 | /// Loads a new script into the specified entity | 107 | /// Loads a new script into the specified entity |
@@ -167,6 +176,18 @@ namespace OpenSim.world | |||
167 | #endregion | 176 | #endregion |
168 | 177 | ||
169 | #region Update Methods | 178 | #region Update Methods |
179 | |||
180 | |||
181 | /// <summary> | ||
182 | /// Performs per-frame updates regularly | ||
183 | /// </summary> | ||
184 | /// <param name="sender"></param> | ||
185 | /// <param name="e"></param> | ||
186 | void Heartbeat(object sender, System.EventArgs e) | ||
187 | { | ||
188 | this.Update(); | ||
189 | } | ||
190 | |||
170 | /// <summary> | 191 | /// <summary> |
171 | /// Performs per-frame updates on the world, this should be the central world loop | 192 | /// Performs per-frame updates on the world, this should be the central world loop |
172 | /// </summary> | 193 | /// </summary> |
@@ -327,7 +348,7 @@ namespace OpenSim.world | |||
327 | } | 348 | } |
328 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); | 349 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); |
329 | 350 | ||
330 | foreach (ClientView client in m_clientThreads.Values) | 351 | foreach (IClientAPI client in m_clientThreads.Values) |
331 | { | 352 | { |
332 | this.SendLayerData(client); | 353 | this.SendLayerData(client); |
333 | } | 354 | } |
@@ -358,7 +379,7 @@ namespace OpenSim.world | |||
358 | } | 379 | } |
359 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); | 380 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); |
360 | 381 | ||
361 | foreach (ClientView client in m_clientThreads.Values) | 382 | foreach (IClientAPI client in m_clientThreads.Values) |
362 | { | 383 | { |
363 | this.SendLayerData(client); | 384 | this.SendLayerData(client); |
364 | } | 385 | } |
@@ -388,7 +409,7 @@ namespace OpenSim.world | |||
388 | { | 409 | { |
389 | /* Dont save here, rely on tainting system instead */ | 410 | /* Dont save here, rely on tainting system instead */ |
390 | 411 | ||
391 | foreach (ClientView client in m_clientThreads.Values) | 412 | foreach (IClientAPI client in m_clientThreads.Values) |
392 | { | 413 | { |
393 | this.SendLayerData(pointx, pointy, client); | 414 | this.SendLayerData(pointx, pointy, client); |
394 | } | 415 | } |
@@ -436,23 +457,9 @@ namespace OpenSim.world | |||
436 | /// Sends prims to a client | 457 | /// Sends prims to a client |
437 | /// </summary> | 458 | /// </summary> |
438 | /// <param name="RemoteClient">Client to send to</param> | 459 | /// <param name="RemoteClient">Client to send to</param> |
439 | public void GetInitialPrims(ClientView RemoteClient) | 460 | public void GetInitialPrims(IClientAPI RemoteClient) |
440 | { | 461 | { |
441 | try | 462 | |
442 | { | ||
443 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) | ||
444 | { | ||
445 | if (Entities[UUID] is Primitive) | ||
446 | { | ||
447 | Primitive primitive = Entities[UUID] as Primitive; | ||
448 | primitive.UpdateClient(RemoteClient); | ||
449 | } | ||
450 | } | ||
451 | } | ||
452 | catch (Exception e) | ||
453 | { | ||
454 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: GetInitialPrims() - Failed with exception " + e.ToString()); | ||
455 | } | ||
456 | } | 463 | } |
457 | 464 | ||
458 | /// <summary> | 465 | /// <summary> |
@@ -477,67 +484,32 @@ namespace OpenSim.world | |||
477 | /// <param name="prim">The object to load</param> | 484 | /// <param name="prim">The object to load</param> |
478 | public void PrimFromStorage(PrimData prim) | 485 | public void PrimFromStorage(PrimData prim) |
479 | { | 486 | { |
480 | try | 487 | |
481 | { | ||
482 | if (prim.LocalID >= this._primCount) | ||
483 | { | ||
484 | _primCount = prim.LocalID + 1; | ||
485 | } | ||
486 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: PrimFromStorage() - Reloading prim (localId " + prim.LocalID + " ) from storage"); | ||
487 | Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); | ||
488 | nPrim.CreateFromStorage(prim); | ||
489 | this.Entities.Add(nPrim.uuid, nPrim); | ||
490 | } | ||
491 | catch (Exception e) | ||
492 | { | ||
493 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: PrimFromStorage() - Failed with exception " + e.ToString()); | ||
494 | } | ||
495 | } | 488 | } |
496 | 489 | ||
497 | public void AddNewPrim(Packet addPacket, ClientView agentClient) | 490 | public void AddNewPrim(Packet addPacket, IClientAPI agentClient) |
498 | { | 491 | { |
499 | AddNewPrim((ObjectAddPacket)addPacket, agentClient.AgentID); | 492 | AddNewPrim((ObjectAddPacket)addPacket, agentClient.AgentId); |
500 | } | 493 | } |
501 | 494 | ||
502 | public void AddNewPrim(ObjectAddPacket addPacket, LLUUID ownerID) | 495 | public void AddNewPrim(ObjectAddPacket addPacket, LLUUID ownerID) |
503 | { | 496 | { |
504 | try | 497 | |
505 | { | ||
506 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: AddNewPrim() - Creating new prim"); | ||
507 | Primitive prim = new Primitive(m_clientThreads, m_regionHandle, this); | ||
508 | prim.CreateFromPacket(addPacket, ownerID, this._primCount); | ||
509 | PhysicsVector pVec = new PhysicsVector(prim.Pos.X, prim.Pos.Y, prim.Pos.Z); | ||
510 | PhysicsVector pSize = new PhysicsVector(0.255f, 0.255f, 0.255f); | ||
511 | if (OpenSim.world.Avatar.PhysicsEngineFlying) | ||
512 | { | ||
513 | lock (this.LockPhysicsEngine) | ||
514 | { | ||
515 | prim.PhysActor = this.phyScene.AddPrim(pVec, pSize); | ||
516 | } | ||
517 | } | ||
518 | |||
519 | this.Entities.Add(prim.uuid, prim); | ||
520 | this._primCount++; | ||
521 | } | ||
522 | catch (Exception e) | ||
523 | { | ||
524 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: AddNewPrim() - Failed with exception " + e.ToString()); | ||
525 | } | ||
526 | } | 498 | } |
527 | 499 | ||
528 | #endregion | 500 | #endregion |
529 | 501 | ||
530 | #region Add/Remove Avatar Methods | 502 | #region Add/Remove Avatar Methods |
531 | 503 | ||
532 | public override Avatar AddViewerAgent(ClientView agentClient) | 504 | public override bool AddNewAvatar(IClientAPI agentClient, bool child) |
533 | { | 505 | { |
534 | Avatar newAvatar = null; | 506 | |
535 | return newAvatar; | 507 | return false; |
536 | } | 508 | } |
537 | 509 | ||
538 | public override void RemoveViewerAgent(ClientView agentClient) | 510 | public override bool RemoveAvatar(LLUUID agentID) |
539 | { | 511 | { |
540 | 512 | return false; | |
541 | } | 513 | } |
542 | #endregion | 514 | #endregion |
543 | 515 | ||
diff --git a/OpenSim/OpenSim.World/WorldBase.cs b/OpenSim/OpenSim.World/WorldBase.cs index 8fe98d3..33952bf 100644 --- a/OpenSim/OpenSim.World/WorldBase.cs +++ b/OpenSim/OpenSim.World/WorldBase.cs | |||
@@ -9,28 +9,27 @@ using System.Threading; | |||
9 | using OpenSim.Physics.Manager; | 9 | using OpenSim.Physics.Manager; |
10 | using OpenSim.Framework.Interfaces; | 10 | using OpenSim.Framework.Interfaces; |
11 | using OpenSim.Framework.Types; | 11 | using OpenSim.Framework.Types; |
12 | using OpenSim.Framework.Terrain; | ||
13 | using OpenSim.Framework.Inventory; | 12 | using OpenSim.Framework.Inventory; |
14 | using OpenSim.Assets; | ||
15 | using OpenSim.RegionServer.world.scripting; | 13 | using OpenSim.RegionServer.world.scripting; |
16 | using OpenSim.Terrain; | 14 | using OpenSim.Terrain; |
17 | 15 | ||
18 | namespace OpenSim.world | 16 | namespace OpenSim.world |
19 | { | 17 | { |
20 | public class WorldBase | 18 | public class WorldBase : IWorld |
21 | { | 19 | { |
22 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; | 20 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; |
23 | protected Dictionary<uint, IClientAPI> m_clientThreads; | 21 | protected Dictionary<uint, IClientAPI> m_clientThreads; |
24 | protected ulong m_regionHandle; | 22 | protected ulong m_regionHandle; |
25 | protected string m_regionName; | 23 | protected string m_regionName; |
26 | protected InventoryCache _inventoryCache; | 24 | // protected InventoryCache _inventoryCache; |
27 | protected AssetCache _assetCache; | 25 | // protected AssetCache _assetCache; |
28 | protected RegionInfo m_regInfo; | 26 | protected RegionInfo m_regInfo; |
29 | 27 | ||
30 | public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. | 28 | public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. |
31 | protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine | 29 | protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine |
32 | 30 | ||
33 | #region Properties | 31 | #region Properties |
32 | /* | ||
34 | public InventoryCache InventoryCache | 33 | public InventoryCache InventoryCache |
35 | { | 34 | { |
36 | set | 35 | set |
@@ -46,6 +45,7 @@ namespace OpenSim.world | |||
46 | this._assetCache = value; | 45 | this._assetCache = value; |
47 | } | 46 | } |
48 | } | 47 | } |
48 | */ | ||
49 | #endregion | 49 | #endregion |
50 | 50 | ||
51 | #region Constructors | 51 | #region Constructors |
@@ -56,14 +56,7 @@ namespace OpenSim.world | |||
56 | #endregion | 56 | #endregion |
57 | 57 | ||
58 | #region Setup Methods | 58 | #region Setup Methods |
59 | /// <summary> | 59 | |
60 | /// Register Packet handler Methods with the packet server (which will register them with the SimClient) | ||
61 | /// </summary> | ||
62 | /// <param name="packetServer"></param> | ||
63 | public virtual void RegisterPacketHandlers(PacketServer packetServer) | ||
64 | { | ||
65 | |||
66 | } | ||
67 | #endregion | 60 | #endregion |
68 | 61 | ||
69 | #region Update Methods | 62 | #region Update Methods |
@@ -90,7 +83,7 @@ namespace OpenSim.world | |||
90 | /// Send the region heightmap to the client | 83 | /// Send the region heightmap to the client |
91 | /// </summary> | 84 | /// </summary> |
92 | /// <param name="RemoteClient">Client to send to</param> | 85 | /// <param name="RemoteClient">Client to send to</param> |
93 | public virtual void SendLayerData(ClientView RemoteClient) | 86 | public virtual void SendLayerData(IClientAPI RemoteClient) |
94 | { | 87 | { |
95 | try | 88 | try |
96 | { | 89 | { |
@@ -122,7 +115,7 @@ namespace OpenSim.world | |||
122 | /// <param name="px">Patch coordinate (x) 0..16</param> | 115 | /// <param name="px">Patch coordinate (x) 0..16</param> |
123 | /// <param name="py">Patch coordinate (y) 0..16</param> | 116 | /// <param name="py">Patch coordinate (y) 0..16</param> |
124 | /// <param name="RemoteClient">The client to send to</param> | 117 | /// <param name="RemoteClient">The client to send to</param> |
125 | public void SendLayerData(int px, int py, ClientView RemoteClient) | 118 | public void SendLayerData(int px, int py, IClientAPI RemoteClient) |
126 | { | 119 | { |
127 | try | 120 | try |
128 | { | 121 | { |
@@ -144,25 +137,23 @@ namespace OpenSim.world | |||
144 | #endregion | 137 | #endregion |
145 | 138 | ||
146 | #region Add/Remove Agent/Avatar | 139 | #region Add/Remove Agent/Avatar |
147 | /// <summary> | 140 | public virtual bool AddNewAvatar(IClientAPI remoteClient, bool child) |
148 | /// Add a new Agent's avatar | ||
149 | /// </summary> | ||
150 | /// <param name="agentClient"></param> | ||
151 | public virtual Avatar AddViewerAgent(ClientView agentClient) | ||
152 | { | 141 | { |
153 | return null; | 142 | return false; |
154 | } | 143 | } |
155 | 144 | ||
156 | /// <summary> | 145 | public virtual bool RemoveAvatar(LLUUID agentID) |
157 | /// Remove a Agent's avatar | ||
158 | /// </summary> | ||
159 | /// <param name="agentClient"></param> | ||
160 | public virtual void RemoveViewerAgent(ClientView agentClient) | ||
161 | { | 146 | { |
162 | 147 | return false; | |
163 | } | 148 | } |
149 | |||
164 | #endregion | 150 | #endregion |
165 | 151 | ||
152 | public virtual RegionInfo GetRegionInfo() | ||
153 | { | ||
154 | return null; | ||
155 | } | ||
156 | |||
166 | #region Shutdown | 157 | #region Shutdown |
167 | /// <summary> | 158 | /// <summary> |
168 | /// Tidy before shutdown | 159 | /// Tidy before shutdown |
diff --git a/OpenSim/OpenSim.World/scripting/IScriptHandler.cs b/OpenSim/OpenSim.World/scripting/IScriptHandler.cs index 15efc49..efd67b1 100644 --- a/OpenSim/OpenSim.World/scripting/IScriptHandler.cs +++ b/OpenSim/OpenSim.World/scripting/IScriptHandler.cs | |||
@@ -87,7 +87,7 @@ namespace OpenSim.RegionServer.world.scripting | |||
87 | { | 87 | { |
88 | Primitive prim = m_entity as Primitive; | 88 | Primitive prim = m_entity as Primitive; |
89 | // Of course, we really should have asked the physEngine if this is possible, and if not, returned false. | 89 | // Of course, we really should have asked the physEngine if this is possible, and if not, returned false. |
90 | prim.UpdatePosition( value ); | 90 | // prim.UpdatePosition( value ); |
91 | } | 91 | } |
92 | } | 92 | } |
93 | } | 93 | } |
diff --git a/OpenSim/OpenSim/OpenSim.csproj b/OpenSim/OpenSim/OpenSim.csproj index 069c5c6..79abd9e 100644 --- a/OpenSim/OpenSim/OpenSim.csproj +++ b/OpenSim/OpenSim/OpenSim.csproj | |||
@@ -1,4 +1,4 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <ProjectType>Local</ProjectType> | 3 | <ProjectType>Local</ProjectType> |
4 | <ProductVersion>8.0.50727</ProductVersion> | 4 | <ProductVersion>8.0.50727</ProductVersion> |
@@ -6,7 +6,8 @@ | |||
6 | <ProjectGuid>{438A9556-0000-0000-0000-000000000000}</ProjectGuid> | 6 | <ProjectGuid>{438A9556-0000-0000-0000-000000000000}</ProjectGuid> |
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
9 | <ApplicationIcon></ApplicationIcon> | 9 | <ApplicationIcon> |
10 | </ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | 11 | <AssemblyKeyContainerName> |
11 | </AssemblyKeyContainerName> | 12 | </AssemblyKeyContainerName> |
12 | <AssemblyName>OpenSim</AssemblyName> | 13 | <AssemblyName>OpenSim</AssemblyName> |
@@ -15,9 +16,11 @@ | |||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | 16 | <DefaultTargetSchema>IE50</DefaultTargetSchema> |
16 | <DelaySign>false</DelaySign> | 17 | <DelaySign>false</DelaySign> |
17 | <OutputType>Exe</OutputType> | 18 | <OutputType>Exe</OutputType> |
18 | <AppDesignerFolder></AppDesignerFolder> | 19 | <AppDesignerFolder> |
20 | </AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim</RootNamespace> | 21 | <RootNamespace>OpenSim</RootNamespace> |
20 | <StartupObject></StartupObject> | 22 | <StartupObject> |
23 | </StartupObject> | ||
21 | <FileUpgradeFlags> | 24 | <FileUpgradeFlags> |
22 | </FileUpgradeFlags> | 25 | </FileUpgradeFlags> |
23 | </PropertyGroup> | 26 | </PropertyGroup> |
@@ -28,7 +31,8 @@ | |||
28 | <ConfigurationOverrideFile> | 31 | <ConfigurationOverrideFile> |
29 | </ConfigurationOverrideFile> | 32 | </ConfigurationOverrideFile> |
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | 33 | <DefineConstants>TRACE;DEBUG</DefineConstants> |
31 | <DocumentationFile></DocumentationFile> | 34 | <DocumentationFile> |
35 | </DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | 36 | <DebugSymbols>True</DebugSymbols> |
33 | <FileAlignment>4096</FileAlignment> | 37 | <FileAlignment>4096</FileAlignment> |
34 | <Optimize>False</Optimize> | 38 | <Optimize>False</Optimize> |
@@ -37,7 +41,8 @@ | |||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 41 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 42 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
39 | <WarningLevel>4</WarningLevel> | 43 | <WarningLevel>4</WarningLevel> |
40 | <NoWarn></NoWarn> | 44 | <NoWarn> |
45 | </NoWarn> | ||
41 | </PropertyGroup> | 46 | </PropertyGroup> |
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | 47 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | 48 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> |
@@ -46,7 +51,8 @@ | |||
46 | <ConfigurationOverrideFile> | 51 | <ConfigurationOverrideFile> |
47 | </ConfigurationOverrideFile> | 52 | </ConfigurationOverrideFile> |
48 | <DefineConstants>TRACE</DefineConstants> | 53 | <DefineConstants>TRACE</DefineConstants> |
49 | <DocumentationFile></DocumentationFile> | 54 | <DocumentationFile> |
55 | </DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | 56 | <DebugSymbols>False</DebugSymbols> |
51 | <FileAlignment>4096</FileAlignment> | 57 | <FileAlignment>4096</FileAlignment> |
52 | <Optimize>True</Optimize> | 58 | <Optimize>True</Optimize> |
@@ -55,26 +61,27 @@ | |||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 61 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 62 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
57 | <WarningLevel>4</WarningLevel> | 63 | <WarningLevel>4</WarningLevel> |
58 | <NoWarn></NoWarn> | 64 | <NoWarn> |
65 | </NoWarn> | ||
59 | </PropertyGroup> | 66 | </PropertyGroup> |
60 | <ItemGroup> | 67 | <ItemGroup> |
61 | <Reference Include="System" > | 68 | <Reference Include="System"> |
62 | <HintPath>System.dll</HintPath> | 69 | <HintPath>System.dll</HintPath> |
63 | <Private>False</Private> | 70 | <Private>False</Private> |
64 | </Reference> | 71 | </Reference> |
65 | <Reference Include="System.Xml" > | 72 | <Reference Include="System.Xml"> |
66 | <HintPath>System.Xml.dll</HintPath> | 73 | <HintPath>System.Xml.dll</HintPath> |
67 | <Private>False</Private> | 74 | <Private>False</Private> |
68 | </Reference> | 75 | </Reference> |
69 | <Reference Include="libsecondlife.dll" > | 76 | <Reference Include="libsecondlife.dll"> |
70 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> | 77 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> |
71 | <Private>False</Private> | 78 | <Private>False</Private> |
72 | </Reference> | 79 | </Reference> |
73 | <Reference Include="Axiom.MathLib.dll" > | 80 | <Reference Include="Axiom.MathLib.dll"> |
74 | <HintPath>..\..\bin\Axiom.MathLib.dll</HintPath> | 81 | <HintPath>..\..\bin\Axiom.MathLib.dll</HintPath> |
75 | <Private>False</Private> | 82 | <Private>False</Private> |
76 | </Reference> | 83 | </Reference> |
77 | <Reference Include="Db4objects.Db4o.dll" > | 84 | <Reference Include="Db4objects.Db4o.dll"> |
78 | <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath> | 85 | <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath> |
79 | <Private>False</Private> | 86 | <Private>False</Private> |
80 | </Reference> | 87 | </Reference> |
@@ -84,49 +91,53 @@ | |||
84 | <Name>OpenSim.Terrain.BasicTerrain</Name> | 91 | <Name>OpenSim.Terrain.BasicTerrain</Name> |
85 | <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> | 92 | <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> |
86 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 93 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
87 | <Private>False</Private> | 94 | <Private>False</Private> |
88 | </ProjectReference> | 95 | </ProjectReference> |
89 | <ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj"> | 96 | <ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj"> |
90 | <Name>OpenSim.Framework</Name> | 97 | <Name>OpenSim.Framework</Name> |
91 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | 98 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> |
92 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 99 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
93 | <Private>False</Private> | 100 | <Private>False</Private> |
94 | </ProjectReference> | 101 | </ProjectReference> |
95 | <ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | 102 | <ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> |
96 | <Name>OpenSim.Framework.Console</Name> | 103 | <Name>OpenSim.Framework.Console</Name> |
97 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | 104 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> |
98 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 105 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
99 | <Private>False</Private> | 106 | <Private>False</Private> |
100 | </ProjectReference> | 107 | </ProjectReference> |
101 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> | 108 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> |
102 | <Name>OpenSim.Physics.Manager</Name> | 109 | <Name>OpenSim.Physics.Manager</Name> |
103 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> | 110 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> |
104 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 111 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
105 | <Private>False</Private> | 112 | <Private>False</Private> |
106 | </ProjectReference> | 113 | </ProjectReference> |
107 | <ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj"> | 114 | <ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj"> |
108 | <Name>OpenSim.Servers</Name> | 115 | <Name>OpenSim.Servers</Name> |
109 | <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> | 116 | <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> |
110 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 117 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
111 | <Private>False</Private> | 118 | <Private>False</Private> |
112 | </ProjectReference> | 119 | </ProjectReference> |
113 | <ProjectReference Include="..\OpenSim.RegionServer\OpenSim.RegionServer.csproj"> | 120 | <ProjectReference Include="..\OpenSim.RegionServer\OpenSim.RegionServer.csproj"> |
114 | <Name>OpenSim.RegionServer</Name> | 121 | <Name>OpenSim.RegionServer</Name> |
115 | <Project>{632E1BFD-0000-0000-0000-000000000000}</Project> | 122 | <Project>{632E1BFD-0000-0000-0000-000000000000}</Project> |
116 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 123 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
117 | <Private>False</Private> | 124 | <Private>False</Private> |
118 | </ProjectReference> | 125 | </ProjectReference> |
119 | <ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> | 126 | <ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> |
120 | <Name>OpenSim.GenericConfig.Xml</Name> | 127 | <Name>OpenSim.GenericConfig.Xml</Name> |
121 | <Project>{E88EF749-0000-0000-0000-000000000000}</Project> | 128 | <Project>{E88EF749-0000-0000-0000-000000000000}</Project> |
122 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 129 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
123 | <Private>False</Private> | 130 | <Private>False</Private> |
124 | </ProjectReference> | 131 | </ProjectReference> |
125 | <ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj"> | 132 | <ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj"> |
126 | <Name>XMLRPC</Name> | 133 | <Name>XMLRPC</Name> |
127 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> | 134 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> |
128 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 135 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
129 | <Private>False</Private> | 136 | <Private>False</Private> |
137 | </ProjectReference> | ||
138 | <ProjectReference Include="..\OpenSim.World\OpenSim.World.csproj"> | ||
139 | <Project>{642A14A8-0000-0000-0000-000000000000}</Project> | ||
140 | <Name>OpenSim.World</Name> | ||
130 | </ProjectReference> | 141 | </ProjectReference> |
131 | </ItemGroup> | 142 | </ItemGroup> |
132 | <ItemGroup> | 143 | <ItemGroup> |
@@ -144,4 +155,4 @@ | |||
144 | <PostBuildEvent> | 155 | <PostBuildEvent> |
145 | </PostBuildEvent> | 156 | </PostBuildEvent> |
146 | </PropertyGroup> | 157 | </PropertyGroup> |
147 | </Project> | 158 | </Project> \ No newline at end of file |
diff --git a/OpenSim/OpenSim/OpenSimMain.cs b/OpenSim/OpenSim/OpenSimMain.cs index 9025316..aa41aeb 100644 --- a/OpenSim/OpenSim/OpenSimMain.cs +++ b/OpenSim/OpenSim/OpenSimMain.cs | |||
@@ -75,7 +75,7 @@ namespace OpenSim | |||
75 | /// </summary> | 75 | /// </summary> |
76 | public override void StartUp() | 76 | public override void StartUp() |
77 | { | 77 | { |
78 | this.regionData = new RegionInfo(); | 78 | this.serversData = new NetworkServersInfo(); |
79 | try | 79 | try |
80 | { | 80 | { |
81 | this.localConfig = new XmlConfig(m_config); | 81 | this.localConfig = new XmlConfig(m_config); |
@@ -90,10 +90,9 @@ namespace OpenSim | |||
90 | this.SetupFromConfigFile(this.localConfig); | 90 | this.SetupFromConfigFile(this.localConfig); |
91 | } | 91 | } |
92 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Loading configuration"); | 92 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Loading configuration"); |
93 | this.regionData.InitConfig(this.m_sandbox, this.localConfig); | 93 | this.serversData.InitConfig(this.m_sandbox, this.localConfig); |
94 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change | 94 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change |
95 | 95 | ||
96 | GridServers = new Grid(); | ||
97 | if (m_sandbox) | 96 | if (m_sandbox) |
98 | { | 97 | { |
99 | this.SetupLocalGridServers(); | 98 | this.SetupLocalGridServers(); |
@@ -113,36 +112,11 @@ namespace OpenSim | |||
113 | 112 | ||
114 | startuptime = DateTime.Now; | 113 | startuptime = DateTime.Now; |
115 | 114 | ||
116 | try | 115 | this.physManager = new OpenSim.Physics.Manager.PhysicsManager(); |
117 | { | 116 | this.physManager.LoadPlugins(); |
118 | AssetCache = new AssetCache(GridServers.AssetServer); | ||
119 | InventoryCache = new InventoryCache(); | ||
120 | } | ||
121 | catch (Exception e) | ||
122 | { | ||
123 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup local cache"); | ||
124 | Environment.Exit(1); | ||
125 | } | ||
126 | |||
127 | m_udpServer = new UDPServer(this.regionData.IPListenPort, this.GridServers, this.AssetCache, this.InventoryCache, this.regionData, this.m_sandbox, this.user_accounts, this.m_console, this.AuthenticateSessionsHandler); | ||
128 | |||
129 | //should be passing a IGenericConfig object to these so they can read the config data they want from it | ||
130 | GridServers.AssetServer.SetServerInfo(regionData.AssetURL, regionData.AssetSendKey); | ||
131 | IGridServer gridServer = GridServers.GridServer; | ||
132 | gridServer.SetServerInfo(regionData.GridURL, regionData.GridSendKey, regionData.GridRecvKey); | ||
133 | |||
134 | if (!m_sandbox) | ||
135 | { | ||
136 | this.ConnectToRemoteGridServer(); | ||
137 | } | ||
138 | 117 | ||
139 | this.SetupLocalWorld(); | 118 | this.SetupLocalWorld(); |
140 | 119 | ||
141 | if (m_sandbox) | ||
142 | { | ||
143 | AssetCache.LoadDefaultTextureSet(); | ||
144 | } | ||
145 | |||
146 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Initialising HTTP server"); | 120 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Initialising HTTP server"); |
147 | 121 | ||
148 | this.SetupHttpListener(); | 122 | this.SetupHttpListener(); |
@@ -151,30 +125,18 @@ namespace OpenSim | |||
151 | LoginServer loginServer = null; | 125 | LoginServer loginServer = null; |
152 | LoginServer adminLoginServer = null; | 126 | LoginServer adminLoginServer = null; |
153 | 127 | ||
154 | bool sandBoxWithLoginServer = m_loginserver && m_sandbox; | 128 | if (m_sandbox) |
155 | if (sandBoxWithLoginServer) | ||
156 | { | 129 | { |
157 | loginServer = new LoginServer(regionData.IPListenAddr, regionData.IPListenPort, regionData.RegionLocX, regionData.RegionLocY, this.user_accounts); | 130 | loginServer = new LoginServer(regionData[0].IPListenAddr, regionData[0].IPListenPort, regionData[0].RegionLocX, regionData[0].RegionLocY, this.user_accounts); |
158 | loginServer.Startup(); | 131 | loginServer.Startup(); |
159 | loginServer.SetSessionHandler(((AuthenticateSessionsLocal)this.AuthenticateSessionsHandler).AddNewSession); | 132 | loginServer.SetSessionHandler(((AuthenticateSessionsLocal)this.AuthenticateSessionsHandler).AddNewSession); |
160 | 133 | ||
161 | if (user_accounts) | 134 | //sandbox mode with loginserver not using accounts |
162 | { | 135 | httpServer.AddXmlRPCHandler("login_to_simulator", loginServer.XmlRpcLoginMethod); |
163 | //sandbox mode with loginserver using accounts | ||
164 | this.GridServers.UserServer = loginServer; | ||
165 | adminLoginServer = loginServer; | ||
166 | |||
167 | httpServer.AddXmlRPCHandler("login_to_simulator", loginServer.LocalUserManager.XmlRpcLoginMethod); | ||
168 | } | ||
169 | else | ||
170 | { | ||
171 | //sandbox mode with loginserver not using accounts | ||
172 | httpServer.AddXmlRPCHandler("login_to_simulator", loginServer.XmlRpcLoginMethod); | ||
173 | } | ||
174 | } | 136 | } |
175 | 137 | ||
176 | //Web front end setup | 138 | //Web front end setup |
177 | AdminWebFront adminWebFront = new AdminWebFront("Admin", LocalWorld, InventoryCache, adminLoginServer); | 139 | AdminWebFront adminWebFront = new AdminWebFront("Admin"); |
178 | adminWebFront.LoadMethods(httpServer); | 140 | adminWebFront.LoadMethods(httpServer); |
179 | 141 | ||
180 | //Start http server | 142 | //Start http server |
@@ -182,89 +144,93 @@ namespace OpenSim | |||
182 | httpServer.Start(); | 144 | httpServer.Start(); |
183 | 145 | ||
184 | // Start UDP server | 146 | // Start UDP server |
185 | this.m_udpServer.ServerListener(); | 147 | for (int i = 0; i < m_udpServer.Count; i++) |
148 | { | ||
149 | this.m_udpServer[i].ServerListener(); | ||
150 | } | ||
186 | 151 | ||
187 | m_heartbeatTimer.Enabled = true; | ||
188 | m_heartbeatTimer.Interval = 100; | ||
189 | m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat); | ||
190 | } | 152 | } |
191 | 153 | ||
192 | # region Setup methods | 154 | # region Setup methods |
193 | protected override void SetupLocalGridServers() | 155 | protected override void SetupLocalGridServers() |
194 | { | 156 | { |
195 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; | ||
196 | GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll"; | ||
197 | |||
198 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Starting in Sandbox mode"); | ||
199 | |||
200 | try | 157 | try |
201 | { | 158 | { |
202 | GridServers.Initialise(); | 159 | AssetCache = new AssetCache("OpenSim.GridInterfaces.Local.dll", this.serversData.AssetURL, this.serversData.AssetSendKey); |
160 | InventoryCache = new InventoryCache(); | ||
203 | } | 161 | } |
204 | catch (Exception e) | 162 | catch (Exception e) |
205 | { | 163 | { |
206 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup the grid interface"); | 164 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup local cache"); |
207 | Environment.Exit(1); | 165 | Environment.Exit(1); |
208 | } | 166 | } |
167 | |||
209 | } | 168 | } |
210 | 169 | ||
211 | protected override void SetupRemoteGridServers() | 170 | protected override void SetupRemoteGridServers() |
212 | { | 171 | { |
213 | if (this.gridLocalAsset) | ||
214 | { | ||
215 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; | ||
216 | } | ||
217 | else | ||
218 | { | ||
219 | GridServers.AssetDll = "OpenSim.GridInterfaces.Remote.dll"; | ||
220 | } | ||
221 | GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll"; | ||
222 | |||
223 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Starting in Grid mode"); | ||
224 | |||
225 | try | 172 | try |
226 | { | 173 | { |
227 | GridServers.Initialise(); | 174 | AssetCache = new AssetCache("OpenSim.GridInterfaces.Remote.dll", this.serversData.AssetURL, this.serversData.AssetSendKey); |
175 | InventoryCache = new InventoryCache(); | ||
228 | } | 176 | } |
229 | catch (Exception e) | 177 | catch (Exception e) |
230 | { | 178 | { |
231 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup the grid interface"); | 179 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup remote cache"); |
232 | Environment.Exit(1); | 180 | Environment.Exit(1); |
233 | } | 181 | } |
234 | } | 182 | } |
235 | 183 | ||
236 | protected override void SetupLocalWorld() | 184 | protected override void SetupLocalWorld() |
237 | { | 185 | { |
238 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); | 186 | IGenericConfig regionConfig; |
239 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Initialising world"); | 187 | World LocalWorld; |
240 | m_console.componentname = "Region " + regionData.RegionName; | 188 | UDPServer udpServer; |
189 | RegionInfo regionDat = new RegionInfo(); | ||
190 | |||
191 | string path = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "Regions"); | ||
192 | string[] pluginFiles = Directory.GetFiles(path, "*.xml"); | ||
241 | 193 | ||
242 | m_localWorld = new World(this.m_udpServer.PacketServer.ClientThreads, regionData, regionData.RegionHandle, regionData.RegionName); | 194 | for (int i = 0; i < pluginFiles.Length; i++) |
243 | LocalWorld.InventoryCache = InventoryCache; | 195 | { |
244 | LocalWorld.AssetCache = AssetCache; | 196 | regionConfig = new XmlConfig(pluginFiles[i]); |
197 | regionConfig.LoadData(); | ||
198 | regionDat.InitConfig(this.m_sandbox, regionConfig); | ||
199 | regionConfig.Close(); | ||
245 | 200 | ||
246 | this.m_udpServer.LocalWorld = LocalWorld; | 201 | udpServer = new UDPServer(regionDat.IPListenPort, this.AssetCache, this.InventoryCache, this.m_console, this.AuthenticateSessionsHandler); |
247 | this.m_udpServer.PacketServer.RegisterClientPacketHandlers(); | ||
248 | 202 | ||
249 | this.physManager = new OpenSim.Physics.Manager.PhysicsManager(); | 203 | m_udpServer.Add(udpServer); |
250 | this.physManager.LoadPlugins(); | 204 | this.regionData.Add(regionDat); |
205 | |||
206 | /* | ||
207 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); | ||
208 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Initialising world"); | ||
209 | m_console.componentname = "Region " + regionData.RegionName; | ||
210 | */ | ||
211 | |||
212 | LocalWorld = new World(udpServer.PacketServer.ClientAPIs, regionDat); | ||
213 | this.m_localWorld.Add(LocalWorld); | ||
214 | //LocalWorld.InventoryCache = InventoryCache; | ||
215 | //LocalWorld.AssetCache = AssetCache; | ||
251 | 216 | ||
252 | LocalWorld.m_datastore = this.regionData.DataStore; | 217 | udpServer.LocalWorld = LocalWorld; |
253 | 218 | ||
254 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. | 219 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. |
255 | LocalWorld.LoadWorldMap(); | 220 | LocalWorld.LoadWorldMap(); |
256 | 221 | ||
257 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting up messaging system"); | 222 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting up messaging system"); |
258 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); | 223 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); |
259 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); | 224 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); |
260 | LocalWorld.LoadPrimsFromStorage(); | 225 | LocalWorld.LoadPrimsFromStorage(); |
226 | } | ||
261 | } | 227 | } |
262 | 228 | ||
263 | protected override void SetupHttpListener() | 229 | protected override void SetupHttpListener() |
264 | { | 230 | { |
265 | httpServer = new BaseHttpServer(regionData.IPListenPort); | 231 | httpServer = new BaseHttpServer(regionData[0].IPListenPort); |
266 | 232 | ||
267 | if (this.GridServers.GridServer.GetName() == "Remote") | 233 | if (!this.m_sandbox) |
268 | { | 234 | { |
269 | 235 | ||
270 | // we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server | 236 | // we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server |
@@ -275,7 +241,7 @@ namespace OpenSim | |||
275 | { | 241 | { |
276 | Hashtable requestData = (Hashtable)request.Params[0]; | 242 | Hashtable requestData = (Hashtable)request.Params[0]; |
277 | uint circuitcode = Convert.ToUInt32(requestData["circuit_code"]); | 243 | uint circuitcode = Convert.ToUInt32(requestData["circuit_code"]); |
278 | 244 | ||
279 | AgentCircuitData agent_data = new AgentCircuitData(); | 245 | AgentCircuitData agent_data = new AgentCircuitData(); |
280 | agent_data.firstname = (string)requestData["firstname"]; | 246 | agent_data.firstname = (string)requestData["firstname"]; |
281 | agent_data.lastname = (string)requestData["lastname"]; | 247 | agent_data.lastname = (string)requestData["lastname"]; |
@@ -297,42 +263,7 @@ namespace OpenSim | |||
297 | 263 | ||
298 | protected override void ConnectToRemoteGridServer() | 264 | protected override void ConnectToRemoteGridServer() |
299 | { | 265 | { |
300 | if (GridServers.GridServer.RequestConnection(regionData.SimUUID, regionData.IPListenAddr, (uint)regionData.IPListenPort)) | ||
301 | { | ||
302 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Success: Got a grid connection OK!"); | ||
303 | } | ||
304 | else | ||
305 | { | ||
306 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, "Main.cs:Startup() - FAILED: Unable to get connection to grid. Shutting down."); | ||
307 | Shutdown(); | ||
308 | } | ||
309 | |||
310 | GridServers.AssetServer.SetServerInfo((string)((RemoteGridBase)GridServers.GridServer).GridData["asset_url"], (string)((RemoteGridBase)GridServers.GridServer).GridData["asset_sendkey"]); | ||
311 | |||
312 | // If we are being told to load a file, load it. | ||
313 | string dataUri = (string)((RemoteGridBase)GridServers.GridServer).GridData["data_uri"]; | ||
314 | 266 | ||
315 | if (!String.IsNullOrEmpty(dataUri)) | ||
316 | { | ||
317 | this.LocalWorld.m_datastore = dataUri; | ||
318 | } | ||
319 | |||
320 | if (((RemoteGridBase)(GridServers.GridServer)).GridData["regionname"].ToString() != "") | ||
321 | { | ||
322 | // The grid server has told us who we are | ||
323 | // We must obey the grid server. | ||
324 | try | ||
325 | { | ||
326 | regionData.RegionLocX = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locx"].ToString()); | ||
327 | regionData.RegionLocY = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locy"].ToString()); | ||
328 | regionData.RegionName = ((RemoteGridBase)(GridServers.GridServer)).GridData["regionname"].ToString(); | ||
329 | } | ||
330 | catch (Exception e) | ||
331 | { | ||
332 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, e.Message + "\nBAD ERROR! THIS SHOULD NOT HAPPEN! Bad GridData from the grid interface!!!! ZOMG!!!"); | ||
333 | Environment.Exit(1); | ||
334 | } | ||
335 | } | ||
336 | } | 267 | } |
337 | 268 | ||
338 | #endregion | 269 | #endregion |
@@ -447,22 +378,14 @@ namespace OpenSim | |||
447 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing clients"); | 378 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing clients"); |
448 | // IMPLEMENT THIS | 379 | // IMPLEMENT THIS |
449 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing console and terminating"); | 380 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing console and terminating"); |
450 | LocalWorld.Close(); | 381 | for (int i = 0; i < m_localWorld.Count; i++) |
451 | GridServers.Close(); | 382 | { |
383 | ((World)m_localWorld[i]).Close(); | ||
384 | } | ||
452 | m_console.Close(); | 385 | m_console.Close(); |
453 | Environment.Exit(0); | 386 | Environment.Exit(0); |
454 | } | 387 | } |
455 | 388 | ||
456 | /// <summary> | ||
457 | /// Performs per-frame updates regularly | ||
458 | /// </summary> | ||
459 | /// <param name="sender"></param> | ||
460 | /// <param name="e"></param> | ||
461 | void Heartbeat(object sender, System.EventArgs e) | ||
462 | { | ||
463 | LocalWorld.Update(); | ||
464 | } | ||
465 | |||
466 | #region Console Commands | 389 | #region Console Commands |
467 | /// <summary> | 390 | /// <summary> |
468 | /// Runs commands issued by the server console from the operator | 391 | /// Runs commands issued by the server console from the operator |
@@ -484,10 +407,10 @@ namespace OpenSim | |||
484 | 407 | ||
485 | case "terrain": | 408 | case "terrain": |
486 | string result = ""; | 409 | string result = ""; |
487 | if (!LocalWorld.Terrain.RunTerrainCmd(cmdparams, ref result)) | 410 | /* if (!((World)m_localWorld).Terrain.RunTerrainCmd(cmdparams, ref result)) |
488 | { | 411 | { |
489 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, result); | 412 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, result); |
490 | } | 413 | }*/ |
491 | break; | 414 | break; |
492 | 415 | ||
493 | case "shutdown": | 416 | case "shutdown": |
@@ -515,14 +438,14 @@ namespace OpenSim | |||
515 | case "users": | 438 | case "users": |
516 | OpenSim.world.Avatar TempAv; | 439 | OpenSim.world.Avatar TempAv; |
517 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); | 440 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); |
518 | foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) | 441 | /* foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) |
519 | { | 442 | { |
520 | if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") | 443 | if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") |
521 | { | 444 | { |
522 | TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; | 445 | TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; |
523 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); | 446 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); |
524 | } | 447 | } |
525 | } | 448 | }*/ |
526 | break; | 449 | break; |
527 | } | 450 | } |
528 | } | 451 | } |