diff options
author | Justin Clarke Casey | 2008-11-13 20:29:41 +0000 |
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committer | Justin Clarke Casey | 2008-11-13 20:29:41 +0000 |
commit | bd61b946df3b0589b03b23780a0eb3883268220d (patch) | |
tree | c1ea479c95d83b2a11e537761e3cf4b5207b3320 /OpenSim | |
parent | * refactor: rename object inventory permission checks to distinguish between ... (diff) | |
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* Add
public bool ExternalChecksCanCreateAvatarInventory(int invType, UUID userID)
public bool ExternalChecksCanCopyAvatarInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanCopyAvatarInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanDeleteAvatarInventory(UUID itemID, UUID userID)
to ExternalChecks to handle avatar inventory checks (as opposed to object inv checks).
* opensim-dev e-mail to follow concerning this shortly
Diffstat (limited to 'OpenSim')
3 files changed, 214 insertions, 15 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index 394690c..8ecea9e 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | |||
@@ -186,7 +186,10 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
186 | m_scene.ExternalChecks.addCheckCanBuyLand(CanBuyLand); //NOT YET IMPLEMENTED | 186 | m_scene.ExternalChecks.addCheckCanBuyLand(CanBuyLand); //NOT YET IMPLEMENTED |
187 | m_scene.ExternalChecks.addCheckCanCopyObjectInventory(CanCopyObjectInventory); //NOT YET IMPLEMENTED | 187 | m_scene.ExternalChecks.addCheckCanCopyObjectInventory(CanCopyObjectInventory); //NOT YET IMPLEMENTED |
188 | m_scene.ExternalChecks.addCheckCanDeleteObjectInventory(CanDeleteObjectInventory); //NOT YET IMPLEMENTED | 188 | m_scene.ExternalChecks.addCheckCanDeleteObjectInventory(CanDeleteObjectInventory); //NOT YET IMPLEMENTED |
189 | m_scene.ExternalChecks.addCheckCanCreateObjectInventory(CanCreateObjectInventory); //NOT YET IMPLEMENTED | 189 | m_scene.ExternalChecks.addCheckCanCreateAvatarInventory(CanCreateAvatarInventory); //NOT YET IMPLEMENTED |
190 | m_scene.ExternalChecks.addCheckCanCopyAvatarInventory(CanCopyAvatarInventory); //NOT YET IMPLEMENTED | ||
191 | m_scene.ExternalChecks.addCheckCanEditAvatarInventory(CanEditAvatarInventory); //NOT YET IMPLEMENTED | ||
192 | m_scene.ExternalChecks.addCheckCanDeleteAvatarInventory(CanDeleteAvatarInventory); //NOT YET IMPLEMENTED | ||
190 | m_scene.ExternalChecks.addCheckCanTeleport(CanTeleport); //NOT YET IMPLEMENTED | 193 | m_scene.ExternalChecks.addCheckCanTeleport(CanTeleport); //NOT YET IMPLEMENTED |
191 | 194 | ||
192 | //Register Debug Commands | 195 | //Register Debug Commands |
@@ -1219,8 +1222,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
1219 | 1222 | ||
1220 | /// <summary> | 1223 | /// <summary> |
1221 | /// Check whether the specified user is allowed to directly create the given inventory type in a prim's | 1224 | /// Check whether the specified user is allowed to directly create the given inventory type in a prim's |
1222 | /// inventory (e.g. the New Script button in the 1.21 Linden Lab client). This permission check does not | 1225 | /// inventory (e.g. the New Script button in the 1.21 Linden Lab client). |
1223 | /// apply to existing items that are being dragged in to that prim's inventory. | ||
1224 | /// </summary> | 1226 | /// </summary> |
1225 | /// <param name="invType"></param> | 1227 | /// <param name="invType"></param> |
1226 | /// <param name="objectID"></param> | 1228 | /// <param name="objectID"></param> |
@@ -1228,13 +1230,71 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
1228 | /// <returns></returns> | 1230 | /// <returns></returns> |
1229 | public bool CanCreateObjectInventory(int invType, UUID objectID, UUID userID) | 1231 | public bool CanCreateObjectInventory(int invType, UUID objectID, UUID userID) |
1230 | { | 1232 | { |
1231 | m_log.Debug("[PERMISSIONS]: CanCreateInventory called"); | 1233 | //m_log.Debug("[PERMISSIONS]: CanCreateObjectInventory called"); |
1232 | 1234 | ||
1233 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1235 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1234 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1236 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
1235 | 1237 | ||
1236 | return true; | 1238 | return true; |
1237 | } | 1239 | } |
1240 | |||
1241 | /// <summary> | ||
1242 | /// Check whether the specified user is allowed to create the given inventory type in their inventory. | ||
1243 | /// </summary> | ||
1244 | /// <param name="invType"></param> | ||
1245 | /// <param name="userID"></param> | ||
1246 | /// <returns></returns> | ||
1247 | public bool CanCreateAvatarInventory(int invType, UUID userID) | ||
1248 | { | ||
1249 | //m_log.Debug("[PERMISSIONS]: CanCreateAvatarInventory called"); | ||
1250 | |||
1251 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | ||
1252 | if (m_bypassPermissions) return m_bypassPermissionsValue; | ||
1253 | |||
1254 | return true; | ||
1255 | } | ||
1256 | |||
1257 | /// <summary> | ||
1258 | /// Check whether the specified user is allowed to copy the given inventory type in their inventory. | ||
1259 | /// </summary> | ||
1260 | /// <param name="itemID"></param> | ||
1261 | /// <param name="userID"></param> | ||
1262 | /// <returns></returns> | ||
1263 | public bool CanCopyAvatarInventory(UUID itemID, UUID userID) | ||
1264 | { | ||
1265 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | ||
1266 | if (m_bypassPermissions) return m_bypassPermissionsValue; | ||
1267 | |||
1268 | return true; | ||
1269 | } | ||
1270 | |||
1271 | /// <summary> | ||
1272 | /// Check whether the specified user is allowed to edit the given inventory item within their own inventory. | ||
1273 | /// </summary> | ||
1274 | /// <param name="itemID"></param> | ||
1275 | /// <param name="userID"></param> | ||
1276 | /// <returns></returns> | ||
1277 | public bool CanEditAvatarInventory(UUID itemID, UUID userID) | ||
1278 | { | ||
1279 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | ||
1280 | if (m_bypassPermissions) return m_bypassPermissionsValue; | ||
1281 | |||
1282 | return true; | ||
1283 | } | ||
1284 | |||
1285 | /// <summary> | ||
1286 | /// Check whether the specified user is allowed to delete the given inventory item from their own inventory. | ||
1287 | /// </summary> | ||
1288 | /// <param name="itemID"></param> | ||
1289 | /// <param name="userID"></param> | ||
1290 | /// <returns></returns> | ||
1291 | public bool CanDeleteAvatarInventory(UUID itemID, UUID userID) | ||
1292 | { | ||
1293 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | ||
1294 | if (m_bypassPermissions) return m_bypassPermissionsValue; | ||
1295 | |||
1296 | return true; | ||
1297 | } | ||
1238 | 1298 | ||
1239 | public bool CanTeleport(UUID userID) | 1299 | public bool CanTeleport(UUID userID) |
1240 | { | 1300 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index d47e068..e548f36 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -759,8 +759,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
759 | sbyte assetType, | 759 | sbyte assetType, |
760 | byte wearableType, uint nextOwnerMask, int creationDate) | 760 | byte wearableType, uint nextOwnerMask, int creationDate) |
761 | { | 761 | { |
762 | // m_log.DebugFormat("[AGENT INVENTORY]: Received request to create inventory item {0} in folder {1}", name, folderID); | 762 | m_log.DebugFormat("[AGENT INVENTORY]: Received request to create inventory item {0} in folder {1}", name, folderID); |
763 | 763 | ||
764 | if (!ExternalChecks.ExternalChecksCanCreateAvatarInventory(invType, remoteClient.AgentId)) | ||
765 | return; | ||
766 | |||
764 | if (transactionID == UUID.Zero) | 767 | if (transactionID == UUID.Zero) |
765 | { | 768 | { |
766 | CachedUserInfo userInfo | 769 | CachedUserInfo userInfo |
@@ -771,14 +774,16 @@ namespace OpenSim.Region.Environment.Scenes | |||
771 | ScenePresence presence; | 774 | ScenePresence presence; |
772 | TryGetAvatar(remoteClient.AgentId, out presence); | 775 | TryGetAvatar(remoteClient.AgentId, out presence); |
773 | byte[] data = null; | 776 | byte[] data = null; |
777 | |||
774 | if (invType == 3 && presence != null) // OpenMetaverse.asset.assettype.landmark = 3 - needs to be turned into an enum | 778 | if (invType == 3 && presence != null) // OpenMetaverse.asset.assettype.landmark = 3 - needs to be turned into an enum |
775 | { | 779 | { |
776 | Vector3 pos=presence.AbsolutePosition; | 780 | Vector3 pos = presence.AbsolutePosition; |
777 | string strdata=String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\n", | 781 | string strdata = String.Format( |
782 | "Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\n", | ||
778 | presence.Scene.RegionInfo.RegionID, | 783 | presence.Scene.RegionInfo.RegionID, |
779 | pos.X, pos.Y, pos.Z, | 784 | pos.X, pos.Y, pos.Z, |
780 | presence.RegionHandle); | 785 | presence.RegionHandle); |
781 | data=Encoding.ASCII.GetBytes(strdata); | 786 | data = Encoding.ASCII.GetBytes(strdata); |
782 | } | 787 | } |
783 | 788 | ||
784 | AssetBase asset = CreateAsset(name, description, assetType, data); | 789 | AssetBase asset = CreateAsset(name, description, assetType, data); |
@@ -1245,9 +1250,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1245 | if (part != null) | 1250 | if (part != null) |
1246 | { | 1251 | { |
1247 | if (!ExternalChecks.ExternalChecksCanEditObjectInventory(part.UUID, remoteClient.AgentId)) | 1252 | if (!ExternalChecks.ExternalChecksCanEditObjectInventory(part.UUID, remoteClient.AgentId)) |
1248 | { | ||
1249 | return; | 1253 | return; |
1250 | } | ||
1251 | 1254 | ||
1252 | TaskInventoryItem currentItem = part.GetInventoryItem(itemID); | 1255 | TaskInventoryItem currentItem = part.GetInventoryItem(itemID); |
1253 | 1256 | ||
@@ -1344,9 +1347,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1344 | if (part != null) | 1347 | if (part != null) |
1345 | { | 1348 | { |
1346 | if (!ExternalChecks.ExternalChecksCanEditObjectInventory(part.UUID, remoteClient.AgentId)) | 1349 | if (!ExternalChecks.ExternalChecksCanEditObjectInventory(part.UUID, remoteClient.AgentId)) |
1347 | { | ||
1348 | return; | 1350 | return; |
1349 | } | ||
1350 | 1351 | ||
1351 | part.ParentGroup.AddInventoryItem(remoteClient, localID, item, copyID); | 1352 | part.ParentGroup.AddInventoryItem(remoteClient, localID, item, copyID); |
1352 | // TODO: switch to posting on_rez here when scripts | 1353 | // TODO: switch to posting on_rez here when scripts |
@@ -1573,7 +1574,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1573 | //If they can take, they can delete! | 1574 | //If they can take, they can delete! |
1574 | permissionToDelete = permissionToTake; | 1575 | permissionToDelete = permissionToTake; |
1575 | } | 1576 | } |
1576 | |||
1577 | else if (destination == 6) //Delete | 1577 | else if (destination == 6) //Delete |
1578 | { | 1578 | { |
1579 | permissionToTake = | 1579 | permissionToTake = |
diff --git a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs b/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs index 0e018e8..cc627b0 100644 --- a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs +++ b/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs | |||
@@ -1089,8 +1089,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1089 | 1089 | ||
1090 | /// <summary> | 1090 | /// <summary> |
1091 | /// Check whether the specified user is allowed to directly create the given inventory type in a prim's | 1091 | /// Check whether the specified user is allowed to directly create the given inventory type in a prim's |
1092 | /// inventory (e.g. the New Script button in the 1.21 Linden Lab client). This permission check does not | 1092 | /// inventory (e.g. the New Script button in the 1.21 Linden Lab client). |
1093 | /// apply to existing items that are being dragged in to that prim's inventory. | ||
1094 | /// </summary> | 1093 | /// </summary> |
1095 | /// <param name="invType"></param> | 1094 | /// <param name="invType"></param> |
1096 | /// <param name="objectID"></param> | 1095 | /// <param name="objectID"></param> |
@@ -1164,7 +1163,147 @@ namespace OpenSim.Region.Environment.Scenes | |||
1164 | 1163 | ||
1165 | return true; | 1164 | return true; |
1166 | } | 1165 | } |
1166 | |||
1167 | public delegate bool CanCreateAvatarInventory(int invType, UUID userID); | ||
1168 | private List<CanCreateAvatarInventory> CanCreateAvatarInventoryCheckFunctions | ||
1169 | = new List<CanCreateAvatarInventory>(); | ||
1170 | |||
1171 | public void addCheckCanCreateAvatarInventory(CanCreateAvatarInventory delegateFunc) | ||
1172 | { | ||
1173 | if (!CanCreateAvatarInventoryCheckFunctions.Contains(delegateFunc)) | ||
1174 | CanCreateAvatarInventoryCheckFunctions.Add(delegateFunc); | ||
1175 | } | ||
1176 | |||
1177 | public void removeCheckCanCreateAvatarInventory(CanCreateAvatarInventory delegateFunc) | ||
1178 | { | ||
1179 | if (CanCreateAvatarInventoryCheckFunctions.Contains(delegateFunc)) | ||
1180 | CanCreateAvatarInventoryCheckFunctions.Remove(delegateFunc); | ||
1181 | } | ||
1182 | |||
1183 | /// <summary> | ||
1184 | /// Check whether the specified user is allowed to create the given inventory type in their inventory. | ||
1185 | /// </summary> | ||
1186 | /// <param name="invType"></param> | ||
1187 | /// <param name="userID"></param> | ||
1188 | /// <returns></returns> | ||
1189 | public bool ExternalChecksCanCreateAvatarInventory(int invType, UUID userID) | ||
1190 | { | ||
1191 | foreach (CanCreateAvatarInventory check in CanCreateAvatarInventoryCheckFunctions) | ||
1192 | { | ||
1193 | if (check(invType, userID) == false) | ||
1194 | { | ||
1195 | return false; | ||
1196 | } | ||
1197 | } | ||
1198 | |||
1199 | return true; | ||
1200 | } | ||
1201 | |||
1202 | public delegate bool CanEditAvatarInventory(UUID itemID, UUID userID); | ||
1203 | private List<CanEditAvatarInventory> CanEditAvatarInventoryCheckFunctions | ||
1204 | = new List<CanEditAvatarInventory>(); | ||
1205 | |||
1206 | public void addCheckCanEditAvatarInventory(CanEditAvatarInventory delegateFunc) | ||
1207 | { | ||
1208 | if (!CanEditAvatarInventoryCheckFunctions.Contains(delegateFunc)) | ||
1209 | CanEditAvatarInventoryCheckFunctions.Add(delegateFunc); | ||
1210 | } | ||
1167 | 1211 | ||
1212 | public void removeCheckCanEditAvatarInventory(CanEditAvatarInventory delegateFunc) | ||
1213 | { | ||
1214 | if (CanEditAvatarInventoryCheckFunctions.Contains(delegateFunc)) | ||
1215 | CanEditAvatarInventoryCheckFunctions.Remove(delegateFunc); | ||
1216 | } | ||
1217 | |||
1218 | /// <summary> | ||
1219 | /// Check whether the specified user is allowed to edit the given inventory item within their own inventory. | ||
1220 | /// </summary> | ||
1221 | /// <param name="itemID"></param> | ||
1222 | /// <param name="userID"></param> | ||
1223 | /// <returns></returns> | ||
1224 | public bool ExternalChecksCanEditAvatarInventory(UUID itemID, UUID userID) | ||
1225 | { | ||
1226 | foreach (CanEditAvatarInventory check in CanEditAvatarInventoryCheckFunctions) | ||
1227 | { | ||
1228 | if (check(itemID, userID) == false) | ||
1229 | { | ||
1230 | return false; | ||
1231 | } | ||
1232 | } | ||
1233 | |||
1234 | return true; | ||
1235 | } | ||
1236 | |||
1237 | public delegate bool CanCopyAvatarInventory(UUID itemID, UUID userID); | ||
1238 | private List<CanCopyAvatarInventory> CanCopyAvatarInventoryCheckFunctions | ||
1239 | = new List<CanCopyAvatarInventory>(); | ||
1240 | |||
1241 | public void addCheckCanCopyAvatarInventory(CanCopyAvatarInventory delegateFunc) | ||
1242 | { | ||
1243 | if (!CanCopyAvatarInventoryCheckFunctions.Contains(delegateFunc)) | ||
1244 | CanCopyAvatarInventoryCheckFunctions.Add(delegateFunc); | ||
1245 | } | ||
1246 | |||
1247 | public void removeCheckCanCopyAvatarInventory(CanCopyAvatarInventory delegateFunc) | ||
1248 | { | ||
1249 | if (CanCopyAvatarInventoryCheckFunctions.Contains(delegateFunc)) | ||
1250 | CanCopyAvatarInventoryCheckFunctions.Remove(delegateFunc); | ||
1251 | } | ||
1252 | |||
1253 | /// <summary> | ||
1254 | /// Check whether the specified user is allowed to copy the given inventory item from their own inventory. | ||
1255 | /// </summary> | ||
1256 | /// <param name="itemID"></param> | ||
1257 | /// <param name="userID"></param> | ||
1258 | /// <returns></returns> | ||
1259 | public bool ExternalChecksCanCopyAvatarInventory(UUID itemID, UUID userID) | ||
1260 | { | ||
1261 | foreach (CanCopyAvatarInventory check in CanCopyAvatarInventoryCheckFunctions) | ||
1262 | { | ||
1263 | if (check(itemID, userID) == false) | ||
1264 | { | ||
1265 | return false; | ||
1266 | } | ||
1267 | } | ||
1268 | |||
1269 | return true; | ||
1270 | } | ||
1271 | |||
1272 | public delegate bool CanDeleteAvatarInventory(UUID itemID, UUID userID); | ||
1273 | private List<CanDeleteAvatarInventory> CanDeleteAvatarInventoryCheckFunctions | ||
1274 | = new List<CanDeleteAvatarInventory>(); | ||
1275 | |||
1276 | public void addCheckCanDeleteAvatarInventory(CanDeleteAvatarInventory delegateFunc) | ||
1277 | { | ||
1278 | if (!CanDeleteAvatarInventoryCheckFunctions.Contains(delegateFunc)) | ||
1279 | CanDeleteAvatarInventoryCheckFunctions.Add(delegateFunc); | ||
1280 | } | ||
1281 | |||
1282 | public void removeCheckCanDeleteAvatarInventory(CanDeleteAvatarInventory delegateFunc) | ||
1283 | { | ||
1284 | if (CanDeleteAvatarInventoryCheckFunctions.Contains(delegateFunc)) | ||
1285 | CanDeleteAvatarInventoryCheckFunctions.Remove(delegateFunc); | ||
1286 | } | ||
1287 | |||
1288 | /// <summary> | ||
1289 | /// Check whether the specified user is allowed to edit the given inventory item within their own inventory. | ||
1290 | /// </summary> | ||
1291 | /// <param name="itemID"></param> | ||
1292 | /// <param name="userID"></param> | ||
1293 | /// <returns></returns> | ||
1294 | public bool ExternalChecksCanDeleteAvatarInventory(UUID itemID, UUID userID) | ||
1295 | { | ||
1296 | foreach (CanDeleteAvatarInventory check in CanDeleteAvatarInventoryCheckFunctions) | ||
1297 | { | ||
1298 | if (check(itemID, userID) == false) | ||
1299 | { | ||
1300 | return false; | ||
1301 | } | ||
1302 | } | ||
1303 | |||
1304 | return true; | ||
1305 | } | ||
1306 | |||
1168 | public delegate bool CanTeleport(UUID userID); | 1307 | public delegate bool CanTeleport(UUID userID); |
1169 | private List<CanTeleport> CanTeleportCheckFunctions = new List<CanTeleport>(); | 1308 | private List<CanTeleport> CanTeleportCheckFunctions = new List<CanTeleport>(); |
1170 | 1309 | ||