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author | Justin Clarke Casey | 2008-03-12 17:02:08 +0000 |
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committer | Justin Clarke Casey | 2008-03-12 17:02:08 +0000 |
commit | 42123770de293d17993d85c3f3074f6106d9eaba (patch) | |
tree | 8fafac20193a4219ff9896725d7b2de3486589e9 /OpenSim | |
parent | Applied patch from mantis #749, Grass now stays to set type when moved. thank... (diff) | |
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* Add comments and slight corrections to ClientView.AgentTextureCached
* Reduce 'asset not found' console debug spam
Diffstat (limited to 'OpenSim')
5 files changed, 20 insertions, 11 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index 4b5df5c..23cc884 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs | |||
@@ -77,7 +77,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
77 | } | 77 | } |
78 | else | 78 | else |
79 | { | 79 | { |
80 | m_log.ErrorFormat("[ASSET SERVER]: Asset {0} not found by asset server", req.AssetID); | 80 | //m_log.ErrorFormat("[ASSET SERVER]: Asset {0} not found by asset server", req.AssetID); |
81 | 81 | ||
82 | m_receiver.AssetNotFound(req.AssetID); | 82 | m_receiver.AssetNotFound(req.AssetID); |
83 | } | 83 | } |
@@ -138,7 +138,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
138 | m_assetRequests.Enqueue(req); | 138 | m_assetRequests.Enqueue(req); |
139 | 139 | ||
140 | #if DEBUG | 140 | #if DEBUG |
141 | m_log.InfoFormat("[ASSET SERVER]: Added {0} to request queue", assetID); | 141 | //m_log.InfoFormat("[ASSET SERVER]: Added {0} to request queue", assetID); |
142 | #endif | 142 | #endif |
143 | } | 143 | } |
144 | 144 | ||
diff --git a/OpenSim/Framework/Communications/RestClient/RestClient.cs b/OpenSim/Framework/Communications/RestClient/RestClient.cs index bf81565..f1b2fc7 100644 --- a/OpenSim/Framework/Communications/RestClient/RestClient.cs +++ b/OpenSim/Framework/Communications/RestClient/RestClient.cs | |||
@@ -240,7 +240,7 @@ namespace OpenSim.Framework.Communications | |||
240 | } | 240 | } |
241 | } | 241 | } |
242 | realuri = sb.ToString(); | 242 | realuri = sb.ToString(); |
243 | m_log.InfoFormat("[REST]: RestURL: {0}", realuri); | 243 | //m_log.InfoFormat("[REST CLIENT]: RestURL: {0}", realuri); |
244 | return new Uri(sb.ToString()); | 244 | return new Uri(sb.ToString()); |
245 | } | 245 | } |
246 | 246 | ||
@@ -443,4 +443,4 @@ namespace OpenSim.Framework.Communications | |||
443 | 443 | ||
444 | #endregion Async Invocation | 444 | #endregion Async Invocation |
445 | } | 445 | } |
446 | } \ No newline at end of file | 446 | } |
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 58d425d..c5ce43c 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -2329,10 +2329,19 @@ namespace OpenSim.Region.ClientStack | |||
2329 | return true; | 2329 | return true; |
2330 | } | 2330 | } |
2331 | 2331 | ||
2332 | /// <summary> | ||
2333 | /// Send a response back to a client when it asks the asset server (via the region server) if it has | ||
2334 | /// its appearance texture cached. | ||
2335 | /// | ||
2336 | /// At the moment, we always reply that there is no cached texture. | ||
2337 | /// </summary> | ||
2338 | /// <param name="simclient"></param> | ||
2339 | /// <param name="packet"></param> | ||
2340 | /// <returns></returns> | ||
2332 | protected bool AgentTextureCached(IClientAPI simclient, Packet packet) | 2341 | protected bool AgentTextureCached(IClientAPI simclient, Packet packet) |
2333 | { | 2342 | { |
2334 | //System.Console.WriteLine("texture cached: " + packet.ToString()); | 2343 | //System.Console.WriteLine("texture cached: " + packet.ToString()); |
2335 | AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket)packet; | 2344 | AgentCachedTexturePacket cachedtex = (AgentCachedTexturePacket)packet; |
2336 | AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket)PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse); | 2345 | AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket)PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse); |
2337 | // TODO: don't create new blocks if recycling an old packet | 2346 | // TODO: don't create new blocks if recycling an old packet |
2338 | cachedresp.AgentData.AgentID = AgentId; | 2347 | cachedresp.AgentData.AgentID = AgentId; |
@@ -2340,12 +2349,12 @@ namespace OpenSim.Region.ClientStack | |||
2340 | cachedresp.AgentData.SerialNum = m_cachedTextureSerial; | 2349 | cachedresp.AgentData.SerialNum = m_cachedTextureSerial; |
2341 | m_cachedTextureSerial++; | 2350 | m_cachedTextureSerial++; |
2342 | cachedresp.WearableData = | 2351 | cachedresp.WearableData = |
2343 | new AgentCachedTextureResponsePacket.WearableDataBlock[chechedtex.WearableData.Length]; | 2352 | new AgentCachedTextureResponsePacket.WearableDataBlock[cachedtex.WearableData.Length]; |
2344 | 2353 | ||
2345 | for (int i = 0; i < chechedtex.WearableData.Length; i++) | 2354 | for (int i = 0; i < cachedtex.WearableData.Length; i++) |
2346 | { | 2355 | { |
2347 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | 2356 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); |
2348 | cachedresp.WearableData[i].TextureIndex = chechedtex.WearableData[i].TextureIndex; | 2357 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; |
2349 | cachedresp.WearableData[i].TextureID = LLUUID.Zero; | 2358 | cachedresp.WearableData[i].TextureID = LLUUID.Zero; |
2350 | cachedresp.WearableData[i].HostName = new byte[0]; | 2359 | cachedresp.WearableData[i].HostName = new byte[0]; |
2351 | } | 2360 | } |
diff --git a/OpenSim/Region/Environment/Modules/TextureNotFoundSender.cs b/OpenSim/Region/Environment/Modules/TextureNotFoundSender.cs index 65374e9..7b835a1 100644 --- a/OpenSim/Region/Environment/Modules/TextureNotFoundSender.cs +++ b/OpenSim/Region/Environment/Modules/TextureNotFoundSender.cs | |||
@@ -85,7 +85,7 @@ namespace OpenSim.Region.Environment.Modules | |||
85 | 85 | ||
86 | // XXX Temporarily disabling as this appears to be causing client crashes on at least | 86 | // XXX Temporarily disabling as this appears to be causing client crashes on at least |
87 | // 1.19.0(5) of the Linden Second Life client. | 87 | // 1.19.0(5) of the Linden Second Life client. |
88 | // m_client.OutPacket(notFound, ThrottleOutPacketType.Unknown); | 88 | // m_client.OutPacket(notFound, ThrottleOutPacketType.Texture); |
89 | 89 | ||
90 | return true; | 90 | return true; |
91 | } | 91 | } |
diff --git a/OpenSim/Region/Environment/Modules/UserTextureDownloadService.cs b/OpenSim/Region/Environment/Modules/UserTextureDownloadService.cs index 77829f0..6467ea3 100644 --- a/OpenSim/Region/Environment/Modules/UserTextureDownloadService.cs +++ b/OpenSim/Region/Environment/Modules/UserTextureDownloadService.cs | |||
@@ -139,8 +139,8 @@ namespace OpenSim.Region.Environment.Modules | |||
139 | if (texture == null || texture.Data == null) | 139 | if (texture == null || texture.Data == null) |
140 | { | 140 | { |
141 | m_log.DebugFormat( | 141 | m_log.DebugFormat( |
142 | "[USER TEXTURE DOWNLOAD SERVICE]: Queueing TextureNotFoundSender for {0}", | 142 | "[USER TEXTURE DOWNLOAD SERVICE]: Queueing TextureNotFoundSender for {0}, client {1}", |
143 | textureID); | 143 | textureID, m_client.AgentId); |
144 | 144 | ||
145 | ITextureSender textureNotFoundSender = new TextureNotFoundSender(m_client, textureID); | 145 | ITextureSender textureNotFoundSender = new TextureNotFoundSender(m_client, textureID); |
146 | EnqueueTextureSender(textureNotFoundSender); | 146 | EnqueueTextureSender(textureNotFoundSender); |