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authorJustin Clarke Casey2008-01-03 01:45:40 +0000
committerJustin Clarke Casey2008-01-03 01:45:40 +0000
commitf34ccdd2225e9a9f216128fc4fd9bc051c4aea02 (patch)
treed709585f0694d29325a74781749287b496625bbb /OpenSim
parentFix mantis 280 - sim crashes when a prim is deleted. (diff)
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Reduce maximum number of items in an inventory packet to approximate Linden servers count, to see if this solves Ursula's inventory problem
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/ClientStack/ClientView.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index f7fa775..7bdbb67 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -932,9 +932,9 @@ namespace OpenSim.Region.ClientStack
932 // 932 //
933 // http://opensimulator.org/mantis/view.php?id=226 933 // http://opensimulator.org/mantis/view.php?id=226
934 // 934 //
935 // for one example of this kind of thing. So we'll go for a cautious max 935 // for one example of this kind of thing. In fact, the Linden servers appear to only send about
936 // items of 20 which gives a packet size of about 11k 936 // 6 to 7 items at a time, so let's stick with 6
937 int MAX_ITEMS_PER_PACKET = 20; 937 int MAX_ITEMS_PER_PACKET = 6;
938 938
939 Encoding enc = Encoding.ASCII; 939 Encoding enc = Encoding.ASCII;
940 uint FULL_MASK_PERMISSIONS = 2147483647; 940 uint FULL_MASK_PERMISSIONS = 2147483647;