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authorMelanie2010-11-16 01:33:24 +0100
committerMelanie2010-11-16 01:35:16 +0000
commit98ba079e95ef0c967f138ac49c5e8f3c0961c848 (patch)
tree757578fe092c1fd2416e24868bbcd5fcc2e69d94 /OpenSim
parentFix prebubild.exe for Nant add missing "/" fixes Nant builds (diff)
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Diva needs a spanking! Serializing OldItemID breaks script state persistence in agent inventory.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index 7f37878..fb4ef28 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -735,7 +735,10 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
735 735
736 private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader) 736 private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader)
737 { 737 {
738 item.OldItemID = ReadUUID(reader, "OldItemID"); 738 ReadUUID(reader, "OldItemID");
739 // On deserialization, the old item id MUST BE UUID.Zero!!!!!
740 // Setting this to the saved value will BREAK script persistence!
741 // item.OldItemID = ReadUUID(reader, "OldItemID");
739 } 742 }
740 743
741 private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader) 744 private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader)