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authorMelanie2009-09-30 11:17:27 +0100
committerMelanie2009-09-30 11:17:27 +0100
commit377a8b5229ba6053392f05eeaf24a7c4e46a8a9f (patch)
treebfb4c31b0ca6a47049064164ccc585d2c7992407 /OpenSim
parentChange command help text to show .ini in place of .xml when creating regions (diff)
parentMerge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim (diff)
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Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsIn/Grid/HypergridServiceInConnectorModule.cs3
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs2
2 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Grid/HypergridServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Grid/HypergridServiceInConnectorModule.cs
index 9bf31a4..92db15b 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Grid/HypergridServiceInConnectorModule.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Grid/HypergridServiceInConnectorModule.cs
@@ -109,6 +109,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Grid
109 109
110 public void RegionLoaded(Scene scene) 110 public void RegionLoaded(Scene scene)
111 { 111 {
112 if (!m_Enabled)
113 return;
114
112 if (!m_Registered) 115 if (!m_Registered)
113 { 116 {
114 m_Registered = true; 117 m_Registered = true;
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs
index 0d32c77..69504df 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs
@@ -107,7 +107,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
107 public void AddRegion(Scene scene) 107 public void AddRegion(Scene scene)
108 { 108 {
109 m_Scene = scene; 109 m_Scene = scene;
110 m_log.Debug("[XXXX] Adding scene " + m_Scene.RegionInfo.RegionName); 110 //m_log.Debug("[XXXX] Adding scene " + m_Scene.RegionInfo.RegionName);
111 111
112 if (!m_Enabled) 112 if (!m_Enabled)
113 return; 113 return;