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authorJustin Clarke Casey2008-02-22 23:15:00 +0000
committerJustin Clarke Casey2008-02-22 23:15:00 +0000
commitf95ad65189aaabceda0533e3bf5156f9af69e476 (patch)
treeda9211e0a2cb7142a207a0a8e67f3d2d85db9c56 /OpenSim
parent* Winnow the debug and info messages associated with stat fetching (diff)
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* Improve alignment of packet queue stats headigns
* Correct asset cache stats table heading * Correct spelling mistake in AssetCache (thanks ChrisD!)
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetCache.cs2
-rw-r--r--OpenSim/Framework/Statistics/SimExtraStatsReporter.cs10
2 files changed, 7 insertions, 5 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index c1f6719..e3a4eb8 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -395,7 +395,7 @@ namespace OpenSim.Framework.Communications.Cache
395 public void AssetReceived(AssetBase asset, bool IsTexture) 395 public void AssetReceived(AssetBase asset, bool IsTexture)
396 { 396 {
397 #if DEBUG 397 #if DEBUG
398 m_log.DebugFormat("[ASSET CACHE]: Recieved {0} [{1}]", IsTexture ? "texture" : "asset", asset.FullID); 398 m_log.DebugFormat("[ASSET CACHE]: Received {0} [{1}]", IsTexture ? "texture" : "asset", asset.FullID);
399 #endif 399 #endif
400 400
401 if (asset.FullID != LLUUID.Zero) // if it is set to zero then the asset wasn't found by the server 401 if (asset.FullID != LLUUID.Zero) // if it is set to zero then the asset wasn't found by the server
diff --git a/OpenSim/Framework/Statistics/SimExtraStatsReporter.cs b/OpenSim/Framework/Statistics/SimExtraStatsReporter.cs
index acf2ecb..a9a4b4e 100644
--- a/OpenSim/Framework/Statistics/SimExtraStatsReporter.cs
+++ b/OpenSim/Framework/Statistics/SimExtraStatsReporter.cs
@@ -103,7 +103,7 @@ namespace OpenSim.Framework.Statistics
103 public string Report() 103 public string Report()
104 { 104 {
105 StringBuilder sb = new StringBuilder(Environment.NewLine); 105 StringBuilder sb = new StringBuilder(Environment.NewLine);
106 sb.Append("PACKET QUEUE STATISTICS"); 106 sb.Append("ASSET CACHE STATISTICS");
107 sb.Append(Environment.NewLine); 107 sb.Append(Environment.NewLine);
108 sb.Append( 108 sb.Append(
109 string.Format( 109 string.Format(
@@ -115,9 +115,11 @@ Texture cache contains {2,6} textures using {3,10:0.000}K" + Environment.NewLine
115 sb.Append(Environment.NewLine); 115 sb.Append(Environment.NewLine);
116 sb.Append("PACKET QUEUE STATISTICS"); 116 sb.Append("PACKET QUEUE STATISTICS");
117 sb.Append(Environment.NewLine); 117 sb.Append(Environment.NewLine);
118 sb.Append("Agent UUID "); 118 sb.Append("Agent UUID ");
119 sb.Append(" Send In Out Resend "); 119 sb.Append(
120 sb.Append(" Land Wind Cloud Task Texture Asset"); 120 string.Format(
121 " {0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}",
122 "Send", "In", "Out", "Resend", "Land", "Wind", "Cloud", "Task", "Texture", "Asset"));
121 sb.Append(Environment.NewLine); 123 sb.Append(Environment.NewLine);
122 124
123 foreach (LLUUID key in packetQueueStatsReporters.Keys) 125 foreach (LLUUID key in packetQueueStatsReporters.Keys)