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author | sacha | 2010-08-07 13:13:27 +0000 |
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committer | sacha | 2010-08-07 13:13:27 +0000 |
commit | e69efdd4ce7e989d04adf685d6fa7a704c609377 (patch) | |
tree | 904db07f917297d2f27142b404ef43a79d338a8e /OpenSim | |
parent | Merge branch 'master' into careminster-presence-refactor (diff) | |
download | opensim-SC_OLD-e69efdd4ce7e989d04adf685d6fa7a704c609377.zip opensim-SC_OLD-e69efdd4ce7e989d04adf685d6fa7a704c609377.tar.gz opensim-SC_OLD-e69efdd4ce7e989d04adf685d6fa7a704c609377.tar.bz2 opensim-SC_OLD-e69efdd4ce7e989d04adf685d6fa7a704c609377.tar.xz |
Clean the loo after use please !!!!!
No need to keep useless debug message !
Never heard of wasted cpucycle you darn kid !
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs index d025f0c..e1ee0b1 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | |||
@@ -132,7 +132,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
132 | { | 132 | { |
133 | UUID toAgentID = new UUID(im.toAgentID); | 133 | UUID toAgentID = new UUID(im.toAgentID); |
134 | 134 | ||
135 | m_log.DebugFormat("[INSTANT MESSAGE]: Attempting delivery of IM from {0} to {1}", im.fromAgentName, toAgentID.ToString()); | 135 | //m_log.DebugFormat("[INSTANT MESSAGE]: Attempting delivery of IM from {0} to {1}", im.fromAgentName, toAgentID.ToString()); |
136 | 136 | ||
137 | // Try root avatar only first | 137 | // Try root avatar only first |
138 | foreach (Scene scene in m_Scenes) | 138 | foreach (Scene scene in m_Scenes) |
@@ -140,12 +140,12 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
140 | if (scene.Entities.ContainsKey(toAgentID) && | 140 | if (scene.Entities.ContainsKey(toAgentID) && |
141 | scene.Entities[toAgentID] is ScenePresence) | 141 | scene.Entities[toAgentID] is ScenePresence) |
142 | { | 142 | { |
143 | m_log.DebugFormat("[INSTANT MESSAGE]: Looking for {0} in {1}", toAgentID.ToString(), scene.RegionInfo.RegionName); | 143 | // m_log.DebugFormat("[INSTANT MESSAGE]: Looking for {0} in {1}", toAgentID.ToString(), scene.RegionInfo.RegionName); |
144 | // Local message | 144 | // Local message |
145 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; | 145 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; |
146 | if (!user.IsChildAgent) | 146 | if (!user.IsChildAgent) |
147 | { | 147 | { |
148 | m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client"); | 148 | // m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client"); |
149 | user.ControllingClient.SendInstantMessage(im); | 149 | user.ControllingClient.SendInstantMessage(im); |
150 | 150 | ||
151 | // Message sent | 151 | // Message sent |
@@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
167 | // Local message | 167 | // Local message |
168 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; | 168 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; |
169 | 169 | ||
170 | m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client"); | 170 | // m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client"); |
171 | user.ControllingClient.SendInstantMessage(im); | 171 | user.ControllingClient.SendInstantMessage(im); |
172 | 172 | ||
173 | // Message sent | 173 | // Message sent |