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author | Charles Krinke | 2008-06-04 14:31:36 +0000 |
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committer | Charles Krinke | 2008-06-04 14:31:36 +0000 |
commit | d635b526e5997a66f3a54134230289cb248a9cee (patch) | |
tree | 46851f7e5f85f8831c1b8c59b0e007c2b75e39d0 /OpenSim | |
parent | * fleshing out XMPP entities, adding XmppWriter and XmppSerializer (diff) | |
download | opensim-SC_OLD-d635b526e5997a66f3a54134230289cb248a9cee.zip opensim-SC_OLD-d635b526e5997a66f3a54134230289cb248a9cee.tar.gz opensim-SC_OLD-d635b526e5997a66f3a54134230289cb248a9cee.tar.bz2 opensim-SC_OLD-d635b526e5997a66f3a54134230289cb248a9cee.tar.xz |
Mantis#1439. Thank you kindly, Melanie for a patch that
plumbs in the events for on_rez.
Diffstat (limited to 'OpenSim')
4 files changed, 53 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/EventManager.cs b/OpenSim/Region/Environment/Scenes/EventManager.cs index ea44f9a..eee4e4a 100644 --- a/OpenSim/Region/Environment/Scenes/EventManager.cs +++ b/OpenSim/Region/Environment/Scenes/EventManager.cs | |||
@@ -96,9 +96,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
96 | public event OnPermissionErrorDelegate OnPermissionError; | 96 | public event OnPermissionErrorDelegate OnPermissionError; |
97 | 97 | ||
98 | public delegate void NewRezScript(uint localID, LLUUID itemID, string script); | 98 | public delegate void NewRezScript(uint localID, LLUUID itemID, string script); |
99 | public delegate void RezEvent(uint localID, LLUUID itemID, int param); | ||
99 | 100 | ||
100 | public event NewRezScript OnRezScript; | 101 | public event NewRezScript OnRezScript; |
101 | 102 | ||
103 | public event RezEvent OnRezEvent; | ||
104 | |||
102 | public delegate void RemoveScript(uint localID, LLUUID itemID); | 105 | public delegate void RemoveScript(uint localID, LLUUID itemID); |
103 | 106 | ||
104 | public event RemoveScript OnRemoveScript; | 107 | public event RemoveScript OnRemoveScript; |
@@ -319,6 +322,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
319 | private ObjectDeGrabDelegate handlerObjectDeGrab = null; //OnObjectDeGrab; | 322 | private ObjectDeGrabDelegate handlerObjectDeGrab = null; //OnObjectDeGrab; |
320 | private ScriptResetDelegate handlerScriptReset = null; // OnScriptReset | 323 | private ScriptResetDelegate handlerScriptReset = null; // OnScriptReset |
321 | private NewRezScript handlerRezScript = null; //OnRezScript; | 324 | private NewRezScript handlerRezScript = null; //OnRezScript; |
325 | private RezEvent handlerOnRezEvent = null; //OnRezEvent; | ||
322 | private RemoveScript handlerRemoveScript = null; //OnRemoveScript; | 326 | private RemoveScript handlerRemoveScript = null; //OnRemoveScript; |
323 | private SceneGroupMoved handlerSceneGroupMove = null; //OnSceneGroupMove; | 327 | private SceneGroupMoved handlerSceneGroupMove = null; //OnSceneGroupMove; |
324 | private SceneGroupGrabed handlerSceneGroupGrab = null; //OnSceneGroupGrab; | 328 | private SceneGroupGrabed handlerSceneGroupGrab = null; //OnSceneGroupGrab; |
@@ -513,6 +517,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
513 | } | 517 | } |
514 | } | 518 | } |
515 | 519 | ||
520 | public void TriggerOnRezEvent(uint localID, LLUUID itemID, int param) | ||
521 | { | ||
522 | handlerOnRezEvent = OnRezEvent; | ||
523 | if (handlerOnRezEvent != null) | ||
524 | { | ||
525 | handlerOnRezEvent(localID, itemID, param); | ||
526 | } | ||
527 | } | ||
528 | |||
516 | public void TriggerRemoveScript(uint localID, LLUUID itemID) | 529 | public void TriggerRemoveScript(uint localID, LLUUID itemID) |
517 | { | 530 | { |
518 | handlerRemoveScript = OnRemoveScript; | 531 | handlerRemoveScript = OnRemoveScript; |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 306998e..c816e41 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -1673,7 +1673,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1673 | group.UpdateGroupRotation(rot); | 1673 | group.UpdateGroupRotation(rot); |
1674 | group.ApplyPhysics(m_physicalPrim); | 1674 | group.ApplyPhysics(m_physicalPrim); |
1675 | group.Velocity = vel; | 1675 | group.Velocity = vel; |
1676 | group.StartScripts(); | 1676 | group.StartScripts(param); |
1677 | rootPart.ScheduleFullUpdate(); | 1677 | rootPart.ScheduleFullUpdate(); |
1678 | return rootPart.ParentGroup; | 1678 | return rootPart.ParentGroup; |
1679 | } | 1679 | } |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs index c49970f..3e84af0 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs | |||
@@ -98,6 +98,21 @@ namespace OpenSim.Region.Environment.Scenes | |||
98 | } | 98 | } |
99 | } | 99 | } |
100 | 100 | ||
101 | /// <summary> | ||
102 | /// Start the scripts contained in all the prims in this group. | ||
103 | /// </summary> | ||
104 | public void StartScripts(int param) | ||
105 | { | ||
106 | // Don't start scripts if they're turned off in the region! | ||
107 | if (!((m_scene.RegionInfo.EstateSettings.regionFlags & Simulator.RegionFlags.SkipScripts) == Simulator.RegionFlags.SkipScripts)) | ||
108 | { | ||
109 | foreach (SceneObjectPart part in m_parts.Values) | ||
110 | { | ||
111 | part.StartScripts(param); | ||
112 | } | ||
113 | } | ||
114 | } | ||
115 | |||
101 | public void StopScripts() | 116 | public void StopScripts() |
102 | { | 117 | { |
103 | lock (m_parts) | 118 | lock (m_parts) |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index a1d087e..5ef9c79 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | |||
@@ -153,6 +153,24 @@ namespace OpenSim.Region.Environment.Scenes | |||
153 | } | 153 | } |
154 | 154 | ||
155 | /// <summary> | 155 | /// <summary> |
156 | /// Start all the scripts contained in this prim's inventory | ||
157 | /// </summary> | ||
158 | public void StartScripts(int param) | ||
159 | { | ||
160 | lock (m_taskInventory) | ||
161 | { | ||
162 | foreach (TaskInventoryItem item in m_taskInventory.Values) | ||
163 | { | ||
164 | // XXX more hardcoding badness. Should be an enum in TaskInventoryItem | ||
165 | if (10 == item.Type) | ||
166 | { | ||
167 | StartScript(item, param); | ||
168 | } | ||
169 | } | ||
170 | } | ||
171 | } | ||
172 | |||
173 | /// <summary> | ||
156 | /// Stop all the scripts in this prim. | 174 | /// Stop all the scripts in this prim. |
157 | /// </summary> | 175 | /// </summary> |
158 | public void StopScripts() | 176 | public void StopScripts() |
@@ -175,6 +193,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
175 | /// </summary> | 193 | /// </summary> |
176 | /// <param name="item"></param> | 194 | /// <param name="item"></param> |
177 | /// <returns></returns> | 195 | /// <returns></returns> |
196 | public void StartScript(TaskInventoryItem item, int param) | ||
197 | { | ||
198 | StartScript(item); | ||
199 | m_parentGroup.Scene.EventManager.TriggerOnRezEvent(LocalId, item.ItemID, param); | ||
200 | } | ||
201 | |||
178 | public void StartScript(TaskInventoryItem item) | 202 | public void StartScript(TaskInventoryItem item) |
179 | { | 203 | { |
180 | // m_log.InfoFormat( | 204 | // m_log.InfoFormat( |