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authorMelanie Thielker2017-01-06 01:52:42 +0000
committerMelanie Thielker2017-01-06 01:52:42 +0000
commitad531ecb5388e2dc0efa321d9497f451633bef40 (patch)
tree5b0adc1a858076cd2197766e3f06b387b281b559 /OpenSim
parentSync viewer on make root (diff)
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Handle the case where grid gods and local gods should coexit
Thou shalt have no other gods beside me, your one and true god.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/GodController.cs9
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/GodController.cs b/OpenSim/Region/Framework/Scenes/GodController.cs
index abdbe51..95fdc02 100644
--- a/OpenSim/Region/Framework/Scenes/GodController.cs
+++ b/OpenSim/Region/Framework/Scenes/GodController.cs
@@ -50,6 +50,7 @@ namespace OpenSim.Region.Framework.Scenes
50 ScenePresence m_scenePresence; 50 ScenePresence m_scenePresence;
51 Scene m_scene; 51 Scene m_scene;
52 protected bool m_allowGridGods; 52 protected bool m_allowGridGods;
53 protected bool m_forceGridGods;
53 protected bool m_regionOwnerIsGod; 54 protected bool m_regionOwnerIsGod;
54 protected bool m_regionManagerIsGod; 55 protected bool m_regionManagerIsGod;
55 protected bool m_parcelOwnerIsGod; 56 protected bool m_parcelOwnerIsGod;
@@ -76,6 +77,11 @@ namespace OpenSim.Region.Framework.Scenes
76 Util.GetConfigVarFromSections<bool>(config, 77 Util.GetConfigVarFromSections<bool>(config,
77 "allow_grid_gods", sections, false); 78 "allow_grid_gods", sections, false);
78 79
80 // If grid gods are active, dont allow any other gods
81 m_forceGridGods =
82 Util.GetConfigVarFromSections<bool>(config,
83 "force_grid_gods", sections, false);
84
79 // The owner of a region is a god in his region only. 85 // The owner of a region is a god in his region only.
80 m_regionOwnerIsGod = 86 m_regionOwnerIsGod =
81 Util.GetConfigVarFromSections<bool>(config, 87 Util.GetConfigVarFromSections<bool>(config,
@@ -138,6 +144,9 @@ namespace OpenSim.Region.Framework.Scenes
138 bool shoudBeGod = m_forceGodModeAlwaysOn ? canBeGod : (m_viewerUiIsGod && canBeGod); 144 bool shoudBeGod = m_forceGodModeAlwaysOn ? canBeGod : (m_viewerUiIsGod && canBeGod);
139 145
140 int godLevel = m_allowGridGods ? m_userLevel : 200; 146 int godLevel = m_allowGridGods ? m_userLevel : 200;
147 if ((!m_forceGridGods) && m_userLevel < 200)
148 godLevel = 200;
149
141 if (!shoudBeGod) 150 if (!shoudBeGod)
142 godLevel = 0; 151 godLevel = 0;
143 152