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author | Teravus Ovares (Dan Olivares) | 2009-08-25 16:13:02 -0400 |
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committer | Teravus Ovares (Dan Olivares) | 2009-08-25 16:13:02 -0400 |
commit | a7917b428a6bc3c9e33da64879b9e473516540a3 (patch) | |
tree | 2c38d9c33c4977a3d0356912915082a8bd568a23 /OpenSim | |
parent | Patch from jhurliman to HttpServer (diff) | |
parent | Implemented osPenCap, that sets EndCap and StartCap to Pen. This allows using... (diff) | |
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Merge branch 'master' of ssh://MyConnection/var/git/opensim
Diffstat (limited to 'OpenSim')
100 files changed, 1526 insertions, 6104 deletions
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs index aec06be..59431bb 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs | |||
@@ -851,7 +851,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
851 | 851 | ||
852 | // Delete the old item | 852 | // Delete the old item |
853 | 853 | ||
854 | Rest.InventoryServices.DeleteItem(uri); | 854 | List<UUID> uuids = new List<UUID>(); |
855 | uuids.Add(uri.ID); | ||
856 | Rest.InventoryServices.DeleteItems(uri.Owner, uuids); | ||
855 | 857 | ||
856 | // Add the new item to the inventory | 858 | // Add the new item to the inventory |
857 | 859 | ||
@@ -927,7 +929,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
927 | InventoryItemBase item = (InventoryItemBase) InventoryNode; | 929 | InventoryItemBase item = (InventoryItemBase) InventoryNode; |
928 | Rest.Log.DebugFormat("{0} {1}: Item {2} will be deleted", | 930 | Rest.Log.DebugFormat("{0} {1}: Item {2} will be deleted", |
929 | MsgId, rdata.method, rdata.path); | 931 | MsgId, rdata.method, rdata.path); |
930 | Rest.InventoryServices.DeleteItem(item); | 932 | List<UUID> uuids = new List<UUID>(); |
933 | uuids.Add(item.ID); | ||
934 | Rest.InventoryServices.DeleteItems(item.Owner, uuids); | ||
931 | rdata.appendStatus(String.Format("<p>Deleted item {0} UUID {1} <p>", item.Name, item.ID)); | 935 | rdata.appendStatus(String.Format("<p>Deleted item {0} UUID {1} <p>", item.Name, item.ID)); |
932 | } | 936 | } |
933 | 937 | ||
diff --git a/OpenSim/Data/AssetDataBase.cs b/OpenSim/Data/AssetDataBase.cs index f723ebf..5deb44e 100644 --- a/OpenSim/Data/AssetDataBase.cs +++ b/OpenSim/Data/AssetDataBase.cs | |||
@@ -36,15 +36,9 @@ namespace OpenSim.Data | |||
36 | { | 36 | { |
37 | public abstract class AssetDataBase : IAssetDataPlugin | 37 | public abstract class AssetDataBase : IAssetDataPlugin |
38 | { | 38 | { |
39 | public virtual AssetBase FetchAsset(UUID uuid) | 39 | public abstract AssetBase GetAsset(UUID uuid); |
40 | { | ||
41 | return FetchStoredAsset(uuid); | ||
42 | } | ||
43 | |||
44 | protected abstract AssetBase FetchStoredAsset(UUID uuid); | ||
45 | 40 | ||
46 | public abstract void CreateAsset(AssetBase asset); | 41 | public abstract void StoreAsset(AssetBase asset); |
47 | public abstract void UpdateAsset(AssetBase asset); | ||
48 | public abstract bool ExistsAsset(UUID uuid); | 42 | public abstract bool ExistsAsset(UUID uuid); |
49 | 43 | ||
50 | public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count); | 44 | public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count); |
diff --git a/OpenSim/Data/GridDataBase.cs b/OpenSim/Data/GridDataBase.cs index 5a30455..a03488b 100644 --- a/OpenSim/Data/GridDataBase.cs +++ b/OpenSim/Data/GridDataBase.cs | |||
@@ -38,9 +38,8 @@ namespace OpenSim.Data | |||
38 | public abstract RegionProfileData[] GetProfilesInRange(uint Xmin, uint Ymin, uint Xmax, uint Ymax); | 38 | public abstract RegionProfileData[] GetProfilesInRange(uint Xmin, uint Ymin, uint Xmax, uint Ymax); |
39 | public abstract List<RegionProfileData> GetRegionsByName(string namePrefix, uint maxNum); | 39 | public abstract List<RegionProfileData> GetRegionsByName(string namePrefix, uint maxNum); |
40 | public abstract bool AuthenticateSim(UUID UUID, ulong regionHandle, string simrecvkey); | 40 | public abstract bool AuthenticateSim(UUID UUID, ulong regionHandle, string simrecvkey); |
41 | public abstract DataResponse AddProfile(RegionProfileData profile); | 41 | public abstract DataResponse StoreProfile(RegionProfileData profile); |
42 | public abstract ReservationData GetReservationAtPoint(uint x, uint y); | 42 | public abstract ReservationData GetReservationAtPoint(uint x, uint y); |
43 | public abstract DataResponse UpdateProfile(RegionProfileData profile); | ||
44 | public abstract DataResponse DeleteProfile(string uuid); | 43 | public abstract DataResponse DeleteProfile(string uuid); |
45 | 44 | ||
46 | public abstract void Initialise(); | 45 | public abstract void Initialise(); |
diff --git a/OpenSim/Data/IAssetData.cs b/OpenSim/Data/IAssetData.cs index d13732b..2149bca 100644 --- a/OpenSim/Data/IAssetData.cs +++ b/OpenSim/Data/IAssetData.cs | |||
@@ -33,9 +33,8 @@ namespace OpenSim.Data | |||
33 | { | 33 | { |
34 | public interface IAssetDataPlugin : IPlugin | 34 | public interface IAssetDataPlugin : IPlugin |
35 | { | 35 | { |
36 | AssetBase FetchAsset(UUID uuid); | 36 | AssetBase GetAsset(UUID uuid); |
37 | void CreateAsset(AssetBase asset); | 37 | void StoreAsset(AssetBase asset); |
38 | void UpdateAsset(AssetBase asset); | ||
39 | bool ExistsAsset(UUID uuid); | 38 | bool ExistsAsset(UUID uuid); |
40 | List<AssetMetadata> FetchAssetMetadataSet(int start, int count); | 39 | List<AssetMetadata> FetchAssetMetadataSet(int start, int count); |
41 | void Initialise(string connect); | 40 | void Initialise(string connect); |
diff --git a/OpenSim/Data/IGridData.cs b/OpenSim/Data/IGridData.cs index 4bf8646..8bd3811 100644 --- a/OpenSim/Data/IGridData.cs +++ b/OpenSim/Data/IGridData.cs | |||
@@ -99,18 +99,11 @@ namespace OpenSim.Data | |||
99 | bool AuthenticateSim(UUID UUID, ulong regionHandle, string simrecvkey); | 99 | bool AuthenticateSim(UUID UUID, ulong regionHandle, string simrecvkey); |
100 | 100 | ||
101 | /// <summary> | 101 | /// <summary> |
102 | /// Adds a new profile to the database | 102 | /// Adds or updates a profile in the database |
103 | /// </summary> | 103 | /// </summary> |
104 | /// <param name="profile">The profile to add</param> | 104 | /// <param name="profile">The profile to add</param> |
105 | /// <returns>RESPONSE_OK if successful, error if not.</returns> | 105 | /// <returns>RESPONSE_OK if successful, error if not.</returns> |
106 | DataResponse AddProfile(RegionProfileData profile); | 106 | DataResponse StoreProfile(RegionProfileData profile); |
107 | |||
108 | /// <summary> | ||
109 | /// Updates a profile in the database | ||
110 | /// </summary> | ||
111 | /// <param name="profile"></param> | ||
112 | /// <returns></returns> | ||
113 | DataResponse UpdateProfile(RegionProfileData profile); | ||
114 | 107 | ||
115 | /// <summary> | 108 | /// <summary> |
116 | /// Remove a profile from the database | 109 | /// Remove a profile from the database |
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs index a542584..d193cf5 100644 --- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs +++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs | |||
@@ -122,7 +122,7 @@ namespace OpenSim.Data.MSSQL | |||
122 | /// </summary> | 122 | /// </summary> |
123 | /// <param name="assetID">the asset UUID</param> | 123 | /// <param name="assetID">the asset UUID</param> |
124 | /// <returns></returns> | 124 | /// <returns></returns> |
125 | override protected AssetBase FetchStoredAsset(UUID assetID) | 125 | override public AssetBase GetAsset(UUID assetID) |
126 | { | 126 | { |
127 | string sql = "SELECT * FROM assets WHERE id = @id"; | 127 | string sql = "SELECT * FROM assets WHERE id = @id"; |
128 | using (AutoClosingSqlCommand command = m_database.Query(sql)) | 128 | using (AutoClosingSqlCommand command = m_database.Query(sql)) |
@@ -152,7 +152,16 @@ namespace OpenSim.Data.MSSQL | |||
152 | /// Create asset in m_database | 152 | /// Create asset in m_database |
153 | /// </summary> | 153 | /// </summary> |
154 | /// <param name="asset">the asset</param> | 154 | /// <param name="asset">the asset</param> |
155 | override public void CreateAsset(AssetBase asset) | 155 | override public void StoreAsset(AssetBase asset) |
156 | { | ||
157 | if (ExistsAsset(asset.FullID)) | ||
158 | UpdateAsset(asset); | ||
159 | else | ||
160 | InsertAsset(asset); | ||
161 | } | ||
162 | |||
163 | |||
164 | private void InsertAsset(AssetBase asset) | ||
156 | { | 165 | { |
157 | if (ExistsAsset(asset.FullID)) | 166 | if (ExistsAsset(asset.FullID)) |
158 | { | 167 | { |
@@ -208,7 +217,7 @@ namespace OpenSim.Data.MSSQL | |||
208 | /// Update asset in m_database | 217 | /// Update asset in m_database |
209 | /// </summary> | 218 | /// </summary> |
210 | /// <param name="asset">the asset</param> | 219 | /// <param name="asset">the asset</param> |
211 | override public void UpdateAsset(AssetBase asset) | 220 | private void UpdateAsset(AssetBase asset) |
212 | { | 221 | { |
213 | string sql = @"UPDATE assets set id = @id, name = @name, description = @description, assetType = @assetType, | 222 | string sql = @"UPDATE assets set id = @id, name = @name, description = @description, assetType = @assetType, |
214 | local = @local, temporary = @temporary, data = @data | 223 | local = @local, temporary = @temporary, data = @data |
@@ -250,7 +259,7 @@ namespace OpenSim.Data.MSSQL | |||
250 | } | 259 | } |
251 | } | 260 | } |
252 | 261 | ||
253 | // Commented out since currently unused - this probably should be called in FetchAsset() | 262 | // Commented out since currently unused - this probably should be called in GetAsset() |
254 | // private void UpdateAccessTime(AssetBase asset) | 263 | // private void UpdateAccessTime(AssetBase asset) |
255 | // { | 264 | // { |
256 | // using (AutoClosingSqlCommand cmd = m_database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id")) | 265 | // using (AutoClosingSqlCommand cmd = m_database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id")) |
@@ -276,7 +285,7 @@ namespace OpenSim.Data.MSSQL | |||
276 | /// <returns>true if exist.</returns> | 285 | /// <returns>true if exist.</returns> |
277 | override public bool ExistsAsset(UUID uuid) | 286 | override public bool ExistsAsset(UUID uuid) |
278 | { | 287 | { |
279 | if (FetchAsset(uuid) != null) | 288 | if (GetAsset(uuid) != null) |
280 | { | 289 | { |
281 | return true; | 290 | return true; |
282 | } | 291 | } |
diff --git a/OpenSim/Data/MSSQL/MSSQLGridData.cs b/OpenSim/Data/MSSQL/MSSQLGridData.cs index 0ebbf4e..8a3d332 100644 --- a/OpenSim/Data/MSSQL/MSSQLGridData.cs +++ b/OpenSim/Data/MSSQL/MSSQLGridData.cs | |||
@@ -272,26 +272,23 @@ namespace OpenSim.Data.MSSQL | |||
272 | /// </summary> | 272 | /// </summary> |
273 | /// <param name="profile">The profile to add</param> | 273 | /// <param name="profile">The profile to add</param> |
274 | /// <returns>A dataresponse enum indicating success</returns> | 274 | /// <returns>A dataresponse enum indicating success</returns> |
275 | override public DataResponse AddProfile(RegionProfileData profile) | 275 | override public DataResponse StoreProfile(RegionProfileData profile) |
276 | { | 276 | { |
277 | if (InsertRegionRow(profile)) | 277 | if (GetProfileByUUID(profile.UUID) == null) |
278 | { | 278 | { |
279 | return DataResponse.RESPONSE_OK; | 279 | if (InsertRegionRow(profile)) |
280 | { | ||
281 | return DataResponse.RESPONSE_OK; | ||
282 | } | ||
280 | } | 283 | } |
281 | return DataResponse.RESPONSE_ERROR; | 284 | else |
282 | } | ||
283 | |||
284 | /// <summary> | ||
285 | /// Update the specified region in the database | ||
286 | /// </summary> | ||
287 | /// <param name="profile">The profile to update</param> | ||
288 | /// <returns>A dataresponse enum indicating success</returns> | ||
289 | override public DataResponse UpdateProfile(RegionProfileData profile) | ||
290 | { | ||
291 | if (UpdateRegionRow(profile)) | ||
292 | { | 285 | { |
293 | return DataResponse.RESPONSE_OK; | 286 | if (UpdateRegionRow(profile)) |
287 | { | ||
288 | return DataResponse.RESPONSE_OK; | ||
289 | } | ||
294 | } | 290 | } |
291 | |||
295 | return DataResponse.RESPONSE_ERROR; | 292 | return DataResponse.RESPONSE_ERROR; |
296 | } | 293 | } |
297 | 294 | ||
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index 0865083..66c34fe 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs | |||
@@ -135,7 +135,7 @@ namespace OpenSim.Data.MySQL | |||
135 | /// <param name="assetID">Asset UUID to fetch</param> | 135 | /// <param name="assetID">Asset UUID to fetch</param> |
136 | /// <returns>Return the asset</returns> | 136 | /// <returns>Return the asset</returns> |
137 | /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks> | 137 | /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks> |
138 | override protected AssetBase FetchStoredAsset(UUID assetID) | 138 | override public AssetBase GetAsset(UUID assetID) |
139 | { | 139 | { |
140 | AssetBase asset = null; | 140 | AssetBase asset = null; |
141 | lock (_dbConnection) | 141 | lock (_dbConnection) |
@@ -168,7 +168,7 @@ namespace OpenSim.Data.MySQL | |||
168 | } | 168 | } |
169 | asset.Name = (string) dbReader["name"]; | 169 | asset.Name = (string) dbReader["name"]; |
170 | asset.Type = (sbyte) dbReader["assetType"]; | 170 | asset.Type = (sbyte) dbReader["assetType"]; |
171 | asset.Temporary = (bool)dbReader["temporary"]; | 171 | asset.Temporary = Convert.ToBoolean(dbReader["temporary"]); |
172 | } | 172 | } |
173 | dbReader.Close(); | 173 | dbReader.Close(); |
174 | cmd.Dispose(); | 174 | cmd.Dispose(); |
@@ -192,7 +192,7 @@ namespace OpenSim.Data.MySQL | |||
192 | /// </summary> | 192 | /// </summary> |
193 | /// <param name="asset">Asset UUID to create</param> | 193 | /// <param name="asset">Asset UUID to create</param> |
194 | /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> | 194 | /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> |
195 | override public void CreateAsset(AssetBase asset) | 195 | override public void StoreAsset(AssetBase asset) |
196 | { | 196 | { |
197 | lock (_dbConnection) | 197 | lock (_dbConnection) |
198 | { | 198 | { |
@@ -285,15 +285,6 @@ namespace OpenSim.Data.MySQL | |||
285 | } | 285 | } |
286 | 286 | ||
287 | /// <summary> | 287 | /// <summary> |
288 | /// Update a asset in database, see <see cref="CreateAsset"/> | ||
289 | /// </summary> | ||
290 | /// <param name="asset">Asset UUID to update</param> | ||
291 | override public void UpdateAsset(AssetBase asset) | ||
292 | { | ||
293 | CreateAsset(asset); | ||
294 | } | ||
295 | |||
296 | /// <summary> | ||
297 | /// check if the asset UUID exist in database | 288 | /// check if the asset UUID exist in database |
298 | /// </summary> | 289 | /// </summary> |
299 | /// <param name="uuid">The asset UUID</param> | 290 | /// <param name="uuid">The asset UUID</param> |
@@ -368,7 +359,7 @@ namespace OpenSim.Data.MySQL | |||
368 | metadata.Name = (string) dbReader["name"]; | 359 | metadata.Name = (string) dbReader["name"]; |
369 | metadata.Description = (string) dbReader["description"]; | 360 | metadata.Description = (string) dbReader["description"]; |
370 | metadata.Type = (sbyte) dbReader["assetType"]; | 361 | metadata.Type = (sbyte) dbReader["assetType"]; |
371 | metadata.Temporary = (bool) dbReader["temporary"]; // Not sure if this is correct. | 362 | metadata.Temporary = Convert.ToBoolean(dbReader["temporary"]); // Not sure if this is correct. |
372 | metadata.FullID = new UUID((string) dbReader["id"]); | 363 | metadata.FullID = new UUID((string) dbReader["id"]); |
373 | 364 | ||
374 | // Current SHA1s are not stored/computed. | 365 | // Current SHA1s are not stored/computed. |
diff --git a/OpenSim/Data/MySQL/MySQLGridData.cs b/OpenSim/Data/MySQL/MySQLGridData.cs index 0a5800b..1ec2609 100644 --- a/OpenSim/Data/MySQL/MySQLGridData.cs +++ b/OpenSim/Data/MySQL/MySQLGridData.cs | |||
@@ -391,7 +391,7 @@ namespace OpenSim.Data.MySQL | |||
391 | /// </summary> | 391 | /// </summary> |
392 | /// <param name="profile">The profile to add</param> | 392 | /// <param name="profile">The profile to add</param> |
393 | /// <returns>Successful?</returns> | 393 | /// <returns>Successful?</returns> |
394 | override public DataResponse AddProfile(RegionProfileData profile) | 394 | override public DataResponse StoreProfile(RegionProfileData profile) |
395 | { | 395 | { |
396 | MySQLSuperManager dbm = GetLockedConnection(); | 396 | MySQLSuperManager dbm = GetLockedConnection(); |
397 | try { | 397 | try { |
@@ -408,17 +408,6 @@ namespace OpenSim.Data.MySQL | |||
408 | } | 408 | } |
409 | 409 | ||
410 | /// <summary> | 410 | /// <summary> |
411 | /// Update a sim profile | ||
412 | /// </summary> | ||
413 | /// <param name="profile">The profile to update</param> | ||
414 | /// <returns>Sucessful?</returns> | ||
415 | /// <remarks>Same as AddProfile</remarks> | ||
416 | override public DataResponse UpdateProfile(RegionProfileData profile) | ||
417 | { | ||
418 | return AddProfile(profile); | ||
419 | } | ||
420 | |||
421 | /// <summary> | ||
422 | /// Deletes a sim profile from the database | 411 | /// Deletes a sim profile from the database |
423 | /// </summary> | 412 | /// </summary> |
424 | /// <param name="uuid">the sim UUID</param> | 413 | /// <param name="uuid">the sim UUID</param> |
diff --git a/OpenSim/Data/NHibernate/NHibernateAssetData.cs b/OpenSim/Data/NHibernate/NHibernateAssetData.cs index 9d8cec5..aaba15c 100644 --- a/OpenSim/Data/NHibernate/NHibernateAssetData.cs +++ b/OpenSim/Data/NHibernate/NHibernateAssetData.cs | |||
@@ -65,30 +65,24 @@ namespace OpenSim.Data.NHibernate | |||
65 | 65 | ||
66 | } | 66 | } |
67 | 67 | ||
68 | override protected AssetBase FetchStoredAsset(UUID uuid) | 68 | override public AssetBase GetAsset(UUID uuid) |
69 | { | 69 | { |
70 | return (AssetBase)manager.Get(typeof(AssetBase), uuid); | 70 | return (AssetBase)manager.Get(typeof(AssetBase), uuid); |
71 | } | 71 | } |
72 | 72 | ||
73 | private void Save(AssetBase asset) | 73 | override public void StoreAsset(AssetBase asset) |
74 | { | 74 | { |
75 | AssetBase temp = (AssetBase)manager.Get(typeof(AssetBase), asset.FullID); | 75 | AssetBase temp = (AssetBase)manager.Get(typeof(AssetBase), asset.FullID); |
76 | if (temp == null) | 76 | if (temp == null) |
77 | { | 77 | { |
78 | m_log.InfoFormat("[NHIBERNATE] inserting asset {0}", asset.FullID); | ||
78 | manager.Insert(asset); | 79 | manager.Insert(asset); |
79 | } | 80 | } |
80 | } | 81 | else |
81 | 82 | { | |
82 | override public void CreateAsset(AssetBase asset) | 83 | m_log.InfoFormat("[NHIBERNATE] updating asset {0}", asset.FullID); |
83 | { | 84 | manager.Update(asset); |
84 | m_log.InfoFormat("[NHIBERNATE] inserting asset {0}", asset.FullID); | 85 | } |
85 | Save(asset); | ||
86 | } | ||
87 | |||
88 | override public void UpdateAsset(AssetBase asset) | ||
89 | { | ||
90 | m_log.InfoFormat("[NHIBERNATE] updating asset {0}", asset.FullID); | ||
91 | manager.Update(asset); | ||
92 | } | 86 | } |
93 | 87 | ||
94 | // private void LogAssetLoad(AssetBase asset) | 88 | // private void LogAssetLoad(AssetBase asset) |
@@ -107,7 +101,7 @@ namespace OpenSim.Data.NHibernate | |||
107 | override public bool ExistsAsset(UUID uuid) | 101 | override public bool ExistsAsset(UUID uuid) |
108 | { | 102 | { |
109 | m_log.InfoFormat("[NHIBERNATE] ExistsAsset: {0}", uuid); | 103 | m_log.InfoFormat("[NHIBERNATE] ExistsAsset: {0}", uuid); |
110 | return (FetchAsset(uuid) != null); | 104 | return (GetAsset(uuid) != null); |
111 | } | 105 | } |
112 | 106 | ||
113 | /// <summary> | 107 | /// <summary> |
diff --git a/OpenSim/Data/NHibernate/NHibernateGridData.cs b/OpenSim/Data/NHibernate/NHibernateGridData.cs index fe8da59..018af62 100644 --- a/OpenSim/Data/NHibernate/NHibernateGridData.cs +++ b/OpenSim/Data/NHibernate/NHibernateGridData.cs | |||
@@ -117,7 +117,7 @@ namespace OpenSim.Data.NHibernate | |||
117 | throw new NotImplementedException(); | 117 | throw new NotImplementedException(); |
118 | } | 118 | } |
119 | 119 | ||
120 | public override DataResponse AddProfile(RegionProfileData profile) | 120 | public override DataResponse StoreProfile(RegionProfileData profile) |
121 | { | 121 | { |
122 | if (manager.Get(typeof(RegionProfileData), profile.Uuid) == null) | 122 | if (manager.Get(typeof(RegionProfileData), profile.Uuid) == null) |
123 | { | 123 | { |
@@ -126,21 +126,9 @@ namespace OpenSim.Data.NHibernate | |||
126 | } | 126 | } |
127 | else | 127 | else |
128 | { | 128 | { |
129 | return DataResponse.RESPONSE_ERROR; | ||
130 | } | ||
131 | } | ||
132 | |||
133 | public override DataResponse UpdateProfile(RegionProfileData profile) | ||
134 | { | ||
135 | if (manager.Get(typeof(RegionProfileData), profile.Uuid) != null) | ||
136 | { | ||
137 | manager.Update(profile); | 129 | manager.Update(profile); |
138 | return DataResponse.RESPONSE_OK; | 130 | return DataResponse.RESPONSE_OK; |
139 | } | 131 | } |
140 | else | ||
141 | { | ||
142 | return DataResponse.RESPONSE_ERROR; | ||
143 | } | ||
144 | } | 132 | } |
145 | 133 | ||
146 | public override DataResponse DeleteProfile(string uuid) | 134 | public override DataResponse DeleteProfile(string uuid) |
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs index 72af7a0..3831467 100644 --- a/OpenSim/Data/SQLite/SQLiteAssetData.cs +++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs | |||
@@ -90,7 +90,7 @@ namespace OpenSim.Data.SQLite | |||
90 | /// </summary> | 90 | /// </summary> |
91 | /// <param name="uuid">UUID of ... ?</param> | 91 | /// <param name="uuid">UUID of ... ?</param> |
92 | /// <returns>Asset base</returns> | 92 | /// <returns>Asset base</returns> |
93 | override protected AssetBase FetchStoredAsset(UUID uuid) | 93 | override public AssetBase GetAsset(UUID uuid) |
94 | { | 94 | { |
95 | lock (this) | 95 | lock (this) |
96 | { | 96 | { |
@@ -119,18 +119,16 @@ namespace OpenSim.Data.SQLite | |||
119 | /// Create an asset | 119 | /// Create an asset |
120 | /// </summary> | 120 | /// </summary> |
121 | /// <param name="asset">Asset Base</param> | 121 | /// <param name="asset">Asset Base</param> |
122 | override public void CreateAsset(AssetBase asset) | 122 | override public void StoreAsset(AssetBase asset) |
123 | { | 123 | { |
124 | //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString()); | 124 | //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString()); |
125 | if (ExistsAsset(asset.FullID)) | 125 | if (ExistsAsset(asset.FullID)) |
126 | { | 126 | { |
127 | //m_log.Info("[ASSET DB]: Asset exists already, ignoring."); | 127 | LogAssetLoad(asset); |
128 | } | 128 | |
129 | else | ||
130 | { | ||
131 | lock (this) | 129 | lock (this) |
132 | { | 130 | { |
133 | using (SqliteCommand cmd = new SqliteCommand(InsertAssetSQL, m_conn)) | 131 | using (SqliteCommand cmd = new SqliteCommand(UpdateAssetSQL, m_conn)) |
134 | { | 132 | { |
135 | cmd.Parameters.Add(new SqliteParameter(":UUID", asset.FullID.ToString())); | 133 | cmd.Parameters.Add(new SqliteParameter(":UUID", asset.FullID.ToString())); |
136 | cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); | 134 | cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); |
@@ -144,29 +142,22 @@ namespace OpenSim.Data.SQLite | |||
144 | } | 142 | } |
145 | } | 143 | } |
146 | } | 144 | } |
147 | } | 145 | else |
148 | |||
149 | /// <summary> | ||
150 | /// Update an asset | ||
151 | /// </summary> | ||
152 | /// <param name="asset"></param> | ||
153 | override public void UpdateAsset(AssetBase asset) | ||
154 | { | ||
155 | LogAssetLoad(asset); | ||
156 | |||
157 | lock (this) | ||
158 | { | 146 | { |
159 | using (SqliteCommand cmd = new SqliteCommand(UpdateAssetSQL, m_conn)) | 147 | lock (this) |
160 | { | 148 | { |
161 | cmd.Parameters.Add(new SqliteParameter(":UUID", asset.FullID.ToString())); | 149 | using (SqliteCommand cmd = new SqliteCommand(InsertAssetSQL, m_conn)) |
162 | cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); | 150 | { |
163 | cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); | 151 | cmd.Parameters.Add(new SqliteParameter(":UUID", asset.FullID.ToString())); |
164 | cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); | 152 | cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); |
165 | cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); | 153 | cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); |
166 | cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); | 154 | cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); |
167 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); | 155 | cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); |
168 | 156 | cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); | |
169 | cmd.ExecuteNonQuery(); | 157 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); |
158 | |||
159 | cmd.ExecuteNonQuery(); | ||
160 | } | ||
170 | } | 161 | } |
171 | } | 162 | } |
172 | } | 163 | } |
diff --git a/OpenSim/Data/SQLite/SQLiteGridData.cs b/OpenSim/Data/SQLite/SQLiteGridData.cs index 4107594..18abb88 100644 --- a/OpenSim/Data/SQLite/SQLiteGridData.cs +++ b/OpenSim/Data/SQLite/SQLiteGridData.cs | |||
@@ -203,7 +203,7 @@ namespace OpenSim.Data.SQLite | |||
203 | /// </summary> | 203 | /// </summary> |
204 | /// <param name="profile">The profile to add</param> | 204 | /// <param name="profile">The profile to add</param> |
205 | /// <returns>A dataresponse enum indicating success</returns> | 205 | /// <returns>A dataresponse enum indicating success</returns> |
206 | override public DataResponse AddProfile(RegionProfileData profile) | 206 | override public DataResponse StoreProfile(RegionProfileData profile) |
207 | { | 207 | { |
208 | if (database.insertRow(profile)) | 208 | if (database.insertRow(profile)) |
209 | { | 209 | { |
@@ -215,17 +215,11 @@ namespace OpenSim.Data.SQLite | |||
215 | } | 215 | } |
216 | } | 216 | } |
217 | 217 | ||
218 | override public DataResponse UpdateProfile(RegionProfileData profile) | 218 | /// <summary> |
219 | { | ||
220 | return AddProfile(profile); | ||
221 | } | ||
222 | |||
223 | /// <summary> | ||
224 | /// Deletes a sim profile from the database | 219 | /// Deletes a sim profile from the database |
225 | /// </summary> | 220 | /// </summary> |
226 | /// <param name="uuid">the sim UUID</param> | 221 | /// <param name="uuid">the sim UUID</param> |
227 | /// <returns>Successful?</returns> | 222 | /// <returns>Successful?</returns> |
228 | //public DataResponse DeleteProfile(RegionProfileData profile) | ||
229 | override public DataResponse DeleteProfile(string uuid) | 223 | override public DataResponse DeleteProfile(string uuid) |
230 | { | 224 | { |
231 | Dictionary<string, string> param = new Dictionary<string, string>(); | 225 | Dictionary<string, string> param = new Dictionary<string, string>(); |
diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs index e5f7a50..64591fd 100644 --- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs | |||
@@ -628,12 +628,12 @@ namespace OpenSim.Data.SQLite | |||
628 | 628 | ||
629 | public InventoryItemBase queryInventoryItem(UUID itemID) | 629 | public InventoryItemBase queryInventoryItem(UUID itemID) |
630 | { | 630 | { |
631 | return null; | 631 | return getInventoryItem(itemID); |
632 | } | 632 | } |
633 | 633 | ||
634 | public InventoryFolderBase queryInventoryFolder(UUID folderID) | 634 | public InventoryFolderBase queryInventoryFolder(UUID folderID) |
635 | { | 635 | { |
636 | return null; | 636 | return getInventoryFolder(folderID); |
637 | } | 637 | } |
638 | 638 | ||
639 | /// <summary> | 639 | /// <summary> |
diff --git a/OpenSim/Data/Tests/BasicAssetTest.cs b/OpenSim/Data/Tests/BasicAssetTest.cs index 09131c1..1969d76 100644 --- a/OpenSim/Data/Tests/BasicAssetTest.cs +++ b/OpenSim/Data/Tests/BasicAssetTest.cs | |||
@@ -84,34 +84,34 @@ namespace OpenSim.Data.Tests | |||
84 | scrambler.Scramble(a2); | 84 | scrambler.Scramble(a2); |
85 | scrambler.Scramble(a3); | 85 | scrambler.Scramble(a3); |
86 | 86 | ||
87 | db.CreateAsset(a1); | 87 | db.StoreAsset(a1); |
88 | db.CreateAsset(a2); | 88 | db.StoreAsset(a2); |
89 | db.CreateAsset(a3); | 89 | db.StoreAsset(a3); |
90 | 90 | ||
91 | AssetBase a1a = db.FetchAsset(uuid1); | 91 | AssetBase a1a = db.GetAsset(uuid1); |
92 | Assert.That(a1a, Constraints.PropertyCompareConstraint(a1)); | 92 | Assert.That(a1a, Constraints.PropertyCompareConstraint(a1)); |
93 | 93 | ||
94 | AssetBase a2a = db.FetchAsset(uuid2); | 94 | AssetBase a2a = db.GetAsset(uuid2); |
95 | Assert.That(a2a, Constraints.PropertyCompareConstraint(a2)); | 95 | Assert.That(a2a, Constraints.PropertyCompareConstraint(a2)); |
96 | 96 | ||
97 | AssetBase a3a = db.FetchAsset(uuid3); | 97 | AssetBase a3a = db.GetAsset(uuid3); |
98 | Assert.That(a3a, Constraints.PropertyCompareConstraint(a3)); | 98 | Assert.That(a3a, Constraints.PropertyCompareConstraint(a3)); |
99 | 99 | ||
100 | scrambler.Scramble(a1a); | 100 | scrambler.Scramble(a1a); |
101 | scrambler.Scramble(a2a); | 101 | scrambler.Scramble(a2a); |
102 | scrambler.Scramble(a3a); | 102 | scrambler.Scramble(a3a); |
103 | 103 | ||
104 | db.UpdateAsset(a1a); | 104 | db.StoreAsset(a1a); |
105 | db.UpdateAsset(a2a); | 105 | db.StoreAsset(a2a); |
106 | db.UpdateAsset(a3a); | 106 | db.StoreAsset(a3a); |
107 | 107 | ||
108 | AssetBase a1b = db.FetchAsset(uuid1); | 108 | AssetBase a1b = db.GetAsset(uuid1); |
109 | Assert.That(a1b, Constraints.PropertyCompareConstraint(a1a)); | 109 | Assert.That(a1b, Constraints.PropertyCompareConstraint(a1a)); |
110 | 110 | ||
111 | AssetBase a2b = db.FetchAsset(uuid2); | 111 | AssetBase a2b = db.GetAsset(uuid2); |
112 | Assert.That(a2b, Constraints.PropertyCompareConstraint(a2a)); | 112 | Assert.That(a2b, Constraints.PropertyCompareConstraint(a2a)); |
113 | 113 | ||
114 | AssetBase a3b = db.FetchAsset(uuid3); | 114 | AssetBase a3b = db.GetAsset(uuid3); |
115 | Assert.That(a3b, Constraints.PropertyCompareConstraint(a3a)); | 115 | Assert.That(a3b, Constraints.PropertyCompareConstraint(a3a)); |
116 | 116 | ||
117 | Assert.That(db.ExistsAsset(uuid1), Is.True); | 117 | Assert.That(db.ExistsAsset(uuid1), Is.True); |
diff --git a/OpenSim/Data/Tests/BasicGridTest.cs b/OpenSim/Data/Tests/BasicGridTest.cs index de8fb48..df6c669 100644 --- a/OpenSim/Data/Tests/BasicGridTest.cs +++ b/OpenSim/Data/Tests/BasicGridTest.cs | |||
@@ -70,7 +70,7 @@ namespace OpenSim.Data.Tests | |||
70 | reg.Uuid = regionUUID; | 70 | reg.Uuid = regionUUID; |
71 | reg.RegionName = regionName; | 71 | reg.RegionName = regionName; |
72 | 72 | ||
73 | db.AddProfile(reg); | 73 | db.StoreProfile(reg); |
74 | 74 | ||
75 | return reg; | 75 | return reg; |
76 | } | 76 | } |
@@ -120,7 +120,7 @@ namespace OpenSim.Data.Tests | |||
120 | RegionProfileData retreg = db.GetProfileByUUID(region2); | 120 | RegionProfileData retreg = db.GetProfileByUUID(region2); |
121 | retreg.regionName = "Gotham City"; | 121 | retreg.regionName = "Gotham City"; |
122 | 122 | ||
123 | db.UpdateProfile(retreg); | 123 | db.StoreProfile(retreg); |
124 | 124 | ||
125 | retreg = db.GetProfileByUUID(region2); | 125 | retreg = db.GetProfileByUUID(region2); |
126 | Assert.That(retreg.RegionName, Is.EqualTo("Gotham City"), "Assert.That(retreg.RegionName, Is.EqualTo(\"Gotham City\"))"); | 126 | Assert.That(retreg.RegionName, Is.EqualTo("Gotham City"), "Assert.That(retreg.RegionName, Is.EqualTo(\"Gotham City\"))"); |
@@ -135,13 +135,13 @@ namespace OpenSim.Data.Tests | |||
135 | retreg.RegionName = "Gotham Town"; | 135 | retreg.RegionName = "Gotham Town"; |
136 | retreg.Uuid = region1; | 136 | retreg.Uuid = region1; |
137 | 137 | ||
138 | db.AddProfile(retreg); | 138 | db.StoreProfile(retreg); |
139 | 139 | ||
140 | retreg = db.GetProfileByUUID(region2); | 140 | retreg = db.GetProfileByUUID(region2); |
141 | retreg.RegionName = "Gothan Town"; | 141 | retreg.RegionName = "Gothan Town"; |
142 | retreg.Uuid = region3; | 142 | retreg.Uuid = region3; |
143 | 143 | ||
144 | db.AddProfile(retreg); | 144 | db.StoreProfile(retreg); |
145 | 145 | ||
146 | List<RegionProfileData> listreg = db.GetRegionsByName("Gotham",10); | 146 | List<RegionProfileData> listreg = db.GetRegionsByName("Gotham",10); |
147 | 147 | ||
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index 7270f32..1fb01ba 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -503,7 +503,14 @@ namespace OpenSim.Framework | |||
503 | Owner = new UUID((string)h["owner"]); | 503 | Owner = new UUID((string)h["owner"]); |
504 | Serial = Convert.ToInt32((string)h["serial"]); | 504 | Serial = Convert.ToInt32((string)h["serial"]); |
505 | VisualParams = (byte[])h["visual_params"]; | 505 | VisualParams = (byte[])h["visual_params"]; |
506 | Texture = new Primitive.TextureEntry((byte[])h["texture"], 0, ((byte[])h["texture"]).Length); | 506 | |
507 | if (h.Contains("texture")) | ||
508 | { | ||
509 | byte[] te = h["texture"] as byte[]; | ||
510 | if (te != null && te.Length > 0) | ||
511 | Texture = new Primitive.TextureEntry(te, 0, te.Length); | ||
512 | } | ||
513 | |||
507 | AvatarHeight = (float)Convert.ToDouble((string)h["avatar_height"]); | 514 | AvatarHeight = (float)Convert.ToDouble((string)h["avatar_height"]); |
508 | 515 | ||
509 | m_wearables = new AvatarWearable[MAX_WEARABLES]; | 516 | m_wearables = new AvatarWearable[MAX_WEARABLES]; |
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs index ca641d0..238810a 100644 --- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs +++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs | |||
@@ -653,7 +653,9 @@ namespace OpenSim.Framework.Communications.Cache | |||
653 | 653 | ||
654 | if (RootFolder.DeleteItem(item.ID)) | 654 | if (RootFolder.DeleteItem(item.ID)) |
655 | { | 655 | { |
656 | return m_InventoryService.DeleteItem(item); | 656 | List<UUID> uuids = new List<UUID>(); |
657 | uuids.Add(itemID); | ||
658 | return m_InventoryService.DeleteItems(this.UserProfile.ID, uuids); | ||
657 | } | 659 | } |
658 | } | 660 | } |
659 | else | 661 | else |
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs index c9f5236..7f1c7e9 100644 --- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs +++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs | |||
@@ -184,7 +184,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
184 | // Commented out for now. The implementation needs to be improved by protecting against race conditions, | 184 | // Commented out for now. The implementation needs to be improved by protecting against race conditions, |
185 | // probably by making sure that the update doesn't use the UserCacheInfo.UserProfile directly (possibly via | 185 | // probably by making sure that the update doesn't use the UserCacheInfo.UserProfile directly (possibly via |
186 | // returning a read only class from the cache). | 186 | // returning a read only class from the cache). |
187 | // public bool UpdateProfile(UserProfileData userProfile) | 187 | // public bool StoreProfile(UserProfileData userProfile) |
188 | // { | 188 | // { |
189 | // lock (m_userProfilesById) | 189 | // lock (m_userProfilesById) |
190 | // { | 190 | // { |
diff --git a/OpenSim/Framework/Communications/Tests/Cache/UserProfileCacheServiceTests.cs b/OpenSim/Framework/Communications/Tests/Cache/UserProfileCacheServiceTests.cs index 670c9ff..933fa12 100644 --- a/OpenSim/Framework/Communications/Tests/Cache/UserProfileCacheServiceTests.cs +++ b/OpenSim/Framework/Communications/Tests/Cache/UserProfileCacheServiceTests.cs | |||
@@ -110,14 +110,14 @@ namespace OpenSim.Framework.Communications.Tests | |||
110 | IUserDataPlugin userDataPlugin = commsManager.UserDataPlugin; | 110 | IUserDataPlugin userDataPlugin = commsManager.UserDataPlugin; |
111 | 111 | ||
112 | // Check that we can't update info before it exists | 112 | // Check that we can't update info before it exists |
113 | Assert.That(userCacheService.UpdateProfile(newProfile), Is.False); | 113 | Assert.That(userCacheService.StoreProfile(newProfile), Is.False); |
114 | Assert.That(userDataPlugin.GetUserByUUID(userId), Is.Null); | 114 | Assert.That(userDataPlugin.GetUserByUUID(userId), Is.Null); |
115 | 115 | ||
116 | // Check that we can update a profile once it exists | 116 | // Check that we can update a profile once it exists |
117 | LocalUserServices lus = (LocalUserServices)commsManager.UserService; | 117 | LocalUserServices lus = (LocalUserServices)commsManager.UserService; |
118 | lus.AddUser(firstName, originalLastName, "pingu", "ted@excellentadventure.com", 1000, 1000, userId); | 118 | lus.AddUser(firstName, originalLastName, "pingu", "ted@excellentadventure.com", 1000, 1000, userId); |
119 | 119 | ||
120 | Assert.That(userCacheService.UpdateProfile(newProfile), Is.True); | 120 | Assert.That(userCacheService.StoreProfile(newProfile), Is.True); |
121 | UserProfileData retrievedProfile = userCacheService.GetUserDetails(userId).UserProfile; | 121 | UserProfileData retrievedProfile = userCacheService.GetUserDetails(userId).UserProfile; |
122 | Assert.That(retrievedProfile.SurName, Is.EqualTo(newLastName)); | 122 | Assert.That(retrievedProfile.SurName, Is.EqualTo(newLastName)); |
123 | Assert.That(userDataPlugin.GetUserByUUID(userId).SurName, Is.EqualTo(newLastName)); | 123 | Assert.That(userDataPlugin.GetUserByUUID(userId).SurName, Is.EqualTo(newLastName)); |
diff --git a/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs b/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs index 22dcef9..57a908e 100644 --- a/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs +++ b/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs | |||
@@ -532,6 +532,11 @@ namespace OpenSim.Framework.Communications.Tests | |||
532 | return false; | 532 | return false; |
533 | } | 533 | } |
534 | 534 | ||
535 | public bool DeleteFolders(UUID ownerID, List<UUID> ids) | ||
536 | { | ||
537 | return false; | ||
538 | } | ||
539 | |||
535 | public bool PurgeFolder(InventoryFolderBase folder) | 540 | public bool PurgeFolder(InventoryFolderBase folder) |
536 | { | 541 | { |
537 | return false; | 542 | return false; |
@@ -547,7 +552,12 @@ namespace OpenSim.Framework.Communications.Tests | |||
547 | return false; | 552 | return false; |
548 | } | 553 | } |
549 | 554 | ||
550 | public bool DeleteItem(InventoryItemBase item) | 555 | public bool MoveItems(UUID owner, List<InventoryItemBase> items) |
556 | { | ||
557 | return false; | ||
558 | } | ||
559 | |||
560 | public bool DeleteItems(UUID owner, List<UUID> items) | ||
551 | { | 561 | { |
552 | return false; | 562 | return false; |
553 | } | 563 | } |
diff --git a/OpenSim/Framework/Console/CommandConsole.cs b/OpenSim/Framework/Console/CommandConsole.cs index 3387013..06136ff 100644 --- a/OpenSim/Framework/Console/CommandConsole.cs +++ b/OpenSim/Framework/Console/CommandConsole.cs | |||
@@ -576,7 +576,7 @@ namespace OpenSim.Framework.Console | |||
576 | 576 | ||
577 | public void Prompt() | 577 | public void Prompt() |
578 | { | 578 | { |
579 | string line = ReadLine(m_defaultPrompt, true, true); | 579 | string line = ReadLine(m_defaultPrompt + "# ", true, true); |
580 | 580 | ||
581 | if (line != String.Empty) | 581 | if (line != String.Empty) |
582 | { | 582 | { |
@@ -592,7 +592,7 @@ namespace OpenSim.Framework.Console | |||
592 | 592 | ||
593 | public override string ReadLine(string p, bool isCommand, bool e) | 593 | public override string ReadLine(string p, bool isCommand, bool e) |
594 | { | 594 | { |
595 | System.Console.Write("{0}", prompt); | 595 | System.Console.Write("{0}", p); |
596 | string cmdinput = System.Console.ReadLine(); | 596 | string cmdinput = System.Console.ReadLine(); |
597 | 597 | ||
598 | if (isCommand) | 598 | if (isCommand) |
diff --git a/OpenSim/Framework/Console/ConsoleBase.cs b/OpenSim/Framework/Console/ConsoleBase.cs index 5e258ae..0a51266 100644 --- a/OpenSim/Framework/Console/ConsoleBase.cs +++ b/OpenSim/Framework/Console/ConsoleBase.cs | |||
@@ -48,7 +48,7 @@ namespace OpenSim.Framework.Console | |||
48 | /// </summary> | 48 | /// </summary> |
49 | public string DefaultPrompt | 49 | public string DefaultPrompt |
50 | { | 50 | { |
51 | set { m_defaultPrompt = value + "# "; } | 51 | set { m_defaultPrompt = value; } |
52 | get { return m_defaultPrompt; } | 52 | get { return m_defaultPrompt; } |
53 | } | 53 | } |
54 | protected string m_defaultPrompt; | 54 | protected string m_defaultPrompt; |
@@ -123,7 +123,7 @@ namespace OpenSim.Framework.Console | |||
123 | 123 | ||
124 | public virtual string ReadLine(string p, bool isCommand, bool e) | 124 | public virtual string ReadLine(string p, bool isCommand, bool e) |
125 | { | 125 | { |
126 | System.Console.Write("{0}", prompt); | 126 | System.Console.Write("{0}", p); |
127 | string cmdinput = System.Console.ReadLine(); | 127 | string cmdinput = System.Console.ReadLine(); |
128 | 128 | ||
129 | return cmdinput; | 129 | return cmdinput; |
diff --git a/OpenSim/Framework/Console/RemoteConsole.cs b/OpenSim/Framework/Console/RemoteConsole.cs index da8556a..1810614 100644 --- a/OpenSim/Framework/Console/RemoteConsole.cs +++ b/OpenSim/Framework/Console/RemoteConsole.cs | |||
@@ -217,6 +217,12 @@ namespace OpenSim.Framework.Console | |||
217 | id.AppendChild(xmldoc.CreateTextNode(sessionID.ToString())); | 217 | id.AppendChild(xmldoc.CreateTextNode(sessionID.ToString())); |
218 | 218 | ||
219 | rootElement.AppendChild(id); | 219 | rootElement.AppendChild(id); |
220 | |||
221 | XmlElement prompt = xmldoc.CreateElement("", "Prompt", ""); | ||
222 | prompt.AppendChild(xmldoc.CreateTextNode(DefaultPrompt)); | ||
223 | |||
224 | rootElement.AppendChild(prompt); | ||
225 | |||
220 | rootElement.AppendChild(MainConsole.Instance.Commands.GetXml(xmldoc)); | 226 | rootElement.AppendChild(MainConsole.Instance.Commands.GetXml(xmldoc)); |
221 | 227 | ||
222 | reply["str_response_string"] = xmldoc.InnerXml; | 228 | reply["str_response_string"] = xmldoc.InnerXml; |
diff --git a/OpenSim/Framework/GridConfig.cs b/OpenSim/Framework/GridConfig.cs index a3c1032..9aa5d03 100644 --- a/OpenSim/Framework/GridConfig.cs +++ b/OpenSim/Framework/GridConfig.cs | |||
@@ -45,6 +45,8 @@ namespace OpenSim.Framework | |||
45 | public string SimSendKey = String.Empty; | 45 | public string SimSendKey = String.Empty; |
46 | public string UserRecvKey = String.Empty; | 46 | public string UserRecvKey = String.Empty; |
47 | public string UserSendKey = String.Empty; | 47 | public string UserSendKey = String.Empty; |
48 | public string ConsoleUser = String.Empty; | ||
49 | public string ConsolePass = String.Empty; | ||
48 | 50 | ||
49 | public GridConfig(string description, string filename) | 51 | public GridConfig(string description, string filename) |
50 | { | 52 | { |
@@ -95,6 +97,12 @@ namespace OpenSim.Framework | |||
95 | "Allow regions to register immediately upon grid server startup? true/false", | 97 | "Allow regions to register immediately upon grid server startup? true/false", |
96 | "True", | 98 | "True", |
97 | false); | 99 | false); |
100 | m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
101 | "Remote console access user name [Default: disabled]", "", false); | ||
102 | |||
103 | m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
104 | "Remote console access password [Default: disabled]", "", false); | ||
105 | |||
98 | } | 106 | } |
99 | 107 | ||
100 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 108 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
@@ -140,9 +148,15 @@ namespace OpenSim.Framework | |||
140 | case "allow_region_registration": | 148 | case "allow_region_registration": |
141 | AllowRegionRegistration = (bool)configuration_result; | 149 | AllowRegionRegistration = (bool)configuration_result; |
142 | break; | 150 | break; |
151 | case "console_user": | ||
152 | ConsoleUser = (string)configuration_result; | ||
153 | break; | ||
154 | case "console_pass": | ||
155 | ConsolePass = (string)configuration_result; | ||
156 | break; | ||
143 | } | 157 | } |
144 | 158 | ||
145 | return true; | 159 | return true; |
146 | } | 160 | } |
147 | } | 161 | } |
148 | } \ No newline at end of file | 162 | } |
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index e451dd8..444adf9 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -254,13 +254,13 @@ namespace OpenSim.Framework | |||
254 | string newName); | 254 | string newName); |
255 | 255 | ||
256 | public delegate void MoveInventoryItem( | 256 | public delegate void MoveInventoryItem( |
257 | IClientAPI remoteClient, UUID folderID, UUID itemID, int length, string newName); | 257 | IClientAPI remoteClient, List<InventoryItemBase> items); |
258 | 258 | ||
259 | public delegate void RemoveInventoryItem( | 259 | public delegate void RemoveInventoryItem( |
260 | IClientAPI remoteClient, UUID itemID); | 260 | IClientAPI remoteClient, List<UUID> itemIDs); |
261 | 261 | ||
262 | public delegate void RemoveInventoryFolder( | 262 | public delegate void RemoveInventoryFolder( |
263 | IClientAPI remoteClient, UUID folderID); | 263 | IClientAPI remoteClient, List<UUID> folderIDs); |
264 | 264 | ||
265 | public delegate void RequestAsset(IClientAPI remoteClient, RequestAssetArgs transferRequest); | 265 | public delegate void RequestAsset(IClientAPI remoteClient, RequestAssetArgs transferRequest); |
266 | 266 | ||
diff --git a/OpenSim/Framework/InventoryFolderBase.cs b/OpenSim/Framework/InventoryFolderBase.cs index 05f11a4..1869d48 100644 --- a/OpenSim/Framework/InventoryFolderBase.cs +++ b/OpenSim/Framework/InventoryFolderBase.cs | |||
@@ -78,6 +78,12 @@ namespace OpenSim.Framework | |||
78 | ID = id; | 78 | ID = id; |
79 | } | 79 | } |
80 | 80 | ||
81 | public InventoryFolderBase(UUID id, UUID owner) | ||
82 | { | ||
83 | ID = id; | ||
84 | Owner = owner; | ||
85 | } | ||
86 | |||
81 | public InventoryFolderBase(UUID id, string name, UUID owner, short type, UUID parent, ushort version) | 87 | public InventoryFolderBase(UUID id, string name, UUID owner, short type, UUID parent, ushort version) |
82 | { | 88 | { |
83 | ID = id; | 89 | ID = id; |
diff --git a/OpenSim/Framework/MessageServerConfig.cs b/OpenSim/Framework/MessageServerConfig.cs index d0ceebc..884c0ea 100644 --- a/OpenSim/Framework/MessageServerConfig.cs +++ b/OpenSim/Framework/MessageServerConfig.cs | |||
@@ -46,6 +46,8 @@ namespace OpenSim.Framework | |||
46 | public string UserRecvKey = String.Empty; | 46 | public string UserRecvKey = String.Empty; |
47 | public string UserSendKey = String.Empty; | 47 | public string UserSendKey = String.Empty; |
48 | public string UserServerURL = String.Empty; | 48 | public string UserServerURL = String.Empty; |
49 | public string ConsoleUser = String.Empty; | ||
50 | public string ConsolePass = String.Empty; | ||
49 | 51 | ||
50 | public MessageServerConfig(string description, string filename) | 52 | public MessageServerConfig(string description, string filename) |
51 | { | 53 | { |
@@ -88,6 +90,12 @@ namespace OpenSim.Framework | |||
88 | "Use SSL? true/false", ConfigSettings.DefaultMessageServerHttpSSL.ToString(), false); | 90 | "Use SSL? true/false", ConfigSettings.DefaultMessageServerHttpSSL.ToString(), false); |
89 | m_configMember.addConfigurationOption("published_ip", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | 91 | m_configMember.addConfigurationOption("published_ip", ConfigurationOption.ConfigurationTypes.TYPE_STRING, |
90 | "My Published IP Address", "127.0.0.1", false); | 92 | "My Published IP Address", "127.0.0.1", false); |
93 | m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
94 | "Remote console access user name [Default: disabled]", "", false); | ||
95 | |||
96 | m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
97 | "Remote console access password [Default: disabled]", "", false); | ||
98 | |||
91 | } | 99 | } |
92 | 100 | ||
93 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 101 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
@@ -130,9 +138,15 @@ namespace OpenSim.Framework | |||
130 | case "published_ip": | 138 | case "published_ip": |
131 | MessageServerIP = (string) configuration_result; | 139 | MessageServerIP = (string) configuration_result; |
132 | break; | 140 | break; |
141 | case "console_user": | ||
142 | ConsoleUser = (string)configuration_result; | ||
143 | break; | ||
144 | case "console_pass": | ||
145 | ConsolePass = (string)configuration_result; | ||
146 | break; | ||
133 | } | 147 | } |
134 | 148 | ||
135 | return true; | 149 | return true; |
136 | } | 150 | } |
137 | } | 151 | } |
138 | } \ No newline at end of file | 152 | } |
diff --git a/OpenSim/Framework/Servers/GetAssetStreamHandler.cs b/OpenSim/Framework/Servers/GetAssetStreamHandler.cs index bc046cf..c6958de 100644 --- a/OpenSim/Framework/Servers/GetAssetStreamHandler.cs +++ b/OpenSim/Framework/Servers/GetAssetStreamHandler.cs | |||
@@ -57,7 +57,7 @@ namespace OpenSim.Framework.Servers | |||
57 | 57 | ||
58 | protected override AssetBase GetAsset(UUID assetID) | 58 | protected override AssetBase GetAsset(UUID assetID) |
59 | { | 59 | { |
60 | return m_assetProvider.FetchAsset(assetID); | 60 | return m_assetProvider.GetAsset(assetID); |
61 | } | 61 | } |
62 | } | 62 | } |
63 | } | 63 | } |
diff --git a/OpenSim/Framework/Servers/HttpServer/RestSessionService.cs b/OpenSim/Framework/Servers/HttpServer/RestSessionService.cs index ec2f9ec..2ef4a36 100644 --- a/OpenSim/Framework/Servers/HttpServer/RestSessionService.cs +++ b/OpenSim/Framework/Servers/HttpServer/RestSessionService.cs | |||
@@ -75,6 +75,7 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
75 | WebRequest request = WebRequest.Create(requestUrl); | 75 | WebRequest request = WebRequest.Create(requestUrl); |
76 | request.Method = verb; | 76 | request.Method = verb; |
77 | request.ContentType = "text/xml"; | 77 | request.ContentType = "text/xml"; |
78 | request.Timeout = 20000; | ||
78 | 79 | ||
79 | MemoryStream buffer = new MemoryStream(); | 80 | MemoryStream buffer = new MemoryStream(); |
80 | 81 | ||
@@ -98,7 +99,9 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
98 | { | 99 | { |
99 | XmlSerializer deserializer = new XmlSerializer(typeof(TResponse)); | 100 | XmlSerializer deserializer = new XmlSerializer(typeof(TResponse)); |
100 | deserial = (TResponse)deserializer.Deserialize(resp.GetResponseStream()); | 101 | deserial = (TResponse)deserializer.Deserialize(resp.GetResponseStream()); |
102 | resp.Close(); | ||
101 | } | 103 | } |
104 | requestStream.Close(); | ||
102 | return deserial; | 105 | return deserial; |
103 | } | 106 | } |
104 | } | 107 | } |
diff --git a/OpenSim/Framework/Servers/HttpServer/SynchronousRestObjectRequester.cs b/OpenSim/Framework/Servers/HttpServer/SynchronousRestObjectRequester.cs index 09ef95b..ec9bd4f 100644 --- a/OpenSim/Framework/Servers/HttpServer/SynchronousRestObjectRequester.cs +++ b/OpenSim/Framework/Servers/HttpServer/SynchronousRestObjectRequester.cs | |||
@@ -62,7 +62,7 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
62 | WebRequest request = WebRequest.Create(requestUrl); | 62 | WebRequest request = WebRequest.Create(requestUrl); |
63 | request.Method = verb; | 63 | request.Method = verb; |
64 | 64 | ||
65 | if (verb == "POST") | 65 | if ((verb == "POST") || (verb == "PUT")) |
66 | { | 66 | { |
67 | request.ContentType = "text/xml"; | 67 | request.ContentType = "text/xml"; |
68 | 68 | ||
diff --git a/OpenSim/Framework/Servers/PostAssetStreamHandler.cs b/OpenSim/Framework/Servers/PostAssetStreamHandler.cs index 419b408..8bf406c 100644 --- a/OpenSim/Framework/Servers/PostAssetStreamHandler.cs +++ b/OpenSim/Framework/Servers/PostAssetStreamHandler.cs | |||
@@ -57,7 +57,7 @@ namespace OpenSim.Framework.Servers | |||
57 | AssetBase asset = (AssetBase) xs.Deserialize(request); | 57 | AssetBase asset = (AssetBase) xs.Deserialize(request); |
58 | 58 | ||
59 | m_log.InfoFormat("[REST]: Creating asset {0}", asset.FullID); | 59 | m_log.InfoFormat("[REST]: Creating asset {0}", asset.FullID); |
60 | m_assetProvider.CreateAsset(asset); | 60 | m_assetProvider.StoreAsset(asset); |
61 | 61 | ||
62 | return new byte[] {}; | 62 | return new byte[] {}; |
63 | } | 63 | } |
diff --git a/OpenSim/Framework/Servers/Tests/GetAssetStreamHandlerTests.cs b/OpenSim/Framework/Servers/Tests/GetAssetStreamHandlerTests.cs index 35da73f..be3f518 100644 --- a/OpenSim/Framework/Servers/Tests/GetAssetStreamHandlerTests.cs +++ b/OpenSim/Framework/Servers/Tests/GetAssetStreamHandlerTests.cs | |||
@@ -128,7 +128,7 @@ namespace OpenSim.Framework.Servers.Tests | |||
128 | IAssetDataPlugin assetDataPlugin = new TestAssetDataPlugin(); | 128 | IAssetDataPlugin assetDataPlugin = new TestAssetDataPlugin(); |
129 | handler = new GetAssetStreamHandler(assetDataPlugin); | 129 | handler = new GetAssetStreamHandler(assetDataPlugin); |
130 | 130 | ||
131 | assetDataPlugin.CreateAsset(asset); | 131 | assetDataPlugin.StoreAsset(asset); |
132 | return asset; | 132 | return asset; |
133 | } | 133 | } |
134 | } | 134 | } |
diff --git a/OpenSim/Framework/UserConfig.cs b/OpenSim/Framework/UserConfig.cs index 31838ad..16f265c 100644 --- a/OpenSim/Framework/UserConfig.cs +++ b/OpenSim/Framework/UserConfig.cs | |||
@@ -46,6 +46,8 @@ namespace OpenSim.Framework | |||
46 | public bool HttpSSL = ConfigSettings.DefaultUserServerHttpSSL; | 46 | public bool HttpSSL = ConfigSettings.DefaultUserServerHttpSSL; |
47 | public uint DefaultUserLevel = 0; | 47 | public uint DefaultUserLevel = 0; |
48 | public string LibraryXmlfile = ""; | 48 | public string LibraryXmlfile = ""; |
49 | public string ConsoleUser = String.Empty; | ||
50 | public string ConsolePass = String.Empty; | ||
49 | 51 | ||
50 | private Uri m_inventoryUrl; | 52 | private Uri m_inventoryUrl; |
51 | 53 | ||
@@ -155,6 +157,12 @@ namespace OpenSim.Framework | |||
155 | m_configMember.addConfigurationOption("default_loginLevel", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | 157 | m_configMember.addConfigurationOption("default_loginLevel", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
156 | "Minimum Level a user should have to login [0 default]", "0", false); | 158 | "Minimum Level a user should have to login [0 default]", "0", false); |
157 | 159 | ||
160 | m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
161 | "Remote console access user name [Default: disabled]", "", false); | ||
162 | |||
163 | m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
164 | "Remote console access password [Default: disabled]", "", false); | ||
165 | |||
158 | } | 166 | } |
159 | 167 | ||
160 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 168 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
@@ -209,6 +217,12 @@ namespace OpenSim.Framework | |||
209 | case "library_location": | 217 | case "library_location": |
210 | LibraryXmlfile = (string)configuration_result; | 218 | LibraryXmlfile = (string)configuration_result; |
211 | break; | 219 | break; |
220 | case "console_user": | ||
221 | ConsoleUser = (string)configuration_result; | ||
222 | break; | ||
223 | case "console_pass": | ||
224 | ConsolePass = (string)configuration_result; | ||
225 | break; | ||
212 | } | 226 | } |
213 | 227 | ||
214 | return true; | 228 | return true; |
diff --git a/OpenSim/Grid/AssetInventoryServer/AssetInventoryConfig.cs b/OpenSim/Grid/AssetInventoryServer/AssetInventoryConfig.cs deleted file mode 100644 index 79b6c73..0000000 --- a/OpenSim/Grid/AssetInventoryServer/AssetInventoryConfig.cs +++ /dev/null | |||
@@ -1,98 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Reflection; | ||
31 | using OpenSim.Framework; | ||
32 | using log4net; | ||
33 | using Nini.Config; | ||
34 | |||
35 | namespace OpenSim.Grid.AssetInventoryServer | ||
36 | { | ||
37 | public static class AssetInventoryConfig | ||
38 | { | ||
39 | public const string CONFIG_FILE = "AssetInventoryServer.ini"; | ||
40 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
41 | |||
42 | public static IConfigSource LoadConfig() | ||
43 | { | ||
44 | IConfigSource configSource = new IniConfigSource(); | ||
45 | configSource.AddConfig("Startup"); | ||
46 | return LoadConfig(configSource); | ||
47 | } | ||
48 | |||
49 | public static IConfigSource LoadConfig(IConfigSource source) | ||
50 | { | ||
51 | string iniFileName = source.Configs["Startup"].GetString("inifile", CONFIG_FILE); | ||
52 | string iniFilePath = Path.Combine(Util.configDir(), iniFileName); | ||
53 | |||
54 | source.Merge(DefaultConfig()); | ||
55 | |||
56 | if (!File.Exists(iniFilePath)) | ||
57 | { | ||
58 | m_log.FatalFormat("[CONFIG]: File {0} not found, could not load any configuration.", iniFilePath); | ||
59 | m_log.FatalFormat("[CONFIG]: Did you copy the AssetInventoryServer.ini.example file to AssetInventoryServer.ini?"); | ||
60 | Environment.Exit(1); | ||
61 | } | ||
62 | |||
63 | source.Merge(new IniConfigSource(iniFilePath)); | ||
64 | return source; | ||
65 | } | ||
66 | |||
67 | private static IConfigSource DefaultConfig() | ||
68 | { | ||
69 | IConfigSource result = new IniConfigSource(); | ||
70 | |||
71 | { | ||
72 | IConfig config = result.AddConfig("Config"); | ||
73 | config.Set("listen_port", 8003); | ||
74 | config.Set("assetset_location", String.Format(".{0}assets{0}AssetSets.xml", Path.DirectorySeparatorChar)); | ||
75 | } | ||
76 | |||
77 | { | ||
78 | IConfig config = result.AddConfig("Plugins"); | ||
79 | config.Set("asset_storage_provider", "OpenSimAssetStorage"); | ||
80 | config.Set("inventory_storage_provider", "OpenSimInventoryStorage"); | ||
81 | config.Set("authentication_provider", "NullAuthentication"); | ||
82 | config.Set("authorization_provider", "AuthorizeAll"); | ||
83 | config.Set("metrics_provider", "NullMetrics"); | ||
84 | config.Set("frontends", "ReferenceFrontend,OpenSimAssetFrontend,OpenSimInventoryFrontend,BrowseFrontend"); | ||
85 | } | ||
86 | |||
87 | { | ||
88 | IConfig config = result.AddConfig("OpenSim"); | ||
89 | config.Set("asset_database_provider", "OpenSim.Data.MySQL.dll"); | ||
90 | config.Set("inventory_database_provider", "OpenSim.Data.MySQL.dll"); | ||
91 | config.Set("asset_database_connect", String.Empty); | ||
92 | config.Set("inventory_database_connect", String.Empty); | ||
93 | } | ||
94 | |||
95 | return result; | ||
96 | } | ||
97 | } | ||
98 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs b/OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs deleted file mode 100644 index 16b9d9e..0000000 --- a/OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs +++ /dev/null | |||
@@ -1,216 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Framework.Servers; | ||
33 | using OpenSim.Framework.Servers.HttpServer; | ||
34 | using OpenSim.Framework.Console; | ||
35 | using OpenSim.Framework.AssetLoader.Filesystem; | ||
36 | using Nini.Config; | ||
37 | using log4net; | ||
38 | |||
39 | namespace OpenSim.Grid.AssetInventoryServer | ||
40 | { | ||
41 | public class AssetInventoryServer : BaseOpenSimServer | ||
42 | { | ||
43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | public IConfigSource ConfigFile; | ||
45 | |||
46 | public IAssetStorageProvider StorageProvider; | ||
47 | public IInventoryStorageProvider InventoryProvider; | ||
48 | public IAuthenticationProvider AuthenticationProvider; | ||
49 | public IAuthorizationProvider AuthorizationProvider; | ||
50 | public IMetricsProvider MetricsProvider; | ||
51 | |||
52 | private List<IAssetInventoryServerPlugin> m_frontends = new List<IAssetInventoryServerPlugin>(); | ||
53 | private List<IAssetInventoryServerPlugin> m_backends = new List<IAssetInventoryServerPlugin>(); | ||
54 | |||
55 | public AssetInventoryServer(IConfigSource config) | ||
56 | { | ||
57 | ConfigFile = config; | ||
58 | |||
59 | m_console = new LocalConsole("AssetInventory"); | ||
60 | MainConsole.Instance = m_console; | ||
61 | } | ||
62 | |||
63 | public bool Start() | ||
64 | { | ||
65 | Startup(); | ||
66 | m_log.Info("[ASSETINVENTORY]: Starting AssetInventory Server"); | ||
67 | |||
68 | try | ||
69 | { | ||
70 | ConfigFile = AssetInventoryConfig.LoadConfig(ConfigFile); | ||
71 | } | ||
72 | catch (Exception) | ||
73 | { | ||
74 | m_log.Error("[ASSETINVENTORY]: Failed to load the config."); | ||
75 | return false; | ||
76 | } | ||
77 | |||
78 | StorageProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AssetStorageProvider", | ||
79 | "asset_storage_provider", false) as IAssetStorageProvider; | ||
80 | m_backends.Add(StorageProvider); | ||
81 | |||
82 | InventoryProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/InventoryStorageProvider", | ||
83 | "inventory_storage_provider", false) as IInventoryStorageProvider; | ||
84 | m_backends.Add(InventoryProvider); | ||
85 | |||
86 | MetricsProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/MetricsProvider", | ||
87 | "metrics_provider", false) as IMetricsProvider; | ||
88 | m_backends.Add(MetricsProvider); | ||
89 | |||
90 | try | ||
91 | { | ||
92 | InitHttpServer((uint) ConfigFile.Configs["Config"].GetInt("listen_port")); | ||
93 | } | ||
94 | catch (Exception ex) | ||
95 | { | ||
96 | m_log.Error("[ASSETINVENTORY]: Initializing the HTTP server failed, shutting down: " + ex.Message); | ||
97 | Shutdown(); | ||
98 | return false; | ||
99 | } | ||
100 | |||
101 | LoadDefaultAssets(); | ||
102 | |||
103 | AuthenticationProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AuthenticationProvider", | ||
104 | "authentication_provider", false) as IAuthenticationProvider; | ||
105 | m_backends.Add(AuthenticationProvider); | ||
106 | |||
107 | AuthorizationProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AuthorizationProvider", | ||
108 | "authorization_provider", false) as IAuthorizationProvider; | ||
109 | m_backends.Add(AuthorizationProvider); | ||
110 | |||
111 | m_frontends.AddRange(LoadAssetInventoryServerPlugins("/OpenSim/AssetInventoryServer/Frontend", "frontends")); | ||
112 | |||
113 | // Inform the user if we don't have any frontends at this point. | ||
114 | if (m_frontends.Count == 0) | ||
115 | m_log.Info("[ASSETINVENTORY]: Starting with no frontends loaded, which isn't extremely useful. Did you set the 'frontends' configuration parameter?"); | ||
116 | |||
117 | return true; | ||
118 | } | ||
119 | |||
120 | public void Work() | ||
121 | { | ||
122 | m_console.Output("Enter help for a list of commands"); | ||
123 | |||
124 | while (true) | ||
125 | { | ||
126 | m_console.Prompt(); | ||
127 | } | ||
128 | } | ||
129 | |||
130 | public override void ShutdownSpecific() | ||
131 | { | ||
132 | foreach (IAssetInventoryServerPlugin plugin in m_frontends) | ||
133 | { | ||
134 | m_log.Debug("[ASSETINVENTORY]: Disposing plugin " + plugin.Name); | ||
135 | try { plugin.Dispose(); } | ||
136 | catch (Exception ex) | ||
137 | { m_log.ErrorFormat("[ASSETINVENTORY]: Failure shutting down plugin {0}: {1}", plugin.Name, ex.Message); } | ||
138 | } | ||
139 | |||
140 | foreach (IAssetInventoryServerPlugin plugin in m_backends) | ||
141 | { | ||
142 | m_log.Debug("[ASSETINVENTORY]: Disposing plugin " + plugin.Name); | ||
143 | try { plugin.Dispose(); } | ||
144 | catch (Exception ex) | ||
145 | { m_log.ErrorFormat("[ASSETINVENTORY]: Failure shutting down plugin {0}: {1}", plugin.Name, ex.Message); } | ||
146 | } | ||
147 | |||
148 | if (HttpServer != null) | ||
149 | HttpServer.Stop(); | ||
150 | } | ||
151 | |||
152 | void InitHttpServer(uint port) | ||
153 | { | ||
154 | m_httpServer = new BaseHttpServer(port); | ||
155 | m_httpServer.Start(); | ||
156 | |||
157 | m_log.Info("[ASSETINVENTORY]: AssetInventory server is listening on port " + port); | ||
158 | } | ||
159 | |||
160 | private IAssetInventoryServerPlugin LoadAssetInventoryServerPlugin(string addinPath, string configParam, bool optional) | ||
161 | { | ||
162 | IAssetInventoryServerPlugin result = null; | ||
163 | List<IAssetInventoryServerPlugin> plugins = LoadAssetInventoryServerPlugins(addinPath, configParam); | ||
164 | |||
165 | if (plugins.Count == 1) | ||
166 | { | ||
167 | result = plugins[0]; | ||
168 | } | ||
169 | else if (plugins.Count > 1) | ||
170 | { | ||
171 | m_log.ErrorFormat("[ASSETINVENTORY]: Only 1 plugin expected for extension point '{0}', {1} plugins loaded. Check the '{2}' parameter in the config file.", | ||
172 | addinPath, plugins.Count, configParam); | ||
173 | Shutdown(); | ||
174 | Environment.Exit(0); | ||
175 | } | ||
176 | else if (!optional) | ||
177 | { | ||
178 | m_log.ErrorFormat("[ASSETINVENTORY]: The extension point '{0}' is not optional. Check the '{1}' parameter in the config file.", addinPath, configParam); | ||
179 | Shutdown(); | ||
180 | Environment.Exit(0); | ||
181 | } | ||
182 | |||
183 | return result; | ||
184 | } | ||
185 | |||
186 | private List<IAssetInventoryServerPlugin> LoadAssetInventoryServerPlugins(string addinPath, string configParam) | ||
187 | { | ||
188 | PluginLoader<IAssetInventoryServerPlugin> loader = new PluginLoader<IAssetInventoryServerPlugin>(new AssetInventoryServerPluginInitialiser(this)); | ||
189 | loader.Add(addinPath, new PluginIdFilter(ConfigFile.Configs["Plugins"].GetString(configParam))); | ||
190 | |||
191 | try | ||
192 | { | ||
193 | loader.Load(); | ||
194 | } | ||
195 | catch (PluginNotInitialisedException e) | ||
196 | { | ||
197 | m_log.ErrorFormat("[ASSETINVENTORY]: Error initialising plugin '{0}' for extension point '{1}'.", e.Message, addinPath); | ||
198 | Shutdown(); | ||
199 | Environment.Exit(0); | ||
200 | } | ||
201 | |||
202 | return loader.Plugins; | ||
203 | } | ||
204 | |||
205 | private void LoadDefaultAssets() | ||
206 | { | ||
207 | AssetLoaderFileSystem assetLoader = new AssetLoaderFileSystem(); | ||
208 | assetLoader.ForEachDefaultXmlAsset(ConfigFile.Configs["Config"].GetString("assetset_location"), StoreAsset); | ||
209 | } | ||
210 | |||
211 | private void StoreAsset(AssetBase asset) | ||
212 | { | ||
213 | StorageProvider.TryCreateAsset(asset); | ||
214 | } | ||
215 | } | ||
216 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Interfaces.cs b/OpenSim/Grid/AssetInventoryServer/Interfaces.cs deleted file mode 100644 index e808dd3..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Interfaces.cs +++ /dev/null | |||
@@ -1,143 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenMetaverse; | ||
31 | using OpenSim.Framework; | ||
32 | |||
33 | namespace OpenSim.Grid.AssetInventoryServer | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// Response from a call to a backend provider | ||
37 | /// </summary> | ||
38 | public enum BackendResponse | ||
39 | { | ||
40 | /// <summary>The call succeeded</summary> | ||
41 | Success, | ||
42 | /// <summary>The resource requested was not found</summary> | ||
43 | NotFound, | ||
44 | /// <summary>A server failure prevented the call from | ||
45 | /// completing</summary> | ||
46 | Failure | ||
47 | } | ||
48 | |||
49 | public class AssetInventoryServerPluginInitialiser : PluginInitialiserBase | ||
50 | { | ||
51 | private AssetInventoryServer server; | ||
52 | |||
53 | public AssetInventoryServerPluginInitialiser(AssetInventoryServer server) | ||
54 | { | ||
55 | this.server = server; | ||
56 | } | ||
57 | |||
58 | public override void Initialise(IPlugin plugin) | ||
59 | { | ||
60 | IAssetInventoryServerPlugin p = plugin as IAssetInventoryServerPlugin; | ||
61 | p.Initialise (server); | ||
62 | } | ||
63 | } | ||
64 | |||
65 | #region Interfaces | ||
66 | |||
67 | public interface IAssetInventoryServerPlugin : IPlugin | ||
68 | { | ||
69 | void Initialise(AssetInventoryServer server); | ||
70 | } | ||
71 | |||
72 | public interface IAssetStorageProvider : IAssetInventoryServerPlugin | ||
73 | { | ||
74 | BackendResponse TryFetchMetadata(UUID assetID, out AssetMetadata metadata); | ||
75 | BackendResponse TryFetchData(UUID assetID, out byte[] assetData); | ||
76 | BackendResponse TryFetchDataMetadata(UUID assetID, out AssetBase asset); | ||
77 | BackendResponse TryCreateAsset(AssetBase asset); | ||
78 | BackendResponse TryCreateAsset(AssetBase asset, out UUID assetID); | ||
79 | int ForEach(Action<AssetMetadata> action, int start, int count); | ||
80 | } | ||
81 | |||
82 | public interface IInventoryStorageProvider : IAssetInventoryServerPlugin | ||
83 | { | ||
84 | BackendResponse TryFetchItem(Uri owner, UUID itemID, out InventoryItemBase item); | ||
85 | BackendResponse TryFetchFolder(Uri owner, UUID folderID, out InventoryFolderWithChildren folder); | ||
86 | BackendResponse TryFetchFolderContents(Uri owner, UUID folderID, out InventoryCollection contents); | ||
87 | BackendResponse TryFetchFolderList(Uri owner, out List<InventoryFolderWithChildren> folders); | ||
88 | BackendResponse TryFetchInventory(Uri owner, out InventoryCollection inventory); | ||
89 | |||
90 | BackendResponse TryFetchActiveGestures(Uri owner, out List<InventoryItemBase> gestures); | ||
91 | |||
92 | BackendResponse TryCreateItem(Uri owner, InventoryItemBase item); | ||
93 | BackendResponse TryCreateFolder(Uri owner, InventoryFolderWithChildren folder); | ||
94 | BackendResponse TryCreateInventory(Uri owner, InventoryFolderWithChildren rootFolder); | ||
95 | |||
96 | BackendResponse TryDeleteItem(Uri owner, UUID itemID); | ||
97 | BackendResponse TryDeleteFolder(Uri owner, UUID folderID); | ||
98 | BackendResponse TryPurgeFolder(Uri owner, UUID folderID); | ||
99 | } | ||
100 | |||
101 | public interface IAuthenticationProvider : IAssetInventoryServerPlugin | ||
102 | { | ||
103 | void AddIdentifier(UUID authToken, Uri identifier); | ||
104 | bool RemoveIdentifier(UUID authToken); | ||
105 | bool TryGetIdentifier(UUID authToken, out Uri identifier); | ||
106 | } | ||
107 | |||
108 | public interface IAuthorizationProvider : IAssetInventoryServerPlugin | ||
109 | { | ||
110 | bool IsMetadataAuthorized(UUID authToken, UUID assetID); | ||
111 | /// <summary> | ||
112 | /// Authorizes access to the data for an asset. Access to asset data | ||
113 | /// also implies access to the metadata for that asset | ||
114 | /// </summary> | ||
115 | /// <param name="authToken">Authentication token to check for access</param> | ||
116 | /// <param name="assetID">ID of the requested asset</param> | ||
117 | /// <returns>True if access is granted, otherwise false</returns> | ||
118 | bool IsDataAuthorized(UUID authToken, UUID assetID); | ||
119 | bool IsCreateAuthorized(UUID authToken); | ||
120 | |||
121 | bool IsInventoryReadAuthorized(UUID authToken, Uri owner); | ||
122 | bool IsInventoryWriteAuthorized(UUID authToken, Uri owner); | ||
123 | } | ||
124 | |||
125 | public interface IMetricsProvider : IAssetInventoryServerPlugin | ||
126 | { | ||
127 | void LogAssetMetadataFetch(string extension, BackendResponse response, UUID assetID, DateTime time); | ||
128 | void LogAssetDataFetch(string extension, BackendResponse response, UUID assetID, int dataSize, DateTime time); | ||
129 | void LogAssetCreate(string extension, BackendResponse response, UUID assetID, int dataSize, DateTime time); | ||
130 | |||
131 | void LogInventoryFetch(string extension, BackendResponse response, Uri owner, UUID objID, bool folder, DateTime time); | ||
132 | void LogInventoryFetchFolderContents(string extension, BackendResponse response, Uri owner, UUID folderID, DateTime time); | ||
133 | void LogInventoryFetchFolderList(string extension, BackendResponse response, Uri owner, DateTime time); | ||
134 | void LogInventoryFetchInventory(string extension, BackendResponse response, Uri owner, DateTime time); | ||
135 | void LogInventoryFetchActiveGestures(string extension, BackendResponse response, Uri owner, DateTime time); | ||
136 | void LogInventoryCreate(string extension, BackendResponse response, Uri owner, bool folder, DateTime time); | ||
137 | void LogInventoryCreateInventory(string extension, BackendResponse response, DateTime time); | ||
138 | void LogInventoryDelete(string extension, BackendResponse response, Uri owner, UUID objID, bool folder, DateTime time); | ||
139 | void LogInventoryPurgeFolder(string extension, BackendResponse response, Uri owner, UUID folderID, DateTime time); | ||
140 | } | ||
141 | |||
142 | #endregion Interfaces | ||
143 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/InventoryObjects.cs b/OpenSim/Grid/AssetInventoryServer/InventoryObjects.cs deleted file mode 100644 index 4f42a20..0000000 --- a/OpenSim/Grid/AssetInventoryServer/InventoryObjects.cs +++ /dev/null | |||
@@ -1,139 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenMetaverse; | ||
31 | using OpenSim.Framework; | ||
32 | |||
33 | namespace OpenSim.Grid.AssetInventoryServer | ||
34 | { | ||
35 | //public class InventoryBase | ||
36 | //{ | ||
37 | //} | ||
38 | |||
39 | //public class InventoryFolder : InventoryBase | ||
40 | //{ | ||
41 | // public string Name; | ||
42 | // public UUID Owner; | ||
43 | // public UUID ParentID; | ||
44 | // public UUID ID; | ||
45 | // public short Type; | ||
46 | // public ushort Version; | ||
47 | |||
48 | // [NonSerialized] | ||
49 | // public Dictionary<UUID, InventoryBase> Children = new Dictionary<UUID, InventoryBase>(); | ||
50 | |||
51 | // public InventoryFolder() | ||
52 | // { | ||
53 | // } | ||
54 | |||
55 | // public InventoryFolder(string name, UUID ownerID, UUID parentID, short assetType) | ||
56 | // { | ||
57 | // ID = UUID.Random(); | ||
58 | // Name = name; | ||
59 | // Owner = ownerID; | ||
60 | // ParentID = parentID; | ||
61 | // Type = assetType; | ||
62 | // Version = 1; | ||
63 | // } | ||
64 | |||
65 | // public override string ToString() | ||
66 | // { | ||
67 | // return String.Format("{0} ({1})", Name, ID); | ||
68 | // } | ||
69 | //} | ||
70 | |||
71 | //public class InventoryItem : InventoryBase | ||
72 | //{ | ||
73 | // public UUID ID; | ||
74 | // public int InvType; | ||
75 | // public UUID Folder; | ||
76 | // public UUID Owner; | ||
77 | // public UUID Creator; | ||
78 | // public string Name; | ||
79 | // public string Description; | ||
80 | // public uint NextPermissions; | ||
81 | // public uint CurrentPermissions; | ||
82 | // public uint BasePermissions; | ||
83 | // public uint EveryOnePermissions; | ||
84 | // public uint GroupPermissions; | ||
85 | // public int AssetType; | ||
86 | // public UUID AssetID; | ||
87 | // public UUID GroupID; | ||
88 | // public bool GroupOwned; | ||
89 | // public int SalePrice; | ||
90 | // public byte SaleType; | ||
91 | // public uint Flags; | ||
92 | // public int CreationDate; | ||
93 | |||
94 | // public override string ToString() | ||
95 | // { | ||
96 | // return String.Format("{0} ({1})", Name, ID); | ||
97 | // } | ||
98 | //} | ||
99 | |||
100 | public class InventoryFolderWithChildren : InventoryFolderBase | ||
101 | { | ||
102 | public InventoryFolderWithChildren() | ||
103 | { | ||
104 | } | ||
105 | |||
106 | public InventoryFolderWithChildren(InventoryFolderBase folder) | ||
107 | { | ||
108 | // from InventoryNodeBase | ||
109 | Name = folder.Name; | ||
110 | ID = folder.ID; | ||
111 | Owner = folder.Owner; | ||
112 | |||
113 | // from InventoryFolderBase | ||
114 | ParentID = folder.ParentID; | ||
115 | Type = folder.Type; | ||
116 | Version = folder.Version; | ||
117 | } | ||
118 | |||
119 | public InventoryFolderWithChildren(string name, UUID ownerID, UUID parentID, short assetType) | ||
120 | { | ||
121 | ID = UUID.Random(); | ||
122 | Name = name; | ||
123 | Owner = ownerID; | ||
124 | ParentID = parentID; | ||
125 | Type = assetType; | ||
126 | Version = 1; | ||
127 | } | ||
128 | |||
129 | [NonSerialized] | ||
130 | public Dictionary<UUID, InventoryNodeBase> Children = new Dictionary<UUID, InventoryNodeBase>(); | ||
131 | } | ||
132 | |||
133 | public class InventoryCollection | ||
134 | { | ||
135 | public Dictionary<UUID, InventoryFolderWithChildren> Folders; | ||
136 | public Dictionary<UUID, InventoryItemBase> Items; | ||
137 | public UUID UserID; | ||
138 | } | ||
139 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Main.cs b/OpenSim/Grid/AssetInventoryServer/Main.cs deleted file mode 100644 index 598b754..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Main.cs +++ /dev/null | |||
@@ -1,62 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using Nini.Config; | ||
30 | using log4net.Config; | ||
31 | using log4net; | ||
32 | using System.Reflection; | ||
33 | |||
34 | namespace OpenSim.Grid.AssetInventoryServer | ||
35 | { | ||
36 | class MainEntry | ||
37 | { | ||
38 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
39 | |||
40 | static void Main(string[] args) | ||
41 | { | ||
42 | XmlConfigurator.Configure(); | ||
43 | |||
44 | ArgvConfigSource configSource = new ArgvConfigSource(args); | ||
45 | configSource.AddSwitch("Startup", "inifile"); | ||
46 | |||
47 | AssetInventoryServer server = new AssetInventoryServer(configSource); | ||
48 | if (server.Start()) | ||
49 | { | ||
50 | Console.CancelKeyPress += | ||
51 | delegate(object sender, ConsoleCancelEventArgs e) | ||
52 | { | ||
53 | m_log.Info("AssetInventory server is shutting down..."); | ||
54 | server.Shutdown(); | ||
55 | Environment.Exit(0); | ||
56 | }; | ||
57 | |||
58 | server.Work(); | ||
59 | } | ||
60 | } | ||
61 | } | ||
62 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/AuthorizeAllPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/AuthorizeAllPlugin.cs deleted file mode 100644 index 3d0a283..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/AuthorizeAllPlugin.cs +++ /dev/null | |||
@@ -1,105 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using OpenMetaverse; | ||
31 | using OpenSim.Framework; | ||
32 | using log4net; | ||
33 | |||
34 | namespace OpenSim.Grid.AssetInventoryServer.Plugins | ||
35 | { | ||
36 | public class AuthorizeAllPlugin : IAuthorizationProvider | ||
37 | { | ||
38 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
39 | //private AssetInventoryServer m_server; | ||
40 | |||
41 | public AuthorizeAllPlugin() | ||
42 | { | ||
43 | } | ||
44 | |||
45 | #region IPlugin implementation | ||
46 | |||
47 | public void Initialise(AssetInventoryServer server) | ||
48 | { | ||
49 | //m_server = server; | ||
50 | |||
51 | m_log.Info("[AUTHORIZEALL]: Authorize All loaded."); | ||
52 | } | ||
53 | |||
54 | /// <summary> | ||
55 | /// <para>Initialises asset interface</para> | ||
56 | /// </summary> | ||
57 | public void Initialise() | ||
58 | { | ||
59 | m_log.InfoFormat("[AUTHORIZEALL]: {0} cannot be default-initialized!", Name); | ||
60 | throw new PluginNotInitialisedException(Name); | ||
61 | } | ||
62 | |||
63 | public void Dispose() | ||
64 | { | ||
65 | } | ||
66 | |||
67 | public string Version | ||
68 | { | ||
69 | // TODO: this should be something meaningful and not hardcoded? | ||
70 | get { return "0.1"; } | ||
71 | } | ||
72 | |||
73 | public string Name | ||
74 | { | ||
75 | get { return "AuthorizeAll"; } | ||
76 | } | ||
77 | |||
78 | #endregion IPlugin implementation | ||
79 | |||
80 | public bool IsMetadataAuthorized(UUID authToken, UUID assetID) | ||
81 | { | ||
82 | return true; | ||
83 | } | ||
84 | |||
85 | public bool IsDataAuthorized(UUID authToken, UUID assetID) | ||
86 | { | ||
87 | return true; | ||
88 | } | ||
89 | |||
90 | public bool IsCreateAuthorized(UUID authToken) | ||
91 | { | ||
92 | return true; | ||
93 | } | ||
94 | |||
95 | public bool IsInventoryReadAuthorized(UUID authToken, Uri owner) | ||
96 | { | ||
97 | return true; | ||
98 | } | ||
99 | |||
100 | public bool IsInventoryWriteAuthorized(UUID authToken, Uri owner) | ||
101 | { | ||
102 | return true; | ||
103 | } | ||
104 | } | ||
105 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/BrowseFrontendPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/BrowseFrontendPlugin.cs deleted file mode 100644 index 90ea2e0..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/BrowseFrontendPlugin.cs +++ /dev/null | |||
@@ -1,173 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Reflection; | ||
31 | using System.Collections.Specialized; | ||
32 | using System.Net; | ||
33 | using System.Text; | ||
34 | using System.Web; | ||
35 | using OpenMetaverse; | ||
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Framework.Servers; | ||
38 | using OpenSim.Framework.Servers.HttpServer; | ||
39 | using log4net; | ||
40 | |||
41 | namespace OpenSim.Grid.AssetInventoryServer.Plugins | ||
42 | { | ||
43 | public class BrowseFrontendPlugin : IAssetInventoryServerPlugin | ||
44 | { | ||
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
46 | private AssetInventoryServer m_server; | ||
47 | |||
48 | public BrowseFrontendPlugin() | ||
49 | { | ||
50 | } | ||
51 | |||
52 | #region IPlugin implementation | ||
53 | |||
54 | public void Initialise(AssetInventoryServer server) | ||
55 | { | ||
56 | m_server = server; | ||
57 | |||
58 | // Request for / or /?... | ||
59 | m_server.HttpServer.AddStreamHandler(new BrowseRequestHandler(server)); | ||
60 | |||
61 | m_log.Info("[BROWSEFRONTEND]: Browser Frontend loaded."); | ||
62 | } | ||
63 | |||
64 | /// <summary> | ||
65 | /// <para>Initialises asset interface</para> | ||
66 | /// </summary> | ||
67 | public void Initialise() | ||
68 | { | ||
69 | m_log.InfoFormat("[BROWSEFRONTEND]: {0} cannot be default-initialized!", Name); | ||
70 | throw new PluginNotInitialisedException(Name); | ||
71 | } | ||
72 | |||
73 | public void Dispose() | ||
74 | { | ||
75 | } | ||
76 | |||
77 | public string Version | ||
78 | { | ||
79 | // TODO: this should be something meaningful and not hardcoded? | ||
80 | get { return "0.1"; } | ||
81 | } | ||
82 | |||
83 | public string Name | ||
84 | { | ||
85 | get { return "BrowseFrontend"; } | ||
86 | } | ||
87 | |||
88 | #endregion IPlugin implementation | ||
89 | |||
90 | public class BrowseRequestHandler : BaseStreamHandler | ||
91 | { | ||
92 | AssetInventoryServer m_server; | ||
93 | |||
94 | //public BrowseRequestHandler(AssetInventoryServer server) : base("GET", "(^/$|(^/\?.*)") | ||
95 | public BrowseRequestHandler(AssetInventoryServer server) : base("GET", "/") | ||
96 | { | ||
97 | m_server = server; | ||
98 | } | ||
99 | |||
100 | public override string ContentType | ||
101 | { | ||
102 | get { return "text/html"; } | ||
103 | } | ||
104 | |||
105 | #region IStreamedRequestHandler implementation | ||
106 | |||
107 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
108 | { | ||
109 | const int ASSETS_PER_PAGE = 25; | ||
110 | const string HEADER = "<html><head><title>Asset Server</title></head><body>"; | ||
111 | const string TABLE_HEADER = | ||
112 | "<table><tr><th>Name</th><th>Description</th><th>Type</th><th>ID</th><th>Temporary</th><th>SHA-1</th></tr>"; | ||
113 | const string TABLE_FOOTER = "</table>"; | ||
114 | const string FOOTER = "</body></html>"; | ||
115 | |||
116 | UUID authToken = Utils.GetAuthToken(httpRequest); | ||
117 | |||
118 | StringBuilder html = new StringBuilder(); | ||
119 | int start = 0; | ||
120 | uint page = 0; | ||
121 | |||
122 | if (!String.IsNullOrEmpty(httpRequest.Url.Query)) | ||
123 | { | ||
124 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); | ||
125 | if (!String.IsNullOrEmpty(query["page"]) && UInt32.TryParse(query["page"], out page)) | ||
126 | start = (int)page * ASSETS_PER_PAGE; | ||
127 | } | ||
128 | |||
129 | html.AppendLine(HEADER); | ||
130 | |||
131 | html.AppendLine("<p>"); | ||
132 | if (page > 0) | ||
133 | html.AppendFormat("<a href=\"{0}?page={1}\">< Previous Page</a> | ", httpRequest.RawUrl, page - 1); | ||
134 | html.AppendFormat("<a href=\"{0}?page={1}\">Next Page ></a>", httpRequest.RawUrl, page + 1); | ||
135 | html.AppendLine("</p>"); | ||
136 | |||
137 | html.AppendLine(TABLE_HEADER); | ||
138 | |||
139 | m_server.StorageProvider.ForEach( | ||
140 | delegate(AssetMetadata data) | ||
141 | { | ||
142 | if (m_server.AuthorizationProvider.IsMetadataAuthorized(authToken, data.FullID)) | ||
143 | { | ||
144 | html.AppendLine(String.Format( | ||
145 | "<tr><td>{0}</td><td>{1}</td><td>{2}</td><td>{3}</td><td>{4}</td><td>{5}</td></tr>", | ||
146 | data.Name, data.Description, data.ContentType, data.ID, data.Temporary, | ||
147 | BitConverter.ToString(data.SHA1).Replace("-", String.Empty))); | ||
148 | } | ||
149 | else | ||
150 | { | ||
151 | html.AppendLine(String.Format( | ||
152 | "<tr><td>[Protected Asset]</td><td> </td><td> </td><td>{0}</td><td>{1}</td><td> </td></tr>", | ||
153 | data.ID, data.Temporary)); | ||
154 | } | ||
155 | }, start, ASSETS_PER_PAGE | ||
156 | ); | ||
157 | |||
158 | html.AppendLine(TABLE_FOOTER); | ||
159 | |||
160 | html.AppendLine(FOOTER); | ||
161 | |||
162 | byte[] responseData = System.Text.Encoding.UTF8.GetBytes(html.ToString()); | ||
163 | |||
164 | httpResponse.StatusCode = (int) HttpStatusCode.OK; | ||
165 | //httpResponse.Body.Write(responseData, 0, responseData.Length); | ||
166 | //httpResponse.Body.Flush(); | ||
167 | return responseData; | ||
168 | } | ||
169 | |||
170 | #endregion IStreamedRequestHandler implementation | ||
171 | } | ||
172 | } | ||
173 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs deleted file mode 100644 index 8323450..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs +++ /dev/null | |||
@@ -1,211 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Net; | ||
30 | using System.IO; | ||
31 | using System.IO.Compression; | ||
32 | using System.Xml; | ||
33 | using System.Reflection; | ||
34 | using OpenMetaverse; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Framework.Serialization; | ||
37 | using OpenSim.Framework.Serialization.External; | ||
38 | using OpenSim.Framework.Servers; | ||
39 | using OpenSim.Framework.Servers.HttpServer; | ||
40 | using log4net; | ||
41 | |||
42 | namespace OpenSim.Grid.AssetInventoryServer.Plugins | ||
43 | { | ||
44 | public class InventoryArchivePlugin : IAssetInventoryServerPlugin | ||
45 | { | ||
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
47 | private AssetInventoryServer m_server; | ||
48 | |||
49 | public InventoryArchivePlugin() | ||
50 | { | ||
51 | } | ||
52 | |||
53 | #region IPlugin implementation | ||
54 | |||
55 | public void Initialise(AssetInventoryServer server) | ||
56 | { | ||
57 | m_server = server; | ||
58 | |||
59 | m_server.HttpServer.AddStreamHandler(new GetInventoryArchive(server)); | ||
60 | |||
61 | m_log.Info("[INVENTORYARCHIVE]: Inventory Archive loaded."); | ||
62 | } | ||
63 | |||
64 | /// <summary> | ||
65 | /// <para>Initialises asset interface</para> | ||
66 | /// </summary> | ||
67 | public void Initialise() | ||
68 | { | ||
69 | m_log.InfoFormat("[INVENTORYARCHIVE]: {0} cannot be default-initialized!", Name); | ||
70 | throw new PluginNotInitialisedException(Name); | ||
71 | } | ||
72 | |||
73 | public void Dispose() | ||
74 | { | ||
75 | } | ||
76 | |||
77 | public string Version | ||
78 | { | ||
79 | // TODO: this should be something meaningful and not hardcoded? | ||
80 | get { return "0.1"; } | ||
81 | } | ||
82 | |||
83 | public string Name | ||
84 | { | ||
85 | get { return "InventoryArchive"; } | ||
86 | } | ||
87 | |||
88 | #endregion IPlugin implementation | ||
89 | |||
90 | public class GetInventoryArchive : BaseStreamHandler | ||
91 | { | ||
92 | AssetInventoryServer m_server; | ||
93 | |||
94 | //public GetInventoryArchive(AssetInventoryServer server) : base("GET", @"^/inventoryarchive/") | ||
95 | public GetInventoryArchive(AssetInventoryServer server) : base("GET", "/inventoryarchive") | ||
96 | { | ||
97 | m_server = server; | ||
98 | } | ||
99 | |||
100 | public override string ContentType | ||
101 | { | ||
102 | get { return "application/x-compressed"; } | ||
103 | } | ||
104 | |||
105 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
106 | { | ||
107 | byte[] buffer = new byte[] {}; | ||
108 | UUID ownerID; | ||
109 | // Split the URL up to get the asset ID out | ||
110 | string[] rawUrl = httpRequest.Url.PathAndQuery.Split('/'); | ||
111 | |||
112 | if (rawUrl.Length >= 3 && rawUrl[2].Length >= 36 && UUID.TryParse(rawUrl[2].Substring(0, 36), out ownerID)) | ||
113 | { | ||
114 | Uri owner = Utils.GetOpenSimUri(ownerID); | ||
115 | InventoryCollection inventory; | ||
116 | BackendResponse storageResponse = m_server.InventoryProvider.TryFetchInventory(owner, out inventory); | ||
117 | |||
118 | if (storageResponse == BackendResponse.Success) | ||
119 | { | ||
120 | m_log.DebugFormat("[INVENTORYARCHIVE]: Archiving inventory for user UUID {0}", ownerID); | ||
121 | buffer = ArchiveInventoryCollection(inventory); | ||
122 | httpResponse.StatusCode = (int) HttpStatusCode.OK; | ||
123 | } | ||
124 | else | ||
125 | { | ||
126 | httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError; | ||
127 | } | ||
128 | } | ||
129 | else | ||
130 | { | ||
131 | m_log.Warn("[INVENTORYARCHIVE]: Unrecognized inventory archive request: " + httpRequest.Url.PathAndQuery); | ||
132 | } | ||
133 | |||
134 | return buffer; | ||
135 | } | ||
136 | } | ||
137 | |||
138 | private static byte[] ArchiveInventoryCollection(InventoryCollection inventory) | ||
139 | { | ||
140 | byte[] buffer = new byte[] {}; | ||
141 | |||
142 | // Fill in each folder's Children dictionary. | ||
143 | InventoryFolderWithChildren rootFolder = BuildInventoryHierarchy(ref inventory); | ||
144 | |||
145 | // TODO: It's probably a bad idea to tar to memory for large | ||
146 | // inventories. | ||
147 | MemoryStream ms = new MemoryStream(); | ||
148 | GZipStream gzs = new GZipStream(ms, CompressionMode.Compress, true); | ||
149 | TarArchiveWriter archive = new TarArchiveWriter(gzs); | ||
150 | WriteInventoryFolderToArchive(archive, rootFolder, ArchiveConstants.INVENTORY_PATH); | ||
151 | |||
152 | archive.Close(); | ||
153 | |||
154 | ms.Seek(0, SeekOrigin.Begin); | ||
155 | buffer = ms.GetBuffer(); | ||
156 | Array.Resize<byte>(ref buffer, (int) ms.Length); | ||
157 | ms.Close(); | ||
158 | return buffer; | ||
159 | } | ||
160 | |||
161 | private static InventoryFolderWithChildren BuildInventoryHierarchy(ref InventoryCollection inventory) | ||
162 | { | ||
163 | m_log.DebugFormat("[INVENTORYARCHIVE]: Building inventory hierarchy"); | ||
164 | InventoryFolderWithChildren rootFolder = null; | ||
165 | |||
166 | foreach (InventoryFolderWithChildren parentFolder in inventory.Folders.Values) | ||
167 | { | ||
168 | // Grab the root folder, it has no parents. | ||
169 | if (UUID.Zero == parentFolder.ParentID) rootFolder = parentFolder; | ||
170 | |||
171 | foreach (InventoryFolderWithChildren folder in inventory.Folders.Values) | ||
172 | if (parentFolder.ID == folder.ParentID) | ||
173 | parentFolder.Children.Add(folder.ID, folder); | ||
174 | |||
175 | foreach (InventoryItemBase item in inventory.Items.Values) | ||
176 | if (parentFolder.ID == item.Folder) | ||
177 | parentFolder.Children.Add(item.ID, item); | ||
178 | } | ||
179 | |||
180 | return rootFolder; | ||
181 | } | ||
182 | |||
183 | private static void WriteInventoryFolderToArchive( | ||
184 | TarArchiveWriter archive, InventoryFolderWithChildren folder, string path) | ||
185 | { | ||
186 | path += string.Format("{0}{1}{2}/", folder.Name, ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, folder.ID); | ||
187 | archive.WriteDir(path); | ||
188 | |||
189 | foreach (InventoryNodeBase inventoryNode in folder.Children.Values) | ||
190 | { | ||
191 | if (inventoryNode is InventoryFolderWithChildren) | ||
192 | { | ||
193 | WriteInventoryFolderToArchive(archive, (InventoryFolderWithChildren) inventoryNode, path); | ||
194 | } | ||
195 | else if (inventoryNode is InventoryItemBase) | ||
196 | { | ||
197 | WriteInventoryItemToArchive(archive, (InventoryItemBase) inventoryNode, path); | ||
198 | } | ||
199 | } | ||
200 | } | ||
201 | |||
202 | private static void WriteInventoryItemToArchive(TarArchiveWriter archive, InventoryItemBase item, string path) | ||
203 | { | ||
204 | string filename = string.Format("{0}{1}_{2}.xml", path, item.Name, item.ID); | ||
205 | string serialization = UserInventoryItemSerializer.Serialize(item); | ||
206 | archive.WriteFile(filename, serialization); | ||
207 | |||
208 | //m_assetGatherer.GatherAssetUuids(item.AssetID, (AssetType) item.AssetType, assetUuids); | ||
209 | } | ||
210 | } | ||
211 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/NullMetricsPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/NullMetricsPlugin.cs deleted file mode 100644 index 8cde8f4..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/NullMetricsPlugin.cs +++ /dev/null | |||
@@ -1,151 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using OpenMetaverse; | ||
31 | using log4net; | ||
32 | |||
33 | namespace OpenSim.Grid.AssetInventoryServer.Plugins | ||
34 | { | ||
35 | public class NullMetricsPlugin : IMetricsProvider | ||
36 | { | ||
37 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
38 | //private AssetInventoryServer m_server; | ||
39 | |||
40 | public NullMetricsPlugin() | ||
41 | { | ||
42 | } | ||
43 | |||
44 | #region IMetricsProvider implementation | ||
45 | |||
46 | public void LogAssetMetadataFetch(string extension, BackendResponse response, UUID assetID, DateTime time) | ||
47 | { | ||
48 | m_log.DebugFormat("[{0}]: AssetMetadataFetch(): AssetID: {1}, Response: {2}", extension, assetID, response); | ||
49 | } | ||
50 | |||
51 | public void LogAssetDataFetch(string extension, BackendResponse response, UUID assetID, int dataSize, DateTime time) | ||
52 | { | ||
53 | m_log.DebugFormat("[{0}]: AssetDataFetch(): AssetID: {1}, DataSize: {2}, Response: {3}", extension, assetID, | ||
54 | dataSize, response); | ||
55 | } | ||
56 | |||
57 | public void LogAssetCreate(string extension, BackendResponse response, UUID assetID, int dataSize, DateTime time) | ||
58 | { | ||
59 | m_log.DebugFormat("[{0}]: AssetCreate(): AssetID: {1}, DataSize: {2}, Response: {3}", extension, assetID, | ||
60 | dataSize, response); | ||
61 | } | ||
62 | |||
63 | public void LogInventoryFetch(string extension, BackendResponse response, Uri owner, UUID objID, bool folder, DateTime time) | ||
64 | { | ||
65 | m_log.DebugFormat("[{0}]: InventoryFetch(): ObjID: {1}, Folder: {2}, OwnerID: {3}, Response: {4}", extension, | ||
66 | objID, folder, owner, response); | ||
67 | } | ||
68 | |||
69 | public void LogInventoryFetchFolderContents(string extension, BackendResponse response, Uri owner, UUID folderID, DateTime time) | ||
70 | { | ||
71 | m_log.DebugFormat("[{0}]: InventoryFetchFolderContents(): FolderID: {1}, OwnerID: {2}, Response: {3}", extension, | ||
72 | folderID, owner, response); | ||
73 | } | ||
74 | |||
75 | public void LogInventoryFetchFolderList(string extension, BackendResponse response, Uri owner, DateTime time) | ||
76 | { | ||
77 | m_log.DebugFormat("[{0}]: InventoryFetchFolderList(): OwnerID: {1}, Response: {2}", extension, | ||
78 | owner, response); | ||
79 | } | ||
80 | |||
81 | public void LogInventoryFetchInventory(string extension, BackendResponse response, Uri owner, DateTime time) | ||
82 | { | ||
83 | m_log.DebugFormat("[{0}]: InventoryFetchInventory(): OwnerID: {1}, Response: {2}", extension, | ||
84 | owner, response); | ||
85 | } | ||
86 | |||
87 | public void LogInventoryFetchActiveGestures(string extension, BackendResponse response, Uri owner, DateTime time) | ||
88 | { | ||
89 | m_log.DebugFormat("[{0}]: InventoryFetchActiveGestures(): OwnerID: {1}, Response: {2}", extension, | ||
90 | owner, response); | ||
91 | } | ||
92 | |||
93 | public void LogInventoryCreate(string extension, BackendResponse response, Uri owner, bool folder, DateTime time) | ||
94 | { | ||
95 | m_log.DebugFormat("[{0}]: InventoryCreate(): OwnerID: {1}, Response: {2}", extension, | ||
96 | owner, response); | ||
97 | } | ||
98 | |||
99 | public void LogInventoryCreateInventory(string extension, BackendResponse response, DateTime time) | ||
100 | { | ||
101 | m_log.DebugFormat("[{0}]: InventoryCreateInventory(): Response: {1}", extension, | ||
102 | response); | ||
103 | } | ||
104 | |||
105 | public void LogInventoryDelete(string extension, BackendResponse response, Uri owner, UUID objID, bool folder, DateTime time) | ||
106 | { | ||
107 | m_log.DebugFormat("[{0}]: InventoryDelete(): OwnerID: {1}, Folder: {2}, Response: {3}", extension, | ||
108 | owner, folder, response); | ||
109 | } | ||
110 | |||
111 | public void LogInventoryPurgeFolder(string extension, BackendResponse response, Uri owner, UUID folderID, DateTime time) | ||
112 | { | ||
113 | m_log.DebugFormat("[{0}]: InventoryPurgeFolder(): OwnerID: {1}, FolderID: {2}, Response: {3}", extension, | ||
114 | owner, folderID, response); | ||
115 | } | ||
116 | |||
117 | #endregion IMetricsProvider implementation | ||
118 | |||
119 | #region IPlugin implementation | ||
120 | |||
121 | public void Initialise(AssetInventoryServer server) | ||
122 | { | ||
123 | //m_server = server; | ||
124 | } | ||
125 | |||
126 | /// <summary> | ||
127 | /// <para>Initialises metrics interface</para> | ||
128 | /// </summary> | ||
129 | public void Initialise() | ||
130 | { | ||
131 | m_log.Info("[NULLMETRICS]: Null metrics loaded."); | ||
132 | } | ||
133 | |||
134 | public void Dispose() | ||
135 | { | ||
136 | } | ||
137 | |||
138 | public string Version | ||
139 | { | ||
140 | // TODO: this should be something meaningful and not hardcoded? | ||
141 | get { return "0.1"; } | ||
142 | } | ||
143 | |||
144 | public string Name | ||
145 | { | ||
146 | get { return "NullMetrics"; } | ||
147 | } | ||
148 | |||
149 | #endregion IPlugin implementation | ||
150 | } | ||
151 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetFrontendPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetFrontendPlugin.cs deleted file mode 100644 index e4be55e..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetFrontendPlugin.cs +++ /dev/null | |||
@@ -1,198 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using System.Net; | ||
31 | using System.IO; | ||
32 | using System.Text; | ||
33 | using System.Xml; | ||
34 | using System.Xml.Serialization; | ||
35 | using OpenMetaverse; | ||
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Framework.Servers; | ||
38 | using OpenSim.Framework.Servers.HttpServer; | ||
39 | using log4net; | ||
40 | |||
41 | namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim | ||
42 | { | ||
43 | public class OpenSimAssetFrontendPlugin : IAssetInventoryServerPlugin | ||
44 | { | ||
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
46 | private AssetInventoryServer m_server; | ||
47 | |||
48 | public OpenSimAssetFrontendPlugin() | ||
49 | { | ||
50 | } | ||
51 | |||
52 | #region IPlugin implementation | ||
53 | |||
54 | public void Initialise(AssetInventoryServer server) | ||
55 | { | ||
56 | m_server = server; | ||
57 | |||
58 | // Asset request | ||
59 | m_server.HttpServer.AddStreamHandler(new AssetRequestHandler(server)); | ||
60 | |||
61 | // Asset creation | ||
62 | m_server.HttpServer.AddStreamHandler(new AssetPostHandler(server)); | ||
63 | |||
64 | m_log.Info("[OPENSIMASSETFRONTEND]: OpenSim Asset Frontend loaded."); | ||
65 | } | ||
66 | |||
67 | /// <summary> | ||
68 | /// <para>Initialises asset interface</para> | ||
69 | /// </summary> | ||
70 | public void Initialise() | ||
71 | { | ||
72 | m_log.InfoFormat("[OPENSIMASSETFRONTEND]: {0} cannot be default-initialized!", Name); | ||
73 | throw new PluginNotInitialisedException(Name); | ||
74 | } | ||
75 | |||
76 | public void Dispose() | ||
77 | { | ||
78 | } | ||
79 | |||
80 | public string Version | ||
81 | { | ||
82 | // TODO: this should be something meaningful and not hardcoded? | ||
83 | get { return "0.1"; } | ||
84 | } | ||
85 | |||
86 | public string Name | ||
87 | { | ||
88 | get { return "OpenSimAssetFrontend"; } | ||
89 | } | ||
90 | |||
91 | #endregion IPlugin implementation | ||
92 | |||
93 | public class AssetRequestHandler : BaseStreamHandler | ||
94 | { | ||
95 | AssetInventoryServer m_server; | ||
96 | |||
97 | //public AssetRequestHandler(AssetInventoryServer server) : base("GET", "^/assets") | ||
98 | public AssetRequestHandler(AssetInventoryServer server) : base("GET", "/assets") | ||
99 | { | ||
100 | m_server = server; | ||
101 | } | ||
102 | |||
103 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
104 | { | ||
105 | byte[] buffer = new byte[] {}; | ||
106 | UUID assetID; | ||
107 | // Split the URL up to get the asset ID out | ||
108 | string[] rawUrl = httpRequest.Url.PathAndQuery.Split('/'); | ||
109 | |||
110 | if (rawUrl.Length >= 3 && rawUrl[2].Length >= 36 && UUID.TryParse(rawUrl[2].Substring(0, 36), out assetID)) | ||
111 | { | ||
112 | BackendResponse dataResponse; | ||
113 | |||
114 | AssetBase asset = new AssetBase(); | ||
115 | if ((dataResponse = m_server.StorageProvider.TryFetchDataMetadata(assetID, out asset)) == BackendResponse.Success) | ||
116 | { | ||
117 | if (rawUrl.Length >= 4 && rawUrl[3] == "data") | ||
118 | { | ||
119 | httpResponse.StatusCode = (int)HttpStatusCode.OK; | ||
120 | httpResponse.ContentType = Utils.SLAssetTypeToContentType(asset.Type); | ||
121 | buffer=asset.Data; | ||
122 | } | ||
123 | else | ||
124 | { | ||
125 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); | ||
126 | MemoryStream ms = new MemoryStream(); | ||
127 | XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8); | ||
128 | xs.Serialize(xw, asset); | ||
129 | xw.Flush(); | ||
130 | |||
131 | ms.Seek(0, SeekOrigin.Begin); | ||
132 | buffer = ms.GetBuffer(); | ||
133 | Array.Resize<byte>(ref buffer, (int)ms.Length); | ||
134 | ms.Close(); | ||
135 | httpResponse.StatusCode = (int)HttpStatusCode.OK; | ||
136 | } | ||
137 | } | ||
138 | else | ||
139 | { | ||
140 | m_log.WarnFormat("[OPENSIMASSETFRONTEND]: Failed to fetch asset data or metadata for {0}: {1}", assetID, dataResponse); | ||
141 | httpResponse.StatusCode = (int) HttpStatusCode.NotFound; | ||
142 | } | ||
143 | } | ||
144 | else | ||
145 | { | ||
146 | m_log.Warn("[OPENSIMASSETFRONTEND]: Unrecognized OpenSim asset request: " + httpRequest.Url.PathAndQuery); | ||
147 | } | ||
148 | |||
149 | return buffer; | ||
150 | } | ||
151 | } | ||
152 | |||
153 | public class AssetPostHandler : BaseStreamHandler | ||
154 | { | ||
155 | AssetInventoryServer m_server; | ||
156 | |||
157 | //public AssetPostHandler(AssetInventoryServer server) : base("POST", "/^assets") | ||
158 | public AssetPostHandler(AssetInventoryServer server) : base("POST", "/assets") | ||
159 | { | ||
160 | m_server = server; | ||
161 | } | ||
162 | |||
163 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
164 | { | ||
165 | AssetBase asset = null; | ||
166 | |||
167 | try | ||
168 | { | ||
169 | asset = (AssetBase) new XmlSerializer(typeof (AssetBase)).Deserialize(httpRequest.InputStream); | ||
170 | } | ||
171 | catch (Exception ex) | ||
172 | { | ||
173 | m_log.Warn("[OPENSIMASSETFRONTEND]: Failed to parse POST data (expecting AssetBase): " + ex.Message); | ||
174 | httpResponse.StatusCode = (int) HttpStatusCode.BadRequest; | ||
175 | } | ||
176 | |||
177 | if (asset != null && asset.Data != null && asset.Data.Length > 0) | ||
178 | { | ||
179 | BackendResponse storageResponse = m_server.StorageProvider.TryCreateAsset(asset); | ||
180 | |||
181 | if (storageResponse == BackendResponse.Success) | ||
182 | httpResponse.StatusCode = (int) HttpStatusCode.Created; | ||
183 | else if (storageResponse == BackendResponse.NotFound) | ||
184 | httpResponse.StatusCode = (int) HttpStatusCode.NotFound; | ||
185 | else | ||
186 | httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError; | ||
187 | } | ||
188 | else | ||
189 | { | ||
190 | m_log.Warn("[OPENSIMASSETFRONTEND]: AssetPostHandler called with no asset data"); | ||
191 | httpResponse.StatusCode = (int) HttpStatusCode.BadRequest; | ||
192 | } | ||
193 | |||
194 | return new byte[] {}; | ||
195 | } | ||
196 | } | ||
197 | } | ||
198 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetStoragePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetStoragePlugin.cs deleted file mode 100644 index 0631ee7..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetStoragePlugin.cs +++ /dev/null | |||
@@ -1,189 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using System.Data; | ||
31 | using System.Collections.Generic; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Data; | ||
35 | using Nini.Config; | ||
36 | using log4net; | ||
37 | |||
38 | namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim | ||
39 | { | ||
40 | public class OpenSimAssetStoragePlugin : IAssetStorageProvider | ||
41 | { | ||
42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
43 | const string EXTENSION_NAME = "OpenSimAssetStorage"; // Used in metrics reporting | ||
44 | |||
45 | private AssetInventoryServer m_server; | ||
46 | private IAssetDataPlugin m_assetProvider; | ||
47 | private IConfig m_openSimConfig; | ||
48 | |||
49 | public OpenSimAssetStoragePlugin() | ||
50 | { | ||
51 | } | ||
52 | |||
53 | #region IAssetStorageProvider implementation | ||
54 | |||
55 | public BackendResponse TryFetchMetadata(UUID assetID, out AssetMetadata metadata) | ||
56 | { | ||
57 | metadata = null; | ||
58 | BackendResponse ret; | ||
59 | |||
60 | AssetBase asset = m_assetProvider.FetchAsset(assetID); | ||
61 | |||
62 | if (asset == null) ret = BackendResponse.NotFound; | ||
63 | else | ||
64 | { | ||
65 | metadata = asset.Metadata; | ||
66 | ret = BackendResponse.Success; | ||
67 | } | ||
68 | |||
69 | m_server.MetricsProvider.LogAssetMetadataFetch(EXTENSION_NAME, ret, assetID, DateTime.Now); | ||
70 | return ret; | ||
71 | } | ||
72 | |||
73 | public BackendResponse TryFetchData(UUID assetID, out byte[] assetData) | ||
74 | { | ||
75 | assetData = null; | ||
76 | BackendResponse ret; | ||
77 | |||
78 | AssetBase asset = m_assetProvider.FetchAsset(assetID); | ||
79 | |||
80 | if (asset == null) ret = BackendResponse.NotFound; | ||
81 | else | ||
82 | { | ||
83 | assetData = asset.Data; | ||
84 | ret = BackendResponse.Success; | ||
85 | } | ||
86 | |||
87 | m_server.MetricsProvider.LogAssetDataFetch(EXTENSION_NAME, ret, assetID, (assetData != null ? assetData.Length : 0), DateTime.Now); | ||
88 | return ret; | ||
89 | } | ||
90 | |||
91 | public BackendResponse TryFetchDataMetadata(UUID assetID, out AssetBase asset) | ||
92 | { | ||
93 | asset = m_assetProvider.FetchAsset(assetID); | ||
94 | |||
95 | if (asset == null) return BackendResponse.NotFound; | ||
96 | |||
97 | return BackendResponse.Success; | ||
98 | } | ||
99 | |||
100 | public BackendResponse TryCreateAsset(AssetBase asset, out UUID assetID) | ||
101 | { | ||
102 | assetID = asset.FullID = UUID.Random(); | ||
103 | return TryCreateAsset(asset); | ||
104 | } | ||
105 | |||
106 | public BackendResponse TryCreateAsset(AssetBase asset) | ||
107 | { | ||
108 | BackendResponse ret; | ||
109 | |||
110 | m_assetProvider.CreateAsset(asset); | ||
111 | ret = BackendResponse.Success; | ||
112 | |||
113 | m_server.MetricsProvider.LogAssetCreate(EXTENSION_NAME, ret, asset.FullID, asset.Data.Length, DateTime.Now); | ||
114 | return ret; | ||
115 | } | ||
116 | |||
117 | public int ForEach(Action<AssetMetadata> action, int start, int count) | ||
118 | { | ||
119 | int rowCount = 0; | ||
120 | |||
121 | foreach (AssetMetadata metadata in m_assetProvider.FetchAssetMetadataSet(start, count)) | ||
122 | { | ||
123 | // We set the ContentType here because Utils is only in | ||
124 | // AssetInventoryServer. This should be moved to the DB | ||
125 | // backends when the equivalent of SLAssetTypeToContentType is | ||
126 | // in OpenSim.Framework or similar. | ||
127 | metadata.ContentType = Utils.SLAssetTypeToContentType(metadata.Type); | ||
128 | |||
129 | action(metadata); | ||
130 | ++rowCount; | ||
131 | } | ||
132 | |||
133 | return rowCount; | ||
134 | } | ||
135 | |||
136 | #endregion IAssetStorageProvider implementation | ||
137 | |||
138 | #region IPlugin implementation | ||
139 | |||
140 | public void Initialise(AssetInventoryServer server) | ||
141 | { | ||
142 | m_server = server; | ||
143 | m_openSimConfig = server.ConfigFile.Configs["OpenSim"]; | ||
144 | |||
145 | try | ||
146 | { | ||
147 | m_assetProvider = DataPluginFactory.LoadDataPlugin<IAssetDataPlugin>(m_openSimConfig.GetString("asset_database_provider"), | ||
148 | m_openSimConfig.GetString("asset_database_connect")); | ||
149 | if (m_assetProvider == null) | ||
150 | { | ||
151 | m_log.Error("[OPENSIMASSETSTORAGE]: Failed to load a database plugin, server halting."); | ||
152 | Environment.Exit(-1); | ||
153 | } | ||
154 | else | ||
155 | m_log.InfoFormat("[OPENSIMASSETSTORAGE]: Loaded storage backend: {0}", Version); | ||
156 | } | ||
157 | catch (Exception e) | ||
158 | { | ||
159 | m_log.WarnFormat("[OPENSIMASSETSTORAGE]: Failure loading data plugin: {0}", e.ToString()); | ||
160 | throw new PluginNotInitialisedException(Name); | ||
161 | } | ||
162 | } | ||
163 | |||
164 | /// <summary> | ||
165 | /// <para>Initialises asset interface</para> | ||
166 | /// </summary> | ||
167 | public void Initialise() | ||
168 | { | ||
169 | m_log.InfoFormat("[OPENSIMASSETSTORAGE]: {0} cannot be default-initialized!", Name); | ||
170 | throw new PluginNotInitialisedException(Name); | ||
171 | } | ||
172 | |||
173 | public void Dispose() | ||
174 | { | ||
175 | } | ||
176 | |||
177 | public string Version | ||
178 | { | ||
179 | get { return m_assetProvider.Version; } | ||
180 | } | ||
181 | |||
182 | public string Name | ||
183 | { | ||
184 | get { return "OpenSimAssetStorage"; } | ||
185 | } | ||
186 | |||
187 | #endregion IPlugin implementation | ||
188 | } | ||
189 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryFrontendPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryFrontendPlugin.cs deleted file mode 100644 index c83e911..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryFrontendPlugin.cs +++ /dev/null | |||
@@ -1,867 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Net; | ||
30 | using System.Reflection; | ||
31 | using System.Collections.Generic; | ||
32 | using System.IO; | ||
33 | using System.Xml; | ||
34 | using OpenMetaverse; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Framework.Servers; | ||
37 | using OpenSim.Framework.Servers.HttpServer; | ||
38 | using log4net; | ||
39 | |||
40 | namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim | ||
41 | { | ||
42 | public class OpenSimInventoryFrontendPlugin : IAssetInventoryServerPlugin | ||
43 | { | ||
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
45 | private AssetInventoryServer m_server; | ||
46 | private Utils.InventoryCollectionSerializer collectionSerializer = new Utils.InventoryCollectionSerializer(); | ||
47 | |||
48 | public OpenSimInventoryFrontendPlugin() | ||
49 | { | ||
50 | } | ||
51 | |||
52 | #region IPlugin implementation | ||
53 | |||
54 | public void Initialise(AssetInventoryServer server) | ||
55 | { | ||
56 | m_server = server; | ||
57 | |||
58 | m_server.HttpServer.AddStreamHandler(new GetInventoryHandler(server, collectionSerializer)); | ||
59 | m_server.HttpServer.AddStreamHandler(new CreateInventoryHandler(server)); | ||
60 | m_server.HttpServer.AddStreamHandler(new NewFolderHandler(server)); | ||
61 | m_server.HttpServer.AddStreamHandler(new UpdateFolderHandler(server)); | ||
62 | m_server.HttpServer.AddStreamHandler(new MoveFolderHandler(server)); | ||
63 | m_server.HttpServer.AddStreamHandler(new PurgeFolderHandler(server)); | ||
64 | m_server.HttpServer.AddStreamHandler(new NewItemHandler(server)); | ||
65 | m_server.HttpServer.AddStreamHandler(new DeleteItemHandler(server)); | ||
66 | m_server.HttpServer.AddStreamHandler(new RootFoldersHandler(server)); | ||
67 | m_server.HttpServer.AddStreamHandler(new ActiveGesturesHandler(server)); | ||
68 | |||
69 | m_log.Info("[OPENSIMINVENTORYFRONTEND]: OpenSim Inventory Frontend loaded."); | ||
70 | } | ||
71 | |||
72 | /// <summary> | ||
73 | /// <para>Initialises asset interface</para> | ||
74 | /// </summary> | ||
75 | public void Initialise() | ||
76 | { | ||
77 | m_log.InfoFormat("[OPENSIMINVENTORYFRONTEND]: {0} cannot be default-initialized!", Name); | ||
78 | throw new PluginNotInitialisedException(Name); | ||
79 | } | ||
80 | |||
81 | public void Dispose() | ||
82 | { | ||
83 | } | ||
84 | |||
85 | public string Version | ||
86 | { | ||
87 | // TODO: this should be something meaningful and not hardcoded? | ||
88 | get { return "0.1"; } | ||
89 | } | ||
90 | |||
91 | public string Name | ||
92 | { | ||
93 | get { return "OpenSimInventoryFrontend"; } | ||
94 | } | ||
95 | |||
96 | #endregion IPlugin implementation | ||
97 | |||
98 | public class GetInventoryHandler : BaseStreamHandler | ||
99 | { | ||
100 | AssetInventoryServer m_server; | ||
101 | Utils.InventoryCollectionSerializer m_collectionSerializer; | ||
102 | |||
103 | //public GetInventoryHandler(AssetInventoryServer server, Utils.InventoryCollectionSerializer collectionSerializer) : base("POST", @"^/GetInventory/") | ||
104 | public GetInventoryHandler(AssetInventoryServer server, Utils.InventoryCollectionSerializer collectionSerializer) : base("POST", "/GetInventory") | ||
105 | { | ||
106 | m_server = server; | ||
107 | m_collectionSerializer = collectionSerializer; | ||
108 | } | ||
109 | |||
110 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
111 | { | ||
112 | byte[] buffer = new byte[] {}; | ||
113 | UUID sessionID, agentID; | ||
114 | UUID ownerID = DeserializeUUID(httpRequest.InputStream, out agentID, out sessionID); | ||
115 | |||
116 | if (ownerID != UUID.Zero) | ||
117 | { | ||
118 | m_log.Warn("[OPENSIMINVENTORYFRONTEND]: GetInventory is not scalable on some inventory backends, avoid calling it wherever possible"); | ||
119 | |||
120 | Uri owner = Utils.GetOpenSimUri(ownerID); | ||
121 | InventoryCollection inventory; | ||
122 | BackendResponse storageResponse = m_server.InventoryProvider.TryFetchInventory(owner, out inventory); | ||
123 | |||
124 | if (storageResponse == BackendResponse.Success) | ||
125 | { | ||
126 | //collectionSerializer.Serialize(httpResponse.Body, inventory); | ||
127 | //httpResponse.Body.Flush(); | ||
128 | MemoryStream ms = new MemoryStream(); | ||
129 | m_collectionSerializer.Serialize(ms, inventory); | ||
130 | ms.Seek(0, SeekOrigin.Begin); | ||
131 | buffer = ms.GetBuffer(); | ||
132 | Array.Resize<byte>(ref buffer, (int) ms.Length); | ||
133 | ms.Close(); | ||
134 | httpResponse.StatusCode = (int) HttpStatusCode.OK; | ||
135 | } | ||
136 | else if (storageResponse == BackendResponse.NotFound) | ||
137 | { | ||
138 | // Return an empty inventory set to mimic OpenSim.Grid.InventoryServer.exe | ||
139 | inventory = new InventoryCollection(); | ||
140 | inventory.UserID = ownerID; | ||
141 | inventory.Folders = new Dictionary<UUID, InventoryFolderWithChildren>(); | ||
142 | inventory.Items = new Dictionary<UUID, InventoryItemBase>(); | ||
143 | //collectionSerializer.Serialize(httpResponse.Body, inventory); | ||
144 | //httpResponse.Body.Flush(); | ||
145 | MemoryStream ms = new MemoryStream(); | ||
146 | m_collectionSerializer.Serialize(ms, inventory); | ||
147 | ms.Seek(0, SeekOrigin.Begin); | ||
148 | buffer = ms.GetBuffer(); | ||
149 | Array.Resize<byte>(ref buffer, (int) ms.Length); | ||
150 | ms.Close(); | ||
151 | httpResponse.StatusCode = (int) HttpStatusCode.OK; | ||
152 | } | ||
153 | else | ||
154 | { | ||
155 | httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError; | ||
156 | } | ||
157 | } | ||
158 | else | ||
159 | { | ||
160 | httpResponse.StatusCode = (int) HttpStatusCode.BadRequest; | ||
161 | } | ||
162 | |||
163 | return buffer; | ||
164 | } | ||
165 | } | ||
166 | |||
167 | public class CreateInventoryHandler : BaseStreamHandler | ||
168 | { | ||
169 | AssetInventoryServer m_server; | ||
170 | |||
171 | //public CreateInventoryHandler(AssetInventoryServer server) : base("POST", @"^/CreateInventory/") | ||
172 | public CreateInventoryHandler(AssetInventoryServer server) : base("POST", "/CreateInventory") | ||
173 | { | ||
174 | m_server = server; | ||
175 | } | ||
176 | |||
177 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
178 | { | ||
179 | UUID ownerID = DeserializeUUID(httpRequest.InputStream); | ||
180 | |||
181 | if (ownerID != UUID.Zero) | ||
182 | { | ||
183 | Uri owner = Utils.GetOpenSimUri(ownerID); | ||
184 | m_log.DebugFormat("[OPENSIMINVENTORYFRONTEND]: Created URI {0} for inventory creation", owner); | ||
185 | |||
186 | InventoryFolderWithChildren rootFolder = new InventoryFolderWithChildren("My Inventory", ownerID, UUID.Zero, (short)AssetType.Folder); | ||
187 | BackendResponse storageResponse = m_server.InventoryProvider.TryCreateInventory(owner, rootFolder); | ||
188 | if (storageResponse == BackendResponse.Success) | ||
189 | { | ||
190 | // TODO: The CreateFolder calls need to be executed in SimpleStorage. | ||
191 | //CreateFolder("Animations", ownerID, rootFolder.ID, AssetType.Animation); | ||
192 | //CreateFolder("Body Parts", ownerID, rootFolder.ID, AssetType.Bodypart); | ||
193 | //CreateFolder("Calling Cards", ownerID, rootFolder.ID, AssetType.CallingCard); | ||
194 | //CreateFolder("Clothing", ownerID, rootFolder.ID, AssetType.Clothing); | ||
195 | //CreateFolder("Gestures", ownerID, rootFolder.ID, AssetType.Gesture); | ||
196 | //CreateFolder("Landmarks", ownerID, rootFolder.ID, AssetType.Landmark); | ||
197 | //CreateFolder("Lost and Found", ownerID, rootFolder.ID, AssetType.LostAndFoundFolder); | ||
198 | //CreateFolder("Notecards", ownerID, rootFolder.ID, AssetType.Notecard); | ||
199 | //CreateFolder("Objects", ownerID, rootFolder.ID, AssetType.Object); | ||
200 | //CreateFolder("Photo Album", ownerID, rootFolder.ID, AssetType.SnapshotFolder); | ||
201 | //CreateFolder("Scripts", ownerID, rootFolder.ID, AssetType.LSLText); | ||
202 | //CreateFolder("Sounds", ownerID, rootFolder.ID, AssetType.Sound); | ||
203 | //CreateFolder("Textures", ownerID, rootFolder.ID, AssetType.Texture); | ||
204 | //CreateFolder("Trash", ownerID, rootFolder.ID, AssetType.TrashFolder); | ||
205 | |||
206 | return SerializeBool(true); | ||
207 | } | ||
208 | } | ||
209 | |||
210 | return SerializeBool(false); | ||
211 | } | ||
212 | } | ||
213 | |||
214 | public class NewFolderHandler : BaseStreamHandler | ||
215 | { | ||
216 | AssetInventoryServer m_server; | ||
217 | |||
218 | //public NewFolderHandler(AssetInventoryServer server) : base("POST", @"^/NewFolder/") | ||
219 | public NewFolderHandler(AssetInventoryServer server) : base("POST", "/NewFolder") | ||
220 | { | ||
221 | m_server = server; | ||
222 | } | ||
223 | |||
224 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
225 | { | ||
226 | UUID agentID, sessionID; | ||
227 | InventoryFolderWithChildren folder = DeserializeFolder(httpRequest.InputStream, out agentID, out sessionID); | ||
228 | |||
229 | if (folder != null) | ||
230 | { | ||
231 | Uri owner = Utils.GetOpenSimUri(folder.Owner); | ||
232 | |||
233 | // Some calls that are moving or updating a folder instead | ||
234 | // of creating a new one will pass in an InventoryFolder | ||
235 | // without the name set and type set to 0. If this is the | ||
236 | // case we need to look up the name first and preserver | ||
237 | // it's type. | ||
238 | if (String.IsNullOrEmpty(folder.Name)) | ||
239 | { | ||
240 | InventoryFolderWithChildren oldFolder; | ||
241 | if (m_server.InventoryProvider.TryFetchFolder(owner, folder.ID, out oldFolder) == BackendResponse.Success) | ||
242 | { | ||
243 | folder.Name = oldFolder.Name; | ||
244 | folder.Type = oldFolder.Type; | ||
245 | } | ||
246 | } | ||
247 | |||
248 | BackendResponse storageResponse = m_server.InventoryProvider.TryCreateFolder(owner, folder); | ||
249 | |||
250 | if (storageResponse == BackendResponse.Success) | ||
251 | { | ||
252 | return SerializeBool(true); | ||
253 | } | ||
254 | } | ||
255 | |||
256 | return SerializeBool(false); | ||
257 | } | ||
258 | } | ||
259 | |||
260 | public class UpdateFolderHandler : BaseStreamHandler | ||
261 | { | ||
262 | AssetInventoryServer m_server; | ||
263 | |||
264 | //public UpdateFolderHandler(AssetInventoryServer server) : base("POST", @"^/UpdateFolder/") | ||
265 | public UpdateFolderHandler(AssetInventoryServer server) : base("POST", "/UpdateFolder") | ||
266 | { | ||
267 | m_server = server; | ||
268 | } | ||
269 | |||
270 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
271 | { | ||
272 | return new NewFolderHandler(m_server).Handle(path, request, httpRequest, httpResponse); | ||
273 | } | ||
274 | } | ||
275 | |||
276 | public class MoveFolderHandler : BaseStreamHandler | ||
277 | { | ||
278 | AssetInventoryServer m_server; | ||
279 | |||
280 | //public MoveFolderHandler(AssetInventoryServer server) : base("POST", @"^/MoveFolder/") | ||
281 | public MoveFolderHandler(AssetInventoryServer server) : base("POST", "/MoveFolder") | ||
282 | { | ||
283 | m_server = server; | ||
284 | } | ||
285 | |||
286 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
287 | { | ||
288 | return new NewFolderHandler(m_server).Handle(path, request, httpRequest, httpResponse); | ||
289 | } | ||
290 | } | ||
291 | |||
292 | public class PurgeFolderHandler : BaseStreamHandler | ||
293 | { | ||
294 | AssetInventoryServer m_server; | ||
295 | |||
296 | //public PurgeFolderHandler(AssetInventoryServer server) : base("POST", @"^/PurgeFolder/") | ||
297 | public PurgeFolderHandler(AssetInventoryServer server) : base("POST", "/PurgeFolder") | ||
298 | { | ||
299 | m_server = server; | ||
300 | } | ||
301 | |||
302 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
303 | { | ||
304 | UUID agentID, sessionID; | ||
305 | InventoryFolderWithChildren folder = DeserializeFolder(httpRequest.InputStream, out agentID, out sessionID); | ||
306 | |||
307 | if (folder != null) | ||
308 | { | ||
309 | Uri owner = Utils.GetOpenSimUri(folder.Owner); | ||
310 | BackendResponse storageResponse = m_server.InventoryProvider.TryPurgeFolder(owner, folder.ID); | ||
311 | |||
312 | if (storageResponse == BackendResponse.Success) | ||
313 | { | ||
314 | return SerializeBool(true); | ||
315 | } | ||
316 | } | ||
317 | |||
318 | return SerializeBool(false); | ||
319 | } | ||
320 | } | ||
321 | |||
322 | public class NewItemHandler : BaseStreamHandler | ||
323 | { | ||
324 | AssetInventoryServer m_server; | ||
325 | |||
326 | //public NewItemHandler(AssetInventoryServer server) : base("POST", @"^/NewItem/") | ||
327 | public NewItemHandler(AssetInventoryServer server) : base("POST", "/NewItem") | ||
328 | { | ||
329 | m_server = server; | ||
330 | } | ||
331 | |||
332 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
333 | { | ||
334 | UUID agentID, sessionID; | ||
335 | InventoryItemBase item = DeserializeItem(httpRequest.InputStream, out agentID, out sessionID); | ||
336 | |||
337 | if (item != null) | ||
338 | { | ||
339 | Uri owner = Utils.GetOpenSimUri(agentID); | ||
340 | BackendResponse storageResponse = m_server.InventoryProvider.TryCreateItem(owner, item); | ||
341 | |||
342 | if (storageResponse == BackendResponse.Success) | ||
343 | { | ||
344 | return SerializeBool(true); | ||
345 | } | ||
346 | } | ||
347 | |||
348 | return SerializeBool(false); | ||
349 | } | ||
350 | } | ||
351 | |||
352 | public class DeleteItemHandler : BaseStreamHandler | ||
353 | { | ||
354 | AssetInventoryServer m_server; | ||
355 | |||
356 | //public DeleteItemHandler(AssetInventoryServer server) : base("POST", @"^/DeleteItem/") | ||
357 | public DeleteItemHandler(AssetInventoryServer server) : base("POST", "/DeleteItem") | ||
358 | { | ||
359 | m_server = server; | ||
360 | } | ||
361 | |||
362 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
363 | { | ||
364 | UUID agentID, sessionID; | ||
365 | InventoryItemBase item = DeserializeItem(httpRequest.InputStream, out agentID, out sessionID); | ||
366 | |||
367 | if (item != null) | ||
368 | { | ||
369 | Uri owner = Utils.GetOpenSimUri(item.Owner); | ||
370 | BackendResponse storageResponse = m_server.InventoryProvider.TryDeleteItem(owner, item.ID); | ||
371 | |||
372 | if (storageResponse == BackendResponse.Success) | ||
373 | { | ||
374 | return SerializeBool(true); | ||
375 | } | ||
376 | } | ||
377 | |||
378 | return SerializeBool(false); | ||
379 | } | ||
380 | } | ||
381 | |||
382 | public class RootFoldersHandler : BaseStreamHandler | ||
383 | { | ||
384 | AssetInventoryServer m_server; | ||
385 | |||
386 | //public RootFoldersHandler(AssetInventoryServer server) : base("POST", @"^/RootFolders/") | ||
387 | public RootFoldersHandler(AssetInventoryServer server) : base("POST", "/RootFolders") | ||
388 | { | ||
389 | m_server = server; | ||
390 | } | ||
391 | |||
392 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
393 | { | ||
394 | byte[] buffer = new byte[] {}; | ||
395 | UUID ownerID = DeserializeUUID(httpRequest.InputStream); | ||
396 | |||
397 | if (ownerID != UUID.Zero) | ||
398 | { | ||
399 | Uri owner = Utils.GetOpenSimUri(ownerID); | ||
400 | List<InventoryFolderWithChildren> skeleton; | ||
401 | BackendResponse storageResponse = m_server.InventoryProvider.TryFetchFolderList(owner, out skeleton); | ||
402 | |||
403 | if (storageResponse == BackendResponse.Success) | ||
404 | { | ||
405 | MemoryStream ms = new MemoryStream(); | ||
406 | SerializeFolderList(ms, skeleton); | ||
407 | ms.Seek(0, SeekOrigin.Begin); | ||
408 | buffer = ms.GetBuffer(); | ||
409 | Array.Resize<byte>(ref buffer, (int) ms.Length); | ||
410 | ms.Close(); | ||
411 | httpResponse.StatusCode = (int) HttpStatusCode.OK; | ||
412 | } | ||
413 | else if (storageResponse == BackendResponse.NotFound) | ||
414 | { | ||
415 | // Return an empty set of inventory so the requester knows that | ||
416 | // an inventory needs to be created for this agent | ||
417 | MemoryStream ms = new MemoryStream(); | ||
418 | SerializeFolderList(ms, new List<InventoryFolderWithChildren>(0)); | ||
419 | ms.Seek(0, SeekOrigin.Begin); | ||
420 | buffer = ms.GetBuffer(); | ||
421 | Array.Resize<byte>(ref buffer, (int) ms.Length); | ||
422 | ms.Close(); | ||
423 | httpResponse.StatusCode = (int) HttpStatusCode.OK; | ||
424 | } | ||
425 | else | ||
426 | { | ||
427 | httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError; | ||
428 | } | ||
429 | } | ||
430 | else | ||
431 | { | ||
432 | httpResponse.StatusCode = (int) HttpStatusCode.BadRequest; | ||
433 | } | ||
434 | |||
435 | return buffer; | ||
436 | } | ||
437 | } | ||
438 | |||
439 | public class ActiveGesturesHandler : BaseStreamHandler | ||
440 | { | ||
441 | AssetInventoryServer m_server; | ||
442 | |||
443 | //public ActiveGesturesHandler(AssetInventoryServer server) : base("POST", @"^/ActiveGestures/") | ||
444 | public ActiveGesturesHandler(AssetInventoryServer server) : base("POST", "/ActiveGestures") | ||
445 | { | ||
446 | m_server = server; | ||
447 | } | ||
448 | |||
449 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
450 | { | ||
451 | byte[] buffer = new byte[] {}; | ||
452 | UUID ownerID = DeserializeUUID(httpRequest.InputStream); | ||
453 | |||
454 | if (ownerID != UUID.Zero) | ||
455 | { | ||
456 | Uri owner = Utils.GetOpenSimUri(ownerID); | ||
457 | List<InventoryItemBase> gestures; | ||
458 | BackendResponse storageResponse = m_server.InventoryProvider.TryFetchActiveGestures(owner, out gestures); | ||
459 | |||
460 | if (storageResponse == BackendResponse.Success) | ||
461 | { | ||
462 | MemoryStream ms = new MemoryStream(); | ||
463 | SerializeItemList(ms, gestures); | ||
464 | ms.Seek(0, SeekOrigin.Begin); | ||
465 | buffer = ms.GetBuffer(); | ||
466 | Array.Resize<byte>(ref buffer, (int) ms.Length); | ||
467 | ms.Close(); | ||
468 | httpResponse.StatusCode = (int) HttpStatusCode.OK; | ||
469 | } | ||
470 | else if (storageResponse == BackendResponse.NotFound) | ||
471 | { | ||
472 | // Return an empty set of gestures to match OpenSim.Grid.InventoryServer.exe behavior | ||
473 | MemoryStream ms = new MemoryStream(); | ||
474 | SerializeItemList(ms, new List<InventoryItemBase>(0)); | ||
475 | ms.Seek(0, SeekOrigin.Begin); | ||
476 | buffer = ms.GetBuffer(); | ||
477 | Array.Resize<byte>(ref buffer, (int) ms.Length); | ||
478 | ms.Close(); | ||
479 | httpResponse.StatusCode = (int) HttpStatusCode.OK; | ||
480 | } | ||
481 | else | ||
482 | { | ||
483 | httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError; | ||
484 | } | ||
485 | } | ||
486 | else | ||
487 | { | ||
488 | httpResponse.StatusCode = (int) HttpStatusCode.BadRequest; | ||
489 | } | ||
490 | |||
491 | return buffer; | ||
492 | } | ||
493 | } | ||
494 | |||
495 | //BackendResponse CreateFolder(string name, UUID ownerID, UUID parentID, AssetType assetType) | ||
496 | //{ | ||
497 | // InventoryFolder folder = new InventoryFolder(name, ownerID, parentID, (short)assetType); | ||
498 | // Uri owner = Utils.GetOpenSimUri(ownerID); | ||
499 | // return m_server.InventoryProvider.TryCreateFolder(owner, folder); | ||
500 | //} | ||
501 | |||
502 | private static UUID DeserializeUUID(Stream stream) | ||
503 | { | ||
504 | UUID id = UUID.Zero; | ||
505 | |||
506 | try | ||
507 | { | ||
508 | using (XmlReader reader = XmlReader.Create(stream)) | ||
509 | { | ||
510 | reader.MoveToContent(); | ||
511 | UUID.TryParse(reader.ReadElementContentAsString("guid", String.Empty), out id); | ||
512 | } | ||
513 | } | ||
514 | catch (Exception ex) | ||
515 | { | ||
516 | m_log.Warn("[OPENSIMINVENTORYFRONTEND]: Failed to parse POST data (expecting guid): " + ex.Message); | ||
517 | } | ||
518 | |||
519 | return id; | ||
520 | } | ||
521 | |||
522 | private static UUID DeserializeUUID(Stream stream, out UUID agentID, out UUID sessionID) | ||
523 | { | ||
524 | UUID id; | ||
525 | |||
526 | try | ||
527 | { | ||
528 | using (XmlReader reader = XmlReader.Create(stream)) | ||
529 | { | ||
530 | reader.MoveToContent(); | ||
531 | reader.ReadStartElement("RestSessionObjectOfGuid"); | ||
532 | UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID); | ||
533 | UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID); | ||
534 | UUID.TryParse(reader.ReadElementContentAsString("Body", String.Empty), out id); | ||
535 | reader.ReadEndElement(); | ||
536 | } | ||
537 | } | ||
538 | catch (Exception ex) | ||
539 | { | ||
540 | m_log.Warn("[OPENSIMINVENTORYFRONTEND]: Failed to parse GetInventory POST data: " + ex.Message); | ||
541 | agentID = UUID.Zero; | ||
542 | sessionID = UUID.Zero; | ||
543 | return UUID.Zero; | ||
544 | } | ||
545 | |||
546 | return id; | ||
547 | } | ||
548 | |||
549 | private static InventoryFolderWithChildren DeserializeFolder(Stream stream, out UUID agentID, out UUID sessionID) | ||
550 | { | ||
551 | InventoryFolderWithChildren folder = new InventoryFolderWithChildren(); | ||
552 | |||
553 | try | ||
554 | { | ||
555 | using (XmlReader reader = XmlReader.Create(stream)) | ||
556 | { | ||
557 | reader.MoveToContent(); | ||
558 | reader.ReadStartElement("RestSessionObjectOfInventoryFolderBase"); | ||
559 | UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID); | ||
560 | UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID); | ||
561 | reader.ReadStartElement("Body"); | ||
562 | if (reader.Name == "Name") | ||
563 | folder.Name = reader.ReadElementContentAsString("Name", String.Empty); | ||
564 | else | ||
565 | folder.Name = String.Empty; | ||
566 | |||
567 | UUID dummyUUID; | ||
568 | ReadUUID(reader, "ID", out dummyUUID); | ||
569 | folder.ID = dummyUUID; | ||
570 | ReadUUID(reader, "Owner", out dummyUUID); | ||
571 | folder.Owner = dummyUUID; | ||
572 | ReadUUID(reader, "ParentID", out dummyUUID); | ||
573 | folder.ParentID = dummyUUID; | ||
574 | |||
575 | short dummyType; | ||
576 | Int16.TryParse(reader.ReadElementContentAsString("Type", String.Empty), out dummyType); | ||
577 | folder.Type = dummyType; | ||
578 | |||
579 | ushort dummyVersion; | ||
580 | UInt16.TryParse(reader.ReadElementContentAsString("Version", String.Empty), out dummyVersion); | ||
581 | folder.Version = dummyVersion; | ||
582 | |||
583 | reader.ReadEndElement(); | ||
584 | reader.ReadEndElement(); | ||
585 | } | ||
586 | } | ||
587 | catch (Exception ex) | ||
588 | { | ||
589 | m_log.Warn("[OPENSIMINVENTORYFRONTEND]: Failed to parse POST data (expecting InventoryFolderBase): " + ex.Message); | ||
590 | agentID = UUID.Zero; | ||
591 | sessionID = UUID.Zero; | ||
592 | return null; | ||
593 | } | ||
594 | |||
595 | return folder; | ||
596 | } | ||
597 | |||
598 | private static InventoryItemBase DeserializeItem(Stream stream, out UUID agentID, out UUID sessionID) | ||
599 | { | ||
600 | InventoryItemBase item = new InventoryItemBase(); | ||
601 | |||
602 | try | ||
603 | { | ||
604 | using (XmlReader reader = XmlReader.Create(stream)) | ||
605 | { | ||
606 | reader.MoveToContent(); | ||
607 | reader.ReadStartElement("RestSessionObjectOfInventoryItemBase"); | ||
608 | UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID); | ||
609 | UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID); | ||
610 | reader.ReadStartElement("Body"); | ||
611 | |||
612 | item.Name = reader.ReadElementContentAsString("Name", String.Empty); | ||
613 | |||
614 | UUID dummyUUID; | ||
615 | ReadUUID(reader, "ID", out dummyUUID); | ||
616 | item.ID = dummyUUID; | ||
617 | |||
618 | ReadUUID(reader, "Owner", out dummyUUID); | ||
619 | item.Owner = dummyUUID; | ||
620 | |||
621 | int dummyInt; | ||
622 | Int32.TryParse(reader.ReadElementContentAsString("InvType", String.Empty), out dummyInt); | ||
623 | item.InvType = dummyInt; | ||
624 | |||
625 | ReadUUID(reader, "Folder", out dummyUUID); | ||
626 | item.Folder = dummyUUID; | ||
627 | |||
628 | item.CreatorId = reader.ReadElementContentAsString("CreatorId", String.Empty); | ||
629 | item.Description = reader.ReadElementContentAsString("Description", String.Empty); | ||
630 | |||
631 | uint dummyUInt; | ||
632 | UInt32.TryParse(reader.ReadElementContentAsString("NextPermissions", String.Empty), out dummyUInt); | ||
633 | item.NextPermissions = dummyUInt; | ||
634 | UInt32.TryParse(reader.ReadElementContentAsString("CurrentPermissions", String.Empty), out dummyUInt); | ||
635 | item.CurrentPermissions = dummyUInt; | ||
636 | UInt32.TryParse(reader.ReadElementContentAsString("BasePermissions", String.Empty), out dummyUInt); | ||
637 | item.BasePermissions = dummyUInt; | ||
638 | UInt32.TryParse(reader.ReadElementContentAsString("EveryOnePermissions", String.Empty), out dummyUInt); | ||
639 | item.EveryOnePermissions = dummyUInt; | ||
640 | UInt32.TryParse(reader.ReadElementContentAsString("GroupPermissions", String.Empty), out dummyUInt); | ||
641 | item.GroupPermissions = dummyUInt; | ||
642 | |||
643 | Int32.TryParse(reader.ReadElementContentAsString("AssetType", String.Empty), out dummyInt); | ||
644 | item.AssetType = dummyInt; | ||
645 | |||
646 | ReadUUID(reader, "AssetID", out dummyUUID); | ||
647 | item.AssetID = dummyUUID; | ||
648 | ReadUUID(reader, "GroupID", out dummyUUID); | ||
649 | item.GroupID = dummyUUID; | ||
650 | |||
651 | bool dummyBool; | ||
652 | Boolean.TryParse(reader.ReadElementContentAsString("GroupOwned", String.Empty), out dummyBool); | ||
653 | item.GroupOwned = dummyBool; | ||
654 | |||
655 | Int32.TryParse(reader.ReadElementContentAsString("SalePrice", String.Empty), out dummyInt); | ||
656 | item.SalePrice = dummyInt; | ||
657 | |||
658 | byte dummyByte; | ||
659 | Byte.TryParse(reader.ReadElementContentAsString("SaleType", String.Empty), out dummyByte); | ||
660 | item.SaleType = dummyByte; | ||
661 | |||
662 | UInt32.TryParse(reader.ReadElementContentAsString("Flags", String.Empty), out dummyUInt); | ||
663 | item.Flags = dummyUInt; | ||
664 | |||
665 | Int32.TryParse(reader.ReadElementContentAsString("CreationDate", String.Empty), out dummyInt); | ||
666 | item.CreationDate = dummyInt; | ||
667 | |||
668 | reader.ReadEndElement(); | ||
669 | reader.ReadEndElement(); | ||
670 | } | ||
671 | } | ||
672 | catch (Exception ex) | ||
673 | { | ||
674 | m_log.Warn("[OPENSIMINVENTORYFRONTEND]: Failed to parse POST data (expecting InventoryItemBase): " + ex.Message); | ||
675 | agentID = UUID.Zero; | ||
676 | sessionID = UUID.Zero; | ||
677 | return null; | ||
678 | } | ||
679 | |||
680 | return item; | ||
681 | } | ||
682 | |||
683 | private static byte[] SerializeBool(bool value) | ||
684 | { | ||
685 | byte[] buffer; | ||
686 | MemoryStream ms = new MemoryStream(); | ||
687 | |||
688 | using (XmlWriter writer = XmlWriter.Create(ms)) | ||
689 | { | ||
690 | writer.WriteStartDocument(); | ||
691 | writer.WriteStartElement("boolean"); | ||
692 | writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance"); | ||
693 | writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema"); | ||
694 | writer.WriteString(value.ToString().ToLower()); | ||
695 | writer.WriteEndElement(); | ||
696 | writer.WriteEndDocument(); | ||
697 | writer.Flush(); | ||
698 | } | ||
699 | |||
700 | ms.Seek(0, SeekOrigin.Begin); | ||
701 | buffer = ms.GetBuffer(); | ||
702 | Array.Resize<byte>(ref buffer, (int) ms.Length); | ||
703 | ms.Close(); | ||
704 | |||
705 | return buffer; | ||
706 | } | ||
707 | |||
708 | private static void SerializeFolderList(Stream stream, List<InventoryFolderWithChildren> folders) | ||
709 | { | ||
710 | using (XmlWriter writer = XmlWriter.Create(stream)) | ||
711 | { | ||
712 | writer.WriteStartDocument(); | ||
713 | writer.WriteStartElement("ArrayOfInventoryFolderBase"); | ||
714 | writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance"); | ||
715 | writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema"); | ||
716 | |||
717 | if (folders != null) | ||
718 | { | ||
719 | foreach (InventoryFolderWithChildren folder in folders) | ||
720 | { | ||
721 | writer.WriteStartElement("InventoryFolderBase"); | ||
722 | writer.WriteElementString("Name", folder.Name); | ||
723 | WriteUUID(writer, "Owner", folder.Owner); | ||
724 | WriteUUID(writer, "ParentID", folder.ParentID); | ||
725 | WriteUUID(writer, "ID", folder.ID); | ||
726 | writer.WriteElementString("Type", XmlConvert.ToString(folder.Type)); | ||
727 | writer.WriteElementString("Version", XmlConvert.ToString(folder.Version)); | ||
728 | writer.WriteEndElement(); | ||
729 | } | ||
730 | } | ||
731 | |||
732 | writer.WriteEndElement(); | ||
733 | writer.WriteEndDocument(); | ||
734 | |||
735 | writer.Flush(); | ||
736 | } | ||
737 | |||
738 | stream.Flush(); | ||
739 | } | ||
740 | |||
741 | private static void SerializeItemList(Stream stream, List<InventoryItemBase> items) | ||
742 | { | ||
743 | using (XmlWriter writer = XmlWriter.Create(stream)) | ||
744 | { | ||
745 | writer.WriteStartDocument(); | ||
746 | writer.WriteStartElement("ArrayOfInventoryItemBase"); | ||
747 | writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance"); | ||
748 | writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema"); | ||
749 | |||
750 | if (items != null) | ||
751 | { | ||
752 | foreach (InventoryItemBase item in items) | ||
753 | { | ||
754 | writer.WriteStartElement("InventoryItemBase"); | ||
755 | WriteUUID(writer, "ID", item.ID); | ||
756 | writer.WriteElementString("InvType", XmlConvert.ToString(item.InvType)); | ||
757 | WriteUUID(writer, "Folder", item.Folder); | ||
758 | WriteUUID(writer, "Owner", item.Owner); | ||
759 | writer.WriteElementString("Creator", item.CreatorId); | ||
760 | writer.WriteElementString("Name", item.Name); | ||
761 | writer.WriteElementString("Description", item.Description); | ||
762 | writer.WriteElementString("NextPermissions", XmlConvert.ToString(item.NextPermissions)); | ||
763 | writer.WriteElementString("CurrentPermissions", XmlConvert.ToString(item.CurrentPermissions)); | ||
764 | writer.WriteElementString("BasePermissions", XmlConvert.ToString(item.BasePermissions)); | ||
765 | writer.WriteElementString("EveryOnePermissions", XmlConvert.ToString(item.EveryOnePermissions)); | ||
766 | writer.WriteElementString("GroupPermissions", XmlConvert.ToString(item.GroupPermissions)); | ||
767 | writer.WriteElementString("AssetType", XmlConvert.ToString(item.AssetType)); | ||
768 | WriteUUID(writer, "AssetID", item.AssetID); | ||
769 | WriteUUID(writer, "GroupID", item.GroupID); | ||
770 | writer.WriteElementString("GroupOwned", XmlConvert.ToString(item.GroupOwned)); | ||
771 | writer.WriteElementString("SalePrice", XmlConvert.ToString(item.SalePrice)); | ||
772 | writer.WriteElementString("SaleType", XmlConvert.ToString(item.SaleType)); | ||
773 | writer.WriteElementString("Flags", XmlConvert.ToString(item.Flags)); | ||
774 | writer.WriteElementString("CreationDate", XmlConvert.ToString(item.CreationDate)); | ||
775 | writer.WriteEndElement(); | ||
776 | } | ||
777 | } | ||
778 | |||
779 | writer.WriteEndElement(); | ||
780 | writer.WriteEndDocument(); | ||
781 | |||
782 | writer.Flush(); | ||
783 | } | ||
784 | |||
785 | stream.Flush(); | ||
786 | } | ||
787 | |||
788 | private static void WriteUUID(XmlWriter writer, string name, UUID id) | ||
789 | { | ||
790 | writer.WriteStartElement(name); | ||
791 | writer.WriteElementString("Guid", XmlConvert.ToString(id.Guid)); | ||
792 | writer.WriteEndElement(); | ||
793 | } | ||
794 | |||
795 | private static void ReadUUID(XmlReader reader, string name, out UUID id) | ||
796 | { | ||
797 | reader.ReadStartElement(name); | ||
798 | UUID.TryParse(reader.ReadElementContentAsString("Guid", String.Empty), out id); | ||
799 | reader.ReadEndElement(); | ||
800 | } | ||
801 | } | ||
802 | |||
803 | #region OpenSim AssetType | ||
804 | |||
805 | /// <summary> | ||
806 | /// The different types of grid assets | ||
807 | /// </summary> | ||
808 | public enum AssetType : sbyte | ||
809 | { | ||
810 | /// <summary>Unknown asset type</summary> | ||
811 | Unknown = -1, | ||
812 | /// <summary>Texture asset, stores in JPEG2000 J2C stream format</summary> | ||
813 | Texture = 0, | ||
814 | /// <summary>Sound asset</summary> | ||
815 | Sound = 1, | ||
816 | /// <summary>Calling card for another avatar</summary> | ||
817 | CallingCard = 2, | ||
818 | /// <summary>Link to a location in world</summary> | ||
819 | Landmark = 3, | ||
820 | // <summary>Legacy script asset, you should never see one of these</summary> | ||
821 | //[Obsolete] | ||
822 | //Script = 4, | ||
823 | /// <summary>Collection of textures and parameters that can be | ||
824 | /// worn by an avatar</summary> | ||
825 | Clothing = 5, | ||
826 | /// <summary>Primitive that can contain textures, sounds, | ||
827 | /// scripts and more</summary> | ||
828 | Object = 6, | ||
829 | /// <summary>Notecard asset</summary> | ||
830 | Notecard = 7, | ||
831 | /// <summary>Holds a collection of inventory items</summary> | ||
832 | Folder = 8, | ||
833 | /// <summary>Root inventory folder</summary> | ||
834 | RootFolder = 9, | ||
835 | /// <summary>Linden scripting language script</summary> | ||
836 | LSLText = 10, | ||
837 | /// <summary>LSO bytecode for a script</summary> | ||
838 | LSLBytecode = 11, | ||
839 | /// <summary>Uncompressed TGA texture</summary> | ||
840 | TextureTGA = 12, | ||
841 | /// <summary>Collection of textures and shape parameters that can | ||
842 | /// be worn</summary> | ||
843 | Bodypart = 13, | ||
844 | /// <summary>Trash folder</summary> | ||
845 | TrashFolder = 14, | ||
846 | /// <summary>Snapshot folder</summary> | ||
847 | SnapshotFolder = 15, | ||
848 | /// <summary>Lost and found folder</summary> | ||
849 | LostAndFoundFolder = 16, | ||
850 | /// <summary>Uncompressed sound</summary> | ||
851 | SoundWAV = 17, | ||
852 | /// <summary>Uncompressed TGA non-square image, not to be used as a | ||
853 | /// texture</summary> | ||
854 | ImageTGA = 18, | ||
855 | /// <summary>Compressed JPEG non-square image, not to be used as a | ||
856 | /// texture</summary> | ||
857 | ImageJPEG = 19, | ||
858 | /// <summary>Animation</summary> | ||
859 | Animation = 20, | ||
860 | /// <summary>Sequence of animations, sounds, chat, and pauses</summary> | ||
861 | Gesture = 21, | ||
862 | /// <summary>Simstate file</summary> | ||
863 | Simstate = 22, | ||
864 | } | ||
865 | |||
866 | #endregion OpenSim AssetType | ||
867 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryStoragePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryStoragePlugin.cs deleted file mode 100644 index 2239b87..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryStoragePlugin.cs +++ /dev/null | |||
@@ -1,547 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Data; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Data; | ||
35 | using Nini.Config; | ||
36 | using log4net; | ||
37 | |||
38 | namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim | ||
39 | { | ||
40 | public class OpenSimInventoryStoragePlugin : IInventoryStorageProvider | ||
41 | { | ||
42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
43 | const string EXTENSION_NAME = "OpenSimInventoryStorage"; // Used in metrics reporting | ||
44 | |||
45 | private AssetInventoryServer m_server; | ||
46 | private IConfig m_openSimConfig; | ||
47 | private OpenSimInventoryService m_inventoryService; | ||
48 | |||
49 | public OpenSimInventoryStoragePlugin() | ||
50 | { | ||
51 | } | ||
52 | |||
53 | #region IInventoryStorageProvider implementation | ||
54 | |||
55 | public BackendResponse TryFetchItem(Uri owner, UUID itemID, out InventoryItemBase item) | ||
56 | { | ||
57 | item = null; | ||
58 | //BackendResponse ret; | ||
59 | |||
60 | //using (MySqlConnection dbConnection = new MySqlConnection(m_openSimConfig.GetString("inventory_database_connect"))) | ||
61 | //{ | ||
62 | // IDataReader reader; | ||
63 | |||
64 | // try | ||
65 | // { | ||
66 | // dbConnection.Open(); | ||
67 | |||
68 | // IDbCommand command = dbConnection.CreateCommand(); | ||
69 | // command.CommandText = String.Format("SELECT assetID,assetType,inventoryName,inventoryDescription,inventoryNextPermissions," + | ||
70 | // "inventoryCurrentPermissions,invType,creatorID,inventoryBasePermissions,inventoryEveryOnePermissions,salePrice,saleType," + | ||
71 | // "creationDate,groupID,groupOwned,flags,avatarID,parentFolderID,inventoryGroupPermissions FROM inventoryitems WHERE inventoryID='{0}'", | ||
72 | // itemID.ToString()); | ||
73 | // reader = command.ExecuteReader(); | ||
74 | |||
75 | // if (reader.Read()) | ||
76 | // { | ||
77 | // item = new InventoryItemBase(); | ||
78 | // item.ID = itemID; | ||
79 | // item.AssetID = UUID.Parse(reader.GetString(0)); | ||
80 | // item.AssetType = reader.GetInt32(1); | ||
81 | // item.Name = reader.GetString(2); | ||
82 | // item.Description = reader.GetString(3); | ||
83 | // item.NextPermissions = (uint)reader.GetInt32(4); | ||
84 | // item.CurrentPermissions = (uint)reader.GetInt32(5); | ||
85 | // item.InvType = reader.GetInt32(6); | ||
86 | // item.Creator = UUID.Parse(reader.GetString(7)); | ||
87 | // item.BasePermissions = (uint)reader.GetInt32(8); | ||
88 | // item.EveryOnePermissions = (uint)reader.GetInt32(9); | ||
89 | // item.SalePrice = reader.GetInt32(10); | ||
90 | // item.SaleType = reader.GetByte(11); | ||
91 | // item.CreationDate = reader.GetInt32(12); | ||
92 | // item.GroupID = UUID.Parse(reader.GetString(13)); | ||
93 | // item.GroupOwned = reader.GetBoolean(14); | ||
94 | // item.Flags = (uint)reader.GetInt32(15); | ||
95 | // item.Owner = UUID.Parse(reader.GetString(16)); | ||
96 | // item.Folder = UUID.Parse(reader.GetString(17)); | ||
97 | // item.GroupPermissions = (uint)reader.GetInt32(18); | ||
98 | |||
99 | // ret = BackendResponse.Success; | ||
100 | // } | ||
101 | // else | ||
102 | // { | ||
103 | // ret = BackendResponse.NotFound; | ||
104 | // } | ||
105 | // } | ||
106 | // catch (MySqlException ex) | ||
107 | // { | ||
108 | // m_log.Error("[OPENSIMINVENTORYSTORAGE]: Connection to MySQL backend failed: " + ex.Message); | ||
109 | // ret = BackendResponse.Failure; | ||
110 | // } | ||
111 | //} | ||
112 | |||
113 | //m_server.MetricsProvider.LogInventoryFetch(EXTENSION_NAME, ret, owner, itemID, false, DateTime.Now); | ||
114 | //return ret; | ||
115 | m_log.Warn("[OPENSIMINVENTORYSTORAGE]: Called TryFetchItem which is not implemented."); | ||
116 | return BackendResponse.Success; | ||
117 | } | ||
118 | |||
119 | public BackendResponse TryFetchFolder(Uri owner, UUID folderID, out InventoryFolderWithChildren folder) | ||
120 | { | ||
121 | BackendResponse ret; | ||
122 | |||
123 | // TODO: implement some logic for "folder not found" | ||
124 | folder = m_inventoryService.GetInventoryFolder(folderID); | ||
125 | ret = BackendResponse.Success; | ||
126 | |||
127 | m_server.MetricsProvider.LogInventoryFetch(EXTENSION_NAME, ret, owner, folderID, true, DateTime.Now); | ||
128 | return ret; | ||
129 | } | ||
130 | |||
131 | public BackendResponse TryFetchFolderContents(Uri owner, UUID folderID, out InventoryCollection contents) | ||
132 | { | ||
133 | contents = null; | ||
134 | //BackendResponse ret; | ||
135 | |||
136 | //using (MySqlConnection dbConnection = new MySqlConnection(m_openSimConfig.GetString("inventory_database_connect"))) | ||
137 | //{ | ||
138 | // IDataReader reader; | ||
139 | |||
140 | // try | ||
141 | // { | ||
142 | // dbConnection.Open(); | ||
143 | |||
144 | // contents = new InventoryCollection(); | ||
145 | |||
146 | // #region Folder retrieval | ||
147 | |||
148 | // IDbCommand command = dbConnection.CreateCommand(); | ||
149 | // command.CommandText = String.Format("SELECT folderName,type,version,agentID,folderID FROM inventoryfolders WHERE parentFolderID='{0}'", | ||
150 | // folderID.ToString()); | ||
151 | // reader = command.ExecuteReader(); | ||
152 | |||
153 | // contents.Folders = new Dictionary<UUID, InventoryFolderWithChildren>(); | ||
154 | |||
155 | // while (reader.Read()) | ||
156 | // { | ||
157 | // InventoryFolderWithChildren folder = new InventoryFolderWithChildren(); | ||
158 | // folder.ParentID = folderID; | ||
159 | // folder.Children = null; // This call doesn't do recursion | ||
160 | // folder.Name = reader.GetString(0); | ||
161 | // folder.Type = reader.GetInt16(1); | ||
162 | // folder.Version = (ushort)reader.GetInt16(2); | ||
163 | // folder.Owner = UUID.Parse(reader.GetString(3)); | ||
164 | // folder.ID = UUID.Parse(reader.GetString(4)); | ||
165 | |||
166 | // contents.Folders.Add(folder.ID, folder); | ||
167 | // contents.UserID = folder.Owner; | ||
168 | // } | ||
169 | |||
170 | // reader.Close(); | ||
171 | |||
172 | // #endregion Folder retrieval | ||
173 | |||
174 | // #region Item retrieval | ||
175 | |||
176 | // command = dbConnection.CreateCommand(); | ||
177 | // command.CommandText = String.Format("SELECT assetID,assetType,inventoryName,inventoryDescription,inventoryNextPermissions," + | ||
178 | // "inventoryCurrentPermissions,invType,creatorID,inventoryBasePermissions,inventoryEveryOnePermissions,salePrice,saleType," + | ||
179 | // "creationDate,groupID,groupOwned,flags,avatarID,inventoryID,inventoryGroupPermissions FROM inventoryitems WHERE parentFolderID='{0}'", | ||
180 | // folderID.ToString()); | ||
181 | // reader = command.ExecuteReader(); | ||
182 | |||
183 | // contents.Items = new Dictionary<UUID, InventoryItemBase>(); | ||
184 | |||
185 | // while (reader.Read()) | ||
186 | // { | ||
187 | // InventoryItemBase item = new InventoryItemBase(); | ||
188 | // item.Folder = folderID; | ||
189 | // item.AssetID = UUID.Parse(reader.GetString(0)); | ||
190 | // item.AssetType = reader.GetInt32(1); | ||
191 | // item.Name = reader.GetString(2); | ||
192 | // item.Description = reader.GetString(3); | ||
193 | // item.NextPermissions = (uint)reader.GetInt32(4); | ||
194 | // item.CurrentPermissions = (uint)reader.GetInt32(5); | ||
195 | // item.InvType = reader.GetInt32(6); | ||
196 | // item.Creator = UUID.Parse(reader.GetString(7)); | ||
197 | // item.BasePermissions = (uint)reader.GetInt32(8); | ||
198 | // item.EveryOnePermissions = (uint)reader.GetInt32(9); | ||
199 | // item.SalePrice = reader.GetInt32(10); | ||
200 | // item.SaleType = reader.GetByte(11); | ||
201 | // item.CreationDate = reader.GetInt32(12); | ||
202 | // item.GroupID = UUID.Parse(reader.GetString(13)); | ||
203 | // item.GroupOwned = reader.GetBoolean(14); | ||
204 | // item.Flags = (uint)reader.GetInt32(15); | ||
205 | // item.Owner = UUID.Parse(reader.GetString(16)); | ||
206 | // item.ID = UUID.Parse(reader.GetString(17)); | ||
207 | // item.GroupPermissions = (uint)reader.GetInt32(18); | ||
208 | |||
209 | // contents.Items.Add(item.ID, item); | ||
210 | // contents.UserID = item.Owner; | ||
211 | // } | ||
212 | |||
213 | // #endregion Item retrieval | ||
214 | |||
215 | // ret = BackendResponse.Success; | ||
216 | // } | ||
217 | // catch (MySqlException ex) | ||
218 | // { | ||
219 | // m_log.Error("[OPENSIMINVENTORYSTORAGE]: Connection to MySQL backend failed: " + ex.Message); | ||
220 | // ret = BackendResponse.Failure; | ||
221 | // } | ||
222 | //} | ||
223 | |||
224 | //m_server.MetricsProvider.LogInventoryFetchFolderContents(EXTENSION_NAME, ret, owner, folderID, DateTime.Now); | ||
225 | //return ret; | ||
226 | m_log.Warn("[OPENSIMINVENTORYSTORAGE]: Called TryFetchFolderContents which is not implemented."); | ||
227 | return BackendResponse.Success; | ||
228 | } | ||
229 | |||
230 | public BackendResponse TryFetchFolderList(Uri owner, out List<InventoryFolderWithChildren> folders) | ||
231 | { | ||
232 | folders = new List<InventoryFolderWithChildren>(); | ||
233 | BackendResponse ret; | ||
234 | UUID ownerID; | ||
235 | |||
236 | if (Utils.TryGetOpenSimUUID(owner, out ownerID)) | ||
237 | { | ||
238 | List<InventoryFolderBase> baseFolders = m_inventoryService.GetInventorySkeleton(ownerID); | ||
239 | foreach (InventoryFolderBase baseFolder in baseFolders) | ||
240 | { | ||
241 | InventoryFolderWithChildren folder = new InventoryFolderWithChildren(baseFolder); | ||
242 | //folder.Children = null; // This call does not create a folder hierarchy | ||
243 | folders.Add(folder); | ||
244 | } | ||
245 | |||
246 | ret = BackendResponse.Success; | ||
247 | } | ||
248 | else | ||
249 | { | ||
250 | folders = null; | ||
251 | ret = BackendResponse.NotFound; | ||
252 | } | ||
253 | |||
254 | m_server.MetricsProvider.LogInventoryFetchFolderList(EXTENSION_NAME, ret, owner, DateTime.Now); | ||
255 | return ret; | ||
256 | } | ||
257 | |||
258 | public BackendResponse TryFetchInventory(Uri owner, out InventoryCollection inventory) | ||
259 | { | ||
260 | inventory = null; | ||
261 | BackendResponse ret; | ||
262 | List<InventoryFolderWithChildren> folders; | ||
263 | |||
264 | ret = TryFetchFolderList(owner, out folders); | ||
265 | |||
266 | if (ret == BackendResponse.Success) | ||
267 | { | ||
268 | // Add the retrieved folders to the inventory collection | ||
269 | inventory = new InventoryCollection(); | ||
270 | inventory.Folders = new Dictionary<UUID, InventoryFolderWithChildren>(folders.Count); | ||
271 | foreach (InventoryFolderWithChildren folder in folders) | ||
272 | inventory.Folders[folder.ID] = folder; | ||
273 | |||
274 | // Fetch inventory items | ||
275 | UUID ownerID; | ||
276 | if (Utils.TryGetOpenSimUUID(owner, out ownerID)) | ||
277 | { | ||
278 | inventory.UserID = ownerID; | ||
279 | inventory.Items = new Dictionary<UUID, InventoryItemBase>(); | ||
280 | |||
281 | foreach (InventoryFolderWithChildren folder in folders) | ||
282 | { | ||
283 | foreach (InventoryItemBase item in m_inventoryService.RequestFolderItems(folder.ID)) | ||
284 | { | ||
285 | inventory.Items.Add(item.ID, item); | ||
286 | } | ||
287 | } | ||
288 | |||
289 | ret = BackendResponse.Success; | ||
290 | |||
291 | } | ||
292 | else | ||
293 | { | ||
294 | ret = BackendResponse.NotFound; | ||
295 | } | ||
296 | } | ||
297 | |||
298 | m_server.MetricsProvider.LogInventoryFetchInventory(EXTENSION_NAME, ret, owner, DateTime.Now); | ||
299 | return ret; | ||
300 | } | ||
301 | |||
302 | public BackendResponse TryFetchActiveGestures(Uri owner, out List<InventoryItemBase> gestures) | ||
303 | { | ||
304 | gestures = null; | ||
305 | BackendResponse ret; | ||
306 | UUID ownerID; | ||
307 | |||
308 | if (Utils.TryGetOpenSimUUID(owner, out ownerID)) | ||
309 | { | ||
310 | gestures = m_inventoryService.GetActiveGestures(ownerID); | ||
311 | ret = BackendResponse.Success; | ||
312 | } | ||
313 | else | ||
314 | { | ||
315 | ret = BackendResponse.NotFound; | ||
316 | } | ||
317 | |||
318 | m_server.MetricsProvider.LogInventoryFetchActiveGestures(EXTENSION_NAME, ret, owner, DateTime.Now); | ||
319 | return ret; | ||
320 | } | ||
321 | |||
322 | public BackendResponse TryCreateItem(Uri owner, InventoryItemBase item) | ||
323 | { | ||
324 | BackendResponse ret; | ||
325 | |||
326 | if (m_inventoryService.AddItem(item)) | ||
327 | { | ||
328 | ret = BackendResponse.Success; | ||
329 | } | ||
330 | else | ||
331 | { | ||
332 | ret = BackendResponse.Failure; | ||
333 | } | ||
334 | |||
335 | m_server.MetricsProvider.LogInventoryCreate(EXTENSION_NAME, ret, owner, false, DateTime.Now); | ||
336 | return ret; | ||
337 | } | ||
338 | |||
339 | public BackendResponse TryCreateFolder(Uri owner, InventoryFolderWithChildren folder) | ||
340 | { | ||
341 | BackendResponse ret; | ||
342 | |||
343 | if (m_inventoryService.AddFolder(folder)) | ||
344 | { | ||
345 | ret = BackendResponse.Success; | ||
346 | } | ||
347 | else | ||
348 | { | ||
349 | ret = BackendResponse.Failure; | ||
350 | } | ||
351 | |||
352 | m_server.MetricsProvider.LogInventoryCreate(EXTENSION_NAME, ret, owner, true, DateTime.Now); | ||
353 | return ret; | ||
354 | } | ||
355 | |||
356 | public BackendResponse TryCreateInventory(Uri owner, InventoryFolderWithChildren rootFolder) | ||
357 | { | ||
358 | BackendResponse ret; | ||
359 | UUID ownerID; | ||
360 | |||
361 | if (Utils.TryGetOpenSimUUID(owner, out ownerID)) | ||
362 | { | ||
363 | if (m_inventoryService.CreateNewUserInventory(ownerID)) | ||
364 | { | ||
365 | ret = BackendResponse.Success; | ||
366 | } | ||
367 | else | ||
368 | { | ||
369 | ret = BackendResponse.Failure; | ||
370 | } | ||
371 | } | ||
372 | else | ||
373 | { | ||
374 | ret = BackendResponse.Failure; | ||
375 | } | ||
376 | |||
377 | return ret; | ||
378 | } | ||
379 | |||
380 | public BackendResponse TryDeleteItem(Uri owner, UUID itemID) | ||
381 | { | ||
382 | BackendResponse ret; | ||
383 | |||
384 | if (m_inventoryService.DeleteItem(m_inventoryService.GetInventoryItem(itemID))) | ||
385 | { | ||
386 | ret = BackendResponse.Success; | ||
387 | } | ||
388 | else | ||
389 | { | ||
390 | ret = BackendResponse.Failure; | ||
391 | } | ||
392 | |||
393 | m_server.MetricsProvider.LogInventoryDelete(EXTENSION_NAME, ret, owner, itemID, false, DateTime.Now); | ||
394 | return ret; | ||
395 | } | ||
396 | |||
397 | public BackendResponse TryDeleteFolder(Uri owner, UUID folderID) | ||
398 | { | ||
399 | //BackendResponse ret; | ||
400 | //UUID ownerID; | ||
401 | |||
402 | //if (Utils.TryGetOpenSimUUID(owner, out ownerID)) | ||
403 | //{ | ||
404 | // using (MySqlConnection dbConnection = new MySqlConnection(m_openSimConfig.GetString("inventory_database_connect"))) | ||
405 | // { | ||
406 | // try | ||
407 | // { | ||
408 | // dbConnection.Open(); | ||
409 | |||
410 | // MySqlCommand command = new MySqlCommand( | ||
411 | // "DELETE FROM inventoryfolders WHERE folderID=?folderID AND agentID=?agentID", dbConnection); | ||
412 | |||
413 | // command.Parameters.AddWithValue("?folderID", folderID.ToString()); | ||
414 | // command.Parameters.AddWithValue("?agentID", ownerID.ToString()); | ||
415 | |||
416 | // int rowsAffected = command.ExecuteNonQuery(); | ||
417 | // if (rowsAffected == 1) | ||
418 | // { | ||
419 | // ret = BackendResponse.Success; | ||
420 | // } | ||
421 | // else | ||
422 | // { | ||
423 | // m_log.ErrorFormat("[OPENSIMINVENTORYSTORAGE]: MySQL DELETE query affected {0} rows", rowsAffected); | ||
424 | // ret = BackendResponse.NotFound; | ||
425 | // } | ||
426 | // } | ||
427 | // catch (MySqlException ex) | ||
428 | // { | ||
429 | // m_log.Error("[OPENSIMINVENTORYSTORAGE]: Connection to MySQL backend failed: " + ex.Message); | ||
430 | // ret = BackendResponse.Failure; | ||
431 | // } | ||
432 | // } | ||
433 | //} | ||
434 | //else | ||
435 | //{ | ||
436 | // ret = BackendResponse.NotFound; | ||
437 | //} | ||
438 | |||
439 | //m_server.MetricsProvider.LogInventoryDelete(EXTENSION_NAME, ret, owner, folderID, true, DateTime.Now); | ||
440 | //return ret; | ||
441 | m_log.Warn("[OPENSIMINVENTORYSTORAGE]: Called TryDeleteFolder which is not implemented."); | ||
442 | return BackendResponse.Success; | ||
443 | } | ||
444 | |||
445 | public BackendResponse TryPurgeFolder(Uri owner, UUID folderID) | ||
446 | { | ||
447 | BackendResponse ret; | ||
448 | |||
449 | if (m_inventoryService.PurgeFolder(m_inventoryService.GetInventoryFolder(folderID))) | ||
450 | { | ||
451 | ret = BackendResponse.Success; | ||
452 | } | ||
453 | else | ||
454 | { | ||
455 | ret = BackendResponse.Failure; | ||
456 | } | ||
457 | |||
458 | m_server.MetricsProvider.LogInventoryPurgeFolder(EXTENSION_NAME, ret, owner, folderID, DateTime.Now); | ||
459 | return ret; | ||
460 | } | ||
461 | |||
462 | public int ForEach(Action<AssetMetadata> action, int start, int count) | ||
463 | { | ||
464 | int rowCount = 0; | ||
465 | |||
466 | //using (MySqlConnection dbConnection = new MySqlConnection(m_openSimConfig.GetString("inventory_database_connect"))) | ||
467 | //{ | ||
468 | // MySqlDataReader reader; | ||
469 | |||
470 | // try | ||
471 | // { | ||
472 | // dbConnection.Open(); | ||
473 | |||
474 | // MySqlCommand command = dbConnection.CreateCommand(); | ||
475 | // command.CommandText = String.Format("SELECT name,description,assetType,temporary,data,id FROM assets LIMIT {0}, {1}", | ||
476 | // start, count); | ||
477 | // reader = command.ExecuteReader(); | ||
478 | // } | ||
479 | // catch (MySqlException ex) | ||
480 | // { | ||
481 | // m_log.Error("[OPENSIMINVENTORYSTORAGE]: Connection to MySQL backend failed: " + ex.Message); | ||
482 | // return 0; | ||
483 | // } | ||
484 | |||
485 | // while (reader.Read()) | ||
486 | // { | ||
487 | // Metadata metadata = new Metadata(); | ||
488 | // metadata.CreationDate = OpenMetaverse.Utils.Epoch; | ||
489 | // metadata.Description = reader.GetString(1); | ||
490 | // metadata.ID = UUID.Parse(reader.GetString(5)); | ||
491 | // metadata.Name = reader.GetString(0); | ||
492 | // metadata.SHA1 = OpenMetaverse.Utils.SHA1((byte[])reader.GetValue(4)); | ||
493 | // metadata.Temporary = reader.GetBoolean(3); | ||
494 | // metadata.ContentType = Utils.SLAssetTypeToContentType(reader.GetInt32(2)); | ||
495 | |||
496 | // action(metadata); | ||
497 | // ++rowCount; | ||
498 | // } | ||
499 | |||
500 | // reader.Close(); | ||
501 | //} | ||
502 | |||
503 | return rowCount; | ||
504 | } | ||
505 | |||
506 | #endregion IInventoryStorageProvider implementation | ||
507 | |||
508 | #region IPlugin implementation | ||
509 | |||
510 | public void Initialise(AssetInventoryServer server) | ||
511 | { | ||
512 | m_server = server; | ||
513 | m_openSimConfig = server.ConfigFile.Configs["OpenSim"]; | ||
514 | |||
515 | m_inventoryService = new OpenSimInventoryService(); | ||
516 | m_inventoryService.AddPlugin(m_openSimConfig.GetString("inventory_database_provider"), | ||
517 | m_openSimConfig.GetString("inventory_database_connect")); | ||
518 | } | ||
519 | |||
520 | public void Stop() | ||
521 | { | ||
522 | } | ||
523 | |||
524 | public void Initialise() | ||
525 | { | ||
526 | m_log.InfoFormat("[OPENSIMINVENTORYSTORAGE]: {0} cannot be default-initialized!", Name); | ||
527 | throw new PluginNotInitialisedException(Name); | ||
528 | } | ||
529 | |||
530 | public void Dispose() | ||
531 | { | ||
532 | } | ||
533 | |||
534 | public string Version | ||
535 | { | ||
536 | // TODO: this should be something meaningful and not hardcoded? | ||
537 | get { return "0.1"; } | ||
538 | } | ||
539 | |||
540 | public string Name | ||
541 | { | ||
542 | get { return "OpenSimInventoryStorage"; } | ||
543 | } | ||
544 | |||
545 | #endregion IPlugin implementation | ||
546 | } | ||
547 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/Resources/AssetInventoryServerOpenSimPlugins.addin.xml b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/Resources/AssetInventoryServerOpenSimPlugins.addin.xml deleted file mode 100644 index 8cd7585..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/Resources/AssetInventoryServerOpenSimPlugins.addin.xml +++ /dev/null | |||
@@ -1,27 +0,0 @@ | |||
1 | <Addin id="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim" version="0.1"> | ||
2 | <Runtime> | ||
3 | <Import assembly="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll" /> | ||
4 | <Import assembly="OpenSim.Data.dll" /> | ||
5 | </Runtime> | ||
6 | |||
7 | <Dependencies> | ||
8 | <Addin id="OpenSim.Grid.AssetInventoryServer" version="0.1" /> | ||
9 | </Dependencies> | ||
10 | |||
11 | <ExtensionPoint path = "/OpenSim/AssetData"> | ||
12 | <ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Data.IAssetDataPlugin" /> | ||
13 | </ExtensionPoint> | ||
14 | |||
15 | <Extension path="/OpenSim/AssetInventoryServer/AssetStorageProvider"> | ||
16 | <Plugin id="OpenSimAssetStorage" provider="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.OpenSimAssetStoragePlugin" /> | ||
17 | </Extension> | ||
18 | <Extension path="/OpenSim/AssetInventoryServer/InventoryStorageProvider"> | ||
19 | <Plugin id="OpenSimInventoryStorage" provider="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.OpenSimInventoryStoragePlugin" /> | ||
20 | </Extension> | ||
21 | <Extension path="/OpenSim/AssetInventoryServer/Frontend"> | ||
22 | <Plugin id="OpenSimAssetFrontend" provider="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.OpenSimAssetFrontendPlugin" /> | ||
23 | </Extension> | ||
24 | <Extension path="/OpenSim/AssetInventoryServer/Frontend"> | ||
25 | <Plugin id="OpenSimInventoryFrontend" provider="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.OpenSimInventoryFrontendPlugin" /> | ||
26 | </Extension> | ||
27 | </Addin> | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/ReferenceFrontendPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/ReferenceFrontendPlugin.cs deleted file mode 100644 index b5ad1a1..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/ReferenceFrontendPlugin.cs +++ /dev/null | |||
@@ -1,369 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Reflection; | ||
31 | using System.Net; | ||
32 | using OpenMetaverse; | ||
33 | using OpenMetaverse.StructuredData; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Framework.Servers; | ||
36 | using OpenSim.Framework.Servers.HttpServer; | ||
37 | using log4net; | ||
38 | |||
39 | namespace OpenSim.Grid.AssetInventoryServer.Plugins | ||
40 | { | ||
41 | public class ReferenceFrontendPlugin : IAssetInventoryServerPlugin | ||
42 | { | ||
43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | AssetInventoryServer m_server; | ||
45 | |||
46 | public ReferenceFrontendPlugin() | ||
47 | { | ||
48 | } | ||
49 | |||
50 | #region IPlugin implementation | ||
51 | |||
52 | public void Initialise(AssetInventoryServer server) | ||
53 | { | ||
54 | m_server = server; | ||
55 | |||
56 | // Asset metadata request | ||
57 | //m_server.HttpServer.AddStreamHandler(new MetadataRequestHandler(server)); | ||
58 | |||
59 | // Asset data request | ||
60 | m_server.HttpServer.AddStreamHandler(new DataRequestHandler(server)); | ||
61 | |||
62 | // Asset creation | ||
63 | //m_server.HttpServer.AddStreamHandler(new CreateRequestHandler(server)); | ||
64 | |||
65 | m_log.Info("[REFERENCEFRONTEND]: Reference Frontend loaded."); | ||
66 | } | ||
67 | |||
68 | /// <summary> | ||
69 | /// <para>Initialises asset interface</para> | ||
70 | /// </summary> | ||
71 | public void Initialise() | ||
72 | { | ||
73 | m_log.InfoFormat("[REFERENCEFRONTEND]: {0} cannot be default-initialized!", Name); | ||
74 | throw new PluginNotInitialisedException(Name); | ||
75 | } | ||
76 | |||
77 | public void Dispose() | ||
78 | { | ||
79 | } | ||
80 | |||
81 | public string Version | ||
82 | { | ||
83 | // TODO: this should be something meaningful and not hardcoded? | ||
84 | get { return "0.1"; } | ||
85 | } | ||
86 | |||
87 | public string Name | ||
88 | { | ||
89 | get { return "ReferenceFrontend"; } | ||
90 | } | ||
91 | |||
92 | #endregion IPlugin implementation | ||
93 | |||
94 | //public class MetadataRequestHandler : IStreamedRequestHandler | ||
95 | //{ | ||
96 | // AssetInventoryServer m_server; | ||
97 | // string m_contentType; | ||
98 | // string m_httpMethod; | ||
99 | // string m_path; | ||
100 | |||
101 | // public MetadataRequestHandler(AssetInventoryServer server) | ||
102 | // { | ||
103 | // m_server = server; | ||
104 | // m_contentType = null; | ||
105 | // m_httpMethod = "GET"; | ||
106 | // m_path = @"^/[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}/metadata"; | ||
107 | // } | ||
108 | |||
109 | // #region IStreamedRequestHandler implementation | ||
110 | |||
111 | // public string ContentType | ||
112 | // { | ||
113 | // get { return m_contentType; } | ||
114 | // } | ||
115 | |||
116 | // public string HttpMethod | ||
117 | // { | ||
118 | // get { return m_httpMethod; } | ||
119 | // } | ||
120 | |||
121 | // public string Path | ||
122 | // { | ||
123 | // get { return m_path; } | ||
124 | // } | ||
125 | |||
126 | // public byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
127 | // { | ||
128 | // byte[] serializedData = null; | ||
129 | // UUID assetID; | ||
130 | // // Split the URL up into an AssetID and a method | ||
131 | // string[] rawUrl = httpRequest.Url.PathAndQuery.Split('/'); | ||
132 | |||
133 | // if (rawUrl.Length >= 3 && UUID.TryParse(rawUrl[1], out assetID)) | ||
134 | // { | ||
135 | // UUID authToken = Utils.GetAuthToken(httpRequest); | ||
136 | |||
137 | // if (m_server.AuthorizationProvider.IsMetadataAuthorized(authToken, assetID)) | ||
138 | // { | ||
139 | // AssetMetadata metadata; | ||
140 | // BackendResponse storageResponse = m_server.StorageProvider.TryFetchMetadata(assetID, out metadata); | ||
141 | |||
142 | // if (storageResponse == BackendResponse.Success) | ||
143 | // { | ||
144 | // // If the asset data location wasn't specified in the metadata, specify it | ||
145 | // // manually here by pointing back to this asset server | ||
146 | // if (!metadata.Methods.ContainsKey("data")) | ||
147 | // { | ||
148 | // metadata.Methods["data"] = new Uri(String.Format("{0}://{1}/{2}/data", | ||
149 | // httpRequest.Url.Scheme, httpRequest.Url.Authority, assetID)); | ||
150 | // } | ||
151 | |||
152 | // serializedData = metadata.SerializeToBytes(); | ||
153 | |||
154 | // httpResponse.StatusCode = (int) HttpStatusCode.OK; | ||
155 | // httpResponse.ContentType = "application/json"; | ||
156 | // httpResponse.ContentLength = serializedData.Length; | ||
157 | // httpResponse.Body.Write(serializedData, 0, serializedData.Length); | ||
158 | // } | ||
159 | // else if (storageResponse == BackendResponse.NotFound) | ||
160 | // { | ||
161 | // m_log.Warn("[REFERENCEFRONTEND]: Could not find metadata for asset " + assetID.ToString()); | ||
162 | // httpResponse.StatusCode = (int) HttpStatusCode.NotFound; | ||
163 | // } | ||
164 | // else | ||
165 | // { | ||
166 | // httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError; | ||
167 | // } | ||
168 | // } | ||
169 | // else | ||
170 | // { | ||
171 | // httpResponse.StatusCode = (int) HttpStatusCode.Forbidden; | ||
172 | // } | ||
173 | |||
174 | // return serializedData; | ||
175 | // } | ||
176 | |||
177 | // httpResponse.StatusCode = (int) HttpStatusCode.NotFound; | ||
178 | // return serializedData; | ||
179 | // } | ||
180 | |||
181 | // #endregion IStreamedRequestHandler implementation | ||
182 | //} | ||
183 | |||
184 | public class DataRequestHandler : IStreamedRequestHandler | ||
185 | { | ||
186 | AssetInventoryServer m_server; | ||
187 | string m_contentType; | ||
188 | string m_httpMethod; | ||
189 | string m_path; | ||
190 | |||
191 | public DataRequestHandler(AssetInventoryServer server) | ||
192 | { | ||
193 | m_server = server; | ||
194 | m_contentType = null; | ||
195 | m_httpMethod = "GET"; | ||
196 | m_path = @"^/[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}/data"; | ||
197 | } | ||
198 | |||
199 | #region IStreamedRequestHandler implementation | ||
200 | |||
201 | public string ContentType | ||
202 | { | ||
203 | get { return m_contentType; } | ||
204 | } | ||
205 | |||
206 | public string HttpMethod | ||
207 | { | ||
208 | get { return m_httpMethod; } | ||
209 | } | ||
210 | |||
211 | public string Path | ||
212 | { | ||
213 | get { return m_path; } | ||
214 | } | ||
215 | |||
216 | public byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
217 | { | ||
218 | byte[] assetData = null; | ||
219 | UUID assetID; | ||
220 | // Split the URL up into an AssetID and a method | ||
221 | string[] rawUrl = httpRequest.Url.PathAndQuery.Split('/'); | ||
222 | |||
223 | if (rawUrl.Length >= 3 && UUID.TryParse(rawUrl[1], out assetID)) | ||
224 | { | ||
225 | UUID authToken = Utils.GetAuthToken(httpRequest); | ||
226 | |||
227 | if (m_server.AuthorizationProvider.IsDataAuthorized(authToken, assetID)) | ||
228 | { | ||
229 | BackendResponse storageResponse = m_server.StorageProvider.TryFetchData(assetID, out assetData); | ||
230 | |||
231 | if (storageResponse == BackendResponse.Success) | ||
232 | { | ||
233 | httpResponse.StatusCode = (int) HttpStatusCode.OK; | ||
234 | httpResponse.ContentType = "application/octet-stream"; | ||
235 | httpResponse.AddHeader("Content-Disposition", "attachment; filename=" + assetID.ToString()); | ||
236 | httpResponse.ContentLength = assetData.Length; | ||
237 | httpResponse.Body.Write(assetData, 0, assetData.Length); | ||
238 | } | ||
239 | else if (storageResponse == BackendResponse.NotFound) | ||
240 | { | ||
241 | httpResponse.StatusCode = (int) HttpStatusCode.NotFound; | ||
242 | } | ||
243 | else | ||
244 | { | ||
245 | httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError; | ||
246 | } | ||
247 | } | ||
248 | else | ||
249 | { | ||
250 | httpResponse.StatusCode = (int) HttpStatusCode.Forbidden; | ||
251 | } | ||
252 | |||
253 | return assetData; | ||
254 | } | ||
255 | |||
256 | httpResponse.StatusCode = (int) HttpStatusCode.BadRequest; | ||
257 | return assetData; | ||
258 | } | ||
259 | |||
260 | #endregion IStreamedRequestHandler implementation | ||
261 | } | ||
262 | |||
263 | //public class CreateRequestHandler : IStreamedRequestHandler | ||
264 | //{ | ||
265 | // AssetInventoryServer m_server; | ||
266 | // string m_contentType; | ||
267 | // string m_httpMethod; | ||
268 | // string m_path; | ||
269 | |||
270 | // public CreateRequestHandler(AssetInventoryServer server) | ||
271 | // { | ||
272 | // m_server = server; | ||
273 | // m_contentType = null; | ||
274 | // m_httpMethod = "POST"; | ||
275 | // m_path = "^/createasset"; | ||
276 | // } | ||
277 | |||
278 | // #region IStreamedRequestHandler implementation | ||
279 | |||
280 | // public string ContentType | ||
281 | // { | ||
282 | // get { return m_contentType; } | ||
283 | // } | ||
284 | |||
285 | // public string HttpMethod | ||
286 | // { | ||
287 | // get { return m_httpMethod; } | ||
288 | // } | ||
289 | |||
290 | // public string Path | ||
291 | // { | ||
292 | // get { return m_path; } | ||
293 | // } | ||
294 | |||
295 | // public byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
296 | // { | ||
297 | // byte[] responseData = null; | ||
298 | // UUID authToken = Utils.GetAuthToken(httpRequest); | ||
299 | |||
300 | // if (m_server.AuthorizationProvider.IsCreateAuthorized(authToken)) | ||
301 | // { | ||
302 | // try | ||
303 | // { | ||
304 | // OSD osdata = OSDParser.DeserializeJson(new StreamReader(httpRequest.InputStream).ReadToEnd()); | ||
305 | |||
306 | // if (osdata.Type == OSDType.Map) | ||
307 | // { | ||
308 | // OSDMap map = (OSDMap)osdata; | ||
309 | // Metadata metadata = new Metadata(); | ||
310 | // metadata.Deserialize(map); | ||
311 | |||
312 | // byte[] assetData = map["data"].AsBinary(); | ||
313 | |||
314 | // if (assetData != null && assetData.Length > 0) | ||
315 | // { | ||
316 | // BackendResponse storageResponse; | ||
317 | |||
318 | // if (metadata.ID != UUID.Zero) | ||
319 | // storageResponse = m_server.StorageProvider.TryCreateAsset(metadata, assetData); | ||
320 | // else | ||
321 | // storageResponse = m_server.StorageProvider.TryCreateAsset(metadata, assetData, out metadata.ID); | ||
322 | |||
323 | // if (storageResponse == BackendResponse.Success) | ||
324 | // { | ||
325 | // httpResponse.StatusCode = (int) HttpStatusCode.Created; | ||
326 | // OSDMap responseMap = new OSDMap(1); | ||
327 | // responseMap["id"] = OSD.FromUUID(metadata.ID); | ||
328 | // LitJson.JsonData jsonData = OSDParser.SerializeJson(responseMap); | ||
329 | // responseData = System.Text.Encoding.UTF8.GetBytes(jsonData.ToJson()); | ||
330 | // httpResponse.Body.Write(responseData, 0, responseData.Length); | ||
331 | // httpResponse.Body.Flush(); | ||
332 | // } | ||
333 | // else if (storageResponse == BackendResponse.NotFound) | ||
334 | // { | ||
335 | // httpResponse.StatusCode = (int) HttpStatusCode.NotFound; | ||
336 | // } | ||
337 | // else | ||
338 | // { | ||
339 | // httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError; | ||
340 | // } | ||
341 | // } | ||
342 | // else | ||
343 | // { | ||
344 | // httpResponse.StatusCode = (int) HttpStatusCode.BadRequest; | ||
345 | // } | ||
346 | // } | ||
347 | // else | ||
348 | // { | ||
349 | // httpResponse.StatusCode = (int) HttpStatusCode.BadRequest; | ||
350 | // } | ||
351 | // } | ||
352 | // catch (Exception ex) | ||
353 | // { | ||
354 | // httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError; | ||
355 | // httpResponse.StatusDescription = ex.Message; | ||
356 | // } | ||
357 | // } | ||
358 | // else | ||
359 | // { | ||
360 | // httpResponse.StatusCode = (int) HttpStatusCode.Forbidden; | ||
361 | // } | ||
362 | |||
363 | // return responseData; | ||
364 | // } | ||
365 | |||
366 | // #endregion IStreamedRequestHandler implementation | ||
367 | //} | ||
368 | } | ||
369 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/Resources/AssetInventoryServerPlugins.addin.xml b/OpenSim/Grid/AssetInventoryServer/Plugins/Resources/AssetInventoryServerPlugins.addin.xml deleted file mode 100644 index 42a279d..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/Resources/AssetInventoryServerPlugins.addin.xml +++ /dev/null | |||
@@ -1,28 +0,0 @@ | |||
1 | <Addin id="OpenSim.Grid.AssetInventoryServer.Plugins" version="0.1"> | ||
2 | <Runtime> | ||
3 | <Import assembly="OpenSim.Grid.AssetInventoryServer.Plugins.dll" /> | ||
4 | </Runtime> | ||
5 | |||
6 | <Dependencies> | ||
7 | <Addin id="OpenSim.Grid.AssetInventoryServer" version="0.1" /> | ||
8 | </Dependencies> | ||
9 | |||
10 | <Extension path="/OpenSim/AssetInventoryServer/MetricsProvider"> | ||
11 | <Plugin id="NullMetrics" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.NullMetricsPlugin" /> | ||
12 | </Extension> | ||
13 | <Extension path="/OpenSim/AssetInventoryServer/Frontend"> | ||
14 | <Plugin id="BrowseFrontend" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.BrowseFrontendPlugin" /> | ||
15 | </Extension> | ||
16 | <Extension path="/OpenSim/AssetInventoryServer/Frontend"> | ||
17 | <Plugin id="ReferenceFrontend" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.ReferenceFrontendPlugin" /> | ||
18 | </Extension> | ||
19 | <Extension path="/OpenSim/AssetInventoryServer/AuthenticationProvider"> | ||
20 | <Plugin id="NullAuthentication" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.NullAuthenticationPlugin" /> | ||
21 | </Extension> | ||
22 | <Extension path="/OpenSim/AssetInventoryServer/AuthorizationProvider"> | ||
23 | <Plugin id="AuthorizeAll" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.AuthorizeAllPlugin" /> | ||
24 | </Extension> | ||
25 | <Extension path="/OpenSim/AssetInventoryServer/Frontend"> | ||
26 | <Plugin id="InventoryArchive" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.InventoryArchivePlugin" /> | ||
27 | </Extension> | ||
28 | </Addin> | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/Resources/AssetInventoryServerSimplePlugins.addin.xml b/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/Resources/AssetInventoryServerSimplePlugins.addin.xml deleted file mode 100644 index cb6959e..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/Resources/AssetInventoryServerSimplePlugins.addin.xml +++ /dev/null | |||
@@ -1,16 +0,0 @@ | |||
1 | <Addin id="OpenSim.Grid.AssetInventoryServer.Plugins.Simple" version="0.1"> | ||
2 | <Runtime> | ||
3 | <Import assembly="OpenSim.Grid.AssetInventoryServer.Plugins.Simple.dll" /> | ||
4 | </Runtime> | ||
5 | |||
6 | <Dependencies> | ||
7 | <Addin id="OpenSim.Grid.AssetInventoryServer" version="0.1" /> | ||
8 | </Dependencies> | ||
9 | |||
10 | <Extension path="/OpenSim/AssetInventoryServer/AssetStorageProvider"> | ||
11 | <Plugin id="SimpleAssetStorage" provider="OpenSim.Grid.AssetInventoryServer.Plugins.Simple.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.Simple.SimpleAssetStoragePlugin" /> | ||
12 | </Extension> | ||
13 | <Extension path="/OpenSim/AssetInventoryServer/InventoryStorageProvider"> | ||
14 | <Plugin id="SimpleInventoryStorage" provider="OpenSim.Grid.AssetInventoryServer.Plugins.Simple.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.Simple.SimpleInventoryStoragePlugin" /> | ||
15 | </Extension> | ||
16 | </Addin> | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleAssetStoragePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleAssetStoragePlugin.cs deleted file mode 100644 index 4ec2d96..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleAssetStoragePlugin.cs +++ /dev/null | |||
@@ -1,290 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using System.Collections.Generic; | ||
31 | using System.IO; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | using log4net; | ||
35 | |||
36 | namespace OpenSim.Grid.AssetInventoryServer.Plugins.Simple | ||
37 | { | ||
38 | public class SimpleAssetStoragePlugin : IAssetStorageProvider | ||
39 | { | ||
40 | const string EXTENSION_NAME = "SimpleAssetStorage"; // Used in metrics reporting | ||
41 | const string DEFAULT_DATA_DIR = "SimpleAssets"; | ||
42 | const string TEMP_DATA_DIR = "SimpleAssetsTemp"; | ||
43 | |||
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
45 | AssetInventoryServer server; | ||
46 | Dictionary<UUID, AssetMetadata> metadataStorage; | ||
47 | Dictionary<UUID, string> filenames; | ||
48 | |||
49 | public SimpleAssetStoragePlugin() | ||
50 | { | ||
51 | } | ||
52 | |||
53 | #region Required Interfaces | ||
54 | |||
55 | public BackendResponse TryFetchMetadata(UUID assetID, out AssetMetadata metadata) | ||
56 | { | ||
57 | metadata = null; | ||
58 | BackendResponse ret; | ||
59 | |||
60 | if (metadataStorage.TryGetValue(assetID, out metadata)) | ||
61 | ret = BackendResponse.Success; | ||
62 | else | ||
63 | ret = BackendResponse.NotFound; | ||
64 | |||
65 | server.MetricsProvider.LogAssetMetadataFetch(EXTENSION_NAME, ret, assetID, DateTime.Now); | ||
66 | return ret; | ||
67 | } | ||
68 | |||
69 | public BackendResponse TryFetchData(UUID assetID, out byte[] assetData) | ||
70 | { | ||
71 | assetData = null; | ||
72 | string filename; | ||
73 | BackendResponse ret; | ||
74 | |||
75 | if (filenames.TryGetValue(assetID, out filename)) | ||
76 | { | ||
77 | try | ||
78 | { | ||
79 | assetData = File.ReadAllBytes(filename); | ||
80 | ret = BackendResponse.Success; | ||
81 | } | ||
82 | catch (Exception ex) | ||
83 | { | ||
84 | m_log.ErrorFormat("[SIMPLEASSETSTORAGE]: Failed reading data for asset {0} from {1}: {2}", assetID, filename, ex.Message); | ||
85 | ret = BackendResponse.Failure; | ||
86 | } | ||
87 | } | ||
88 | else | ||
89 | { | ||
90 | ret = BackendResponse.NotFound; | ||
91 | } | ||
92 | |||
93 | server.MetricsProvider.LogAssetDataFetch(EXTENSION_NAME, ret, assetID, (assetData != null ? assetData.Length : 0), DateTime.Now); | ||
94 | return ret; | ||
95 | } | ||
96 | |||
97 | public BackendResponse TryFetchDataMetadata(UUID assetID, out AssetBase asset) | ||
98 | { | ||
99 | asset = new AssetBase(); | ||
100 | AssetMetadata metadata = asset.Metadata; | ||
101 | |||
102 | string filename; | ||
103 | BackendResponse ret; | ||
104 | |||
105 | if (metadataStorage.TryGetValue(assetID, out metadata) && | ||
106 | filenames.TryGetValue(assetID, out filename)) | ||
107 | { | ||
108 | try | ||
109 | { | ||
110 | asset.Data = File.ReadAllBytes(filename); | ||
111 | ret = BackendResponse.Success; | ||
112 | } | ||
113 | catch (Exception ex) | ||
114 | { | ||
115 | m_log.ErrorFormat("[SIMPLEASSETSTORAGE]: Failed reading data for asset {0} from {1}: {2}", assetID, filename, ex.Message); | ||
116 | ret = BackendResponse.Failure; | ||
117 | } | ||
118 | |||
119 | asset.Type = (sbyte) Utils.ContentTypeToSLAssetType(metadata.ContentType); | ||
120 | asset.Local = false; | ||
121 | } | ||
122 | else | ||
123 | { | ||
124 | asset = null; | ||
125 | ret = BackendResponse.NotFound; | ||
126 | } | ||
127 | |||
128 | server.MetricsProvider.LogAssetMetadataFetch(EXTENSION_NAME, ret, assetID, DateTime.Now); | ||
129 | server.MetricsProvider.LogAssetDataFetch(EXTENSION_NAME, ret, assetID, (asset != null && asset.Data != null ? asset.Data.Length : 0), DateTime.Now); | ||
130 | return ret; | ||
131 | } | ||
132 | |||
133 | public BackendResponse TryCreateAsset(AssetBase asset, out UUID assetID) | ||
134 | { | ||
135 | assetID = asset.FullID = UUID.Random(); | ||
136 | return TryCreateAsset(asset); | ||
137 | } | ||
138 | |||
139 | public BackendResponse TryCreateAsset(AssetBase asset) | ||
140 | { | ||
141 | BackendResponse ret; | ||
142 | AssetMetadata metadata = asset.Metadata; | ||
143 | |||
144 | string path; | ||
145 | string filename = String.Format("{0}.{1}", asset.FullID, Utils.ContentTypeToExtension(metadata.ContentType)); | ||
146 | |||
147 | if (asset.Temporary) | ||
148 | path = Path.Combine(TEMP_DATA_DIR, filename); | ||
149 | else | ||
150 | path = Path.Combine(DEFAULT_DATA_DIR, filename); | ||
151 | |||
152 | try | ||
153 | { | ||
154 | File.WriteAllBytes(path, asset.Data); | ||
155 | lock (filenames) filenames[asset.FullID] = path; | ||
156 | |||
157 | // Set the creation date to right now | ||
158 | metadata.CreationDate = DateTime.Now; | ||
159 | |||
160 | lock (metadataStorage) | ||
161 | metadataStorage[asset.FullID] = metadata; | ||
162 | |||
163 | ret = BackendResponse.Success; | ||
164 | } | ||
165 | catch (Exception ex) | ||
166 | { | ||
167 | m_log.ErrorFormat("[SIMPLEASSETSTORAGE]: Failed writing data for asset {0} to {1}: {2}", asset.FullID, filename, ex.Message); | ||
168 | ret = BackendResponse.Failure; | ||
169 | } | ||
170 | |||
171 | server.MetricsProvider.LogAssetCreate(EXTENSION_NAME, ret, asset.FullID, asset.Data.Length, DateTime.Now); | ||
172 | return ret; | ||
173 | } | ||
174 | |||
175 | public int ForEach(Action<AssetMetadata> action, int start, int count) | ||
176 | { | ||
177 | int rowCount = 0; | ||
178 | |||
179 | //lock (metadataStorage) | ||
180 | //{ | ||
181 | // foreach (Metadata metadata in metadataStorage.Values) | ||
182 | // { | ||
183 | // action(metadata); | ||
184 | // ++rowCount; | ||
185 | // } | ||
186 | //} | ||
187 | |||
188 | return rowCount; | ||
189 | } | ||
190 | |||
191 | #endregion Required Interfaces | ||
192 | |||
193 | #region IPlugin implementation | ||
194 | |||
195 | public void Initialise(AssetInventoryServer server) | ||
196 | { | ||
197 | this.server = server; | ||
198 | |||
199 | metadataStorage = new Dictionary<UUID, AssetMetadata>(); | ||
200 | filenames = new Dictionary<UUID, string>(); | ||
201 | |||
202 | LoadFiles(DEFAULT_DATA_DIR, false); | ||
203 | LoadFiles(TEMP_DATA_DIR, true); | ||
204 | |||
205 | m_log.InfoFormat("[SIMPLEASSETSTORAGE]: Initialized the store index with metadata for {0} assets", | ||
206 | metadataStorage.Count); | ||
207 | } | ||
208 | |||
209 | /// <summary> | ||
210 | /// <para>Initialises asset interface</para> | ||
211 | /// </summary> | ||
212 | public void Initialise() | ||
213 | { | ||
214 | m_log.InfoFormat("[SIMPLEASSETSTORAGE]: {0} cannot be default-initialized!", Name); | ||
215 | throw new PluginNotInitialisedException(Name); | ||
216 | } | ||
217 | |||
218 | public void Dispose() | ||
219 | { | ||
220 | WipeTemporary(); | ||
221 | } | ||
222 | |||
223 | public string Version | ||
224 | { | ||
225 | // TODO: this should be something meaningful and not hardcoded? | ||
226 | get { return "0.1"; } | ||
227 | } | ||
228 | |||
229 | public string Name | ||
230 | { | ||
231 | get { return "SimpleAssetStorage"; } | ||
232 | } | ||
233 | |||
234 | #endregion IPlugin implementation | ||
235 | |||
236 | public void WipeTemporary() | ||
237 | { | ||
238 | if (Directory.Exists(TEMP_DATA_DIR)) | ||
239 | { | ||
240 | try { Directory.Delete(TEMP_DATA_DIR); } | ||
241 | catch (Exception ex) { m_log.Error("[SIMPLEASSETSTORAGE]: " + ex.Message); } | ||
242 | } | ||
243 | } | ||
244 | |||
245 | void LoadFiles(string folder, bool temporary) | ||
246 | { | ||
247 | // Try to create the directory if it doesn't already exist | ||
248 | if (!Directory.Exists(folder)) | ||
249 | { | ||
250 | try { Directory.CreateDirectory(folder); } | ||
251 | catch (Exception ex) | ||
252 | { | ||
253 | m_log.Warn("[SIMPLEASSETSTORAGE]: " + ex.Message); | ||
254 | return; | ||
255 | } | ||
256 | } | ||
257 | |||
258 | lock (metadataStorage) | ||
259 | { | ||
260 | try | ||
261 | { | ||
262 | string[] assets = Directory.GetFiles(folder); | ||
263 | |||
264 | for (int i = 0; i < assets.Length; i++) | ||
265 | { | ||
266 | string filename = assets[i]; | ||
267 | byte[] data = File.ReadAllBytes(filename); | ||
268 | |||
269 | AssetMetadata metadata = new AssetMetadata(); | ||
270 | metadata.CreationDate = File.GetCreationTime(filename); | ||
271 | metadata.Description = String.Empty; | ||
272 | metadata.FullID = SimpleUtils.ParseUUIDFromFilename(filename); | ||
273 | metadata.Name = SimpleUtils.ParseNameFromFilename(filename); | ||
274 | metadata.SHA1 = OpenMetaverse.Utils.SHA1(data); | ||
275 | metadata.Temporary = false; | ||
276 | metadata.ContentType = Utils.ExtensionToContentType(Path.GetExtension(filename).TrimStart('.')); | ||
277 | |||
278 | // Store the loaded data | ||
279 | metadataStorage[metadata.FullID] = metadata; | ||
280 | filenames[metadata.FullID] = filename; | ||
281 | } | ||
282 | } | ||
283 | catch (Exception ex) | ||
284 | { | ||
285 | m_log.Warn("[SIMPLEASSETSTORAGE]: " + ex.Message); | ||
286 | } | ||
287 | } | ||
288 | } | ||
289 | } | ||
290 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleInventoryStoragePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleInventoryStoragePlugin.cs deleted file mode 100644 index 4010818..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleInventoryStoragePlugin.cs +++ /dev/null | |||
@@ -1,625 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using System.Collections.Generic; | ||
31 | using System.IO; | ||
32 | using System.Text; | ||
33 | using OpenMetaverse; | ||
34 | using OpenSim.Framework; | ||
35 | using log4net; | ||
36 | |||
37 | namespace OpenSim.Grid.AssetInventoryServer.Plugins.Simple | ||
38 | { | ||
39 | public class SimpleInventoryStoragePlugin : IInventoryStorageProvider | ||
40 | { | ||
41 | const string EXTENSION_NAME = "SimpleInventoryStorage"; // Used for metrics reporting | ||
42 | const string DEFAULT_INVENTORY_DIR = "SimpleInventory"; | ||
43 | |||
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
45 | AssetInventoryServer server; | ||
46 | Dictionary<Uri, InventoryCollection> inventories = new Dictionary<Uri, InventoryCollection>(); | ||
47 | Dictionary<Uri, List<InventoryItemBase>> activeGestures = new Dictionary<Uri, List<InventoryItemBase>>(); | ||
48 | Utils.InventoryItemSerializer itemSerializer = new Utils.InventoryItemSerializer(); | ||
49 | Utils.InventoryFolderSerializer folderSerializer = new Utils.InventoryFolderSerializer(); | ||
50 | |||
51 | public SimpleInventoryStoragePlugin() | ||
52 | { | ||
53 | } | ||
54 | |||
55 | #region Required Interfaces | ||
56 | |||
57 | public BackendResponse TryFetchItem(Uri owner, UUID itemID, out InventoryItemBase item) | ||
58 | { | ||
59 | item = null; | ||
60 | BackendResponse ret; | ||
61 | |||
62 | InventoryCollection collection; | ||
63 | if (inventories.TryGetValue(owner, out collection) && collection.Items.TryGetValue(itemID, out item)) | ||
64 | ret = BackendResponse.Success; | ||
65 | else | ||
66 | ret = BackendResponse.NotFound; | ||
67 | |||
68 | server.MetricsProvider.LogInventoryFetch(EXTENSION_NAME, ret, owner, itemID, false, DateTime.Now); | ||
69 | return ret; | ||
70 | } | ||
71 | |||
72 | public BackendResponse TryFetchFolder(Uri owner, UUID folderID, out InventoryFolderWithChildren folder) | ||
73 | { | ||
74 | folder = null; | ||
75 | BackendResponse ret; | ||
76 | |||
77 | InventoryCollection collection; | ||
78 | if (inventories.TryGetValue(owner, out collection) && collection.Folders.TryGetValue(folderID, out folder)) | ||
79 | ret = BackendResponse.Success; | ||
80 | else | ||
81 | ret = BackendResponse.NotFound; | ||
82 | |||
83 | server.MetricsProvider.LogInventoryFetch(EXTENSION_NAME, ret, owner, folderID, true, DateTime.Now); | ||
84 | return ret; | ||
85 | } | ||
86 | |||
87 | public BackendResponse TryFetchFolderContents(Uri owner, UUID folderID, out InventoryCollection contents) | ||
88 | { | ||
89 | contents = null; | ||
90 | BackendResponse ret; | ||
91 | |||
92 | InventoryCollection collection; | ||
93 | InventoryFolderWithChildren folder; | ||
94 | |||
95 | if (inventories.TryGetValue(owner, out collection) && collection.Folders.TryGetValue(folderID, out folder)) | ||
96 | { | ||
97 | contents = new InventoryCollection(); | ||
98 | contents.UserID = collection.UserID; | ||
99 | contents.Folders = new Dictionary<UUID, InventoryFolderWithChildren>(); | ||
100 | contents.Items = new Dictionary<UUID, InventoryItemBase>(); | ||
101 | |||
102 | foreach (InventoryNodeBase invBase in folder.Children.Values) | ||
103 | { | ||
104 | if (invBase is InventoryItemBase) | ||
105 | { | ||
106 | InventoryItemBase invItem = invBase as InventoryItemBase; | ||
107 | contents.Items.Add(invItem.ID, invItem); | ||
108 | } | ||
109 | else | ||
110 | { | ||
111 | InventoryFolderWithChildren invFolder = invBase as InventoryFolderWithChildren; | ||
112 | contents.Folders.Add(invFolder.ID, invFolder); | ||
113 | } | ||
114 | } | ||
115 | |||
116 | ret = BackendResponse.Success; | ||
117 | } | ||
118 | else | ||
119 | { | ||
120 | ret = BackendResponse.NotFound; | ||
121 | } | ||
122 | |||
123 | server.MetricsProvider.LogInventoryFetchFolderContents(EXTENSION_NAME, ret, owner, folderID, DateTime.Now); | ||
124 | return ret; | ||
125 | } | ||
126 | |||
127 | public BackendResponse TryFetchFolderList(Uri owner, out List<InventoryFolderWithChildren> folders) | ||
128 | { | ||
129 | folders = null; | ||
130 | BackendResponse ret; | ||
131 | |||
132 | InventoryCollection collection; | ||
133 | if (inventories.TryGetValue(owner, out collection)) | ||
134 | { | ||
135 | folders = new List<InventoryFolderWithChildren>(collection.Folders.Values); | ||
136 | return BackendResponse.Success; | ||
137 | } | ||
138 | else | ||
139 | { | ||
140 | ret = BackendResponse.NotFound; | ||
141 | } | ||
142 | |||
143 | server.MetricsProvider.LogInventoryFetchFolderList(EXTENSION_NAME, ret, owner, DateTime.Now); | ||
144 | return ret; | ||
145 | } | ||
146 | |||
147 | public BackendResponse TryFetchInventory(Uri owner, out InventoryCollection inventory) | ||
148 | { | ||
149 | inventory = null; | ||
150 | BackendResponse ret; | ||
151 | |||
152 | if (inventories.TryGetValue(owner, out inventory)) | ||
153 | ret = BackendResponse.Success; | ||
154 | else | ||
155 | ret = BackendResponse.NotFound; | ||
156 | |||
157 | server.MetricsProvider.LogInventoryFetchInventory(EXTENSION_NAME, ret, owner, DateTime.Now); | ||
158 | return ret; | ||
159 | } | ||
160 | |||
161 | public BackendResponse TryFetchActiveGestures(Uri owner, out List<InventoryItemBase> gestures) | ||
162 | { | ||
163 | gestures = null; | ||
164 | BackendResponse ret; | ||
165 | |||
166 | if (activeGestures.TryGetValue(owner, out gestures)) | ||
167 | ret = BackendResponse.Success; | ||
168 | else | ||
169 | ret = BackendResponse.NotFound; | ||
170 | |||
171 | server.MetricsProvider.LogInventoryFetchActiveGestures(EXTENSION_NAME, ret, owner, DateTime.Now); | ||
172 | return ret; | ||
173 | } | ||
174 | |||
175 | public BackendResponse TryCreateItem(Uri owner, InventoryItemBase item) | ||
176 | { | ||
177 | BackendResponse ret; | ||
178 | |||
179 | InventoryCollection collection; | ||
180 | if (inventories.TryGetValue(owner, out collection)) | ||
181 | { | ||
182 | // Delete this item first if it already exists | ||
183 | InventoryItemBase oldItem; | ||
184 | if (collection.Items.TryGetValue(item.ID, out oldItem)) | ||
185 | TryDeleteItem(owner, item.ID); | ||
186 | |||
187 | try | ||
188 | { | ||
189 | // Create the file | ||
190 | SaveItem(item); | ||
191 | |||
192 | // Add the item to the collection | ||
193 | lock (collection) collection.Items[item.ID] = item; | ||
194 | |||
195 | // Add the item to its parent folder | ||
196 | InventoryFolderWithChildren parent; | ||
197 | if (collection.Folders.TryGetValue(item.Folder, out parent)) | ||
198 | lock (parent.Children) parent.Children.Add(item.ID, item); | ||
199 | |||
200 | // Add active gestures to our list | ||
201 | if (item.InvType == (int)InventoryType.Gesture && item.Flags == 1) | ||
202 | { | ||
203 | lock (activeGestures) | ||
204 | activeGestures[owner].Add(item); | ||
205 | } | ||
206 | |||
207 | ret = BackendResponse.Success; | ||
208 | } | ||
209 | catch (Exception ex) | ||
210 | { | ||
211 | m_log.Error("[SIMPLEINVENTORYSTORAGE]: " + ex.Message); | ||
212 | ret = BackendResponse.Failure; | ||
213 | } | ||
214 | } | ||
215 | else | ||
216 | { | ||
217 | return BackendResponse.NotFound; | ||
218 | } | ||
219 | |||
220 | server.MetricsProvider.LogInventoryCreate(EXTENSION_NAME, ret, owner, false, DateTime.Now); | ||
221 | return ret; | ||
222 | } | ||
223 | |||
224 | public BackendResponse TryCreateFolder(Uri owner, InventoryFolderWithChildren folder) | ||
225 | { | ||
226 | BackendResponse ret; | ||
227 | |||
228 | InventoryCollection collection; | ||
229 | if (inventories.TryGetValue(owner, out collection)) | ||
230 | { | ||
231 | // Delete this folder first if it already exists | ||
232 | InventoryFolderWithChildren oldFolder; | ||
233 | if (collection.Folders.TryGetValue(folder.ID, out oldFolder)) | ||
234 | TryDeleteFolder(owner, folder.ID); | ||
235 | |||
236 | try | ||
237 | { | ||
238 | // Create the file | ||
239 | SaveFolder(folder); | ||
240 | |||
241 | // Add the folder to the collection | ||
242 | lock (collection) collection.Folders[folder.ID] = folder; | ||
243 | |||
244 | // Add the folder to its parent folder | ||
245 | InventoryFolderWithChildren parent; | ||
246 | if (collection.Folders.TryGetValue(folder.ParentID, out parent)) | ||
247 | lock (parent.Children) parent.Children.Add(folder.ID, folder); | ||
248 | |||
249 | ret = BackendResponse.Success; | ||
250 | } | ||
251 | catch (Exception ex) | ||
252 | { | ||
253 | m_log.Error("[SIMPLEINVENTORYSTORAGE]: " + ex.Message); | ||
254 | ret = BackendResponse.Failure; | ||
255 | } | ||
256 | } | ||
257 | else | ||
258 | { | ||
259 | ret = BackendResponse.NotFound; | ||
260 | } | ||
261 | |||
262 | server.MetricsProvider.LogInventoryCreate(EXTENSION_NAME, ret, owner, true, DateTime.Now); | ||
263 | return ret; | ||
264 | } | ||
265 | |||
266 | public BackendResponse TryCreateInventory(Uri owner, InventoryFolderWithChildren rootFolder) | ||
267 | { | ||
268 | BackendResponse ret; | ||
269 | |||
270 | lock (inventories) | ||
271 | { | ||
272 | if (!inventories.ContainsKey(owner)) | ||
273 | { | ||
274 | InventoryCollection collection = new InventoryCollection(); | ||
275 | collection.UserID = rootFolder.Owner; | ||
276 | collection.Folders = new Dictionary<UUID, InventoryFolderWithChildren>(); | ||
277 | collection.Folders.Add(rootFolder.ID, rootFolder); | ||
278 | collection.Items = new Dictionary<UUID, InventoryItemBase>(); | ||
279 | |||
280 | inventories.Add(owner, collection); | ||
281 | |||
282 | ret = BackendResponse.Success; | ||
283 | } | ||
284 | else | ||
285 | { | ||
286 | ret = BackendResponse.Failure; | ||
287 | } | ||
288 | } | ||
289 | |||
290 | if (ret == BackendResponse.Success) | ||
291 | { | ||
292 | string path = Path.Combine(DEFAULT_INVENTORY_DIR, rootFolder.Owner.ToString()); | ||
293 | try | ||
294 | { | ||
295 | // Create the directory for this agent | ||
296 | Directory.CreateDirectory(path); | ||
297 | |||
298 | // Create an index.txt containing the UUID and URI for this agent | ||
299 | string[] index = new string[] { rootFolder.Owner.ToString(), owner.ToString() }; | ||
300 | File.WriteAllLines(Path.Combine(path, "index.txt"), index); | ||
301 | |||
302 | // Create the root folder file | ||
303 | SaveFolder(rootFolder); | ||
304 | } | ||
305 | catch (Exception ex) | ||
306 | { | ||
307 | m_log.Error("[SIMPLEINVENTORYSTORAGE]: " + ex.Message); | ||
308 | ret = BackendResponse.Failure; | ||
309 | } | ||
310 | } | ||
311 | |||
312 | server.MetricsProvider.LogInventoryCreateInventory(EXTENSION_NAME, ret, DateTime.Now); | ||
313 | return ret; | ||
314 | } | ||
315 | |||
316 | public BackendResponse TryDeleteItem(Uri owner, UUID itemID) | ||
317 | { | ||
318 | BackendResponse ret; | ||
319 | |||
320 | InventoryCollection collection; | ||
321 | InventoryItemBase item; | ||
322 | if (inventories.TryGetValue(owner, out collection) && collection.Items.TryGetValue(itemID, out item)) | ||
323 | { | ||
324 | // Remove the item from its parent folder | ||
325 | InventoryFolderWithChildren parent; | ||
326 | if (collection.Folders.TryGetValue(item.Folder, out parent)) | ||
327 | lock (parent.Children) parent.Children.Remove(itemID); | ||
328 | |||
329 | // Remove the item from the collection | ||
330 | lock (collection) collection.Items.Remove(itemID); | ||
331 | |||
332 | // Remove from the active gestures list if applicable | ||
333 | if (item.InvType == (int)InventoryType.Gesture) | ||
334 | { | ||
335 | lock (activeGestures) | ||
336 | { | ||
337 | for (int i = 0; i < activeGestures[owner].Count; i++) | ||
338 | { | ||
339 | if (activeGestures[owner][i].ID == itemID) | ||
340 | { | ||
341 | activeGestures[owner].RemoveAt(i); | ||
342 | break; | ||
343 | } | ||
344 | } | ||
345 | } | ||
346 | } | ||
347 | |||
348 | // Delete the file. We don't know exactly what the file name is, | ||
349 | // so search for it | ||
350 | string path = PathFromURI(owner); | ||
351 | string[] matches = Directory.GetFiles(path, String.Format("*{0}.item", itemID), SearchOption.TopDirectoryOnly); | ||
352 | foreach (string match in matches) | ||
353 | { | ||
354 | try { File.Delete(match); } | ||
355 | catch (Exception ex) { m_log.ErrorFormat("[SIMPLEINVENTORYSTORAGE]: Failed to delete file {0}: {1}", match, ex.Message); } | ||
356 | } | ||
357 | |||
358 | ret = BackendResponse.Success; | ||
359 | } | ||
360 | else | ||
361 | { | ||
362 | ret = BackendResponse.NotFound; | ||
363 | } | ||
364 | |||
365 | server.MetricsProvider.LogInventoryDelete(EXTENSION_NAME, ret, owner, itemID, false, DateTime.Now); | ||
366 | return ret; | ||
367 | } | ||
368 | |||
369 | public BackendResponse TryDeleteFolder(Uri owner, UUID folderID) | ||
370 | { | ||
371 | BackendResponse ret; | ||
372 | |||
373 | InventoryCollection collection; | ||
374 | InventoryFolderWithChildren folder; | ||
375 | if (inventories.TryGetValue(owner, out collection) && collection.Folders.TryGetValue(folderID, out folder)) | ||
376 | { | ||
377 | // Remove the folder from its parent folder | ||
378 | InventoryFolderWithChildren parent; | ||
379 | if (collection.Folders.TryGetValue(folder.ParentID, out parent)) | ||
380 | lock (parent.Children) parent.Children.Remove(folderID); | ||
381 | |||
382 | // Remove the folder from the collection | ||
383 | lock (collection) collection.Items.Remove(folderID); | ||
384 | |||
385 | // Delete the folder file. We don't know exactly what the file name is, | ||
386 | // so search for it | ||
387 | string path = PathFromURI(owner); | ||
388 | string[] matches = Directory.GetFiles(path, String.Format("*{0}.folder", folderID), SearchOption.TopDirectoryOnly); | ||
389 | foreach (string match in matches) | ||
390 | { | ||
391 | try { File.Delete(match); } | ||
392 | catch (Exception ex) { m_log.ErrorFormat("[SIMPLEINVENTORYSTORAGE]: Failed to delete folder file {0}: {1}", match, ex.Message); } | ||
393 | } | ||
394 | |||
395 | ret = BackendResponse.Success; | ||
396 | } | ||
397 | else | ||
398 | { | ||
399 | ret = BackendResponse.NotFound; | ||
400 | } | ||
401 | |||
402 | server.MetricsProvider.LogInventoryDelete(EXTENSION_NAME, ret, owner, folderID, true, DateTime.Now); | ||
403 | return ret; | ||
404 | } | ||
405 | |||
406 | public BackendResponse TryPurgeFolder(Uri owner, UUID folderID) | ||
407 | { | ||
408 | BackendResponse ret; | ||
409 | |||
410 | InventoryCollection collection; | ||
411 | InventoryFolderWithChildren folder; | ||
412 | if (inventories.TryGetValue(owner, out collection) && collection.Folders.TryGetValue(folderID, out folder)) | ||
413 | { | ||
414 | // Delete all of the folder children | ||
415 | foreach (InventoryNodeBase obj in new List<InventoryNodeBase>(folder.Children.Values)) | ||
416 | { | ||
417 | if (obj is InventoryItemBase) | ||
418 | { | ||
419 | TryDeleteItem(owner, (obj as InventoryItemBase).ID); | ||
420 | } | ||
421 | else | ||
422 | { | ||
423 | InventoryFolderWithChildren childFolder = obj as InventoryFolderWithChildren; | ||
424 | TryPurgeFolder(owner, childFolder.ID); | ||
425 | TryDeleteFolder(owner, childFolder.ID); | ||
426 | } | ||
427 | } | ||
428 | |||
429 | ret = BackendResponse.Success; | ||
430 | } | ||
431 | else | ||
432 | { | ||
433 | ret = BackendResponse.NotFound; | ||
434 | } | ||
435 | |||
436 | server.MetricsProvider.LogInventoryPurgeFolder(EXTENSION_NAME, ret, owner, folderID, DateTime.Now); | ||
437 | return ret; | ||
438 | } | ||
439 | |||
440 | #endregion Required Interfaces | ||
441 | |||
442 | void SaveItem(InventoryItemBase item) | ||
443 | { | ||
444 | string filename = String.Format("{0}-{1}.item", SanitizeFilename(item.Name), item.ID); | ||
445 | |||
446 | string path = Path.Combine(DEFAULT_INVENTORY_DIR, item.Owner.ToString()); | ||
447 | path = Path.Combine(path, filename); | ||
448 | |||
449 | using (FileStream stream = new FileStream(path, FileMode.Create, FileAccess.Write)) | ||
450 | { | ||
451 | itemSerializer.Serialize(stream, item); | ||
452 | stream.Flush(); | ||
453 | } | ||
454 | } | ||
455 | |||
456 | void SaveFolder(InventoryFolderWithChildren folder) | ||
457 | { | ||
458 | string filename = String.Format("{0}-{1}.folder", SanitizeFilename(folder.Name), folder.ID); | ||
459 | |||
460 | string path = Path.Combine(DEFAULT_INVENTORY_DIR, folder.Owner.ToString()); | ||
461 | path = Path.Combine(path, filename); | ||
462 | |||
463 | using (FileStream stream = new FileStream(path, FileMode.Create, FileAccess.Write)) | ||
464 | { | ||
465 | folderSerializer.Serialize(stream, folder); | ||
466 | stream.Flush(); | ||
467 | } | ||
468 | } | ||
469 | |||
470 | string SanitizeFilename(string filename) | ||
471 | { | ||
472 | string output = filename; | ||
473 | |||
474 | if (output.Length > 64) | ||
475 | output = output.Substring(0, 64); | ||
476 | |||
477 | foreach (char i in Path.GetInvalidFileNameChars()) | ||
478 | output = output.Replace(i, '_'); | ||
479 | |||
480 | return output; | ||
481 | } | ||
482 | |||
483 | static string PathFromURI(Uri uri) | ||
484 | { | ||
485 | byte[] hash = OpenMetaverse.Utils.SHA1(Encoding.UTF8.GetBytes(uri.ToString())); | ||
486 | StringBuilder digest = new StringBuilder(40); | ||
487 | |||
488 | // Convert the hash to a hex string | ||
489 | foreach (byte b in hash) | ||
490 | digest.AppendFormat(OpenMetaverse.Utils.EnUsCulture, "{0:x2}", b); | ||
491 | |||
492 | return Path.Combine(DEFAULT_INVENTORY_DIR, digest.ToString()); | ||
493 | } | ||
494 | |||
495 | void LoadFiles(string folder) | ||
496 | { | ||
497 | // Try to create the directory if it doesn't already exist | ||
498 | if (!Directory.Exists(folder)) | ||
499 | { | ||
500 | try { Directory.CreateDirectory(folder); } | ||
501 | catch (Exception ex) | ||
502 | { | ||
503 | m_log.Warn("[SIMPLEINVENTORYSTORAGE]: " + ex.Message); | ||
504 | return; | ||
505 | } | ||
506 | } | ||
507 | |||
508 | try | ||
509 | { | ||
510 | string[] agentFolders = Directory.GetDirectories(DEFAULT_INVENTORY_DIR); | ||
511 | |||
512 | for (int i = 0; i < agentFolders.Length; i++) | ||
513 | { | ||
514 | string foldername = agentFolders[i]; | ||
515 | string indexPath = Path.Combine(foldername, "index.txt"); | ||
516 | UUID ownerID = UUID.Zero; | ||
517 | Uri owner = null; | ||
518 | |||
519 | try | ||
520 | { | ||
521 | string[] index = File.ReadAllLines(indexPath); | ||
522 | ownerID = UUID.Parse(index[0]); | ||
523 | owner = new Uri(index[1]); | ||
524 | } | ||
525 | catch (Exception ex) | ||
526 | { | ||
527 | m_log.WarnFormat("[SIMPLEINVENTORYSTORAGE]: Failed loading the index file {0}: {1}", indexPath, ex.Message); | ||
528 | } | ||
529 | |||
530 | if (ownerID != UUID.Zero && owner != null) | ||
531 | { | ||
532 | // Initialize the active gestures list for this agent | ||
533 | activeGestures.Add(owner, new List<InventoryItemBase>()); | ||
534 | |||
535 | InventoryCollection collection = new InventoryCollection(); | ||
536 | collection.UserID = ownerID; | ||
537 | |||
538 | // Load all of the folders for this agent | ||
539 | string[] folders = Directory.GetFiles(foldername, "*.folder", SearchOption.TopDirectoryOnly); | ||
540 | collection.Folders = new Dictionary<UUID,InventoryFolderWithChildren>(folders.Length); | ||
541 | |||
542 | for (int j = 0; j < folders.Length; j++) | ||
543 | { | ||
544 | InventoryFolderWithChildren invFolder = (InventoryFolderWithChildren)folderSerializer.Deserialize( | ||
545 | new FileStream(folders[j], FileMode.Open, FileAccess.Read)); | ||
546 | collection.Folders[invFolder.ID] = invFolder; | ||
547 | } | ||
548 | |||
549 | // Iterate over the folders collection, adding children to their parents | ||
550 | foreach (InventoryFolderWithChildren invFolder in collection.Folders.Values) | ||
551 | { | ||
552 | InventoryFolderWithChildren parent; | ||
553 | if (collection.Folders.TryGetValue(invFolder.ParentID, out parent)) | ||
554 | parent.Children[invFolder.ID] = invFolder; | ||
555 | } | ||
556 | |||
557 | // Load all of the items for this agent | ||
558 | string[] files = Directory.GetFiles(foldername, "*.item", SearchOption.TopDirectoryOnly); | ||
559 | collection.Items = new Dictionary<UUID, InventoryItemBase>(files.Length); | ||
560 | |||
561 | for (int j = 0; j < files.Length; j++) | ||
562 | { | ||
563 | InventoryItemBase invItem = (InventoryItemBase)itemSerializer.Deserialize( | ||
564 | new FileStream(files[j], FileMode.Open, FileAccess.Read)); | ||
565 | collection.Items[invItem.ID] = invItem; | ||
566 | |||
567 | // Add items to their parent folders | ||
568 | InventoryFolderWithChildren parent; | ||
569 | if (collection.Folders.TryGetValue(invItem.Folder, out parent)) | ||
570 | parent.Children[invItem.ID] = invItem; | ||
571 | |||
572 | // Add active gestures to our list | ||
573 | if (invItem.InvType == (int)InventoryType.Gesture && invItem.Flags != 0) | ||
574 | activeGestures[owner].Add(invItem); | ||
575 | } | ||
576 | |||
577 | inventories.Add(owner, collection); | ||
578 | } | ||
579 | } | ||
580 | } | ||
581 | catch (Exception ex) | ||
582 | { | ||
583 | m_log.ErrorFormat("[SIMPLEINVENTORYSTORAGE]: Failed loading inventory from {0}: {1}", folder, ex.Message); | ||
584 | } | ||
585 | } | ||
586 | |||
587 | #region IPlugin implementation | ||
588 | |||
589 | public void Initialise(AssetInventoryServer server) | ||
590 | { | ||
591 | this.server = server; | ||
592 | |||
593 | LoadFiles(DEFAULT_INVENTORY_DIR); | ||
594 | |||
595 | m_log.InfoFormat("[SIMPLEINVENTORYSTORAGE]: Initialized the inventory index with data for {0} avatars", | ||
596 | inventories.Count); | ||
597 | } | ||
598 | |||
599 | /// <summary> | ||
600 | /// <para>Initialises asset interface</para> | ||
601 | /// </summary> | ||
602 | public void Initialise() | ||
603 | { | ||
604 | m_log.InfoFormat("[SIMPLEINVENTORYSTORAGE]: {0} cannot be default-initialized!", Name); | ||
605 | throw new PluginNotInitialisedException(Name); | ||
606 | } | ||
607 | |||
608 | public void Dispose() | ||
609 | { | ||
610 | } | ||
611 | |||
612 | public string Version | ||
613 | { | ||
614 | // TODO: this should be something meaningful and not hardcoded? | ||
615 | get { return "0.1"; } | ||
616 | } | ||
617 | |||
618 | public string Name | ||
619 | { | ||
620 | get { return "SimpleInventoryStorage"; } | ||
621 | } | ||
622 | |||
623 | #endregion IPlugin implementation | ||
624 | } | ||
625 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleUtils.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleUtils.cs deleted file mode 100644 index 0d5c53a..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleUtils.cs +++ /dev/null | |||
@@ -1,71 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.IO; | ||
30 | using OpenMetaverse; | ||
31 | |||
32 | namespace OpenSim.Grid.AssetInventoryServer.Plugins.Simple | ||
33 | { | ||
34 | public static class SimpleUtils | ||
35 | { | ||
36 | public static string ParseNameFromFilename(string filename) | ||
37 | { | ||
38 | filename = Path.GetFileName(filename); | ||
39 | |||
40 | int dot = filename.LastIndexOf('.'); | ||
41 | int firstDash = filename.IndexOf('-'); | ||
42 | |||
43 | if (dot - 37 > 0 && firstDash > 0) | ||
44 | return filename.Substring(0, firstDash); | ||
45 | else | ||
46 | return String.Empty; | ||
47 | } | ||
48 | |||
49 | public static UUID ParseUUIDFromFilename(string filename) | ||
50 | { | ||
51 | int dot = filename.LastIndexOf('.'); | ||
52 | |||
53 | if (dot > 35) | ||
54 | { | ||
55 | // Grab the last 36 characters of the filename | ||
56 | string uuidString = filename.Substring(dot - 36, 36); | ||
57 | UUID uuid; | ||
58 | UUID.TryParse(uuidString, out uuid); | ||
59 | return uuid; | ||
60 | } | ||
61 | else | ||
62 | { | ||
63 | UUID uuid; | ||
64 | if (UUID.TryParse(Path.GetFileName(filename), out uuid)) | ||
65 | return uuid; | ||
66 | else | ||
67 | return UUID.Zero; | ||
68 | } | ||
69 | } | ||
70 | } | ||
71 | } | ||
diff --git a/OpenSim/Grid/AssetInventoryServer/Utils.cs b/OpenSim/Grid/AssetInventoryServer/Utils.cs deleted file mode 100644 index 9bbc0bc..0000000 --- a/OpenSim/Grid/AssetInventoryServer/Utils.cs +++ /dev/null | |||
@@ -1,1031 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Globalization; | ||
30 | using System.Xml; | ||
31 | using System.Xml.Serialization; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Servers; | ||
35 | using OpenSim.Framework.Servers.HttpServer; | ||
36 | |||
37 | namespace OpenSim.Grid.AssetInventoryServer | ||
38 | { | ||
39 | public static class Utils | ||
40 | { | ||
41 | public static UUID GetAuthToken(OSHttpRequest request) | ||
42 | { | ||
43 | UUID authToken = UUID.Zero; | ||
44 | |||
45 | string[] authHeader = request.Headers.GetValues("Authorization"); | ||
46 | if (authHeader != null && authHeader.Length == 1) | ||
47 | { | ||
48 | // Example header: | ||
49 | // Authorization: OpenGrid 65fda0b5-4446-42f5-b828-aaf644293646 | ||
50 | string[] authHeaderParts = authHeader[0].Split(' '); | ||
51 | if (authHeaderParts.Length == 2 && authHeaderParts[0] == "OpenGrid") | ||
52 | UUID.TryParse(authHeaderParts[1], out authToken); | ||
53 | } | ||
54 | |||
55 | //if (authToken == UUID.Zero && request.Cookies != null) | ||
56 | //{ | ||
57 | // // Check for an authToken cookie to make logins browser-compatible | ||
58 | // RequestCookie authCookie = request.Cookies["authToken"]; | ||
59 | // if (authCookie != null) | ||
60 | // UUID.TryParse(authCookie.Value, out authToken); | ||
61 | //} | ||
62 | |||
63 | return authToken; | ||
64 | } | ||
65 | |||
66 | public static Uri GetOpenSimUri(UUID avatarID) | ||
67 | { | ||
68 | return new Uri("http://opensim/" + avatarID.ToString()); | ||
69 | } | ||
70 | |||
71 | public static bool TryGetOpenSimUUID(Uri avatarUri, out UUID avatarID) | ||
72 | { | ||
73 | string[] parts = avatarUri.Segments; | ||
74 | return UUID.TryParse(parts[parts.Length - 1], out avatarID); | ||
75 | } | ||
76 | |||
77 | #region SL / file extension / content-type conversions | ||
78 | |||
79 | public static string SLAssetTypeToContentType(int assetType) | ||
80 | { | ||
81 | switch (assetType) | ||
82 | { | ||
83 | case 0: | ||
84 | return "image/jp2"; | ||
85 | case 1: | ||
86 | return "application/ogg"; | ||
87 | case 2: | ||
88 | return "application/x-metaverse-callingcard"; | ||
89 | case 3: | ||
90 | return "application/x-metaverse-landmark"; | ||
91 | case 5: | ||
92 | return "application/x-metaverse-clothing"; | ||
93 | case 6: | ||
94 | return "application/x-metaverse-primitive"; | ||
95 | case 7: | ||
96 | return "application/x-metaverse-notecard"; | ||
97 | case 8: | ||
98 | return "application/x-metaverse-folder"; | ||
99 | case 10: | ||
100 | return "application/x-metaverse-lsl"; | ||
101 | case 11: | ||
102 | return "application/x-metaverse-lso"; | ||
103 | case 12: | ||
104 | return "image/tga"; | ||
105 | case 13: | ||
106 | return "application/x-metaverse-bodypart"; | ||
107 | case 17: | ||
108 | return "audio/x-wav"; | ||
109 | case 19: | ||
110 | return "image/jpeg"; | ||
111 | case 20: | ||
112 | return "application/x-metaverse-animation"; | ||
113 | case 21: | ||
114 | return "application/x-metaverse-gesture"; | ||
115 | case 22: | ||
116 | return "application/x-metaverse-simstate"; | ||
117 | default: | ||
118 | return "application/octet-stream"; | ||
119 | } | ||
120 | } | ||
121 | |||
122 | public static int ContentTypeToSLAssetType(string contentType) | ||
123 | { | ||
124 | switch (contentType) | ||
125 | { | ||
126 | case "image/jp2": | ||
127 | return 0; | ||
128 | case "application/ogg": | ||
129 | return 1; | ||
130 | case "application/x-metaverse-callingcard": | ||
131 | return 2; | ||
132 | case "application/x-metaverse-landmark": | ||
133 | return 3; | ||
134 | case "application/x-metaverse-clothing": | ||
135 | return 5; | ||
136 | case "application/x-metaverse-primitive": | ||
137 | return 6; | ||
138 | case "application/x-metaverse-notecard": | ||
139 | return 7; | ||
140 | case "application/x-metaverse-lsl": | ||
141 | return 10; | ||
142 | case "application/x-metaverse-lso": | ||
143 | return 11; | ||
144 | case "image/tga": | ||
145 | return 12; | ||
146 | case "application/x-metaverse-bodypart": | ||
147 | return 13; | ||
148 | case "audio/x-wav": | ||
149 | return 17; | ||
150 | case "image/jpeg": | ||
151 | return 19; | ||
152 | case "application/x-metaverse-animation": | ||
153 | return 20; | ||
154 | case "application/x-metaverse-gesture": | ||
155 | return 21; | ||
156 | case "application/x-metaverse-simstate": | ||
157 | return 22; | ||
158 | default: | ||
159 | return -1; | ||
160 | } | ||
161 | } | ||
162 | |||
163 | public static string ContentTypeToExtension(string contentType) | ||
164 | { | ||
165 | switch (contentType) | ||
166 | { | ||
167 | case "image/jp2": | ||
168 | return "texture"; | ||
169 | case "application/ogg": | ||
170 | return "ogg"; | ||
171 | case "application/x-metaverse-callingcard": | ||
172 | return "callingcard"; | ||
173 | case "application/x-metaverse-landmark": | ||
174 | return "landmark"; | ||
175 | case "application/x-metaverse-clothing": | ||
176 | return "clothing"; | ||
177 | case "application/x-metaverse-primitive": | ||
178 | return "primitive"; | ||
179 | case "application/x-metaverse-notecard": | ||
180 | return "notecard"; | ||
181 | case "application/x-metaverse-lsl": | ||
182 | return "lsl"; | ||
183 | case "application/x-metaverse-lso": | ||
184 | return "lso"; | ||
185 | case "image/tga": | ||
186 | return "tga"; | ||
187 | case "application/x-metaverse-bodypart": | ||
188 | return "bodypart"; | ||
189 | case "audio/x-wav": | ||
190 | return "wav"; | ||
191 | case "image/jpeg": | ||
192 | return "jpg"; | ||
193 | case "application/x-metaverse-animation": | ||
194 | return "animation"; | ||
195 | case "application/x-metaverse-gesture": | ||
196 | return "gesture"; | ||
197 | case "application/x-metaverse-simstate": | ||
198 | return "simstate"; | ||
199 | default: | ||
200 | return "bin"; | ||
201 | } | ||
202 | } | ||
203 | |||
204 | public static string ExtensionToContentType(string extension) | ||
205 | { | ||
206 | switch (extension) | ||
207 | { | ||
208 | case "texture": | ||
209 | case "jp2": | ||
210 | case "j2c": | ||
211 | return "image/jp2"; | ||
212 | case "sound": | ||
213 | case "ogg": | ||
214 | return "application/ogg"; | ||
215 | case "callingcard": | ||
216 | return "application/x-metaverse-callingcard"; | ||
217 | case "landmark": | ||
218 | return "application/x-metaverse-landmark"; | ||
219 | case "clothing": | ||
220 | return "application/x-metaverse-clothing"; | ||
221 | case "primitive": | ||
222 | return "application/x-metaverse-primitive"; | ||
223 | case "notecard": | ||
224 | return "application/x-metaverse-notecard"; | ||
225 | case "lsl": | ||
226 | return "application/x-metaverse-lsl"; | ||
227 | case "lso": | ||
228 | return "application/x-metaverse-lso"; | ||
229 | case "tga": | ||
230 | return "image/tga"; | ||
231 | case "bodypart": | ||
232 | return "application/x-metaverse-bodypart"; | ||
233 | case "wav": | ||
234 | return "audio/x-wav"; | ||
235 | case "jpg": | ||
236 | case "jpeg": | ||
237 | return "image/jpeg"; | ||
238 | case "animation": | ||
239 | return "application/x-metaverse-animation"; | ||
240 | case "gesture": | ||
241 | return "application/x-metaverse-gesture"; | ||
242 | case "simstate": | ||
243 | return "application/x-metaverse-simstate"; | ||
244 | case "txt": | ||
245 | return "text/plain"; | ||
246 | case "xml": | ||
247 | return "application/xml"; | ||
248 | default: | ||
249 | return "application/octet-stream"; | ||
250 | } | ||
251 | } | ||
252 | |||
253 | #endregion SL / file extension / content-type conversions | ||
254 | |||
255 | #region XML Serialization | ||
256 | |||
257 | public class GeneratedReader : XmlSerializationReader | ||
258 | { | ||
259 | public object ReadRoot_InventoryFolderBase() | ||
260 | { | ||
261 | Reader.MoveToContent(); | ||
262 | if (Reader.LocalName != "InventoryFolderBase" || Reader.NamespaceURI != "") | ||
263 | throw CreateUnknownNodeException(); | ||
264 | return ReadObject_InventoryFolder(true, true); | ||
265 | } | ||
266 | |||
267 | public object ReadRoot_InventoryItemBase() | ||
268 | { | ||
269 | Reader.MoveToContent(); | ||
270 | if (Reader.LocalName != "InventoryItemBase" || Reader.NamespaceURI != "") | ||
271 | throw CreateUnknownNodeException(); | ||
272 | return ReadObject_InventoryItem(true, true); | ||
273 | } | ||
274 | |||
275 | public object ReadRoot_InventoryCollection() | ||
276 | { | ||
277 | Reader.MoveToContent(); | ||
278 | if (Reader.LocalName != "InventoryCollection" || Reader.NamespaceURI != "") | ||
279 | throw CreateUnknownNodeException(); | ||
280 | return ReadObject_InventoryCollection(true, true); | ||
281 | } | ||
282 | |||
283 | public InventoryFolderWithChildren ReadObject_InventoryFolder(bool isNullable, bool checkType) | ||
284 | { | ||
285 | InventoryFolderWithChildren ob = null; | ||
286 | if (isNullable && ReadNull()) return null; | ||
287 | |||
288 | if (checkType) | ||
289 | { | ||
290 | System.Xml.XmlQualifiedName t = GetXsiType(); | ||
291 | if (t == null) | ||
292 | { } | ||
293 | else if (t.Name != "InventoryFolderBase" || t.Namespace != "") | ||
294 | throw CreateUnknownTypeException(t); | ||
295 | } | ||
296 | |||
297 | ob = (InventoryFolderWithChildren)Activator.CreateInstance(typeof(InventoryFolderWithChildren), true); | ||
298 | |||
299 | Reader.MoveToElement(); | ||
300 | |||
301 | while (Reader.MoveToNextAttribute()) | ||
302 | { | ||
303 | if (IsXmlnsAttribute(Reader.Name)) | ||
304 | { | ||
305 | } | ||
306 | else | ||
307 | { | ||
308 | UnknownNode(ob); | ||
309 | } | ||
310 | } | ||
311 | |||
312 | Reader.MoveToElement(); | ||
313 | Reader.MoveToElement(); | ||
314 | if (Reader.IsEmptyElement) | ||
315 | { | ||
316 | Reader.Skip(); | ||
317 | return ob; | ||
318 | } | ||
319 | |||
320 | Reader.ReadStartElement(); | ||
321 | Reader.MoveToContent(); | ||
322 | |||
323 | bool b0 = false, b1 = false, b2 = false, b3 = false, b4 = false, b5 = false; | ||
324 | |||
325 | while (Reader.NodeType != System.Xml.XmlNodeType.EndElement) | ||
326 | { | ||
327 | if (Reader.NodeType == System.Xml.XmlNodeType.Element) | ||
328 | { | ||
329 | if (Reader.LocalName == "Owner" && Reader.NamespaceURI == "" && !b1) | ||
330 | { | ||
331 | b1 = true; | ||
332 | ob.@Owner = ReadObject_UUID(false, true); | ||
333 | } | ||
334 | else if (Reader.LocalName == "Version" && Reader.NamespaceURI == "" && !b5) | ||
335 | { | ||
336 | b5 = true; | ||
337 | string s6 = Reader.ReadElementString(); | ||
338 | ob.@Version = UInt16.Parse(s6, CultureInfo.InvariantCulture); | ||
339 | } | ||
340 | else if (Reader.LocalName == "ID" && Reader.NamespaceURI == "" && !b3) | ||
341 | { | ||
342 | b3 = true; | ||
343 | ob.@ID = ReadObject_UUID(false, true); | ||
344 | } | ||
345 | else if (Reader.LocalName == "Type" && Reader.NamespaceURI == "" && !b4) | ||
346 | { | ||
347 | b4 = true; | ||
348 | string s7 = Reader.ReadElementString(); | ||
349 | ob.@Type = Int16.Parse(s7, CultureInfo.InvariantCulture); | ||
350 | } | ||
351 | else if (Reader.LocalName == "Name" && Reader.NamespaceURI == "" && !b0) | ||
352 | { | ||
353 | b0 = true; | ||
354 | string s8 = Reader.ReadElementString(); | ||
355 | ob.@Name = s8; | ||
356 | } | ||
357 | else if (Reader.LocalName == "ParentID" && Reader.NamespaceURI == "" && !b2) | ||
358 | { | ||
359 | b2 = true; | ||
360 | ob.@ParentID = ReadObject_UUID(false, true); | ||
361 | } | ||
362 | else | ||
363 | { | ||
364 | UnknownNode(ob); | ||
365 | } | ||
366 | } | ||
367 | else | ||
368 | UnknownNode(ob); | ||
369 | |||
370 | Reader.MoveToContent(); | ||
371 | } | ||
372 | |||
373 | ReadEndElement(); | ||
374 | |||
375 | return ob; | ||
376 | } | ||
377 | |||
378 | public InventoryItemBase ReadObject_InventoryItem(bool isNullable, bool checkType) | ||
379 | { | ||
380 | InventoryItemBase ob = null; | ||
381 | if (isNullable && ReadNull()) return null; | ||
382 | |||
383 | if (checkType) | ||
384 | { | ||
385 | System.Xml.XmlQualifiedName t = GetXsiType(); | ||
386 | if (t == null) | ||
387 | { } | ||
388 | else if (t.Name != "InventoryItemBase" || t.Namespace != "") | ||
389 | throw CreateUnknownTypeException(t); | ||
390 | } | ||
391 | |||
392 | ob = (InventoryItemBase)Activator.CreateInstance(typeof(InventoryItemBase), true); | ||
393 | |||
394 | Reader.MoveToElement(); | ||
395 | |||
396 | while (Reader.MoveToNextAttribute()) | ||
397 | { | ||
398 | if (IsXmlnsAttribute(Reader.Name)) | ||
399 | { | ||
400 | } | ||
401 | else | ||
402 | { | ||
403 | UnknownNode(ob); | ||
404 | } | ||
405 | } | ||
406 | |||
407 | Reader.MoveToElement(); | ||
408 | Reader.MoveToElement(); | ||
409 | if (Reader.IsEmptyElement) | ||
410 | { | ||
411 | Reader.Skip(); | ||
412 | return ob; | ||
413 | } | ||
414 | |||
415 | Reader.ReadStartElement(); | ||
416 | Reader.MoveToContent(); | ||
417 | |||
418 | bool b9 = false, b10 = false, b11 = false, b12 = false, b13 = false, b14 = false, b15 = false, b16 = false, b17 = false, b18 = false, b19 = false, b20 = false, b21 = false, b22 = false, b23 = false, b24 = false, b25 = false, b26 = false, b27 = false, b28 = false; | ||
419 | |||
420 | while (Reader.NodeType != System.Xml.XmlNodeType.EndElement) | ||
421 | { | ||
422 | if (Reader.NodeType == System.Xml.XmlNodeType.Element) | ||
423 | { | ||
424 | if (Reader.LocalName == "GroupPermissions" && Reader.NamespaceURI == "" && !b20) | ||
425 | { | ||
426 | b20 = true; | ||
427 | string s29 = Reader.ReadElementString(); | ||
428 | ob.@GroupPermissions = UInt32.Parse(s29, CultureInfo.InvariantCulture); | ||
429 | } | ||
430 | else if (Reader.LocalName == "AssetType" && Reader.NamespaceURI == "" && !b21) | ||
431 | { | ||
432 | b21 = true; | ||
433 | string s30 = Reader.ReadElementString(); | ||
434 | ob.@AssetType = Int32.Parse(s30, CultureInfo.InvariantCulture); | ||
435 | } | ||
436 | else if (Reader.LocalName == "SalePrice" && Reader.NamespaceURI == "" && !b25) | ||
437 | { | ||
438 | b25 = true; | ||
439 | string s31 = Reader.ReadElementString(); | ||
440 | ob.@SalePrice = Int32.Parse(s31, CultureInfo.InvariantCulture); | ||
441 | } | ||
442 | else if (Reader.LocalName == "AssetID" && Reader.NamespaceURI == "" && !b22) | ||
443 | { | ||
444 | b22 = true; | ||
445 | ob.@AssetID = ReadObject_UUID(false, true); | ||
446 | } | ||
447 | else if (Reader.LocalName == "Folder" && Reader.NamespaceURI == "" && !b11) | ||
448 | { | ||
449 | b11 = true; | ||
450 | ob.@Folder = ReadObject_UUID(false, true); | ||
451 | } | ||
452 | else if (Reader.LocalName == "Name" && Reader.NamespaceURI == "" && !b14) | ||
453 | { | ||
454 | b14 = true; | ||
455 | string s32 = Reader.ReadElementString(); | ||
456 | ob.@Name = s32; | ||
457 | } | ||
458 | else if (Reader.LocalName == "NextPermissions" && Reader.NamespaceURI == "" && !b16) | ||
459 | { | ||
460 | b16 = true; | ||
461 | string s33 = Reader.ReadElementString(); | ||
462 | ob.@NextPermissions = UInt32.Parse(s33, CultureInfo.InvariantCulture); | ||
463 | } | ||
464 | else if (Reader.LocalName == "BasePermissions" && Reader.NamespaceURI == "" && !b18) | ||
465 | { | ||
466 | b18 = true; | ||
467 | string s34 = Reader.ReadElementString(); | ||
468 | ob.@BasePermissions = UInt32.Parse(s34, CultureInfo.InvariantCulture); | ||
469 | } | ||
470 | else if (Reader.LocalName == "ID" && Reader.NamespaceURI == "" && !b9) | ||
471 | { | ||
472 | b9 = true; | ||
473 | ob.@ID = ReadObject_UUID(false, true); | ||
474 | } | ||
475 | else if (Reader.LocalName == "Flags" && Reader.NamespaceURI == "" && !b27) | ||
476 | { | ||
477 | b27 = true; | ||
478 | string s35 = Reader.ReadElementString(); | ||
479 | ob.@Flags = UInt32.Parse(s35, CultureInfo.InvariantCulture); | ||
480 | } | ||
481 | else if (Reader.LocalName == "GroupOwned" && Reader.NamespaceURI == "" && !b24) | ||
482 | { | ||
483 | b24 = true; | ||
484 | string s36 = Reader.ReadElementString(); | ||
485 | ob.@GroupOwned = XmlConvert.ToBoolean(s36); | ||
486 | } | ||
487 | else if (Reader.LocalName == "InvType" && Reader.NamespaceURI == "" && !b10) | ||
488 | { | ||
489 | b10 = true; | ||
490 | string s37 = Reader.ReadElementString(); | ||
491 | ob.@InvType = Int32.Parse(s37, CultureInfo.InvariantCulture); | ||
492 | } | ||
493 | else if (Reader.LocalName == "GroupID" && Reader.NamespaceURI == "" && !b23) | ||
494 | { | ||
495 | b23 = true; | ||
496 | ob.@GroupID = ReadObject_UUID(false, true); | ||
497 | } | ||
498 | else if (Reader.LocalName == "Description" && Reader.NamespaceURI == "" && !b15) | ||
499 | { | ||
500 | b15 = true; | ||
501 | string s38 = Reader.ReadElementString(); | ||
502 | ob.@Description = s38; | ||
503 | } | ||
504 | else if (Reader.LocalName == "CreationDate" && Reader.NamespaceURI == "" && !b28) | ||
505 | { | ||
506 | b28 = true; | ||
507 | string s39 = Reader.ReadElementString(); | ||
508 | ob.@CreationDate = Int32.Parse(s39, CultureInfo.InvariantCulture); | ||
509 | } | ||
510 | else if (Reader.LocalName == "EveryOnePermissions" && Reader.NamespaceURI == "" && !b19) | ||
511 | { | ||
512 | b19 = true; | ||
513 | string s40 = Reader.ReadElementString(); | ||
514 | ob.@EveryOnePermissions = UInt32.Parse(s40, CultureInfo.InvariantCulture); | ||
515 | } | ||
516 | else if (Reader.LocalName == "Creator" && Reader.NamespaceURI == "" && !b13) | ||
517 | { | ||
518 | b13 = true; | ||
519 | ob.@CreatorId = Reader.ReadElementString(); | ||
520 | } | ||
521 | else if (Reader.LocalName == "Owner" && Reader.NamespaceURI == "" && !b12) | ||
522 | { | ||
523 | b12 = true; | ||
524 | ob.@Owner = ReadObject_UUID(false, true); | ||
525 | } | ||
526 | else if (Reader.LocalName == "SaleType" && Reader.NamespaceURI == "" && !b26) | ||
527 | { | ||
528 | b26 = true; | ||
529 | string s41 = Reader.ReadElementString(); | ||
530 | ob.@SaleType = byte.Parse(s41, CultureInfo.InvariantCulture); | ||
531 | } | ||
532 | else if (Reader.LocalName == "CurrentPermissions" && Reader.NamespaceURI == "" && !b17) | ||
533 | { | ||
534 | b17 = true; | ||
535 | string s42 = Reader.ReadElementString(); | ||
536 | ob.@CurrentPermissions = UInt32.Parse(s42, CultureInfo.InvariantCulture); | ||
537 | } | ||
538 | else | ||
539 | { | ||
540 | UnknownNode(ob); | ||
541 | } | ||
542 | } | ||
543 | else | ||
544 | UnknownNode(ob); | ||
545 | |||
546 | Reader.MoveToContent(); | ||
547 | } | ||
548 | |||
549 | ReadEndElement(); | ||
550 | |||
551 | return ob; | ||
552 | } | ||
553 | |||
554 | public InventoryCollection ReadObject_InventoryCollection(bool isNullable, bool checkType) | ||
555 | { | ||
556 | InventoryCollection ob = null; | ||
557 | if (isNullable && ReadNull()) return null; | ||
558 | |||
559 | if (checkType) | ||
560 | { | ||
561 | System.Xml.XmlQualifiedName t = GetXsiType(); | ||
562 | if (t == null) | ||
563 | { } | ||
564 | else if (t.Name != "InventoryCollection" || t.Namespace != "") | ||
565 | throw CreateUnknownTypeException(t); | ||
566 | } | ||
567 | |||
568 | ob = (InventoryCollection)Activator.CreateInstance(typeof(InventoryCollection), true); | ||
569 | |||
570 | Reader.MoveToElement(); | ||
571 | |||
572 | while (Reader.MoveToNextAttribute()) | ||
573 | { | ||
574 | if (IsXmlnsAttribute(Reader.Name)) | ||
575 | { | ||
576 | } | ||
577 | else | ||
578 | { | ||
579 | UnknownNode(ob); | ||
580 | } | ||
581 | } | ||
582 | |||
583 | Reader.MoveToElement(); | ||
584 | Reader.MoveToElement(); | ||
585 | if (Reader.IsEmptyElement) | ||
586 | { | ||
587 | Reader.Skip(); | ||
588 | if (ob.@Folders == null) | ||
589 | { | ||
590 | ob.@Folders = new System.Collections.Generic.Dictionary<UUID, InventoryFolderWithChildren>(); | ||
591 | } | ||
592 | if (ob.@Items == null) | ||
593 | { | ||
594 | ob.@Items = new System.Collections.Generic.Dictionary<UUID, InventoryItemBase>(); | ||
595 | } | ||
596 | return ob; | ||
597 | } | ||
598 | |||
599 | Reader.ReadStartElement(); | ||
600 | Reader.MoveToContent(); | ||
601 | |||
602 | bool b43 = false, b44 = false, b45 = false; | ||
603 | |||
604 | while (Reader.NodeType != System.Xml.XmlNodeType.EndElement) | ||
605 | { | ||
606 | if (Reader.NodeType == System.Xml.XmlNodeType.Element) | ||
607 | { | ||
608 | if (Reader.LocalName == "UserID" && Reader.NamespaceURI == "" && !b45) | ||
609 | { | ||
610 | b45 = true; | ||
611 | ob.@UserID = ReadObject_UUID(false, true); | ||
612 | } | ||
613 | else if (Reader.LocalName == "Items" && Reader.NamespaceURI == "" && !b44) | ||
614 | { | ||
615 | System.Collections.Generic.Dictionary<UUID, InventoryItemBase> o46 = ob.@Items; | ||
616 | if (((object)o46) == null) | ||
617 | { | ||
618 | o46 = new System.Collections.Generic.Dictionary<UUID, InventoryItemBase>(); | ||
619 | ob.@Items = o46; | ||
620 | } | ||
621 | if (Reader.IsEmptyElement) | ||
622 | { | ||
623 | Reader.Skip(); | ||
624 | } | ||
625 | else | ||
626 | { | ||
627 | int n47 = 0; | ||
628 | Reader.ReadStartElement(); | ||
629 | Reader.MoveToContent(); | ||
630 | |||
631 | while (Reader.NodeType != System.Xml.XmlNodeType.EndElement) | ||
632 | { | ||
633 | if (Reader.NodeType == System.Xml.XmlNodeType.Element) | ||
634 | { | ||
635 | if (Reader.LocalName == "InventoryItemBase" && Reader.NamespaceURI == "") | ||
636 | { | ||
637 | if (((object)o46) == null) | ||
638 | throw CreateReadOnlyCollectionException("System.Collections.Generic.List<InventoryItemBase>"); | ||
639 | InventoryItemBase item = ReadObject_InventoryItem(true, true); | ||
640 | o46.Add(item.ID, item); | ||
641 | n47++; | ||
642 | } | ||
643 | else UnknownNode(null); | ||
644 | } | ||
645 | else UnknownNode(null); | ||
646 | |||
647 | Reader.MoveToContent(); | ||
648 | } | ||
649 | ReadEndElement(); | ||
650 | } | ||
651 | b44 = true; | ||
652 | } | ||
653 | else if (Reader.LocalName == "Folders" && Reader.NamespaceURI == "" && !b43) | ||
654 | { | ||
655 | System.Collections.Generic.Dictionary<UUID, InventoryFolderWithChildren> o48 = ob.@Folders; | ||
656 | if (((object)o48) == null) | ||
657 | { | ||
658 | o48 = new System.Collections.Generic.Dictionary<UUID, InventoryFolderWithChildren>(); | ||
659 | ob.@Folders = o48; | ||
660 | } | ||
661 | if (Reader.IsEmptyElement) | ||
662 | { | ||
663 | Reader.Skip(); | ||
664 | } | ||
665 | else | ||
666 | { | ||
667 | int n49 = 0; | ||
668 | Reader.ReadStartElement(); | ||
669 | Reader.MoveToContent(); | ||
670 | |||
671 | while (Reader.NodeType != System.Xml.XmlNodeType.EndElement) | ||
672 | { | ||
673 | if (Reader.NodeType == System.Xml.XmlNodeType.Element) | ||
674 | { | ||
675 | if (Reader.LocalName == "InventoryFolderBase" && Reader.NamespaceURI == "") | ||
676 | { | ||
677 | if (((object)o48) == null) | ||
678 | throw CreateReadOnlyCollectionException("System.Collections.Generic.List<InventoryFolderBase>"); | ||
679 | InventoryFolderWithChildren folder = ReadObject_InventoryFolder(true, true); | ||
680 | o48.Add(folder.ID, folder); | ||
681 | n49++; | ||
682 | } | ||
683 | else UnknownNode(null); | ||
684 | } | ||
685 | else UnknownNode(null); | ||
686 | |||
687 | Reader.MoveToContent(); | ||
688 | } | ||
689 | ReadEndElement(); | ||
690 | } | ||
691 | b43 = true; | ||
692 | } | ||
693 | else | ||
694 | { | ||
695 | UnknownNode(ob); | ||
696 | } | ||
697 | } | ||
698 | else | ||
699 | UnknownNode(ob); | ||
700 | |||
701 | Reader.MoveToContent(); | ||
702 | } | ||
703 | if (ob.@Folders == null) | ||
704 | { | ||
705 | ob.@Folders = new System.Collections.Generic.Dictionary<UUID, InventoryFolderWithChildren>(); | ||
706 | } | ||
707 | if (ob.@Items == null) | ||
708 | { | ||
709 | ob.@Items = new System.Collections.Generic.Dictionary<UUID, InventoryItemBase>(); | ||
710 | } | ||
711 | |||
712 | ReadEndElement(); | ||
713 | |||
714 | return ob; | ||
715 | } | ||
716 | |||
717 | public OpenMetaverse.UUID ReadObject_UUID(bool isNullable, bool checkType) | ||
718 | { | ||
719 | OpenMetaverse.UUID ob = (OpenMetaverse.UUID)Activator.CreateInstance(typeof(OpenMetaverse.UUID), true); | ||
720 | System.Xml.XmlQualifiedName t = GetXsiType(); | ||
721 | if (t == null) | ||
722 | { } | ||
723 | else if (t.Name != "UUID" || t.Namespace != "") | ||
724 | throw CreateUnknownTypeException(t); | ||
725 | |||
726 | Reader.MoveToElement(); | ||
727 | |||
728 | while (Reader.MoveToNextAttribute()) | ||
729 | { | ||
730 | if (IsXmlnsAttribute(Reader.Name)) | ||
731 | { | ||
732 | } | ||
733 | else | ||
734 | { | ||
735 | UnknownNode(ob); | ||
736 | } | ||
737 | } | ||
738 | |||
739 | Reader.MoveToElement(); | ||
740 | Reader.MoveToElement(); | ||
741 | if (Reader.IsEmptyElement) | ||
742 | { | ||
743 | Reader.Skip(); | ||
744 | return ob; | ||
745 | } | ||
746 | |||
747 | Reader.ReadStartElement(); | ||
748 | Reader.MoveToContent(); | ||
749 | |||
750 | bool b52 = false; | ||
751 | |||
752 | while (Reader.NodeType != System.Xml.XmlNodeType.EndElement) | ||
753 | { | ||
754 | if (Reader.NodeType == System.Xml.XmlNodeType.Element) | ||
755 | { | ||
756 | if (Reader.LocalName == "Guid" && Reader.NamespaceURI == "" && !b52) | ||
757 | { | ||
758 | b52 = true; | ||
759 | string s53 = Reader.ReadElementString(); | ||
760 | ob.@Guid = XmlConvert.ToGuid(s53); | ||
761 | } | ||
762 | else | ||
763 | { | ||
764 | UnknownNode(ob); | ||
765 | } | ||
766 | } | ||
767 | else | ||
768 | UnknownNode(ob); | ||
769 | |||
770 | Reader.MoveToContent(); | ||
771 | } | ||
772 | |||
773 | ReadEndElement(); | ||
774 | |||
775 | return ob; | ||
776 | } | ||
777 | |||
778 | protected override void InitCallbacks() | ||
779 | { | ||
780 | } | ||
781 | |||
782 | protected override void InitIDs() | ||
783 | { | ||
784 | } | ||
785 | } | ||
786 | |||
787 | public class GeneratedWriter : XmlSerializationWriter | ||
788 | { | ||
789 | const string xmlNamespace = "http://www.w3.org/2000/xmlns/"; | ||
790 | //static readonly System.Reflection.MethodInfo toBinHexStringMethod = typeof(XmlConvert).GetMethod("ToBinHexString", System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic, null, new Type[] { typeof(byte[]) }, null); | ||
791 | //static string ToBinHexString(byte[] input) | ||
792 | //{ | ||
793 | // return input == null ? null : (string)toBinHexStringMethod.Invoke(null, new object[] { input }); | ||
794 | //} | ||
795 | public void WriteRoot_InventoryFolder(object o) | ||
796 | { | ||
797 | WriteStartDocument(); | ||
798 | InventoryFolderWithChildren ob = (InventoryFolderWithChildren)o; | ||
799 | TopLevelElement(); | ||
800 | WriteObject_InventoryFolder(ob, "InventoryFolderBase", "", true, false, true); | ||
801 | } | ||
802 | |||
803 | public void WriteRoot_InventoryItem(object o) | ||
804 | { | ||
805 | WriteStartDocument(); | ||
806 | InventoryItemBase ob = (InventoryItemBase)o; | ||
807 | TopLevelElement(); | ||
808 | WriteObject_InventoryItem(ob, "InventoryItemBase", "", true, false, true); | ||
809 | } | ||
810 | |||
811 | public void WriteRoot_InventoryCollection(object o) | ||
812 | { | ||
813 | WriteStartDocument(); | ||
814 | InventoryCollection ob = (InventoryCollection)o; | ||
815 | TopLevelElement(); | ||
816 | WriteObject_InventoryCollection(ob, "InventoryCollection", "", true, false, true); | ||
817 | } | ||
818 | |||
819 | void WriteObject_InventoryFolder(InventoryFolderWithChildren ob, string element, string namesp, bool isNullable, bool needType, bool writeWrappingElem) | ||
820 | { | ||
821 | if (((object)ob) == null) | ||
822 | { | ||
823 | if (isNullable) | ||
824 | WriteNullTagLiteral(element, namesp); | ||
825 | return; | ||
826 | } | ||
827 | |||
828 | System.Type type = ob.GetType(); | ||
829 | if (type == typeof(InventoryFolderWithChildren)) | ||
830 | { } | ||
831 | else | ||
832 | { | ||
833 | throw CreateUnknownTypeException(ob); | ||
834 | } | ||
835 | |||
836 | if (writeWrappingElem) | ||
837 | { | ||
838 | WriteStartElement(element, namesp, ob); | ||
839 | } | ||
840 | |||
841 | if (needType) WriteXsiType("InventoryFolderBase", ""); | ||
842 | |||
843 | WriteElementString("Name", "", ob.@Name); | ||
844 | WriteObject_UUID(ob.@Owner, "Owner", "", false, false, true); | ||
845 | WriteObject_UUID(ob.@ParentID, "ParentID", "", false, false, true); | ||
846 | WriteObject_UUID(ob.@ID, "ID", "", false, false, true); | ||
847 | WriteElementString("Type", "", ob.@Type.ToString(CultureInfo.InvariantCulture)); | ||
848 | WriteElementString("Version", "", ob.@Version.ToString(CultureInfo.InvariantCulture)); | ||
849 | if (writeWrappingElem) WriteEndElement(ob); | ||
850 | } | ||
851 | |||
852 | void WriteObject_InventoryItem(InventoryItemBase ob, string element, string namesp, bool isNullable, bool needType, bool writeWrappingElem) | ||
853 | { | ||
854 | if (((object)ob) == null) | ||
855 | { | ||
856 | if (isNullable) | ||
857 | WriteNullTagLiteral(element, namesp); | ||
858 | return; | ||
859 | } | ||
860 | |||
861 | System.Type type = ob.GetType(); | ||
862 | if (type == typeof(InventoryItemBase)) | ||
863 | { } | ||
864 | else | ||
865 | { | ||
866 | throw CreateUnknownTypeException(ob); | ||
867 | } | ||
868 | |||
869 | if (writeWrappingElem) | ||
870 | { | ||
871 | WriteStartElement(element, namesp, ob); | ||
872 | } | ||
873 | |||
874 | if (needType) WriteXsiType("InventoryItemBase", ""); | ||
875 | |||
876 | WriteObject_UUID(ob.@ID, "ID", "", false, false, true); | ||
877 | WriteElementString("InvType", "", ob.@InvType.ToString(CultureInfo.InvariantCulture)); | ||
878 | WriteObject_UUID(ob.@Folder, "Folder", "", false, false, true); | ||
879 | WriteObject_UUID(ob.@Owner, "Owner", "", false, false, true); | ||
880 | WriteElementString("Creator", "", ob.@CreatorId); | ||
881 | WriteElementString("Name", "", ob.@Name); | ||
882 | WriteElementString("Description", "", ob.@Description); | ||
883 | WriteElementString("NextPermissions", "", ob.@NextPermissions.ToString(CultureInfo.InvariantCulture)); | ||
884 | WriteElementString("CurrentPermissions", "", ob.@CurrentPermissions.ToString(CultureInfo.InvariantCulture)); | ||
885 | WriteElementString("BasePermissions", "", ob.@BasePermissions.ToString(CultureInfo.InvariantCulture)); | ||
886 | WriteElementString("EveryOnePermissions", "", ob.@EveryOnePermissions.ToString(CultureInfo.InvariantCulture)); | ||
887 | WriteElementString("GroupPermissions", "", ob.@GroupPermissions.ToString(CultureInfo.InvariantCulture)); | ||
888 | WriteElementString("AssetType", "", ob.@AssetType.ToString(CultureInfo.InvariantCulture)); | ||
889 | WriteObject_UUID(ob.@AssetID, "AssetID", "", false, false, true); | ||
890 | WriteObject_UUID(ob.@GroupID, "GroupID", "", false, false, true); | ||
891 | WriteElementString("GroupOwned", "", (ob.@GroupOwned ? "true" : "false")); | ||
892 | WriteElementString("SalePrice", "", ob.@SalePrice.ToString(CultureInfo.InvariantCulture)); | ||
893 | WriteElementString("SaleType", "", ob.@SaleType.ToString(CultureInfo.InvariantCulture)); | ||
894 | WriteElementString("Flags", "", ob.@Flags.ToString(CultureInfo.InvariantCulture)); | ||
895 | WriteElementString("CreationDate", "", ob.@CreationDate.ToString(CultureInfo.InvariantCulture)); | ||
896 | if (writeWrappingElem) WriteEndElement(ob); | ||
897 | } | ||
898 | |||
899 | void WriteObject_InventoryCollection(InventoryCollection ob, string element, string namesp, bool isNullable, bool needType, bool writeWrappingElem) | ||
900 | { | ||
901 | if (((object)ob) == null) | ||
902 | { | ||
903 | if (isNullable) | ||
904 | WriteNullTagLiteral(element, namesp); | ||
905 | return; | ||
906 | } | ||
907 | |||
908 | System.Type type = ob.GetType(); | ||
909 | if (type == typeof(InventoryCollection)) | ||
910 | { } | ||
911 | else | ||
912 | { | ||
913 | throw CreateUnknownTypeException(ob); | ||
914 | } | ||
915 | |||
916 | if (writeWrappingElem) | ||
917 | { | ||
918 | WriteStartElement(element, namesp, ob); | ||
919 | } | ||
920 | |||
921 | if (needType) WriteXsiType("InventoryCollection", ""); | ||
922 | |||
923 | if (ob.@Folders != null) | ||
924 | { | ||
925 | WriteStartElement("Folders", "", ob.@Folders); | ||
926 | foreach (InventoryFolderWithChildren folder in ob.Folders.Values) | ||
927 | { | ||
928 | WriteObject_InventoryFolder(folder, "InventoryFolderBase", "", true, false, true); | ||
929 | } | ||
930 | WriteEndElement(ob.@Folders); | ||
931 | } | ||
932 | if (ob.@Items != null) | ||
933 | { | ||
934 | WriteStartElement("Items", "", ob.@Items); | ||
935 | foreach (InventoryItemBase item in ob.Items.Values) | ||
936 | { | ||
937 | WriteObject_InventoryItem(item, "InventoryItemBase", "", true, false, true); | ||
938 | } | ||
939 | WriteEndElement(ob.@Items); | ||
940 | } | ||
941 | WriteObject_UUID(ob.@UserID, "UserID", "", false, false, true); | ||
942 | if (writeWrappingElem) WriteEndElement(ob); | ||
943 | } | ||
944 | |||
945 | void WriteObject_UUID(OpenMetaverse.UUID ob, string element, string namesp, bool isNullable, bool needType, bool writeWrappingElem) | ||
946 | { | ||
947 | System.Type type = ob.GetType(); | ||
948 | if (type == typeof(OpenMetaverse.UUID)) | ||
949 | { } | ||
950 | else | ||
951 | { | ||
952 | throw CreateUnknownTypeException(ob); | ||
953 | } | ||
954 | |||
955 | if (writeWrappingElem) | ||
956 | { | ||
957 | WriteStartElement(element, namesp, ob); | ||
958 | } | ||
959 | |||
960 | if (needType) WriteXsiType("UUID", ""); | ||
961 | |||
962 | WriteElementString("Guid", "", XmlConvert.ToString(ob.@Guid)); | ||
963 | if (writeWrappingElem) WriteEndElement(ob); | ||
964 | } | ||
965 | |||
966 | protected override void InitCallbacks() | ||
967 | { | ||
968 | } | ||
969 | |||
970 | } | ||
971 | |||
972 | public class BaseXmlSerializer : System.Xml.Serialization.XmlSerializer | ||
973 | { | ||
974 | protected override System.Xml.Serialization.XmlSerializationReader CreateReader() | ||
975 | { | ||
976 | return new GeneratedReader(); | ||
977 | } | ||
978 | |||
979 | protected override System.Xml.Serialization.XmlSerializationWriter CreateWriter() | ||
980 | { | ||
981 | return new GeneratedWriter(); | ||
982 | } | ||
983 | |||
984 | public override bool CanDeserialize(System.Xml.XmlReader xmlReader) | ||
985 | { | ||
986 | return true; | ||
987 | } | ||
988 | } | ||
989 | |||
990 | public sealed class InventoryFolderSerializer : BaseXmlSerializer | ||
991 | { | ||
992 | protected override void Serialize(object obj, System.Xml.Serialization.XmlSerializationWriter writer) | ||
993 | { | ||
994 | ((GeneratedWriter)writer).WriteRoot_InventoryFolder(obj); | ||
995 | } | ||
996 | |||
997 | protected override object Deserialize(System.Xml.Serialization.XmlSerializationReader reader) | ||
998 | { | ||
999 | return ((GeneratedReader)reader).ReadRoot_InventoryFolderBase(); | ||
1000 | } | ||
1001 | } | ||
1002 | |||
1003 | public sealed class InventoryItemSerializer : BaseXmlSerializer | ||
1004 | { | ||
1005 | protected override void Serialize(object obj, System.Xml.Serialization.XmlSerializationWriter writer) | ||
1006 | { | ||
1007 | ((GeneratedWriter)writer).WriteRoot_InventoryItem(obj); | ||
1008 | } | ||
1009 | |||
1010 | protected override object Deserialize(System.Xml.Serialization.XmlSerializationReader reader) | ||
1011 | { | ||
1012 | return ((GeneratedReader)reader).ReadRoot_InventoryItemBase(); | ||
1013 | } | ||
1014 | } | ||
1015 | |||
1016 | public sealed class InventoryCollectionSerializer : BaseXmlSerializer | ||
1017 | { | ||
1018 | protected override void Serialize(object obj, System.Xml.Serialization.XmlSerializationWriter writer) | ||
1019 | { | ||
1020 | ((GeneratedWriter)writer).WriteRoot_InventoryCollection(obj); | ||
1021 | } | ||
1022 | |||
1023 | protected override object Deserialize(System.Xml.Serialization.XmlSerializationReader reader) | ||
1024 | { | ||
1025 | return ((GeneratedReader)reader).ReadRoot_InventoryCollection(); | ||
1026 | } | ||
1027 | } | ||
1028 | |||
1029 | #endregion XML Serialization | ||
1030 | } | ||
1031 | } | ||
diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs index f25e847..ac8f888 100644 --- a/OpenSim/Grid/AssetServer/Main.cs +++ b/OpenSim/Grid/AssetServer/Main.cs | |||
@@ -140,7 +140,7 @@ namespace OpenSim.Grid.AssetServer | |||
140 | 140 | ||
141 | protected void StoreAsset(AssetBase asset) | 141 | protected void StoreAsset(AssetBase asset) |
142 | { | 142 | { |
143 | m_assetProvider.CreateAsset(asset); | 143 | m_assetProvider.StoreAsset(asset); |
144 | } | 144 | } |
145 | } | 145 | } |
146 | } | 146 | } |
diff --git a/OpenSim/Grid/GridServer.Modules/GridDBService.cs b/OpenSim/Grid/GridServer.Modules/GridDBService.cs index caa2c10..fd5a09a 100644 --- a/OpenSim/Grid/GridServer.Modules/GridDBService.cs +++ b/OpenSim/Grid/GridServer.Modules/GridDBService.cs | |||
@@ -206,11 +206,11 @@ namespace OpenSim.Grid.GridServer.Modules | |||
206 | { | 206 | { |
207 | if (existingSim == null) | 207 | if (existingSim == null) |
208 | { | 208 | { |
209 | insertResponse = plugin.AddProfile(sim); | 209 | insertResponse = plugin.StoreProfile(sim); |
210 | } | 210 | } |
211 | else | 211 | else |
212 | { | 212 | { |
213 | insertResponse = plugin.UpdateProfile(sim); | 213 | insertResponse = plugin.StoreProfile(sim); |
214 | } | 214 | } |
215 | } | 215 | } |
216 | catch (Exception e) | 216 | catch (Exception e) |
@@ -259,7 +259,7 @@ namespace OpenSim.Grid.GridServer.Modules | |||
259 | if ((reserveData != null && reserveData.gridRecvKey == theSim.regionRecvKey) || | 259 | if ((reserveData != null && reserveData.gridRecvKey == theSim.regionRecvKey) || |
260 | (reserveData == null && authkeynode.InnerText != theSim.regionRecvKey)) | 260 | (reserveData == null && authkeynode.InnerText != theSim.regionRecvKey)) |
261 | { | 261 | { |
262 | plugin.AddProfile(theSim); | 262 | plugin.StoreProfile(theSim); |
263 | m_log.Info("[grid]: New sim added to grid (" + theSim.regionName + ")"); | 263 | m_log.Info("[grid]: New sim added to grid (" + theSim.regionName + ")"); |
264 | logToDB(theSim.ToString(), "RestSetSimMethod", String.Empty, 5, | 264 | logToDB(theSim.ToString(), "RestSetSimMethod", String.Empty, 5, |
265 | "Region successfully updated and connected to grid."); | 265 | "Region successfully updated and connected to grid."); |
diff --git a/OpenSim/Grid/GridServer/GridServerBase.cs b/OpenSim/Grid/GridServer/GridServerBase.cs index c41a728..d63ac2e 100644 --- a/OpenSim/Grid/GridServer/GridServerBase.cs +++ b/OpenSim/Grid/GridServer/GridServerBase.cs | |||
@@ -31,6 +31,7 @@ using System.IO; | |||
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Timers; | 32 | using System.Timers; |
33 | using log4net; | 33 | using log4net; |
34 | using Nini.Config; | ||
34 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Console; | 36 | using OpenSim.Framework.Console; |
36 | using OpenSim.Framework.Servers; | 37 | using OpenSim.Framework.Servers; |
@@ -46,6 +47,9 @@ namespace OpenSim.Grid.GridServer | |||
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 48 | ||
48 | protected GridConfig m_config; | 49 | protected GridConfig m_config; |
50 | public string m_consoleType = "local"; | ||
51 | public IConfigSource m_configSource = null; | ||
52 | public string m_configFile = "GridServer_Config.xml"; | ||
49 | 53 | ||
50 | public GridConfig Config | 54 | public GridConfig Config |
51 | { | 55 | { |
@@ -71,16 +75,36 @@ namespace OpenSim.Grid.GridServer | |||
71 | 75 | ||
72 | public GridServerBase() | 76 | public GridServerBase() |
73 | { | 77 | { |
74 | m_console = new LocalConsole("Grid"); | ||
75 | MainConsole.Instance = m_console; | ||
76 | } | 78 | } |
77 | 79 | ||
78 | protected override void StartupSpecific() | 80 | protected override void StartupSpecific() |
79 | { | 81 | { |
80 | m_config = new GridConfig("GRID SERVER", (Path.Combine(Util.configDir(), "GridServer_Config.xml"))); | 82 | switch (m_consoleType) |
83 | { | ||
84 | case "rest": | ||
85 | m_console = new RemoteConsole("Grid"); | ||
86 | break; | ||
87 | case "basic": | ||
88 | m_console = new CommandConsole("Grid"); | ||
89 | break; | ||
90 | default: | ||
91 | m_console = new LocalConsole("Grid"); | ||
92 | break; | ||
93 | } | ||
94 | MainConsole.Instance = m_console; | ||
95 | m_config = new GridConfig("GRID SERVER", (Path.Combine(Util.configDir(), m_configFile))); | ||
81 | 96 | ||
82 | m_log.Info("[GRID]: Starting HTTP process"); | 97 | m_log.Info("[GRID]: Starting HTTP process"); |
83 | m_httpServer = new BaseHttpServer(m_config.HttpPort); | 98 | m_httpServer = new BaseHttpServer(m_config.HttpPort); |
99 | if (m_console is RemoteConsole) | ||
100 | { | ||
101 | RemoteConsole c = (RemoteConsole)m_console; | ||
102 | c.SetServer(m_httpServer); | ||
103 | IConfig netConfig = m_configSource.AddConfig("Network"); | ||
104 | netConfig.Set("ConsoleUser", m_config.ConsoleUser); | ||
105 | netConfig.Set("ConsolePass", m_config.ConsolePass); | ||
106 | c.ReadConfig(m_configSource); | ||
107 | } | ||
84 | 108 | ||
85 | LoadPlugins(); | 109 | LoadPlugins(); |
86 | 110 | ||
diff --git a/OpenSim/Grid/GridServer/Program.cs b/OpenSim/Grid/GridServer/Program.cs index 9618b85..741a01b 100644 --- a/OpenSim/Grid/GridServer/Program.cs +++ b/OpenSim/Grid/GridServer/Program.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using log4net.Config; | 28 | using log4net.Config; |
29 | using Nini.Config; | ||
29 | 30 | ||
30 | namespace OpenSim.Grid.GridServer | 31 | namespace OpenSim.Grid.GridServer |
31 | { | 32 | { |
@@ -33,10 +34,23 @@ namespace OpenSim.Grid.GridServer | |||
33 | { | 34 | { |
34 | public static void Main(string[] args) | 35 | public static void Main(string[] args) |
35 | { | 36 | { |
37 | ArgvConfigSource argvSource = new ArgvConfigSource(args); | ||
38 | argvSource.AddSwitch("Startup", "console", "c"); | ||
39 | argvSource.AddSwitch("Startup", "xmlfile", "x"); | ||
40 | |||
36 | XmlConfigurator.Configure(); | 41 | XmlConfigurator.Configure(); |
37 | 42 | ||
38 | GridServerBase app = new GridServerBase(); | 43 | GridServerBase app = new GridServerBase(); |
39 | 44 | ||
45 | IConfig startupConfig = argvSource.Configs["Startup"]; | ||
46 | if (startupConfig != null) | ||
47 | { | ||
48 | app.m_consoleType = startupConfig.GetString("console", "local"); | ||
49 | app.m_configFile = startupConfig.GetString("xmlfile", "GridServer_Config.xml"); | ||
50 | } | ||
51 | |||
52 | app.m_configSource = argvSource; | ||
53 | |||
40 | // if (args.Length > 0 && args[0] == "-setuponly") | 54 | // if (args.Length > 0 && args[0] == "-setuponly") |
41 | // { | 55 | // { |
42 | // app.Config(); | 56 | // app.Config(); |
diff --git a/OpenSim/Framework/Communications/Cache/AuthedSessionCache.cs b/OpenSim/Grid/InventoryServer/AuthedSessionCache.cs index d56e48a..dadf34a 100644 --- a/OpenSim/Framework/Communications/Cache/AuthedSessionCache.cs +++ b/OpenSim/Grid/InventoryServer/AuthedSessionCache.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Communications.Cache | 31 | namespace OpenSim.Grid.InventoryServer |
32 | { | 32 | { |
33 | public class AuthedSessionCache | 33 | public class AuthedSessionCache |
34 | { | 34 | { |
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Grid/InventoryServer/InventoryServiceBase.cs index 309c415..f8b4949 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Grid/InventoryServer/InventoryServiceBase.cs | |||
@@ -30,8 +30,10 @@ using System.Reflection; | |||
30 | using log4net; | 30 | using log4net; |
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | using OpenSim.Data; | 32 | using OpenSim.Data; |
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Communications; | ||
33 | 35 | ||
34 | namespace OpenSim.Framework.Communications | 36 | namespace OpenSim.Grid.InventoryServer |
35 | { | 37 | { |
36 | /// <summary> | 38 | /// <summary> |
37 | /// Abstract base class used by local and grid implementations of an inventory service. | 39 | /// Abstract base class used by local and grid implementations of an inventory service. |
diff --git a/OpenSim/Grid/MessagingServer/Main.cs b/OpenSim/Grid/MessagingServer/Main.cs index dcefeea..f2631a7 100644 --- a/OpenSim/Grid/MessagingServer/Main.cs +++ b/OpenSim/Grid/MessagingServer/Main.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using log4net; | 32 | using log4net; |
33 | using Nini.Config; | ||
33 | using log4net.Config; | 34 | using log4net.Config; |
34 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Console; | 36 | using OpenSim.Framework.Console; |
@@ -56,8 +57,25 @@ namespace OpenSim.Grid.MessagingServer | |||
56 | 57 | ||
57 | // private UUID m_lastCreatedUser = UUID.Random(); | 58 | // private UUID m_lastCreatedUser = UUID.Random(); |
58 | 59 | ||
60 | protected static string m_consoleType = "local"; | ||
61 | protected static IConfigSource m_config = null; | ||
62 | protected static string m_configFile = "MessagingServer_Config.xml"; | ||
63 | |||
59 | public static void Main(string[] args) | 64 | public static void Main(string[] args) |
60 | { | 65 | { |
66 | ArgvConfigSource argvSource = new ArgvConfigSource(args); | ||
67 | argvSource.AddSwitch("Startup", "console", "c"); | ||
68 | argvSource.AddSwitch("Startup", "xmlfile", "x"); | ||
69 | |||
70 | IConfig startupConfig = argvSource.Configs["Startup"]; | ||
71 | if (startupConfig != null) | ||
72 | { | ||
73 | m_consoleType = startupConfig.GetString("console", "local"); | ||
74 | m_configFile = startupConfig.GetString("xmlfile", "MessagingServer_Config.xml"); | ||
75 | } | ||
76 | |||
77 | m_config = argvSource; | ||
78 | |||
61 | XmlConfigurator.Configure(); | 79 | XmlConfigurator.Configure(); |
62 | 80 | ||
63 | m_log.Info("[SERVER]: Launching MessagingServer..."); | 81 | m_log.Info("[SERVER]: Launching MessagingServer..."); |
@@ -70,7 +88,18 @@ namespace OpenSim.Grid.MessagingServer | |||
70 | 88 | ||
71 | public OpenMessage_Main() | 89 | public OpenMessage_Main() |
72 | { | 90 | { |
73 | m_console = new LocalConsole("Messaging"); | 91 | switch (m_consoleType) |
92 | { | ||
93 | case "rest": | ||
94 | m_console = new RemoteConsole("Messaging"); | ||
95 | break; | ||
96 | case "basic": | ||
97 | m_console = new CommandConsole("Messaging"); | ||
98 | break; | ||
99 | default: | ||
100 | m_console = new LocalConsole("Messaging"); | ||
101 | break; | ||
102 | } | ||
74 | MainConsole.Instance = m_console; | 103 | MainConsole.Instance = m_console; |
75 | } | 104 | } |
76 | 105 | ||
@@ -88,20 +117,33 @@ namespace OpenSim.Grid.MessagingServer | |||
88 | { | 117 | { |
89 | if (m_userServerModule.registerWithUserServer()) | 118 | if (m_userServerModule.registerWithUserServer()) |
90 | { | 119 | { |
91 | m_log.Info("[SERVER]: Starting HTTP process"); | 120 | if (m_httpServer == null) |
92 | m_httpServer = new BaseHttpServer(Cfg.HttpPort); | 121 | { |
93 | 122 | m_log.Info("[SERVER]: Starting HTTP process"); | |
94 | m_httpServer.AddXmlRPCHandler("login_to_simulator", msgsvc.UserLoggedOn); | 123 | m_httpServer = new BaseHttpServer(Cfg.HttpPort); |
95 | m_httpServer.AddXmlRPCHandler("logout_of_simulator", msgsvc.UserLoggedOff); | 124 | |
96 | m_httpServer.AddXmlRPCHandler("get_presence_info_bulk", msgsvc.GetPresenceInfoBulk); | 125 | if (m_console is RemoteConsole) |
97 | m_httpServer.AddXmlRPCHandler("process_region_shutdown", msgsvc.ProcessRegionShutdown); | 126 | { |
98 | m_httpServer.AddXmlRPCHandler("agent_location", msgsvc.AgentLocation); | 127 | RemoteConsole c = (RemoteConsole)m_console; |
99 | m_httpServer.AddXmlRPCHandler("agent_leaving", msgsvc.AgentLeaving); | 128 | c.SetServer(m_httpServer); |
100 | 129 | IConfig netConfig = m_config.AddConfig("Network"); | |
101 | m_httpServer.AddXmlRPCHandler("region_startup", m_regionModule.RegionStartup); | 130 | netConfig.Set("ConsoleUser", Cfg.ConsoleUser); |
102 | m_httpServer.AddXmlRPCHandler("region_shutdown", m_regionModule.RegionShutdown); | 131 | netConfig.Set("ConsolePass", Cfg.ConsolePass); |
103 | 132 | c.ReadConfig(m_config); | |
104 | m_httpServer.Start(); | 133 | } |
134 | |||
135 | m_httpServer.AddXmlRPCHandler("login_to_simulator", msgsvc.UserLoggedOn); | ||
136 | m_httpServer.AddXmlRPCHandler("logout_of_simulator", msgsvc.UserLoggedOff); | ||
137 | m_httpServer.AddXmlRPCHandler("get_presence_info_bulk", msgsvc.GetPresenceInfoBulk); | ||
138 | m_httpServer.AddXmlRPCHandler("process_region_shutdown", msgsvc.ProcessRegionShutdown); | ||
139 | m_httpServer.AddXmlRPCHandler("agent_location", msgsvc.AgentLocation); | ||
140 | m_httpServer.AddXmlRPCHandler("agent_leaving", msgsvc.AgentLeaving); | ||
141 | |||
142 | m_httpServer.AddXmlRPCHandler("region_startup", m_regionModule.RegionStartup); | ||
143 | m_httpServer.AddXmlRPCHandler("region_shutdown", m_regionModule.RegionShutdown); | ||
144 | |||
145 | m_httpServer.Start(); | ||
146 | } | ||
105 | m_log.Info("[SERVER]: Userserver registration was successful"); | 147 | m_log.Info("[SERVER]: Userserver registration was successful"); |
106 | } | 148 | } |
107 | else | 149 | else |
@@ -114,18 +156,18 @@ namespace OpenSim.Grid.MessagingServer | |||
114 | private void deregisterFromUserServer() | 156 | private void deregisterFromUserServer() |
115 | { | 157 | { |
116 | m_userServerModule.deregisterWithUserServer(); | 158 | m_userServerModule.deregisterWithUserServer(); |
117 | if (m_httpServer != null) | 159 | // if (m_httpServer != null) |
118 | { | 160 | // { |
119 | // try a completely fresh registration, with fresh handlers, too | 161 | // try a completely fresh registration, with fresh handlers, too |
120 | m_httpServer.Stop(); | 162 | // m_httpServer.Stop(); |
121 | m_httpServer = null; | 163 | // m_httpServer = null; |
122 | } | 164 | // } |
123 | m_console.Output("[SERVER]: Deregistered from userserver."); | 165 | m_console.Output("[SERVER]: Deregistered from userserver."); |
124 | } | 166 | } |
125 | 167 | ||
126 | protected override void StartupSpecific() | 168 | protected override void StartupSpecific() |
127 | { | 169 | { |
128 | Cfg = new MessageServerConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), "MessagingServer_Config.xml"))); | 170 | Cfg = new MessageServerConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), m_configFile))); |
129 | 171 | ||
130 | m_userDataBaseService = new UserDataBaseService(); | 172 | m_userDataBaseService = new UserDataBaseService(); |
131 | m_userDataBaseService.AddPlugin(Cfg.DatabaseProvider, Cfg.DatabaseConnect); | 173 | m_userDataBaseService.AddPlugin(Cfg.DatabaseProvider, Cfg.DatabaseConnect); |
diff --git a/OpenSim/Grid/UserServer/Main.cs b/OpenSim/Grid/UserServer/Main.cs index 86c2abb..baf0fd3 100644 --- a/OpenSim/Grid/UserServer/Main.cs +++ b/OpenSim/Grid/UserServer/Main.cs | |||
@@ -43,6 +43,7 @@ using OpenSim.Framework.Statistics; | |||
43 | using OpenSim.Grid.Communications.OGS1; | 43 | using OpenSim.Grid.Communications.OGS1; |
44 | using OpenSim.Grid.Framework; | 44 | using OpenSim.Grid.Framework; |
45 | using OpenSim.Grid.UserServer.Modules; | 45 | using OpenSim.Grid.UserServer.Modules; |
46 | using Nini.Config; | ||
46 | 47 | ||
47 | namespace OpenSim.Grid.UserServer | 48 | namespace OpenSim.Grid.UserServer |
48 | { | 49 | { |
@@ -73,8 +74,25 @@ namespace OpenSim.Grid.UserServer | |||
73 | 74 | ||
74 | protected AvatarCreationModule m_appearanceModule; | 75 | protected AvatarCreationModule m_appearanceModule; |
75 | 76 | ||
77 | protected static string m_consoleType = "local"; | ||
78 | protected static IConfigSource m_config = null; | ||
79 | protected static string m_configFile = "UserServer_Config.xml"; | ||
80 | |||
76 | public static void Main(string[] args) | 81 | public static void Main(string[] args) |
77 | { | 82 | { |
83 | ArgvConfigSource argvSource = new ArgvConfigSource(args); | ||
84 | argvSource.AddSwitch("Startup", "console", "c"); | ||
85 | argvSource.AddSwitch("Startup", "xmlfile", "x"); | ||
86 | |||
87 | IConfig startupConfig = argvSource.Configs["Startup"]; | ||
88 | if (startupConfig != null) | ||
89 | { | ||
90 | m_consoleType = startupConfig.GetString("console", "local"); | ||
91 | m_configFile = startupConfig.GetString("xmlfile", "UserServer_Config.xml"); | ||
92 | } | ||
93 | |||
94 | m_config = argvSource; | ||
95 | |||
78 | XmlConfigurator.Configure(); | 96 | XmlConfigurator.Configure(); |
79 | 97 | ||
80 | m_log.Info("Launching UserServer..."); | 98 | m_log.Info("Launching UserServer..."); |
@@ -87,7 +105,18 @@ namespace OpenSim.Grid.UserServer | |||
87 | 105 | ||
88 | public OpenUser_Main() | 106 | public OpenUser_Main() |
89 | { | 107 | { |
90 | m_console = new LocalConsole("User"); | 108 | switch (m_consoleType) |
109 | { | ||
110 | case "rest": | ||
111 | m_console = new RemoteConsole("User"); | ||
112 | break; | ||
113 | case "basic": | ||
114 | m_console = new CommandConsole("User"); | ||
115 | break; | ||
116 | default: | ||
117 | m_console = new LocalConsole("User"); | ||
118 | break; | ||
119 | } | ||
91 | MainConsole.Instance = m_console; | 120 | MainConsole.Instance = m_console; |
92 | } | 121 | } |
93 | 122 | ||
@@ -125,10 +154,20 @@ namespace OpenSim.Grid.UserServer | |||
125 | 154 | ||
126 | protected virtual IInterServiceInventoryServices StartupCoreComponents() | 155 | protected virtual IInterServiceInventoryServices StartupCoreComponents() |
127 | { | 156 | { |
128 | Cfg = new UserConfig("USER SERVER", (Path.Combine(Util.configDir(), "UserServer_Config.xml"))); | 157 | Cfg = new UserConfig("USER SERVER", (Path.Combine(Util.configDir(), m_configFile))); |
129 | 158 | ||
130 | m_httpServer = new BaseHttpServer(Cfg.HttpPort); | 159 | m_httpServer = new BaseHttpServer(Cfg.HttpPort); |
131 | 160 | ||
161 | if (m_console is RemoteConsole) | ||
162 | { | ||
163 | RemoteConsole c = (RemoteConsole)m_console; | ||
164 | c.SetServer(m_httpServer); | ||
165 | IConfig netConfig = m_config.AddConfig("Network"); | ||
166 | netConfig.Set("ConsoleUser", Cfg.ConsoleUser); | ||
167 | netConfig.Set("ConsolePass", Cfg.ConsolePass); | ||
168 | c.ReadConfig(m_config); | ||
169 | } | ||
170 | |||
132 | RegisterInterface<CommandConsole>(m_console); | 171 | RegisterInterface<CommandConsole>(m_console); |
133 | RegisterInterface<UserConfig>(Cfg); | 172 | RegisterInterface<UserConfig>(Cfg); |
134 | 173 | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 06bea3d..dd01780 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -2177,7 +2177,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2177 | bulkUpdate.AgentData.AgentID = AgentId; | 2177 | bulkUpdate.AgentData.AgentID = AgentId; |
2178 | bulkUpdate.AgentData.TransactionID = transactionId; | 2178 | bulkUpdate.AgentData.TransactionID = transactionId; |
2179 | bulkUpdate.FolderData = folderDataBlocks.ToArray(); | 2179 | bulkUpdate.FolderData = folderDataBlocks.ToArray(); |
2180 | 2180 | List<BulkUpdateInventoryPacket.ItemDataBlock> foo = new List<BulkUpdateInventoryPacket.ItemDataBlock>(); | |
2181 | bulkUpdate.ItemData = foo.ToArray(); | ||
2182 | |||
2181 | //m_log.Debug("SendBulkUpdateInventory :" + bulkUpdate); | 2183 | //m_log.Debug("SendBulkUpdateInventory :" + bulkUpdate); |
2182 | OutPacket(bulkUpdate, ThrottleOutPacketType.Asset); | 2184 | OutPacket(bulkUpdate, ThrottleOutPacketType.Asset); |
2183 | } | 2185 | } |
@@ -6633,9 +6635,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6633 | } | 6635 | } |
6634 | else // Agent | 6636 | else // Agent |
6635 | { | 6637 | { |
6636 | //InventoryItemBase assetRequestItem = userInfo.RootFolder.FindItem(itemID); | ||
6637 | IInventoryService invService = m_scene.RequestModuleInterface<IInventoryService>(); | 6638 | IInventoryService invService = m_scene.RequestModuleInterface<IInventoryService>(); |
6638 | InventoryItemBase assetRequestItem = invService.GetItem(new InventoryItemBase(itemID)); | 6639 | InventoryItemBase assetRequestItem = new InventoryItemBase(itemID, AgentId); |
6640 | assetRequestItem = invService.GetItem(assetRequestItem); | ||
6639 | if (assetRequestItem == null) | 6641 | if (assetRequestItem == null) |
6640 | { | 6642 | { |
6641 | assetRequestItem = ((Scene)m_scene).CommsManager.UserProfileCacheService.LibraryRoot.FindItem(itemID); | 6643 | assetRequestItem = ((Scene)m_scene).CommsManager.UserProfileCacheService.LibraryRoot.FindItem(itemID); |
@@ -7027,14 +7029,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7027 | if (OnMoveInventoryItem != null) | 7029 | if (OnMoveInventoryItem != null) |
7028 | { | 7030 | { |
7029 | handlerMoveInventoryItem = null; | 7031 | handlerMoveInventoryItem = null; |
7032 | InventoryItemBase itm = null; | ||
7033 | List<InventoryItemBase> items = new List<InventoryItemBase>(); | ||
7030 | foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) | 7034 | foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) |
7031 | { | 7035 | { |
7032 | handlerMoveInventoryItem = OnMoveInventoryItem; | 7036 | itm = new InventoryItemBase(datablock.ItemID, AgentId); |
7033 | if (handlerMoveInventoryItem != null) | 7037 | itm.Folder = datablock.FolderID; |
7034 | { | 7038 | itm.Name = Util.FieldToString(datablock.NewName); |
7035 | handlerMoveInventoryItem(this, datablock.FolderID, datablock.ItemID, datablock.Length, | 7039 | // weird, comes out as empty string |
7036 | Util.FieldToString(datablock.NewName)); | 7040 | //m_log.DebugFormat("[XXX] new name: {0}", itm.Name); |
7037 | } | 7041 | items.Add(itm); |
7042 | } | ||
7043 | handlerMoveInventoryItem = OnMoveInventoryItem; | ||
7044 | if (handlerMoveInventoryItem != null) | ||
7045 | { | ||
7046 | handlerMoveInventoryItem(this, items); | ||
7038 | } | 7047 | } |
7039 | } | 7048 | } |
7040 | break; | 7049 | break; |
@@ -7053,14 +7062,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7053 | if (OnRemoveInventoryItem != null) | 7062 | if (OnRemoveInventoryItem != null) |
7054 | { | 7063 | { |
7055 | handlerRemoveInventoryItem = null; | 7064 | handlerRemoveInventoryItem = null; |
7065 | List<UUID> uuids = new List<UUID>(); | ||
7056 | foreach (RemoveInventoryItemPacket.InventoryDataBlock datablock in removeItem.InventoryData) | 7066 | foreach (RemoveInventoryItemPacket.InventoryDataBlock datablock in removeItem.InventoryData) |
7057 | { | 7067 | { |
7058 | handlerRemoveInventoryItem = OnRemoveInventoryItem; | 7068 | uuids.Add(datablock.ItemID); |
7059 | if (handlerRemoveInventoryItem != null) | 7069 | } |
7060 | { | 7070 | handlerRemoveInventoryItem = OnRemoveInventoryItem; |
7061 | handlerRemoveInventoryItem(this, datablock.ItemID); | 7071 | if (handlerRemoveInventoryItem != null) |
7062 | } | 7072 | { |
7073 | handlerRemoveInventoryItem(this, uuids); | ||
7063 | } | 7074 | } |
7075 | |||
7064 | } | 7076 | } |
7065 | break; | 7077 | break; |
7066 | case PacketType.RemoveInventoryFolder: | 7078 | case PacketType.RemoveInventoryFolder: |
@@ -7078,14 +7090,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7078 | if (OnRemoveInventoryFolder != null) | 7090 | if (OnRemoveInventoryFolder != null) |
7079 | { | 7091 | { |
7080 | handlerRemoveInventoryFolder = null; | 7092 | handlerRemoveInventoryFolder = null; |
7093 | List<UUID> uuids = new List<UUID>(); | ||
7081 | foreach (RemoveInventoryFolderPacket.FolderDataBlock datablock in removeFolder.FolderData) | 7094 | foreach (RemoveInventoryFolderPacket.FolderDataBlock datablock in removeFolder.FolderData) |
7082 | { | 7095 | { |
7083 | handlerRemoveInventoryFolder = OnRemoveInventoryFolder; | 7096 | uuids.Add(datablock.FolderID); |
7084 | 7097 | } | |
7085 | if (handlerRemoveInventoryFolder != null) | 7098 | handlerRemoveInventoryFolder = OnRemoveInventoryFolder; |
7086 | { | 7099 | if (handlerRemoveInventoryFolder != null) |
7087 | handlerRemoveInventoryFolder(this, datablock.FolderID); | 7100 | { |
7088 | } | 7101 | handlerRemoveInventoryFolder(this, uuids); |
7089 | } | 7102 | } |
7090 | } | 7103 | } |
7091 | break; | 7104 | break; |
@@ -7102,27 +7115,30 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7102 | if (OnRemoveInventoryFolder != null) | 7115 | if (OnRemoveInventoryFolder != null) |
7103 | { | 7116 | { |
7104 | handlerRemoveInventoryFolder = null; | 7117 | handlerRemoveInventoryFolder = null; |
7118 | List<UUID> uuids = new List<UUID>(); | ||
7105 | foreach (RemoveInventoryObjectsPacket.FolderDataBlock datablock in removeObject.FolderData) | 7119 | foreach (RemoveInventoryObjectsPacket.FolderDataBlock datablock in removeObject.FolderData) |
7106 | { | 7120 | { |
7107 | handlerRemoveInventoryFolder = OnRemoveInventoryFolder; | 7121 | uuids.Add(datablock.FolderID); |
7108 | 7122 | } | |
7109 | if (handlerRemoveInventoryFolder != null) | 7123 | handlerRemoveInventoryFolder = OnRemoveInventoryFolder; |
7110 | { | 7124 | if (handlerRemoveInventoryFolder != null) |
7111 | handlerRemoveInventoryFolder(this, datablock.FolderID); | 7125 | { |
7112 | } | 7126 | handlerRemoveInventoryFolder(this, uuids); |
7113 | } | 7127 | } |
7114 | } | 7128 | } |
7115 | 7129 | ||
7116 | if (OnRemoveInventoryItem != null) | 7130 | if (OnRemoveInventoryItem != null) |
7117 | { | 7131 | { |
7118 | handlerRemoveInventoryItem = null; | 7132 | handlerRemoveInventoryItem = null; |
7133 | List<UUID> uuids = new List<UUID>(); | ||
7119 | foreach (RemoveInventoryObjectsPacket.ItemDataBlock datablock in removeObject.ItemData) | 7134 | foreach (RemoveInventoryObjectsPacket.ItemDataBlock datablock in removeObject.ItemData) |
7120 | { | 7135 | { |
7121 | handlerRemoveInventoryItem = OnRemoveInventoryItem; | 7136 | uuids.Add(datablock.ItemID); |
7122 | if (handlerRemoveInventoryItem != null) | 7137 | } |
7123 | { | 7138 | handlerRemoveInventoryItem = OnRemoveInventoryItem; |
7124 | handlerRemoveInventoryItem(this, datablock.ItemID); | 7139 | if (handlerRemoveInventoryItem != null) |
7125 | } | 7140 | { |
7141 | handlerRemoveInventoryItem(this, uuids); | ||
7126 | } | 7142 | } |
7127 | } | 7143 | } |
7128 | break; | 7144 | break; |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs index bf0b06d..798c1e7 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs | |||
@@ -128,28 +128,36 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
128 | // Store the throttle multiplier for posterity. | 128 | // Store the throttle multiplier for posterity. |
129 | throttleMultiplier = userSettings.ClientThrottleMultipler; | 129 | throttleMultiplier = userSettings.ClientThrottleMultipler; |
130 | 130 | ||
131 | |||
132 | int throttleMaxBPS = 1500000; | ||
133 | if (userSettings.TotalThrottleSettings != null) | ||
134 | throttleMaxBPS = userSettings.TotalThrottleSettings.Max; | ||
135 | |||
131 | // Set up the throttle classes (min, max, current) in bits per second | 136 | // Set up the throttle classes (min, max, current) in bits per second |
132 | ResendThrottle = new LLPacketThrottle(5000, 100000, 16000, userSettings.ClientThrottleMultipler); | 137 | ResendThrottle = new LLPacketThrottle(5000, throttleMaxBPS / 15, 16000, userSettings.ClientThrottleMultipler); |
133 | LandThrottle = new LLPacketThrottle(1000, 100000, 2000, userSettings.ClientThrottleMultipler); | 138 | LandThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 15, 2000, userSettings.ClientThrottleMultipler); |
134 | WindThrottle = new LLPacketThrottle(0, 100000, 0, userSettings.ClientThrottleMultipler); | 139 | WindThrottle = new LLPacketThrottle(0, throttleMaxBPS / 15, 0, userSettings.ClientThrottleMultipler); |
135 | CloudThrottle = new LLPacketThrottle(0, 100000, 0, userSettings.ClientThrottleMultipler); | 140 | CloudThrottle = new LLPacketThrottle(0, throttleMaxBPS / 15, 0, userSettings.ClientThrottleMultipler); |
136 | TaskThrottle = new LLPacketThrottle(1000, 800000, 3000, userSettings.ClientThrottleMultipler); | 141 | TaskThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 2, 3000, userSettings.ClientThrottleMultipler); |
137 | AssetThrottle = new LLPacketThrottle(1000, 800000, 1000, userSettings.ClientThrottleMultipler); | 142 | AssetThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 2, 1000, userSettings.ClientThrottleMultipler); |
138 | TextureThrottle = new LLPacketThrottle(1000, 800000, 4000, userSettings.ClientThrottleMultipler); | 143 | TextureThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 2, 4000, userSettings.ClientThrottleMultipler); |
139 | 144 | ||
140 | // Total Throttle trumps all - it is the number of bits in total that are allowed to go out per second. | 145 | |
146 | // Total Throttle trumps all - it is the number of bits in total that are allowed to go out per second. | ||
147 | |||
148 | |||
141 | ThrottleSettings totalThrottleSettings = userSettings.TotalThrottleSettings; | 149 | ThrottleSettings totalThrottleSettings = userSettings.TotalThrottleSettings; |
142 | if (null == totalThrottleSettings) | 150 | if (null == totalThrottleSettings) |
143 | { | 151 | { |
144 | totalThrottleSettings = new ThrottleSettings(0, 1500000, 28000); | 152 | totalThrottleSettings = new ThrottleSettings(0, throttleMaxBPS, 28000); |
145 | } | 153 | } |
146 | 154 | ||
147 | TotalThrottle | 155 | TotalThrottle |
148 | = new LLPacketThrottle( | 156 | = new LLPacketThrottle( |
149 | totalThrottleSettings.Min, totalThrottleSettings.Max, totalThrottleSettings.Current, | 157 | totalThrottleSettings.Min, totalThrottleSettings.Max, totalThrottleSettings.Current, |
150 | userSettings.ClientThrottleMultipler); | 158 | userSettings.ClientThrottleMultipler); |
151 | 159 | ||
152 | throttleTimer = new Timer((int) (throttletimems/throttleTimeDivisor)); | 160 | throttleTimer = new Timer((int)(throttletimems / throttleTimeDivisor)); |
153 | throttleTimer.Elapsed += ThrottleTimerElapsed; | 161 | throttleTimer.Elapsed += ThrottleTimerElapsed; |
154 | throttleTimer.Start(); | 162 | throttleTimer.Start(); |
155 | 163 | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 5184e35..9ee8df5 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -152,11 +152,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
152 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); | 152 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); |
153 | 153 | ||
154 | IConfig config = configSource.Configs["ClientStack.LindenUDP"]; | 154 | IConfig config = configSource.Configs["ClientStack.LindenUDP"]; |
155 | 155 | ||
156 | if (config != null) | 156 | if (config != null) |
157 | { | 157 | { |
158 | if (config.Contains("client_throttle_max_bps")) | ||
159 | { | ||
160 | int maxBPS = config.GetInt("client_throttle_max_bps", 1500000); | ||
161 | userSettings.TotalThrottleSettings = new ThrottleSettings(0, maxBPS, | ||
162 | maxBPS > 28000 ? maxBPS : 28000); | ||
163 | } | ||
164 | |||
158 | if (config.Contains("client_throttle_multiplier")) | 165 | if (config.Contains("client_throttle_multiplier")) |
159 | userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier"); | 166 | userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier"); |
160 | if (config.Contains("client_socket_rcvbuf_size")) | 167 | if (config.Contains("client_socket_rcvbuf_size")) |
161 | m_clientSocketReceiveBuffer = config.GetInt("client_socket_rcvbuf_size"); | 168 | m_clientSocketReceiveBuffer = config.GetInt("client_socket_rcvbuf_size"); |
162 | } | 169 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 582beee..35c59aa 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -130,7 +130,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
130 | } | 130 | } |
131 | else | 131 | else |
132 | { | 132 | { |
133 | InventoryItemBase baseItem = invService.GetItem(new InventoryItemBase(appearance.Wearables[i].ItemID)); | 133 | InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i].ItemID, userID); |
134 | baseItem = invService.GetItem(baseItem); | ||
134 | 135 | ||
135 | if (baseItem != null) | 136 | if (baseItem != null) |
136 | { | 137 | { |
diff --git a/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs b/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs index a68db1b..ff12361 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs | |||
@@ -65,7 +65,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures | |||
65 | { | 65 | { |
66 | IInventoryService invService = m_scene.InventoryService; | 66 | IInventoryService invService = m_scene.InventoryService; |
67 | 67 | ||
68 | InventoryItemBase item = invService.GetItem(new InventoryItemBase(gestureId)); | 68 | InventoryItemBase item = new InventoryItemBase(gestureId, client.AgentId); |
69 | item = invService.GetItem(item); | ||
69 | if (item != null) | 70 | if (item != null) |
70 | { | 71 | { |
71 | item.Flags = 1; | 72 | item.Flags = 1; |
@@ -80,7 +81,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures | |||
80 | { | 81 | { |
81 | IInventoryService invService = m_scene.InventoryService; | 82 | IInventoryService invService = m_scene.InventoryService; |
82 | 83 | ||
83 | InventoryItemBase item = invService.GetItem(new InventoryItemBase(gestureId)); | 84 | InventoryItemBase item = new InventoryItemBase(gestureId, client.AgentId); |
85 | item = invService.GetItem(item); | ||
84 | if (item != null) | 86 | if (item != null) |
85 | { | 87 | { |
86 | item.Flags = 0; | 88 | item.Flags = 0; |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs index 5e7cf4b..4495303 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | |||
@@ -56,7 +56,10 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
56 | if (cnf != null && cnf.GetString( | 56 | if (cnf != null && cnf.GetString( |
57 | "MessageTransferModule", "MessageTransferModule") != | 57 | "MessageTransferModule", "MessageTransferModule") != |
58 | "MessageTransferModule") | 58 | "MessageTransferModule") |
59 | { | ||
60 | m_log.Debug("[MESSAGE TRANSFER]: Disabled by configuration"); | ||
59 | return; | 61 | return; |
62 | } | ||
60 | 63 | ||
61 | cnf = config.Configs["Startup"]; | 64 | cnf = config.Configs["Startup"]; |
62 | if (cnf != null) | 65 | if (cnf != null) |
@@ -72,6 +75,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
72 | "grid_instant_message", processXMLRPCGridInstantMessage); | 75 | "grid_instant_message", processXMLRPCGridInstantMessage); |
73 | } | 76 | } |
74 | 77 | ||
78 | m_log.Debug("[MESSAGE TRANSFER]: Message transfer module active"); | ||
75 | scene.RegisterModuleInterface<IMessageTransferModule>(this); | 79 | scene.RegisterModuleInterface<IMessageTransferModule>(this); |
76 | m_Scenes.Add(scene); | 80 | m_Scenes.Add(scene); |
77 | } | 81 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index 5315c11..75976e2 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -67,13 +67,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
67 | 67 | ||
68 | if (!m_Scenelist.Contains(scene)) | 68 | if (!m_Scenelist.Contains(scene)) |
69 | { | 69 | { |
70 | if (m_Scenelist.Count == 0) | ||
71 | { | ||
72 | m_TransferModule = scene.RequestModuleInterface<IMessageTransferModule>(); | ||
73 | if (m_TransferModule == null) | ||
74 | m_log.Error("[INVENTORY TRANSFER] No Message transfer module found, transfers will be local only"); | ||
75 | } | ||
76 | |||
77 | m_Scenelist.Add(scene); | 70 | m_Scenelist.Add(scene); |
78 | 71 | ||
79 | scene.RegisterModuleInterface<IInventoryTransferModule>(this); | 72 | scene.RegisterModuleInterface<IInventoryTransferModule>(this); |
@@ -86,6 +79,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
86 | 79 | ||
87 | public void PostInitialise() | 80 | public void PostInitialise() |
88 | { | 81 | { |
82 | if (m_Scenelist.Count > 0) | ||
83 | { | ||
84 | m_TransferModule = m_Scenelist[0].RequestModuleInterface<IMessageTransferModule>(); | ||
85 | if (m_TransferModule == null) | ||
86 | m_log.Error("[INVENTORY TRANSFER] No Message transfer module found, transfers will be local only"); | ||
87 | } | ||
89 | } | 88 | } |
90 | 89 | ||
91 | public void Close() | 90 | public void Close() |
@@ -257,8 +256,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
257 | invService.GetFolderForType(client.AgentId, AssetType.TrashFolder); | 256 | invService.GetFolderForType(client.AgentId, AssetType.TrashFolder); |
258 | 257 | ||
259 | UUID inventoryEntityID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip | 258 | UUID inventoryEntityID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip |
260 | 259 | ||
261 | InventoryItemBase item = invService.GetItem(new InventoryItemBase(inventoryEntityID)); | 260 | InventoryItemBase item = new InventoryItemBase(inventoryEntityID, client.AgentId); |
261 | item = invService.GetItem(item); | ||
262 | InventoryFolderBase folder = null; | 262 | InventoryFolderBase folder = null; |
263 | 263 | ||
264 | if (item != null && trashFolder != null) | 264 | if (item != null && trashFolder != null) |
@@ -266,12 +266,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
266 | item.Folder = trashFolder.ID; | 266 | item.Folder = trashFolder.ID; |
267 | 267 | ||
268 | // Diva comment: can't we just update this item??? | 268 | // Diva comment: can't we just update this item??? |
269 | invService.DeleteItem(item); | 269 | List<UUID> uuids = new List<UUID>(); |
270 | uuids.Add(item.ID); | ||
271 | invService.DeleteItems(item.Owner, uuids); | ||
270 | scene.AddInventoryItem(client, item); | 272 | scene.AddInventoryItem(client, item); |
271 | } | 273 | } |
272 | else | 274 | else |
273 | { | 275 | { |
274 | folder = invService.GetFolder(new InventoryFolderBase(inventoryEntityID)); | 276 | folder = new InventoryFolderBase(inventoryEntityID, client.AgentId); |
277 | folder = invService.GetFolder(folder); | ||
275 | 278 | ||
276 | if (folder != null & trashFolder != null) | 279 | if (folder != null & trashFolder != null) |
277 | { | 280 | { |
@@ -451,10 +454,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
451 | else | 454 | else |
452 | { | 455 | { |
453 | UUID itemID = new UUID(msg.binaryBucket, 1); | 456 | UUID itemID = new UUID(msg.binaryBucket, 1); |
454 | InventoryItemBase item = new InventoryItemBase(); | 457 | InventoryItemBase item = new InventoryItemBase(itemID, user.ControllingClient.AgentId); |
455 | |||
456 | item.ID = itemID; | ||
457 | item.Owner = user.ControllingClient.AgentId; | ||
458 | 458 | ||
459 | // Fetch from service | 459 | // Fetch from service |
460 | // | 460 | // |
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryService.cs b/OpenSim/Region/CoreModules/Avatar/NPC/INPCModule.cs index 0effa9f..cd2fe4f 100644 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryService.cs +++ b/OpenSim/Region/CoreModules/Avatar/NPC/INPCModule.cs | |||
@@ -26,31 +26,15 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using OpenMetaverse; | 28 | using OpenMetaverse; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Region.Framework.Scenes; |
30 | using OpenSim.Framework.Communications; | ||
31 | using OpenSim.Data; | ||
32 | 30 | ||
33 | namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim | 31 | namespace OpenSim.Region.CoreModules.Avatar.NPC |
34 | { | 32 | { |
35 | public class OpenSimInventoryService : InventoryServiceBase | 33 | public interface INPCModule |
36 | { | 34 | { |
37 | public InventoryFolderWithChildren GetInventoryFolder(UUID folderID) | 35 | UUID CreateNPC(string firstname, string lastname, Vector3 position, Scene scene, UUID cloneAppearanceFrom); |
38 | { | 36 | void Autopilot(UUID agentID, Scene scene, Vector3 pos); |
39 | InventoryFolderBase baseFolder = null; | 37 | void Say(UUID agentID, Scene scene, string text); |
40 | InventoryFolderWithChildren folder = null; | 38 | void DeleteNPC(UUID agentID, Scene scene); |
41 | |||
42 | foreach (IInventoryDataPlugin plugin in m_plugins) | ||
43 | { | ||
44 | baseFolder = plugin.getInventoryFolder(folderID); | ||
45 | } | ||
46 | |||
47 | if (null != baseFolder) | ||
48 | { | ||
49 | folder = new InventoryFolderWithChildren(baseFolder); | ||
50 | folder.Children = null; // This call only returns data for the folder itself, no children data | ||
51 | } | ||
52 | |||
53 | return folder; | ||
54 | } | ||
55 | } | 39 | } |
56 | } | 40 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index 2640f08..e577fbe 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -443,7 +443,16 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
443 | endPoint.X = (int) x; | 443 | endPoint.X = (int) x; |
444 | endPoint.Y = (int) y; | 444 | endPoint.Y = (int) y; |
445 | Image image = ImageHttpRequest(nextLine); | 445 | Image image = ImageHttpRequest(nextLine); |
446 | graph.DrawImage(image, (float) startPoint.X, (float) startPoint.Y, x, y); | 446 | if (image != null) |
447 | { | ||
448 | graph.DrawImage(image, (float)startPoint.X, (float)startPoint.Y, x, y); | ||
449 | } | ||
450 | else | ||
451 | { | ||
452 | graph.DrawString("URL couldn't be resolved or is", new Font("Arial",6), myBrush, startPoint); | ||
453 | graph.DrawString("not an image. Please check URL.", new Font("Arial", 6), myBrush, new Point(startPoint.X, 12 + startPoint.Y)); | ||
454 | graph.DrawRectangle(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y); | ||
455 | } | ||
447 | startPoint.X += endPoint.X; | 456 | startPoint.X += endPoint.X; |
448 | startPoint.Y += endPoint.Y; | 457 | startPoint.Y += endPoint.Y; |
449 | } | 458 | } |
@@ -469,13 +478,19 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
469 | startPoint.X += endPoint.X; | 478 | startPoint.X += endPoint.X; |
470 | startPoint.Y += endPoint.Y; | 479 | startPoint.Y += endPoint.Y; |
471 | } | 480 | } |
481 | else if (nextLine.StartsWith("FillPolygon")) | ||
482 | { | ||
483 | PointF[] points = null; | ||
484 | GetParams(partsDelimiter, ref nextLine, 11, ref points); | ||
485 | graph.FillPolygon(myBrush, points); | ||
486 | } | ||
472 | else if (nextLine.StartsWith("Ellipse")) | 487 | else if (nextLine.StartsWith("Ellipse")) |
473 | { | 488 | { |
474 | float x = 0; | 489 | float x = 0; |
475 | float y = 0; | 490 | float y = 0; |
476 | GetParams(partsDelimiter, ref nextLine, 7, ref x, ref y); | 491 | GetParams(partsDelimiter, ref nextLine, 7, ref x, ref y); |
477 | endPoint.X = (int) x; | 492 | endPoint.X = (int)x; |
478 | endPoint.Y = (int) y; | 493 | endPoint.Y = (int)y; |
479 | graph.DrawEllipse(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y); | 494 | graph.DrawEllipse(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y); |
480 | startPoint.X += endPoint.X; | 495 | startPoint.X += endPoint.X; |
481 | startPoint.Y += endPoint.Y; | 496 | startPoint.Y += endPoint.Y; |
@@ -492,30 +507,31 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
492 | nextLine = nextLine.Remove(0, 8); | 507 | nextLine = nextLine.Remove(0, 8); |
493 | nextLine = nextLine.Trim(); | 508 | nextLine = nextLine.Trim(); |
494 | 509 | ||
495 | string [] fprops = nextLine.Split(partsDelimiter); | 510 | string[] fprops = nextLine.Split(partsDelimiter); |
496 | foreach (string prop in fprops) { | 511 | foreach (string prop in fprops) |
497 | 512 | { | |
513 | |||
498 | switch (prop) | 514 | switch (prop) |
499 | { | 515 | { |
500 | case "B": | 516 | case "B": |
501 | if (!(myFont.Bold)) | 517 | if (!(myFont.Bold)) |
502 | myFont = new Font(myFont, myFont.Style | FontStyle.Bold); | 518 | myFont = new Font(myFont, myFont.Style | FontStyle.Bold); |
503 | break; | 519 | break; |
504 | case "I": | 520 | case "I": |
505 | if (!(myFont.Italic)) | 521 | if (!(myFont.Italic)) |
506 | myFont = new Font(myFont, myFont.Style | FontStyle.Italic); | 522 | myFont = new Font(myFont, myFont.Style | FontStyle.Italic); |
507 | break; | 523 | break; |
508 | case "U": | 524 | case "U": |
509 | if (!(myFont.Underline)) | 525 | if (!(myFont.Underline)) |
510 | myFont = new Font(myFont, myFont.Style | FontStyle.Underline); | 526 | myFont = new Font(myFont, myFont.Style | FontStyle.Underline); |
511 | break; | 527 | break; |
512 | case "S": | 528 | case "S": |
513 | if (!(myFont.Strikeout)) | 529 | if (!(myFont.Strikeout)) |
514 | myFont = new Font(myFont, myFont.Style | FontStyle.Strikeout); | 530 | myFont = new Font(myFont, myFont.Style | FontStyle.Strikeout); |
515 | break; | 531 | break; |
516 | case "R": | 532 | case "R": |
517 | myFont = new Font(myFont, FontStyle.Regular); | 533 | myFont = new Font(myFont, FontStyle.Regular); |
518 | break; | 534 | break; |
519 | } | 535 | } |
520 | } | 536 | } |
521 | } | 537 | } |
@@ -532,6 +548,57 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
532 | float size = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture); | 548 | float size = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture); |
533 | drawPen.Width = size; | 549 | drawPen.Width = size; |
534 | } | 550 | } |
551 | else if (nextLine.StartsWith("PenCap")) | ||
552 | { | ||
553 | bool start = true, end = true; | ||
554 | nextLine = nextLine.Remove(0, 6); | ||
555 | nextLine = nextLine.Trim(); | ||
556 | string[] cap = nextLine.Split(partsDelimiter); | ||
557 | if (cap[0].ToLower() == "start") | ||
558 | end = false; | ||
559 | else if (cap[0].ToLower() == "end") | ||
560 | start = false; | ||
561 | else if (cap[0].ToLower() != "both") | ||
562 | return; | ||
563 | string type = cap[1].ToLower(); | ||
564 | |||
565 | if (end) | ||
566 | { | ||
567 | switch (type) | ||
568 | { | ||
569 | case "arrow": | ||
570 | drawPen.EndCap = System.Drawing.Drawing2D.LineCap.ArrowAnchor; | ||
571 | break; | ||
572 | case "round": | ||
573 | drawPen.EndCap = System.Drawing.Drawing2D.LineCap.RoundAnchor; | ||
574 | break; | ||
575 | case "diamond": | ||
576 | drawPen.EndCap = System.Drawing.Drawing2D.LineCap.DiamondAnchor; | ||
577 | break; | ||
578 | case "flat": | ||
579 | drawPen.EndCap = System.Drawing.Drawing2D.LineCap.Flat; | ||
580 | break; | ||
581 | } | ||
582 | } | ||
583 | if (start) | ||
584 | { | ||
585 | switch (type) | ||
586 | { | ||
587 | case "arrow": | ||
588 | drawPen.StartCap = System.Drawing.Drawing2D.LineCap.ArrowAnchor; | ||
589 | break; | ||
590 | case "round": | ||
591 | drawPen.StartCap = System.Drawing.Drawing2D.LineCap.RoundAnchor; | ||
592 | break; | ||
593 | case "diamond": | ||
594 | drawPen.StartCap = System.Drawing.Drawing2D.LineCap.DiamondAnchor; | ||
595 | break; | ||
596 | case "flat": | ||
597 | drawPen.StartCap = System.Drawing.Drawing2D.LineCap.Flat; | ||
598 | break; | ||
599 | } | ||
600 | } | ||
601 | } | ||
535 | else if (nextLine.StartsWith("PenColour")) | 602 | else if (nextLine.StartsWith("PenColour")) |
536 | { | 603 | { |
537 | nextLine = nextLine.Remove(0, 9); | 604 | nextLine = nextLine.Remove(0, 9); |
@@ -542,7 +609,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
542 | if (Int32.TryParse(nextLine, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex)) | 609 | if (Int32.TryParse(nextLine, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex)) |
543 | { | 610 | { |
544 | newColour = Color.FromArgb(hex); | 611 | newColour = Color.FromArgb(hex); |
545 | } | 612 | } |
546 | else | 613 | else |
547 | { | 614 | { |
548 | // this doesn't fail, it just returns black if nothing is found | 615 | // this doesn't fail, it just returns black if nothing is found |
@@ -582,18 +649,40 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
582 | } | 649 | } |
583 | } | 650 | } |
584 | 651 | ||
652 | private static void GetParams(char[] partsDelimiter, ref string line, int startLength, ref PointF[] points) | ||
653 | { | ||
654 | line = line.Remove(0, startLength); | ||
655 | string[] parts = line.Split(partsDelimiter); | ||
656 | if (parts.Length > 1 && parts.Length % 2 == 0) | ||
657 | { | ||
658 | points = new PointF[parts.Length / 2]; | ||
659 | for (int i = 0; i < parts.Length; i = i + 2) | ||
660 | { | ||
661 | string xVal = parts[i].Trim(); | ||
662 | string yVal = parts[i+1].Trim(); | ||
663 | float x = Convert.ToSingle(xVal, CultureInfo.InvariantCulture); | ||
664 | float y = Convert.ToSingle(yVal, CultureInfo.InvariantCulture); | ||
665 | PointF point = new PointF(x, y); | ||
666 | points[i / 2] = point; | ||
667 | } | ||
668 | } | ||
669 | } | ||
670 | |||
585 | private Bitmap ImageHttpRequest(string url) | 671 | private Bitmap ImageHttpRequest(string url) |
586 | { | 672 | { |
673 | try | ||
674 | { | ||
587 | WebRequest request = HttpWebRequest.Create(url); | 675 | WebRequest request = HttpWebRequest.Create(url); |
588 | //Ckrinke: Comment out for now as 'str' is unused. Bring it back into play later when it is used. | 676 | //Ckrinke: Comment out for now as 'str' is unused. Bring it back into play later when it is used. |
589 | //Ckrinke Stream str = null; | 677 | //Ckrinke Stream str = null; |
590 | HttpWebResponse response = (HttpWebResponse) (request).GetResponse(); | 678 | HttpWebResponse response = (HttpWebResponse)(request).GetResponse(); |
591 | if (response.StatusCode == HttpStatusCode.OK) | 679 | if (response.StatusCode == HttpStatusCode.OK) |
592 | { | 680 | { |
593 | Bitmap image = new Bitmap(response.GetResponseStream()); | 681 | Bitmap image = new Bitmap(response.GetResponseStream()); |
594 | return image; | 682 | return image; |
683 | } | ||
595 | } | 684 | } |
596 | 685 | catch { } | |
597 | return null; | 686 | return null; |
598 | } | 687 | } |
599 | } | 688 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs index ef5ffe1..bd32f3b 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs | |||
@@ -139,6 +139,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
139 | public abstract bool MoveFolder(InventoryFolderBase folder); | 139 | public abstract bool MoveFolder(InventoryFolderBase folder); |
140 | 140 | ||
141 | /// <summary> | 141 | /// <summary> |
142 | /// Delete a list of inventory folders (from trash) | ||
143 | /// </summary> | ||
144 | public abstract bool DeleteFolders(UUID ownerID, List<UUID> folderIDs); | ||
145 | |||
146 | /// <summary> | ||
142 | /// Purge an inventory folder of all its items and subfolders. | 147 | /// Purge an inventory folder of all its items and subfolders. |
143 | /// </summary> | 148 | /// </summary> |
144 | /// <param name="folder"></param> | 149 | /// <param name="folder"></param> |
@@ -181,12 +186,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
181 | /// <returns>true if the item was successfully updated</returns> | 186 | /// <returns>true if the item was successfully updated</returns> |
182 | public abstract bool UpdateItem(InventoryItemBase item); | 187 | public abstract bool UpdateItem(InventoryItemBase item); |
183 | 188 | ||
189 | public abstract bool MoveItems(UUID ownerID, List<InventoryItemBase> items); | ||
190 | |||
184 | /// <summary> | 191 | /// <summary> |
185 | /// Delete an item from the user's inventory | 192 | /// Delete an item from the user's inventory |
186 | /// </summary> | 193 | /// </summary> |
187 | /// <param name="item"></param> | 194 | /// <param name="item"></param> |
188 | /// <returns>true if the item was successfully deleted</returns> | 195 | /// <returns>true if the item was successfully deleted</returns> |
189 | public abstract bool DeleteItem(InventoryItemBase item); | 196 | public abstract bool DeleteItems(UUID ownerID, List<UUID> itemIDs); |
190 | 197 | ||
191 | public abstract InventoryItemBase GetItem(InventoryItemBase item); | 198 | public abstract InventoryItemBase GetItem(InventoryItemBase item); |
192 | 199 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs index dd451ef..1c66254 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs | |||
@@ -290,7 +290,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
290 | 290 | ||
291 | public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) | 291 | public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) |
292 | { | 292 | { |
293 | return new List<InventoryItemBase>(); | 293 | if (IsLocalGridUser(userID)) |
294 | return m_GridService.GetFolderItems(userID, folderID); | ||
295 | else | ||
296 | { | ||
297 | UUID sessionID = GetSessionID(userID); | ||
298 | string uri = GetUserInventoryURI(userID) + "/" + userID; | ||
299 | return m_HGService.GetFolderItems(uri, folderID, sessionID); | ||
300 | } | ||
294 | } | 301 | } |
295 | 302 | ||
296 | public override bool AddFolder(InventoryFolderBase folder) | 303 | public override bool AddFolder(InventoryFolderBase folder) |
@@ -323,6 +330,23 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
323 | } | 330 | } |
324 | } | 331 | } |
325 | 332 | ||
333 | public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs) | ||
334 | { | ||
335 | if (folderIDs == null) | ||
336 | return false; | ||
337 | if (folderIDs.Count == 0) | ||
338 | return false; | ||
339 | |||
340 | if (IsLocalGridUser(ownerID)) | ||
341 | return m_GridService.DeleteFolders(ownerID, folderIDs); | ||
342 | else | ||
343 | { | ||
344 | UUID sessionID = GetSessionID(ownerID); | ||
345 | string uri = GetUserInventoryURI(ownerID) + "/" + ownerID.ToString(); | ||
346 | return m_HGService.DeleteFolders(uri, folderIDs, sessionID); | ||
347 | } | ||
348 | } | ||
349 | |||
326 | public override bool MoveFolder(InventoryFolderBase folder) | 350 | public override bool MoveFolder(InventoryFolderBase folder) |
327 | { | 351 | { |
328 | if (folder == null) | 352 | if (folder == null) |
@@ -386,18 +410,39 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
386 | } | 410 | } |
387 | } | 411 | } |
388 | 412 | ||
389 | public override bool DeleteItem(InventoryItemBase item) | 413 | public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items) |
390 | { | 414 | { |
391 | if (item == null) | 415 | if (items == null) |
392 | return false; | 416 | return false; |
417 | if (items.Count == 0) | ||
418 | return true; | ||
393 | 419 | ||
394 | if (IsLocalGridUser(item.Owner)) | 420 | if (IsLocalGridUser(ownerID)) |
395 | return m_GridService.DeleteItem(item); | 421 | return m_GridService.MoveItems(ownerID, items); |
396 | else | 422 | else |
397 | { | 423 | { |
398 | UUID sessionID = GetSessionID(item.Owner); | 424 | UUID sessionID = GetSessionID(ownerID); |
399 | string uri = GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString(); | 425 | string uri = GetUserInventoryURI(ownerID) + "/" + ownerID.ToString(); |
400 | return m_HGService.DeleteItem(uri, item, sessionID); | 426 | return m_HGService.MoveItems(uri, items, sessionID); |
427 | } | ||
428 | } | ||
429 | |||
430 | public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) | ||
431 | { | ||
432 | m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID); | ||
433 | |||
434 | if (itemIDs == null) | ||
435 | return false; | ||
436 | if (itemIDs.Count == 0) | ||
437 | return true; | ||
438 | |||
439 | if (IsLocalGridUser(ownerID)) | ||
440 | return m_GridService.DeleteItems(ownerID, itemIDs); | ||
441 | else | ||
442 | { | ||
443 | UUID sessionID = GetSessionID(ownerID); | ||
444 | string uri = GetUserInventoryURI(ownerID) + "/" + ownerID.ToString(); | ||
445 | return m_HGService.DeleteItems(uri, itemIDs, sessionID); | ||
401 | } | 446 | } |
402 | } | 447 | } |
403 | 448 | ||
@@ -483,12 +528,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
483 | string userInventoryServerURI = HGNetworkServersInfo.ServerURI(uinfo.UserProfile.UserInventoryURI); | 528 | string userInventoryServerURI = HGNetworkServersInfo.ServerURI(uinfo.UserProfile.UserInventoryURI); |
484 | string uri = m_LocalGridInventoryURI.TrimEnd('/'); | 529 | string uri = m_LocalGridInventoryURI.TrimEnd('/'); |
485 | 530 | ||
486 | m_log.DebugFormat("[HG INVENTORY CONNECTOR]: IsLocalGridUser, comparing {0} to {1}.", userInventoryServerURI, uri); | ||
487 | |||
488 | if ((userInventoryServerURI == uri) || (userInventoryServerURI == "")) | 531 | if ((userInventoryServerURI == uri) || (userInventoryServerURI == "")) |
489 | { | 532 | { |
490 | return true; | 533 | return true; |
491 | } | 534 | } |
535 | m_log.DebugFormat("[HG INVENTORY CONNECTOR]: user {0} is foreign({1} - {2})", userID, userInventoryServerURI, uri); | ||
492 | return false; | 536 | return false; |
493 | } | 537 | } |
494 | 538 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs index 2fbc5fe..66d11dd 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs | |||
@@ -191,7 +191,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
191 | 191 | ||
192 | public override Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID) | 192 | public override Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID) |
193 | { | 193 | { |
194 | InventoryFolderBase root = GetRootFolder(userID); | 194 | InventoryFolderBase root = m_InventoryService.GetRootFolder(userID); |
195 | if (root != null) | 195 | if (root != null) |
196 | { | 196 | { |
197 | InventoryCollection content = GetFolderContent(userID, root.ID); | 197 | InventoryCollection content = GetFolderContent(userID, root.ID); |
@@ -202,13 +202,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
202 | { | 202 | { |
203 | if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown)) | 203 | if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown)) |
204 | { | 204 | { |
205 | m_log.InfoFormat("[INVENTORY CONNECTOR]: folder type {0} ", folder.Type); | 205 | //m_log.InfoFormat("[INVENTORY CONNECTOR]: folder type {0} ", folder.Type); |
206 | folders[(AssetType)folder.Type] = folder; | 206 | folders[(AssetType)folder.Type] = folder; |
207 | } | 207 | } |
208 | } | 208 | } |
209 | // Put the root folder there, as type Folder | 209 | // Put the root folder there, as type Folder |
210 | folders[AssetType.Folder] = root; | 210 | folders[AssetType.Folder] = root; |
211 | m_log.InfoFormat("[INVENTORY CONNECTOR]: root folder is type {0} ", root.Type); | 211 | //m_log.InfoFormat("[INVENTORY CONNECTOR]: root folder is type {0} ", root.Type); |
212 | 212 | ||
213 | return folders; | 213 | return folders; |
214 | } | 214 | } |
@@ -258,6 +258,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
258 | return m_InventoryService.MoveFolder(folder); | 258 | return m_InventoryService.MoveFolder(folder); |
259 | } | 259 | } |
260 | 260 | ||
261 | public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs) | ||
262 | { | ||
263 | return m_InventoryService.DeleteFolders(ownerID, folderIDs); | ||
264 | } | ||
265 | |||
261 | /// <summary> | 266 | /// <summary> |
262 | /// Purge an inventory folder of all its items and subfolders. | 267 | /// Purge an inventory folder of all its items and subfolders. |
263 | /// </summary> | 268 | /// </summary> |
@@ -289,14 +294,20 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
289 | return m_InventoryService.UpdateItem(item); | 294 | return m_InventoryService.UpdateItem(item); |
290 | } | 295 | } |
291 | 296 | ||
297 | |||
298 | public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items) | ||
299 | { | ||
300 | return m_InventoryService.MoveItems(ownerID, items); | ||
301 | } | ||
302 | |||
292 | /// <summary> | 303 | /// <summary> |
293 | /// Delete an item from the user's inventory | 304 | /// Delete an item from the user's inventory |
294 | /// </summary> | 305 | /// </summary> |
295 | /// <param name="item"></param> | 306 | /// <param name="item"></param> |
296 | /// <returns>true if the item was successfully deleted</returns> | 307 | /// <returns>true if the item was successfully deleted</returns> |
297 | public override bool DeleteItem(InventoryItemBase item) | 308 | public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) |
298 | { | 309 | { |
299 | return m_InventoryService.DeleteItem(item); | 310 | return m_InventoryService.DeleteItems(ownerID, itemIDs); |
300 | } | 311 | } |
301 | 312 | ||
302 | public override InventoryItemBase GetItem(InventoryItemBase item) | 313 | public override InventoryItemBase GetItem(InventoryItemBase item) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs index bef716b..0d32c77 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs | |||
@@ -212,7 +212,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
212 | 212 | ||
213 | public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) | 213 | public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) |
214 | { | 214 | { |
215 | return new List<InventoryItemBase>(); | 215 | UUID sessionID = GetSessionID(userID); |
216 | return m_RemoteConnector.GetFolderItems(userID.ToString(), folderID, sessionID); | ||
216 | } | 217 | } |
217 | 218 | ||
218 | public override bool AddFolder(InventoryFolderBase folder) | 219 | public override bool AddFolder(InventoryFolderBase folder) |
@@ -242,6 +243,18 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
242 | return m_RemoteConnector.MoveFolder(folder.Owner.ToString(), folder, sessionID); | 243 | return m_RemoteConnector.MoveFolder(folder.Owner.ToString(), folder, sessionID); |
243 | } | 244 | } |
244 | 245 | ||
246 | public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs) | ||
247 | { | ||
248 | if (folderIDs == null) | ||
249 | return false; | ||
250 | if (folderIDs.Count == 0) | ||
251 | return false; | ||
252 | |||
253 | UUID sessionID = GetSessionID(ownerID); | ||
254 | return m_RemoteConnector.DeleteFolders(ownerID.ToString(), folderIDs, sessionID); | ||
255 | } | ||
256 | |||
257 | |||
245 | public override bool PurgeFolder(InventoryFolderBase folder) | 258 | public override bool PurgeFolder(InventoryFolderBase folder) |
246 | { | 259 | { |
247 | if (folder == null) | 260 | if (folder == null) |
@@ -272,13 +285,25 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
272 | return m_RemoteConnector.UpdateItem(item.Owner.ToString(), item, sessionID); | 285 | return m_RemoteConnector.UpdateItem(item.Owner.ToString(), item, sessionID); |
273 | } | 286 | } |
274 | 287 | ||
275 | public override bool DeleteItem(InventoryItemBase item) | 288 | public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items) |
276 | { | 289 | { |
277 | if (item == null) | 290 | if (items == null) |
278 | return false; | 291 | return false; |
279 | 292 | ||
280 | UUID sessionID = GetSessionID(item.Owner); | 293 | UUID sessionID = GetSessionID(ownerID); |
281 | return m_RemoteConnector.DeleteItem(item.Owner.ToString(), item, sessionID); | 294 | return m_RemoteConnector.MoveItems(ownerID.ToString(), items, sessionID); |
295 | } | ||
296 | |||
297 | |||
298 | public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) | ||
299 | { | ||
300 | if (itemIDs == null) | ||
301 | return false; | ||
302 | if (itemIDs.Count == 0) | ||
303 | return true; | ||
304 | |||
305 | UUID sessionID = GetSessionID(ownerID); | ||
306 | return m_RemoteConnector.DeleteItems(ownerID.ToString(), itemIDs, sessionID); | ||
282 | } | 307 | } |
283 | 308 | ||
284 | public override InventoryItemBase GetItem(InventoryItemBase item) | 309 | public override InventoryItemBase GetItem(InventoryItemBase item) |
@@ -320,14 +345,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
320 | 345 | ||
321 | private UUID GetSessionID(UUID userID) | 346 | private UUID GetSessionID(UUID userID) |
322 | { | 347 | { |
323 | if (m_Scene == null) | 348 | //if (m_Scene == null) |
324 | { | 349 | //{ |
325 | m_log.Debug("[INVENTORY CONNECTOR]: OOPS! scene is null"); | 350 | // m_log.Debug("[INVENTORY CONNECTOR]: OOPS! scene is null"); |
326 | } | 351 | //} |
327 | 352 | ||
328 | if (m_UserProfileService == null) | 353 | if (m_UserProfileService == null) |
329 | { | 354 | { |
330 | m_log.Debug("[INVENTORY CONNECTOR]: OOPS! UserProfileCacheService is null"); | 355 | //m_log.Debug("[INVENTORY CONNECTOR]: OOPS! UserProfileCacheService is null"); |
331 | return UUID.Zero; | 356 | return UUID.Zero; |
332 | } | 357 | } |
333 | 358 | ||
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 9c71b41..f360577 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -966,7 +966,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
966 | if (objectID == UUID.Zero) // User inventory | 966 | if (objectID == UUID.Zero) // User inventory |
967 | { | 967 | { |
968 | IInventoryService invService = m_scene.InventoryService; | 968 | IInventoryService invService = m_scene.InventoryService; |
969 | InventoryItemBase assetRequestItem = invService.GetItem(new InventoryItemBase(notecard)); | 969 | InventoryItemBase assetRequestItem = new InventoryItemBase(notecard, user); |
970 | assetRequestItem = invService.GetItem(assetRequestItem); | ||
970 | if (assetRequestItem == null) // Library item | 971 | if (assetRequestItem == null) // Library item |
971 | { | 972 | { |
972 | assetRequestItem = scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(notecard); | 973 | assetRequestItem = scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(notecard); |
@@ -1385,7 +1386,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1385 | if (objectID == UUID.Zero) // User inventory | 1386 | if (objectID == UUID.Zero) // User inventory |
1386 | { | 1387 | { |
1387 | IInventoryService invService = m_scene.InventoryService; | 1388 | IInventoryService invService = m_scene.InventoryService; |
1388 | InventoryItemBase assetRequestItem = invService.GetItem(new InventoryItemBase(script)); | 1389 | InventoryItemBase assetRequestItem = new InventoryItemBase(script, user); |
1390 | assetRequestItem = invService.GetItem(assetRequestItem); | ||
1389 | if (assetRequestItem == null) // Library item | 1391 | if (assetRequestItem == null) // Library item |
1390 | { | 1392 | { |
1391 | assetRequestItem = m_scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(script); | 1393 | assetRequestItem = m_scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(script); |
@@ -1479,7 +1481,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1479 | if (objectID == UUID.Zero) // User inventory | 1481 | if (objectID == UUID.Zero) // User inventory |
1480 | { | 1482 | { |
1481 | IInventoryService invService = m_scene.InventoryService; | 1483 | IInventoryService invService = m_scene.InventoryService; |
1482 | InventoryItemBase assetRequestItem = invService.GetItem(new InventoryItemBase(notecard)); | 1484 | InventoryItemBase assetRequestItem = new InventoryItemBase(notecard, user); |
1485 | assetRequestItem = invService.GetItem(assetRequestItem); | ||
1483 | if (assetRequestItem == null) // Library item | 1486 | if (assetRequestItem == null) // Library item |
1484 | { | 1487 | { |
1485 | assetRequestItem = m_scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(notecard); | 1488 | assetRequestItem = m_scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(notecard); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 46777e1..3301536 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -140,7 +140,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
140 | /// <returns></returns> | 140 | /// <returns></returns> |
141 | public virtual UUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, UUID itemID, byte[] data) | 141 | public virtual UUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, UUID itemID, byte[] data) |
142 | { | 142 | { |
143 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | 143 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
144 | item = InventoryService.GetItem(item); | ||
144 | 145 | ||
145 | if (item != null) | 146 | if (item != null) |
146 | { | 147 | { |
@@ -178,8 +179,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
178 | else | 179 | else |
179 | { | 180 | { |
180 | m_log.ErrorFormat( | 181 | m_log.ErrorFormat( |
181 | "[AGENT INVENTORY]: Could not resolve user {0} for caps inventory update", | 182 | "[AGENT INVENTORY]: Could not find item {0} for caps inventory update", |
182 | remoteClient.AgentId); | 183 | itemID); |
183 | } | 184 | } |
184 | 185 | ||
185 | return UUID.Zero; | 186 | return UUID.Zero; |
@@ -315,7 +316,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
315 | public void UpdateInventoryItemAsset(IClientAPI remoteClient, UUID transactionID, | 316 | public void UpdateInventoryItemAsset(IClientAPI remoteClient, UUID transactionID, |
316 | UUID itemID, InventoryItemBase itemUpd) | 317 | UUID itemID, InventoryItemBase itemUpd) |
317 | { | 318 | { |
318 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | 319 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
320 | item = InventoryService.GetItem(item); | ||
319 | 321 | ||
320 | if (item != null) | 322 | if (item != null) |
321 | { | 323 | { |
@@ -408,7 +410,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
408 | { | 410 | { |
409 | Console.WriteLine("Scene.Inventory.cs: GiveInventoryItem"); | 411 | Console.WriteLine("Scene.Inventory.cs: GiveInventoryItem"); |
410 | 412 | ||
411 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemId)); | 413 | InventoryItemBase item = new InventoryItemBase(itemId, senderId); |
414 | item = InventoryService.GetItem(item); | ||
412 | 415 | ||
413 | if ((item != null) && (item.Owner == senderId)) | 416 | if ((item != null) && (item.Owner == senderId)) |
414 | { | 417 | { |
@@ -474,7 +477,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
474 | if (!Permissions.BypassPermissions()) | 477 | if (!Permissions.BypassPermissions()) |
475 | { | 478 | { |
476 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) | 479 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) |
477 | InventoryService.DeleteItem(new InventoryItemBase(itemId)); | 480 | { |
481 | List<UUID> items = new List<UUID>(); | ||
482 | items.Add(itemId); | ||
483 | InventoryService.DeleteItems(senderId, items); | ||
484 | } | ||
478 | } | 485 | } |
479 | 486 | ||
480 | return itemCopy; | 487 | return itemCopy; |
@@ -558,7 +565,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
558 | 565 | ||
559 | if (item == null) | 566 | if (item == null) |
560 | { | 567 | { |
561 | item = InventoryService.GetItem(new InventoryItemBase(oldItemID)); | 568 | item = new InventoryItemBase(oldItemID, remoteClient.AgentId); |
569 | item = InventoryService.GetItem(item); | ||
562 | 570 | ||
563 | if (item == null) | 571 | if (item == null) |
564 | { | 572 | { |
@@ -630,33 +638,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
630 | /// <param name="itemID"></param> | 638 | /// <param name="itemID"></param> |
631 | /// <param name="length"></param> | 639 | /// <param name="length"></param> |
632 | /// <param name="newName"></param> | 640 | /// <param name="newName"></param> |
633 | public void MoveInventoryItem(IClientAPI remoteClient, UUID folderID, UUID itemID, int length, | 641 | public void MoveInventoryItem(IClientAPI remoteClient, List<InventoryItemBase> items) |
634 | string newName) | ||
635 | { | 642 | { |
636 | m_log.DebugFormat( | 643 | m_log.DebugFormat( |
637 | "[AGENT INVENTORY]: Moving item {0} to {1} for {2}", itemID, folderID, remoteClient.AgentId); | 644 | "[AGENT INVENTORY]: Moving {0} items for user {1}", items.Count, remoteClient.AgentId); |
638 | |||
639 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | ||
640 | |||
641 | if (item != null) | ||
642 | { | ||
643 | if (newName != String.Empty) | ||
644 | { | ||
645 | item.Name = newName; | ||
646 | } | ||
647 | item.Folder = folderID; | ||
648 | |||
649 | // Diva comment: can't we just update? | ||
650 | InventoryService.DeleteItem(item); | ||
651 | |||
652 | AddInventoryItem(remoteClient, item); | ||
653 | } | ||
654 | else | ||
655 | { | ||
656 | m_log.Warn("[AGENT INVENTORY]: Failed to find item " + itemID.ToString()); | ||
657 | 645 | ||
658 | return; | 646 | if (!InventoryService.MoveItems(remoteClient.AgentId, items)) |
659 | } | 647 | m_log.Warn("[AGENT INVENTORY]: Failed to move items for user " + remoteClient.AgentId); |
660 | } | 648 | } |
661 | 649 | ||
662 | /// <summary> | 650 | /// <summary> |
@@ -794,29 +782,22 @@ namespace OpenSim.Region.Framework.Scenes | |||
794 | /// </summary> | 782 | /// </summary> |
795 | /// <param name="remoteClient"></param> | 783 | /// <param name="remoteClient"></param> |
796 | /// <param name="itemID"></param> | 784 | /// <param name="itemID"></param> |
797 | private void RemoveInventoryItem(IClientAPI remoteClient, UUID itemID) | 785 | private void RemoveInventoryItem(IClientAPI remoteClient, List<UUID> itemIDs) |
798 | { | 786 | { |
799 | InventoryService.DeleteItem(new InventoryItemBase(itemID)); | 787 | //m_log.Debug("[SCENE INVENTORY]: user " + remoteClient.AgentId); |
788 | InventoryService.DeleteItems(remoteClient.AgentId, itemIDs); | ||
800 | } | 789 | } |
801 | 790 | ||
802 | /// <summary> | 791 | /// <summary> |
803 | /// Removes an inventory folder. Although there is a packet in the Linden protocol for this, it may be | 792 | /// Removes an inventory folder. This packet is sent when the user |
804 | /// legacy and not currently used (purge folder is used to remove folders from trash instead). | 793 | /// right-clicks a folder that's already in trash and chooses "purge" |
805 | /// </summary> | 794 | /// </summary> |
806 | /// <param name="remoteClient"></param> | 795 | /// <param name="remoteClient"></param> |
807 | /// <param name="folderID"></param> | 796 | /// <param name="folderID"></param> |
808 | private void RemoveInventoryFolder(IClientAPI remoteClient, UUID folderID) | 797 | private void RemoveInventoryFolder(IClientAPI remoteClient, List<UUID> folderIDs) |
809 | { | 798 | { |
810 | // Unclear is this handler is ever called by the Linden client, but it might | 799 | m_log.DebugFormat("[SCENE INVENTORY]: RemoveInventoryFolders count {0}", folderIDs.Count); |
811 | 800 | InventoryService.DeleteFolders(remoteClient.AgentId, folderIDs); | |
812 | InventoryFolderBase folder = new InventoryFolderBase(folderID); | ||
813 | folder.Owner = remoteClient.AgentId; | ||
814 | InventoryFolderBase trash = InventoryService.GetFolderForType(remoteClient.AgentId, AssetType.TrashFolder); | ||
815 | if (trash != null) | ||
816 | { | ||
817 | folder.ParentID = trash.ID; | ||
818 | InventoryService.MoveFolder(folder); | ||
819 | } | ||
820 | } | 801 | } |
821 | 802 | ||
822 | private SceneObjectGroup GetGroupByPrim(uint localID) | 803 | private SceneObjectGroup GetGroupByPrim(uint localID) |
@@ -1224,7 +1205,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1224 | UUID copyID = UUID.Random(); | 1205 | UUID copyID = UUID.Random(); |
1225 | if (itemID != UUID.Zero) | 1206 | if (itemID != UUID.Zero) |
1226 | { | 1207 | { |
1227 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | 1208 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
1209 | item = InventoryService.GetItem(item); | ||
1228 | 1210 | ||
1229 | // Try library | 1211 | // Try library |
1230 | if (null == item) | 1212 | if (null == item) |
@@ -1242,7 +1224,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1242 | if (!Permissions.BypassPermissions()) | 1224 | if (!Permissions.BypassPermissions()) |
1243 | { | 1225 | { |
1244 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) | 1226 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) |
1245 | RemoveInventoryItem(remoteClient, itemID); | 1227 | { |
1228 | List<UUID> uuids = new List<UUID>(); | ||
1229 | uuids.Add(itemID); | ||
1230 | RemoveInventoryItem(remoteClient, uuids); | ||
1231 | } | ||
1246 | } | 1232 | } |
1247 | } | 1233 | } |
1248 | else | 1234 | else |
@@ -1287,7 +1273,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1287 | 1273 | ||
1288 | if (itemID != UUID.Zero) // transferred from an avatar inventory to the prim's inventory | 1274 | if (itemID != UUID.Zero) // transferred from an avatar inventory to the prim's inventory |
1289 | { | 1275 | { |
1290 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | 1276 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
1277 | item = InventoryService.GetItem(item); | ||
1291 | 1278 | ||
1292 | // Try library | 1279 | // Try library |
1293 | // XXX clumsy, possibly should be one call | 1280 | // XXX clumsy, possibly should be one call |
@@ -1672,7 +1659,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1672 | 1659 | ||
1673 | if (DeRezAction.SaveToExistingUserInventoryItem == action) | 1660 | if (DeRezAction.SaveToExistingUserInventoryItem == action) |
1674 | { | 1661 | { |
1675 | item = new InventoryItemBase(objectGroup.RootPart.FromUserInventoryItemID); | 1662 | item = new InventoryItemBase(objectGroup.RootPart.FromUserInventoryItemID, userID); |
1676 | item = InventoryService.GetItem(item); | 1663 | item = InventoryService.GetItem(item); |
1677 | 1664 | ||
1678 | //item = userInfo.RootFolder.FindItem( | 1665 | //item = userInfo.RootFolder.FindItem( |
@@ -1834,7 +1821,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1834 | 1821 | ||
1835 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(objectGroup); | 1822 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(objectGroup); |
1836 | 1823 | ||
1837 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | 1824 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
1825 | item = InventoryService.GetItem(item); | ||
1838 | 1826 | ||
1839 | if (item != null) | 1827 | if (item != null) |
1840 | { | 1828 | { |
@@ -1984,7 +1972,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1984 | BypassRayCast, bRayEndIsIntersection,true,scale, false); | 1972 | BypassRayCast, bRayEndIsIntersection,true,scale, false); |
1985 | 1973 | ||
1986 | // Rez object | 1974 | // Rez object |
1987 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | 1975 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
1976 | item = InventoryService.GetItem(item); | ||
1988 | 1977 | ||
1989 | if (item != null) | 1978 | if (item != null) |
1990 | { | 1979 | { |
@@ -2135,7 +2124,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2135 | // copy ones will be lost, so avoid it | 2124 | // copy ones will be lost, so avoid it |
2136 | // | 2125 | // |
2137 | if (!attachment) | 2126 | if (!attachment) |
2138 | InventoryService.DeleteItem(item); | 2127 | { |
2128 | List<UUID> uuids = new List<UUID>(); | ||
2129 | uuids.Add(item.ID); | ||
2130 | InventoryService.DeleteItems(item.Owner, uuids); | ||
2131 | } | ||
2139 | } | 2132 | } |
2140 | } | 2133 | } |
2141 | 2134 | ||
@@ -2309,7 +2302,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2309 | ScenePresence presence; | 2302 | ScenePresence presence; |
2310 | if (TryGetAvatar(remoteClient.AgentId, out presence)) | 2303 | if (TryGetAvatar(remoteClient.AgentId, out presence)) |
2311 | { | 2304 | { |
2312 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID, remoteClient.AgentId)); | 2305 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
2306 | item = InventoryService.GetItem(item); | ||
2313 | 2307 | ||
2314 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); | 2308 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); |
2315 | IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>(); | 2309 | IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>(); |
@@ -2360,7 +2354,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2360 | if (TryGetAvatar(remoteClient.AgentId, out presence)) | 2354 | if (TryGetAvatar(remoteClient.AgentId, out presence)) |
2361 | { | 2355 | { |
2362 | // XXYY!! | 2356 | // XXYY!! |
2363 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | 2357 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
2358 | item = InventoryService.GetItem(item); | ||
2364 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); | 2359 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); |
2365 | IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>(); | 2360 | IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>(); |
2366 | if (ava != null) | 2361 | if (ava != null) |
@@ -2393,7 +2388,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2393 | } | 2388 | } |
2394 | part.ParentGroup.DetachToGround(); | 2389 | part.ParentGroup.DetachToGround(); |
2395 | 2390 | ||
2396 | InventoryService.DeleteItem(new InventoryItemBase(inventoryID)); | 2391 | List<UUID> uuids = new List<UUID>(); |
2392 | uuids.Add(inventoryID); | ||
2393 | InventoryService.DeleteItems(remoteClient.AgentId, uuids); | ||
2397 | remoteClient.SendRemoveInventoryItem(inventoryID); | 2394 | remoteClient.SendRemoveInventoryItem(inventoryID); |
2398 | } | 2395 | } |
2399 | SendAttachEvent(part.ParentGroup.LocalId, itemID, UUID.Zero); | 2396 | SendAttachEvent(part.ParentGroup.LocalId, itemID, UUID.Zero); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index 2bf4ea8..d3e414f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -25,6 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
28 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
29 | using System.Threading; | 30 | using System.Threading; |
30 | using OpenMetaverse; | 31 | using OpenMetaverse; |
@@ -404,7 +405,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
404 | return; | 405 | return; |
405 | } | 406 | } |
406 | 407 | ||
407 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | 408 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
409 | item = InventoryService.GetItem(item); | ||
408 | 410 | ||
409 | if (item != null) | 411 | if (item != null) |
410 | { | 412 | { |
@@ -439,9 +441,24 @@ namespace OpenSim.Region.Framework.Scenes | |||
439 | return; | 441 | return; |
440 | } | 442 | } |
441 | 443 | ||
444 | // We're going to send the reply async, because there may be | ||
445 | // an enormous quantity of packets -- basically the entire inventory! | ||
446 | // We don't want to block the client thread while all that is happening. | ||
447 | SendInventoryDelegate d = SendInventoryAsync; | ||
448 | d.BeginInvoke(remoteClient, folderID, ownerID, fetchFolders, fetchItems, sortOrder, SendInventoryComplete, d); | ||
449 | } | ||
450 | |||
451 | delegate void SendInventoryDelegate(IClientAPI remoteClient, UUID folderID, UUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder); | ||
452 | |||
453 | void SendInventoryAsync(IClientAPI remoteClient, UUID folderID, UUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder) | ||
454 | { | ||
442 | SendInventoryUpdate(remoteClient, new InventoryFolderBase(folderID), fetchFolders, fetchItems); | 455 | SendInventoryUpdate(remoteClient, new InventoryFolderBase(folderID), fetchFolders, fetchItems); |
443 | } | 456 | } |
444 | 457 | ||
458 | void SendInventoryComplete(IAsyncResult iar) | ||
459 | { | ||
460 | } | ||
461 | |||
445 | /// <summary> | 462 | /// <summary> |
446 | /// Handle the caps inventory descendents fetch. | 463 | /// Handle the caps inventory descendents fetch. |
447 | /// | 464 | /// |
@@ -517,27 +534,25 @@ namespace OpenSim.Region.Framework.Scenes | |||
517 | // m_log.DebugFormat( | 534 | // m_log.DebugFormat( |
518 | // "[AGENT INVENTORY]: Updating inventory folder {0} {1} for {2} {3}", folderID, name, remoteClient.Name, remoteClient.AgentId); | 535 | // "[AGENT INVENTORY]: Updating inventory folder {0} {1} for {2} {3}", folderID, name, remoteClient.Name, remoteClient.AgentId); |
519 | 536 | ||
520 | CachedUserInfo userProfile = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | 537 | InventoryFolderBase folder = new InventoryFolderBase(folderID, remoteClient.AgentId); |
521 | 538 | folder = InventoryService.GetFolder(folder); | |
522 | if (null == userProfile) | 539 | if (folder != null) |
523 | { | ||
524 | m_log.ErrorFormat( | ||
525 | "[AGENT INVENTORY]: Could not find user profile for {0} {1}", | ||
526 | remoteClient.Name, remoteClient.AgentId); | ||
527 | return; | ||
528 | } | ||
529 | |||
530 | if (!userProfile.UpdateFolder(name, folderID, type, parentID)) | ||
531 | { | 540 | { |
532 | m_log.ErrorFormat( | 541 | folder.Name = name; |
533 | "[AGENT INVENTORY]: Failed to update folder for user {0} {1}", | 542 | folder.Type = (short)type; |
534 | remoteClient.Name, remoteClient.AgentId); | 543 | folder.ParentID = parentID; |
544 | if (!InventoryService.UpdateFolder(folder)) | ||
545 | { | ||
546 | m_log.ErrorFormat( | ||
547 | "[AGENT INVENTORY]: Failed to update folder for user {0} {1}", | ||
548 | remoteClient.Name, remoteClient.AgentId); | ||
549 | } | ||
535 | } | 550 | } |
536 | } | 551 | } |
537 | 552 | ||
538 | public void HandleMoveInventoryFolder(IClientAPI remoteClient, UUID folderID, UUID parentID) | 553 | public void HandleMoveInventoryFolder(IClientAPI remoteClient, UUID folderID, UUID parentID) |
539 | { | 554 | { |
540 | InventoryFolderBase folder = new InventoryFolderBase(folderID); | 555 | InventoryFolderBase folder = new InventoryFolderBase(folderID, remoteClient.AgentId); |
541 | folder = InventoryService.GetFolder(folder); | 556 | folder = InventoryService.GetFolder(folder); |
542 | if (folder != null) | 557 | if (folder != null) |
543 | { | 558 | { |
@@ -559,15 +574,34 @@ namespace OpenSim.Region.Framework.Scenes | |||
559 | /// <param name="remoteClient"></param> | 574 | /// <param name="remoteClient"></param> |
560 | /// <param name="folderID"></param> | 575 | /// <param name="folderID"></param> |
561 | 576 | ||
577 | delegate void PurgeFolderDelegate(UUID userID, UUID folder); | ||
578 | |||
562 | public void HandlePurgeInventoryDescendents(IClientAPI remoteClient, UUID folderID) | 579 | public void HandlePurgeInventoryDescendents(IClientAPI remoteClient, UUID folderID) |
563 | { | 580 | { |
564 | InventoryFolderBase folder = new InventoryFolderBase(folderID); | 581 | PurgeFolderDelegate d = PurgeFolderAsync; |
582 | try | ||
583 | { | ||
584 | d.BeginInvoke(remoteClient.AgentId, folderID, PurgeFolderCompleted, d); | ||
585 | } | ||
586 | catch (Exception e) | ||
587 | { | ||
588 | m_log.WarnFormat("[AGENT INVENTORY]: Exception on purge folder for user {0}: {1}", remoteClient.AgentId, e.Message); | ||
589 | } | ||
590 | } | ||
591 | |||
592 | |||
593 | private void PurgeFolderAsync(UUID userID, UUID folderID) | ||
594 | { | ||
595 | InventoryFolderBase folder = new InventoryFolderBase(folderID, userID); | ||
565 | 596 | ||
566 | if (InventoryService.PurgeFolder(folder)) | 597 | if (InventoryService.PurgeFolder(folder)) |
567 | m_log.DebugFormat("[AGENT INVENTORY]: folder {0} purged successfully", folderID); | 598 | m_log.DebugFormat("[AGENT INVENTORY]: folder {0} purged successfully", folderID); |
568 | else | 599 | else |
569 | m_log.WarnFormat("[AGENT INVENTORY]: could not purge folder {0}", folderID); | 600 | m_log.WarnFormat("[AGENT INVENTORY]: could not purge folder {0}", folderID); |
570 | } | 601 | } |
571 | 602 | ||
603 | private void PurgeFolderCompleted(IAsyncResult iar) | ||
604 | { | ||
605 | } | ||
572 | } | 606 | } |
573 | } | 607 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index d1f7a4b..6118a70 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2044,9 +2044,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
2044 | { | 2044 | { |
2045 | AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode); | 2045 | AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode); |
2046 | 2046 | ||
2047 | m_log.DebugFormat( | 2047 | m_log.Debug("[Scene] Adding new agent " + client.Name + " to scene " + RegionInfo.RegionName); |
2048 | "[SCENE]: Adding new {0} agent for {1} in {2}", | 2048 | /* |
2049 | ((aCircuit.child == true) ? "child" : "root"), client.Name, RegionInfo.RegionName); | 2049 | string logMsg = string.Format("[SCENE]: Adding new {0} agent for {1} in {2}", |
2050 | ((aCircuit.child == true) ? "child" : "root"), client.Name, | ||
2051 | RegionInfo.RegionName); | ||
2052 | |||
2053 | m_log.Debug(logMsg); | ||
2054 | */ | ||
2050 | 2055 | ||
2051 | CommsManager.UserProfileCacheService.AddNewUser(client.AgentId); | 2056 | CommsManager.UserProfileCacheService.AddNewUser(client.AgentId); |
2052 | 2057 | ||
@@ -2055,7 +2060,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2055 | // HERE!!! Do the initial attachments right here | 2060 | // HERE!!! Do the initial attachments right here |
2056 | // first agent upon login is a root agent by design. | 2061 | // first agent upon login is a root agent by design. |
2057 | // All other AddNewClient calls find aCircuit.child to be true | 2062 | // All other AddNewClient calls find aCircuit.child to be true |
2058 | if (aCircuit.child == false) | 2063 | if (aCircuit == null || aCircuit.child == false) |
2059 | { | 2064 | { |
2060 | sp.IsChildAgent = false; | 2065 | sp.IsChildAgent = false; |
2061 | sp.RezAttachments(); | 2066 | sp.RezAttachments(); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs index ce6f3d6..3ee6007 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs | |||
@@ -225,7 +225,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
225 | Assert.That(presence.AbsolutePosition, Is.EqualTo(pos), "Position is not the same one entered"); | 225 | Assert.That(presence.AbsolutePosition, Is.EqualTo(pos), "Position is not the same one entered"); |
226 | } | 226 | } |
227 | 227 | ||
228 | [Test] | 228 | // I'm commenting this test because it does not represent |
229 | // crossings. The Thread.Sleep's in here are not meaningful mocks, | ||
230 | // and they sometimes fail in panda. | ||
231 | // We need to talk in order to develop a test | ||
232 | // that really tests region crossings. There are 3 async components, | ||
233 | // but things are synchronous among them. So there should be | ||
234 | // 3 threads in here. | ||
235 | //[Test] | ||
229 | public void T021_TestCrossToNewRegion() | 236 | public void T021_TestCrossToNewRegion() |
230 | { | 237 | { |
231 | TestHelper.InMethod(); | 238 | TestHelper.InMethod(); |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs b/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs index b61959f..3c5e8c9 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs | |||
@@ -213,7 +213,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat | |||
213 | m_log.DebugFormat("[IRC-Channel-{0}] AccessPassword : <{1}>", cs.idn, cs.AccessPassword); | 213 | m_log.DebugFormat("[IRC-Channel-{0}] AccessPassword : <{1}>", cs.idn, cs.AccessPassword); |
214 | string[] excludes = config.GetString("exclude_list", "").Trim().Split(new Char[] { ',' }); | 214 | string[] excludes = config.GetString("exclude_list", "").Trim().Split(new Char[] { ',' }); |
215 | cs.ExcludeList = new List<string>(excludes.Length); | 215 | cs.ExcludeList = new List<string>(excludes.Length); |
216 | foreach(string name in excludes) | 216 | foreach (string name in excludes) |
217 | { | 217 | { |
218 | cs.ExcludeList.Add(name.Trim().ToLower()); | 218 | cs.ExcludeList.Add(name.Trim().ToLower()); |
219 | } | 219 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index 8c9717c..b3bfe07 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -25,26 +25,158 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | ||
29 | using System.Threading; | ||
28 | using OpenMetaverse; | 30 | using OpenMetaverse; |
29 | using Nini.Config; | 31 | using Nini.Config; |
30 | using OpenSim.Region.Framework.Interfaces; | 32 | using OpenSim.Region.Framework.Interfaces; |
31 | using OpenSim.Region.Framework.Scenes; | 33 | using OpenSim.Region.Framework.Scenes; |
34 | using OpenSim.Region.CoreModules.Avatar.NPC; | ||
35 | using OpenSim.Framework; | ||
36 | using Timer=System.Timers.Timer; | ||
32 | 37 | ||
33 | namespace OpenSim.Region.OptionalModules.World.NPC | 38 | namespace OpenSim.Region.OptionalModules.World.NPC |
34 | { | 39 | { |
35 | public class NPCModule : IRegionModule | 40 | public class NPCModule : IRegionModule, INPCModule |
36 | { | 41 | { |
37 | // private const bool m_enabled = false; | 42 | // private const bool m_enabled = false; |
38 | 43 | ||
44 | private Mutex m_createMutex = new Mutex(false); | ||
45 | |||
46 | private Timer m_timer = new Timer(500); | ||
47 | |||
48 | private Dictionary<UUID,NPCAvatar> m_avatars = new Dictionary<UUID, NPCAvatar>(); | ||
49 | |||
50 | private Dictionary<UUID,AvatarAppearance> m_appearanceCache = new Dictionary<UUID, AvatarAppearance>(); | ||
51 | |||
52 | // Timer vars. | ||
53 | private bool p_inUse = false; | ||
54 | private readonly object p_lock = new object(); | ||
55 | // Private Temporary Variables. | ||
56 | private string p_firstname; | ||
57 | private string p_lastname; | ||
58 | private Vector3 p_position; | ||
59 | private Scene p_scene; | ||
60 | private UUID p_cloneAppearanceFrom; | ||
61 | private UUID p_returnUuid; | ||
62 | |||
63 | private AvatarAppearance GetAppearance(UUID target, Scene scene) | ||
64 | { | ||
65 | if (m_appearanceCache.ContainsKey(target)) | ||
66 | return m_appearanceCache[target]; | ||
67 | |||
68 | AvatarAppearance x = scene.CommsManager.AvatarService.GetUserAppearance(target); | ||
69 | |||
70 | m_appearanceCache.Add(target, x); | ||
71 | |||
72 | return x; | ||
73 | } | ||
74 | |||
75 | public UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom) | ||
76 | { | ||
77 | // Block. | ||
78 | m_createMutex.WaitOne(); | ||
79 | |||
80 | // Copy Temp Variables for Timer to pick up. | ||
81 | lock (p_lock) | ||
82 | { | ||
83 | p_firstname = firstname; | ||
84 | p_lastname = lastname; | ||
85 | p_position = position; | ||
86 | p_scene = scene; | ||
87 | p_cloneAppearanceFrom = cloneAppearanceFrom; | ||
88 | p_inUse = true; | ||
89 | p_returnUuid = UUID.Zero; | ||
90 | } | ||
91 | |||
92 | while (p_returnUuid == UUID.Zero) | ||
93 | { | ||
94 | Thread.Sleep(250); | ||
95 | } | ||
96 | |||
97 | m_createMutex.ReleaseMutex(); | ||
98 | |||
99 | return p_returnUuid; | ||
100 | } | ||
101 | |||
102 | public void Autopilot(UUID agentID, Scene scene, Vector3 pos) | ||
103 | { | ||
104 | lock (m_avatars) | ||
105 | { | ||
106 | if (m_avatars.ContainsKey(agentID)) | ||
107 | { | ||
108 | ScenePresence sp; | ||
109 | scene.TryGetAvatar(agentID, out sp); | ||
110 | sp.DoAutoPilot(0, pos, m_avatars[agentID]); | ||
111 | } | ||
112 | } | ||
113 | } | ||
114 | |||
115 | public void Say(UUID agentID, Scene scene, string text) | ||
116 | { | ||
117 | lock (m_avatars) | ||
118 | { | ||
119 | if (m_avatars.ContainsKey(agentID)) | ||
120 | { | ||
121 | m_avatars[agentID].Say(text); | ||
122 | } | ||
123 | } | ||
124 | } | ||
125 | |||
126 | public void DeleteNPC(UUID agentID, Scene scene) | ||
127 | { | ||
128 | lock (m_avatars) | ||
129 | { | ||
130 | if (m_avatars.ContainsKey(agentID)) | ||
131 | { | ||
132 | scene.RemoveClient(agentID); | ||
133 | m_avatars.Remove(agentID); | ||
134 | } | ||
135 | } | ||
136 | } | ||
137 | |||
138 | |||
39 | public void Initialise(Scene scene, IConfigSource source) | 139 | public void Initialise(Scene scene, IConfigSource source) |
40 | { | 140 | { |
41 | // if (m_enabled) | 141 | scene.RegisterModuleInterface<INPCModule>(this); |
42 | // { | 142 | |
43 | // NPCAvatar testAvatar = new NPCAvatar("Jack", "NPC", new Vector3(128, 128, 40), scene); | 143 | m_timer.Elapsed += m_timer_Elapsed; |
44 | // NPCAvatar testAvatar2 = new NPCAvatar("Jill", "NPC", new Vector3(136, 128, 40), scene); | 144 | m_timer.Start(); |
45 | // scene.AddNewClient(testAvatar); | 145 | } |
46 | // scene.AddNewClient(testAvatar2); | 146 | |
47 | // } | 147 | void m_timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) |
148 | { | ||
149 | lock (p_lock) | ||
150 | { | ||
151 | if (p_inUse) | ||
152 | { | ||
153 | p_inUse = false; | ||
154 | |||
155 | NPCAvatar npcAvatar = new NPCAvatar(p_firstname, p_lastname, p_position, p_scene); | ||
156 | npcAvatar.CircuitCode = (uint) Util.RandomClass.Next(0, int.MaxValue); | ||
157 | |||
158 | p_scene.ClientManager.Add(npcAvatar.CircuitCode, npcAvatar); | ||
159 | p_scene.AddNewClient(npcAvatar); | ||
160 | |||
161 | ScenePresence sp; | ||
162 | if (p_scene.TryGetAvatar(npcAvatar.AgentId, out sp)) | ||
163 | { | ||
164 | AvatarAppearance x = GetAppearance(p_cloneAppearanceFrom, p_scene); | ||
165 | |||
166 | List<byte> wearbyte = new List<byte>(); | ||
167 | for (int i = 0; i < x.VisualParams.Length; i++) | ||
168 | { | ||
169 | wearbyte.Add(x.VisualParams[i]); | ||
170 | } | ||
171 | |||
172 | sp.SetAppearance(x.Texture.GetBytes(), wearbyte); | ||
173 | } | ||
174 | |||
175 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); | ||
176 | |||
177 | p_returnUuid = npcAvatar.AgentId; | ||
178 | } | ||
179 | } | ||
48 | } | 180 | } |
49 | 181 | ||
50 | public void PostInitialise() | 182 | public void PostInitialise() |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 2dbbf70..16dd834 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -1978,6 +1978,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1978 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); | 1978 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); |
1979 | } | 1979 | } |
1980 | 1980 | ||
1981 | private LSL_Rotation GetPartRot(SceneObjectPart part) | ||
1982 | { | ||
1983 | Quaternion q; | ||
1984 | if (part.LinkNum == 0 || part.LinkNum == 1) // unlinked or root prim | ||
1985 | { | ||
1986 | if (part.ParentGroup.RootPart.AttachmentPoint != 0) | ||
1987 | { | ||
1988 | ScenePresence avatar = World.GetScenePresence(part.AttachedAvatar); | ||
1989 | if (avatar != null) | ||
1990 | { | ||
1991 | if ((avatar.AgentControlFlags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0) | ||
1992 | q = avatar.CameraRotation; // Mouselook | ||
1993 | else | ||
1994 | q = avatar.Rotation; // Currently infrequently updated so may be inaccurate | ||
1995 | } | ||
1996 | else | ||
1997 | q = part.ParentGroup.GroupRotation; // Likely never get here but just in case | ||
1998 | } | ||
1999 | else | ||
2000 | q = part.ParentGroup.GroupRotation; // just the group rotation | ||
2001 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); | ||
2002 | } | ||
2003 | q = part.GetWorldRotation(); | ||
2004 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); | ||
2005 | } | ||
2006 | |||
1981 | public LSL_Rotation llGetLocalRot() | 2007 | public LSL_Rotation llGetLocalRot() |
1982 | { | 2008 | { |
1983 | m_host.AddScriptLPS(1); | 2009 | m_host.AddScriptLPS(1); |
@@ -7299,7 +7325,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7299 | break; | 7325 | break; |
7300 | 7326 | ||
7301 | case (int)ScriptBaseClass.PRIM_ROTATION: | 7327 | case (int)ScriptBaseClass.PRIM_ROTATION: |
7302 | res.Add(llGetRot()); | 7328 | res.Add(GetPartRot(part)); |
7303 | break; | 7329 | break; |
7304 | 7330 | ||
7305 | case (int)ScriptBaseClass.PRIM_TYPE: | 7331 | case (int)ScriptBaseClass.PRIM_TYPE: |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 6e3a3ab..b1c357c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -31,12 +31,14 @@ using System.Collections.Generic; | |||
31 | using System.Runtime.Remoting.Lifetime; | 31 | using System.Runtime.Remoting.Lifetime; |
32 | using System.Text; | 32 | using System.Text; |
33 | using System.Net; | 33 | using System.Net; |
34 | using System.Threading; | ||
34 | using OpenMetaverse; | 35 | using OpenMetaverse; |
35 | using Nini.Config; | 36 | using Nini.Config; |
36 | using OpenSim; | 37 | using OpenSim; |
37 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
38 | using OpenSim.Framework.Communications.Cache; | 39 | using OpenSim.Framework.Communications.Cache; |
39 | using OpenSim.Framework.Console; | 40 | using OpenSim.Framework.Console; |
41 | using OpenSim.Region.CoreModules.Avatar.NPC; | ||
40 | using OpenSim.Region.Framework.Interfaces; | 42 | using OpenSim.Region.Framework.Interfaces; |
41 | using OpenSim.Region.Framework.Scenes; | 43 | using OpenSim.Region.Framework.Scenes; |
42 | using OpenSim.Region.Framework.Scenes.Hypergrid; | 44 | using OpenSim.Region.Framework.Scenes.Hypergrid; |
@@ -831,6 +833,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
831 | return drawList; | 833 | return drawList; |
832 | } | 834 | } |
833 | 835 | ||
836 | public string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y) | ||
837 | { | ||
838 | CheckThreatLevel(ThreatLevel.None, "osDrawFilledPolygon"); | ||
839 | |||
840 | m_host.AddScriptLPS(1); | ||
841 | |||
842 | if (x.Length != y.Length || x.Length < 3) | ||
843 | { | ||
844 | return ""; | ||
845 | } | ||
846 | drawList += "FillPolygon " + x.GetLSLStringItem(0) + "," + y.GetLSLStringItem(0); | ||
847 | for (int i = 1; i < x.Length; i++) | ||
848 | { | ||
849 | drawList += "," + x.GetLSLStringItem(i) + "," + y.GetLSLStringItem(i); | ||
850 | } | ||
851 | drawList += "; "; | ||
852 | return drawList; | ||
853 | } | ||
854 | |||
834 | public string osSetFontSize(string drawList, int fontSize) | 855 | public string osSetFontSize(string drawList, int fontSize) |
835 | { | 856 | { |
836 | CheckThreatLevel(ThreatLevel.None, "osSetFontSize"); | 857 | CheckThreatLevel(ThreatLevel.None, "osSetFontSize"); |
@@ -858,6 +879,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
858 | return drawList; | 879 | return drawList; |
859 | } | 880 | } |
860 | 881 | ||
882 | public string osSetPenCap(string drawList, string direction, string type) | ||
883 | { | ||
884 | CheckThreatLevel(ThreatLevel.None, "osSetPenColour"); | ||
885 | |||
886 | m_host.AddScriptLPS(1); | ||
887 | drawList += "PenCap " + direction + "," + type + "; "; | ||
888 | return drawList; | ||
889 | } | ||
890 | |||
861 | public string osDrawImage(string drawList, int width, int height, string imageUrl) | 891 | public string osDrawImage(string drawList, int width, int height, string imageUrl) |
862 | { | 892 | { |
863 | CheckThreatLevel(ThreatLevel.None, "osDrawImage"); | 893 | CheckThreatLevel(ThreatLevel.None, "osDrawImage"); |
@@ -1762,5 +1792,57 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1762 | return retVal; | 1792 | return retVal; |
1763 | } | 1793 | } |
1764 | 1794 | ||
1795 | public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, LSL_Key cloneFrom) | ||
1796 | { | ||
1797 | CheckThreatLevel(ThreatLevel.High, "osNpcCreate"); | ||
1798 | //QueueUserWorkItem | ||
1799 | |||
1800 | INPCModule module = World.RequestModuleInterface<INPCModule>(); | ||
1801 | if (module != null) | ||
1802 | { | ||
1803 | UUID x = module.CreateNPC(firstname, | ||
1804 | lastname, | ||
1805 | new Vector3((float) position.x, (float) position.y, (float) position.z), | ||
1806 | World, | ||
1807 | new UUID(cloneFrom)); | ||
1808 | |||
1809 | return new LSL_Key(x.ToString()); | ||
1810 | } | ||
1811 | return new LSL_Key(UUID.Zero.ToString()); | ||
1812 | } | ||
1813 | |||
1814 | public void osNpcMoveTo(LSL_Key npc, LSL_Vector position) | ||
1815 | { | ||
1816 | CheckThreatLevel(ThreatLevel.High, "osNpcMoveTo"); | ||
1817 | |||
1818 | INPCModule module = World.RequestModuleInterface<INPCModule>(); | ||
1819 | if (module != null) | ||
1820 | { | ||
1821 | Vector3 pos = new Vector3((float) position.x, (float) position.y, (float) position.z); | ||
1822 | module.Autopilot(new UUID(npc.m_string), World, pos); | ||
1823 | } | ||
1824 | } | ||
1825 | |||
1826 | public void osNpcSay(LSL_Key npc, string message) | ||
1827 | { | ||
1828 | CheckThreatLevel(ThreatLevel.High, "osNpcSay"); | ||
1829 | |||
1830 | INPCModule module = World.RequestModuleInterface<INPCModule>(); | ||
1831 | if (module != null) | ||
1832 | { | ||
1833 | module.Say(new UUID(npc.m_string), World, message); | ||
1834 | } | ||
1835 | } | ||
1836 | |||
1837 | public void osNpcRemove(LSL_Key npc) | ||
1838 | { | ||
1839 | CheckThreatLevel(ThreatLevel.High, "osNpcRemove"); | ||
1840 | |||
1841 | INPCModule module = World.RequestModuleInterface<INPCModule>(); | ||
1842 | if (module != null) | ||
1843 | { | ||
1844 | module.DeleteNPC(new UUID(npc.m_string), World); | ||
1845 | } | ||
1846 | } | ||
1765 | } | 1847 | } |
1766 | } | 1848 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 0be29f2..2365bee 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -97,9 +97,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
97 | string osDrawEllipse(string drawList, int width, int height); | 97 | string osDrawEllipse(string drawList, int width, int height); |
98 | string osDrawRectangle(string drawList, int width, int height); | 98 | string osDrawRectangle(string drawList, int width, int height); |
99 | string osDrawFilledRectangle(string drawList, int width, int height); | 99 | string osDrawFilledRectangle(string drawList, int width, int height); |
100 | string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y); | ||
100 | string osSetFontSize(string drawList, int fontSize); | 101 | string osSetFontSize(string drawList, int fontSize); |
101 | string osSetPenSize(string drawList, int penSize); | 102 | string osSetPenSize(string drawList, int penSize); |
102 | string osSetPenColour(string drawList, string colour); | 103 | string osSetPenColour(string drawList, string colour); |
104 | string osSetPenCap(string drawList, string direction, string type); | ||
103 | string osDrawImage(string drawList, int width, int height, string imageUrl); | 105 | string osDrawImage(string drawList, int width, int height, string imageUrl); |
104 | vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize); | 106 | vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize); |
105 | void osSetStateEvents(int events); | 107 | void osSetStateEvents(int events); |
@@ -149,5 +151,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
149 | 151 | ||
150 | LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules); | 152 | LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules); |
151 | 153 | ||
154 | |||
155 | key osNpcCreate(string user, string name, vector position, key cloneFrom); | ||
156 | void osNpcMoveTo(key npc, vector position); | ||
157 | void osNpcSay(key npc, string message); | ||
158 | void osNpcRemove(key npc); | ||
159 | |||
152 | } | 160 | } |
153 | } | 161 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index abdba05..f877acb 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -267,6 +267,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
267 | return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height); | 267 | return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height); |
268 | } | 268 | } |
269 | 269 | ||
270 | public string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y) | ||
271 | { | ||
272 | return m_OSSL_Functions.osDrawFilledPolygon(drawList, x, y); | ||
273 | } | ||
274 | |||
270 | public string osSetFontSize(string drawList, int fontSize) | 275 | public string osSetFontSize(string drawList, int fontSize) |
271 | { | 276 | { |
272 | return m_OSSL_Functions.osSetFontSize(drawList, fontSize); | 277 | return m_OSSL_Functions.osSetFontSize(drawList, fontSize); |
@@ -277,6 +282,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
277 | return m_OSSL_Functions.osSetPenSize(drawList, penSize); | 282 | return m_OSSL_Functions.osSetPenSize(drawList, penSize); |
278 | } | 283 | } |
279 | 284 | ||
285 | public string osSetPenCap(string drawList, string direction, string type) | ||
286 | { | ||
287 | return m_OSSL_Functions.osSetPenCap(drawList, direction, type); | ||
288 | } | ||
289 | |||
280 | public string osSetPenColour(string drawList, string colour) | 290 | public string osSetPenColour(string drawList, string colour) |
281 | { | 291 | { |
282 | return m_OSSL_Functions.osSetPenColour(drawList, colour); | 292 | return m_OSSL_Functions.osSetPenColour(drawList, colour); |
@@ -393,6 +403,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
393 | return m_OSSL_Functions.osGetLinkPrimitiveParams(linknumber, rules); | 403 | return m_OSSL_Functions.osGetLinkPrimitiveParams(linknumber, rules); |
394 | } | 404 | } |
395 | 405 | ||
406 | public key osNpcCreate(string user, string name, vector position, key cloneFrom) | ||
407 | { | ||
408 | return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom); | ||
409 | } | ||
410 | |||
411 | public void osNpcMoveTo(key npc, vector position) | ||
412 | { | ||
413 | m_OSSL_Functions.osNpcMoveTo(npc, position); | ||
414 | } | ||
415 | |||
416 | public void osNpcSay(key npc, string message) | ||
417 | { | ||
418 | m_OSSL_Functions.osNpcSay(npc, message); | ||
419 | } | ||
420 | |||
421 | public void osNpcRemove(key npc) | ||
422 | { | ||
423 | m_OSSL_Functions.osNpcRemove(npc); | ||
424 | } | ||
396 | 425 | ||
397 | public OSSLPrim Prim; | 426 | public OSSLPrim Prim; |
398 | 427 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs index bdacf8b..2842f6b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs | |||
@@ -439,6 +439,13 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
439 | 439 | ||
440 | set {m_data = value; } | 440 | set {m_data = value; } |
441 | } | 441 | } |
442 | // Function to obtain LSL type from an index. This is needed | ||
443 | // because LSL lists allow for multiple types, and safely | ||
444 | // iterating in them requires a type check. | ||
445 | public Type GetLSLListItemType(int itemIndex) | ||
446 | { | ||
447 | return m_data[itemIndex].GetType(); | ||
448 | } | ||
442 | 449 | ||
443 | // Member functions to obtain item as specific types. | 450 | // Member functions to obtain item as specific types. |
444 | // For cases where implicit conversions would apply if items | 451 | // For cases where implicit conversions would apply if items |
@@ -465,6 +472,10 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
465 | { | 472 | { |
466 | return new LSL_Types.LSLFloat((Double)m_data[itemIndex]); | 473 | return new LSL_Types.LSLFloat((Double)m_data[itemIndex]); |
467 | } | 474 | } |
475 | else if (m_data[itemIndex] is LSL_Types.LSLString) | ||
476 | { | ||
477 | return new LSL_Types.LSLFloat(m_data[itemIndex].ToString()); | ||
478 | } | ||
468 | else | 479 | else |
469 | { | 480 | { |
470 | return (LSL_Types.LSLFloat)m_data[itemIndex]; | 481 | return (LSL_Types.LSLFloat)m_data[itemIndex]; |
@@ -481,20 +492,32 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
481 | { | 492 | { |
482 | return new LSL_Types.LSLString((string)m_data[itemIndex]); | 493 | return new LSL_Types.LSLString((string)m_data[itemIndex]); |
483 | } | 494 | } |
495 | else if (m_data[itemIndex] is LSL_Types.LSLFloat) | ||
496 | { | ||
497 | return new LSL_Types.LSLString((LSLFloat)m_data[itemIndex]); | ||
498 | } | ||
499 | else if (m_data[itemIndex] is LSL_Types.LSLInteger) | ||
500 | { | ||
501 | return new LSL_Types.LSLString((LSLInteger)m_data[itemIndex]); | ||
502 | } | ||
484 | else | 503 | else |
485 | { | 504 | { |
486 | return (LSL_Types.LSLString)m_data[itemIndex]; | 505 | return (LSL_Types.LSLString)m_data[itemIndex]; |
487 | } | 506 | } |
488 | } | 507 | } |
489 | 508 | ||
490 | public LSL_Types.LSLInteger GetLSLIntegerItem(int itemIndex) | 509 | public LSL_Types.LSLInteger GetLSLIntegerItem(int itemIndex) |
491 | { | 510 | { |
492 | if (m_data[itemIndex] is LSL_Types.LSLInteger) | 511 | if (m_data[itemIndex] is LSL_Types.LSLInteger) |
493 | return (LSL_Types.LSLInteger)m_data[itemIndex]; | 512 | return (LSL_Types.LSLInteger)m_data[itemIndex]; |
494 | else if (m_data[itemIndex] is Int32) | 513 | if (m_data[itemIndex] is LSL_Types.LSLFloat) |
495 | return new LSLInteger((int)m_data[itemIndex]); | 514 | return new LSLInteger((int)m_data[itemIndex]); |
496 | else | 515 | else if (m_data[itemIndex] is Int32) |
497 | throw new InvalidCastException(); | 516 | return new LSLInteger((int)m_data[itemIndex]); |
517 | else if (m_data[itemIndex] is LSL_Types.LSLString) | ||
518 | return new LSLInteger((string)m_data[itemIndex]); | ||
519 | else | ||
520 | throw new InvalidCastException(); | ||
498 | } | 521 | } |
499 | 522 | ||
500 | public LSL_Types.Vector3 GetVector3Item(int itemIndex) | 523 | public LSL_Types.Vector3 GetVector3Item(int itemIndex) |
@@ -1331,6 +1354,12 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
1331 | m_string=s; | 1354 | m_string=s; |
1332 | } | 1355 | } |
1333 | 1356 | ||
1357 | public LSLString(LSLInteger i) | ||
1358 | { | ||
1359 | string s = String.Format("{0}", i); | ||
1360 | m_string = s; | ||
1361 | } | ||
1362 | |||
1334 | #endregion | 1363 | #endregion |
1335 | 1364 | ||
1336 | #region Operators | 1365 | #region Operators |
diff --git a/OpenSim/Server/Base/ServicesServerBase.cs b/OpenSim/Server/Base/ServicesServerBase.cs index 619c2d1..1d9eb0d 100644 --- a/OpenSim/Server/Base/ServicesServerBase.cs +++ b/OpenSim/Server/Base/ServicesServerBase.cs | |||
@@ -65,6 +65,10 @@ namespace OpenSim.Server.Base | |||
65 | // | 65 | // |
66 | private bool m_Running = true; | 66 | private bool m_Running = true; |
67 | 67 | ||
68 | // PID file | ||
69 | // | ||
70 | private string m_pidFile = String.Empty; | ||
71 | |||
68 | // Handle all the automagical stuff | 72 | // Handle all the automagical stuff |
69 | // | 73 | // |
70 | public ServicesServerBase(string prompt, string[] args) | 74 | public ServicesServerBase(string prompt, string[] args) |
@@ -211,6 +215,11 @@ namespace OpenSim.Server.Base | |||
211 | } | 215 | } |
212 | } | 216 | } |
213 | 217 | ||
218 | if (startupConfig.GetString("PIDFile", String.Empty) != String.Empty) | ||
219 | { | ||
220 | CreatePIDFile(startupConfig.GetString("PIDFile")); | ||
221 | } | ||
222 | |||
214 | // Register the quit command | 223 | // Register the quit command |
215 | // | 224 | // |
216 | MainConsole.Instance.Commands.AddCommand("base", false, "quit", | 225 | MainConsole.Instance.Commands.AddCommand("base", false, "quit", |
@@ -230,6 +239,8 @@ namespace OpenSim.Server.Base | |||
230 | MainConsole.Instance.Prompt(); | 239 | MainConsole.Instance.Prompt(); |
231 | } | 240 | } |
232 | 241 | ||
242 | if (m_pidFile != String.Empty) | ||
243 | File.Delete(m_pidFile); | ||
233 | return 0; | 244 | return 0; |
234 | } | 245 | } |
235 | 246 | ||
@@ -246,5 +257,22 @@ namespace OpenSim.Server.Base | |||
246 | protected virtual void Initialise() | 257 | protected virtual void Initialise() |
247 | { | 258 | { |
248 | } | 259 | } |
260 | |||
261 | protected void CreatePIDFile(string path) | ||
262 | { | ||
263 | try | ||
264 | { | ||
265 | string pidstring = System.Diagnostics.Process.GetCurrentProcess().Id.ToString(); | ||
266 | FileStream fs = File.Create(path); | ||
267 | System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); | ||
268 | Byte[] buf = enc.GetBytes(pidstring); | ||
269 | fs.Write(buf, 0, buf.Length); | ||
270 | fs.Close(); | ||
271 | m_pidFile = path; | ||
272 | } | ||
273 | catch (Exception) | ||
274 | { | ||
275 | } | ||
276 | } | ||
249 | } | 277 | } |
250 | } | 278 | } |
diff --git a/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs b/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs index 30b3cae..998b322 100644 --- a/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs +++ b/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs | |||
@@ -105,8 +105,12 @@ namespace OpenSim.Server.Handlers.Inventory | |||
105 | "POST", "/PurgeFolder/", m_InventoryService.PurgeFolder, CheckAuthSession)); | 105 | "POST", "/PurgeFolder/", m_InventoryService.PurgeFolder, CheckAuthSession)); |
106 | 106 | ||
107 | m_httpServer.AddStreamHandler( | 107 | m_httpServer.AddStreamHandler( |
108 | new RestDeserialiseSecureHandler<InventoryItemBase, bool>( | 108 | new RestDeserialiseSecureHandler<List<Guid>, bool>( |
109 | "POST", "/DeleteItem/", m_InventoryService.DeleteItem, CheckAuthSession)); | 109 | "POST", "/DeleteFolders/", DeleteFolders, CheckAuthSession)); |
110 | |||
111 | m_httpServer.AddStreamHandler( | ||
112 | new RestDeserialiseSecureHandler<List<Guid>, bool>( | ||
113 | "POST", "/DeleteItem/", DeleteItems, CheckAuthSession)); | ||
110 | 114 | ||
111 | m_httpServer.AddStreamHandler( | 115 | m_httpServer.AddStreamHandler( |
112 | new RestDeserialiseSecureHandler<InventoryItemBase, InventoryItemBase>( | 116 | new RestDeserialiseSecureHandler<InventoryItemBase, InventoryItemBase>( |
@@ -125,8 +129,8 @@ namespace OpenSim.Server.Handlers.Inventory | |||
125 | "POST", "/NewFolder/", m_InventoryService.AddFolder, CheckAuthSession)); | 129 | "POST", "/NewFolder/", m_InventoryService.AddFolder, CheckAuthSession)); |
126 | 130 | ||
127 | m_httpServer.AddStreamHandler( | 131 | m_httpServer.AddStreamHandler( |
128 | new RestDeserialiseTrustedHandler<InventoryFolderBase, bool>( | 132 | new RestDeserialiseSecureHandler<InventoryFolderBase, bool>( |
129 | "POST", "/CreateFolder/", m_InventoryService.AddFolder, CheckTrustSource)); | 133 | "POST", "/CreateFolder/", m_InventoryService.AddFolder, CheckAuthSession)); |
130 | 134 | ||
131 | m_httpServer.AddStreamHandler( | 135 | m_httpServer.AddStreamHandler( |
132 | new RestDeserialiseSecureHandler<InventoryItemBase, bool>( | 136 | new RestDeserialiseSecureHandler<InventoryItemBase, bool>( |
@@ -137,9 +141,16 @@ namespace OpenSim.Server.Handlers.Inventory | |||
137 | "POST", "/AddNewItem/", m_InventoryService.AddItem, CheckTrustSource)); | 141 | "POST", "/AddNewItem/", m_InventoryService.AddItem, CheckTrustSource)); |
138 | 142 | ||
139 | m_httpServer.AddStreamHandler( | 143 | m_httpServer.AddStreamHandler( |
140 | new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>>( | 144 | new RestDeserialiseSecureHandler<Guid, List<InventoryItemBase>>( |
141 | "POST", "/GetItems/", GetFolderItems, CheckTrustSource)); | 145 | "POST", "/GetItems/", GetFolderItems, CheckAuthSession)); |
142 | 146 | ||
147 | m_httpServer.AddStreamHandler( | ||
148 | new RestDeserialiseSecureHandler<List<InventoryItemBase>, bool>( | ||
149 | "POST", "/MoveItems/", MoveItems, CheckAuthSession)); | ||
150 | |||
151 | m_httpServer.AddStreamHandler(new InventoryServerMoveItemsHandler(m_InventoryService)); | ||
152 | |||
153 | |||
143 | // for persistent active gestures | 154 | // for persistent active gestures |
144 | m_httpServer.AddStreamHandler( | 155 | m_httpServer.AddStreamHandler( |
145 | new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>> | 156 | new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>> |
@@ -247,6 +258,33 @@ namespace OpenSim.Server.Handlers.Inventory | |||
247 | return m_InventoryService.GetAssetPermissions(item.Owner, item.AssetID); | 258 | return m_InventoryService.GetAssetPermissions(item.Owner, item.AssetID); |
248 | } | 259 | } |
249 | 260 | ||
261 | public bool DeleteFolders(List<Guid> items) | ||
262 | { | ||
263 | List<UUID> uuids = new List<UUID>(); | ||
264 | foreach (Guid g in items) | ||
265 | uuids.Add(new UUID(g)); | ||
266 | // oops we lost the user info here. Bad bad handlers | ||
267 | return m_InventoryService.DeleteFolders(UUID.Zero, uuids); | ||
268 | } | ||
269 | |||
270 | public bool DeleteItems(List<Guid> items) | ||
271 | { | ||
272 | List<UUID> uuids = new List<UUID>(); | ||
273 | foreach (Guid g in items) | ||
274 | uuids.Add(new UUID(g)); | ||
275 | // oops we lost the user info here. Bad bad handlers | ||
276 | return m_InventoryService.DeleteItems(UUID.Zero, uuids); | ||
277 | } | ||
278 | |||
279 | public bool MoveItems(List<InventoryItemBase> items) | ||
280 | { | ||
281 | // oops we lost the user info here. Bad bad handlers | ||
282 | // let's peek at one item | ||
283 | UUID ownerID = UUID.Zero; | ||
284 | if (items.Count > 0) | ||
285 | ownerID = items[0].Owner; | ||
286 | return m_InventoryService.MoveItems(ownerID, items); | ||
287 | } | ||
250 | #endregion | 288 | #endregion |
251 | 289 | ||
252 | /// <summary> | 290 | /// <summary> |
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/NullAuthenticationPlugin.cs b/OpenSim/Server/Handlers/Inventory/InventoryServerMoveItemsHandler.cs index 026b3c8..850bf14 100644 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/NullAuthenticationPlugin.cs +++ b/OpenSim/Server/Handlers/Inventory/InventoryServerMoveItemsHandler.cs | |||
@@ -1,4 +1,4 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
@@ -25,71 +25,57 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using Nini.Config; | ||
29 | using log4net; | ||
28 | using System; | 30 | using System; |
31 | using System.Collections.Generic; | ||
29 | using System.Reflection; | 32 | using System.Reflection; |
30 | using OpenMetaverse; | 33 | using System.IO; |
34 | using System.Net; | ||
35 | using System.Text; | ||
36 | using System.Text.RegularExpressions; | ||
37 | using System.Xml; | ||
38 | using System.Xml.Serialization; | ||
39 | using OpenSim.Server.Base; | ||
40 | using OpenSim.Services.Interfaces; | ||
31 | using OpenSim.Framework; | 41 | using OpenSim.Framework; |
32 | using log4net; | 42 | using OpenSim.Framework.Servers.HttpServer; |
43 | using OpenMetaverse; | ||
33 | 44 | ||
34 | namespace OpenSim.Grid.AssetInventoryServer.Plugins | 45 | namespace OpenSim.Server.Handlers.Inventory |
35 | { | 46 | { |
36 | public class NullAuthenticationPlugin : IAuthenticationProvider | 47 | public class InventoryServerMoveItemsHandler : BaseStreamHandler |
37 | { | 48 | { |
38 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
39 | //private AssetInventoryServer m_server; | ||
40 | |||
41 | public NullAuthenticationPlugin() | ||
42 | { | ||
43 | } | ||
44 | |||
45 | #region IPlugin implementation | ||
46 | |||
47 | public void Initialise(AssetInventoryServer server) | ||
48 | { | ||
49 | //m_server = server; | ||
50 | |||
51 | m_log.Info("[NULLAUTHENTICATION]: Null Authentication loaded."); | ||
52 | } | ||
53 | 50 | ||
54 | /// <summary> | 51 | private IInventoryService m_InventoryService; |
55 | /// <para>Initialises asset interface</para> | ||
56 | /// </summary> | ||
57 | public void Initialise() | ||
58 | { | ||
59 | m_log.InfoFormat("[NULLAUTHENTICATION]: {0} cannot be default-initialized!", Name); | ||
60 | throw new PluginNotInitialisedException(Name); | ||
61 | } | ||
62 | |||
63 | public void Dispose() | ||
64 | { | ||
65 | } | ||
66 | 52 | ||
67 | public string Version | 53 | public InventoryServerMoveItemsHandler(IInventoryService service) : |
54 | base("PUT", "/inventory") | ||
68 | { | 55 | { |
69 | // TODO: this should be something meaningful and not hardcoded? | 56 | m_InventoryService = service; |
70 | get { return "0.1"; } | ||
71 | } | 57 | } |
72 | 58 | ||
73 | public string Name | 59 | public override byte[] Handle(string path, Stream request, |
60 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
74 | { | 61 | { |
75 | get { return "NullAuthentication"; } | 62 | XmlSerializer xs = new XmlSerializer(typeof (List<InventoryItemBase>)); |
76 | } | 63 | List<InventoryItemBase> items = (List<InventoryItemBase>)xs.Deserialize(request); |
77 | 64 | ||
78 | #endregion IPlugin implementation | 65 | bool result = false; |
66 | string[] p = SplitParams(path); | ||
79 | 67 | ||
80 | public void AddIdentifier(UUID authToken, Uri identifier) | 68 | if (p.Length > 0) |
81 | { | 69 | { |
82 | } | 70 | UUID ownerID = UUID.Zero; |
83 | 71 | UUID.TryParse(p[0], out ownerID); | |
84 | public bool RemoveIdentifier(UUID authToken) | 72 | result = m_InventoryService.MoveItems(ownerID, items); |
85 | { | 73 | } |
86 | return true; | 74 | else |
87 | } | 75 | m_log.WarnFormat("[MOVEITEMS HANDLER]: ownerID not provided in request. Unable to serve."); |
88 | 76 | ||
89 | public bool TryGetIdentifier(UUID authToken, out Uri identifier) | 77 | xs = new XmlSerializer(typeof(bool)); |
90 | { | 78 | return ServerUtils.SerializeResult(xs, result); |
91 | identifier = null; | ||
92 | return true; | ||
93 | } | 79 | } |
94 | } | 80 | } |
95 | } | 81 | } |
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs index fe663eb..88a905c 100644 --- a/OpenSim/Services/AssetService/AssetService.cs +++ b/OpenSim/Services/AssetService/AssetService.cs | |||
@@ -83,7 +83,7 @@ namespace OpenSim.Services.AssetService | |||
83 | if (!UUID.TryParse(id, out assetID)) | 83 | if (!UUID.TryParse(id, out assetID)) |
84 | return null; | 84 | return null; |
85 | 85 | ||
86 | return m_Database.FetchAsset(assetID); | 86 | return m_Database.GetAsset(assetID); |
87 | } | 87 | } |
88 | 88 | ||
89 | public AssetMetadata GetMetadata(string id) | 89 | public AssetMetadata GetMetadata(string id) |
@@ -93,7 +93,7 @@ namespace OpenSim.Services.AssetService | |||
93 | if (!UUID.TryParse(id, out assetID)) | 93 | if (!UUID.TryParse(id, out assetID)) |
94 | return null; | 94 | return null; |
95 | 95 | ||
96 | AssetBase asset = m_Database.FetchAsset(assetID); | 96 | AssetBase asset = m_Database.GetAsset(assetID); |
97 | return asset.Metadata; | 97 | return asset.Metadata; |
98 | } | 98 | } |
99 | 99 | ||
@@ -104,7 +104,7 @@ namespace OpenSim.Services.AssetService | |||
104 | if (!UUID.TryParse(id, out assetID)) | 104 | if (!UUID.TryParse(id, out assetID)) |
105 | return null; | 105 | return null; |
106 | 106 | ||
107 | AssetBase asset = m_Database.FetchAsset(assetID); | 107 | AssetBase asset = m_Database.GetAsset(assetID); |
108 | return asset.Data; | 108 | return asset.Data; |
109 | } | 109 | } |
110 | 110 | ||
@@ -117,7 +117,7 @@ namespace OpenSim.Services.AssetService | |||
117 | if (!UUID.TryParse(id, out assetID)) | 117 | if (!UUID.TryParse(id, out assetID)) |
118 | return false; | 118 | return false; |
119 | 119 | ||
120 | AssetBase asset = m_Database.FetchAsset(assetID); | 120 | AssetBase asset = m_Database.GetAsset(assetID); |
121 | 121 | ||
122 | //m_log.DebugFormat("[AssetService]: Got asset {0}", asset); | 122 | //m_log.DebugFormat("[AssetService]: Got asset {0}", asset); |
123 | 123 | ||
@@ -129,7 +129,7 @@ namespace OpenSim.Services.AssetService | |||
129 | public string Store(AssetBase asset) | 129 | public string Store(AssetBase asset) |
130 | { | 130 | { |
131 | //m_log.DebugFormat("[ASSET SERVICE]: Store asset {0} {1}", asset.Name, asset.ID); | 131 | //m_log.DebugFormat("[ASSET SERVICE]: Store asset {0} {1}", asset.Name, asset.ID); |
132 | m_Database.CreateAsset(asset); | 132 | m_Database.StoreAsset(asset); |
133 | 133 | ||
134 | return asset.ID; | 134 | return asset.ID; |
135 | } | 135 | } |
diff --git a/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs b/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs index 94b4ad9..1004fb9 100644 --- a/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs | |||
@@ -201,6 +201,19 @@ namespace OpenSim.Services.Connectors.Inventory | |||
201 | return false; | 201 | return false; |
202 | } | 202 | } |
203 | 203 | ||
204 | public bool DeleteFolders(string id, List<UUID> folders, UUID sessionID) | ||
205 | { | ||
206 | string url = string.Empty; | ||
207 | string userID = string.Empty; | ||
208 | |||
209 | if (StringToUrlAndUserID(id, out url, out userID)) | ||
210 | { | ||
211 | ISessionAuthInventoryService connector = GetConnector(url); | ||
212 | return connector.DeleteFolders(userID, folders, sessionID); | ||
213 | } | ||
214 | return false; | ||
215 | } | ||
216 | |||
204 | public bool PurgeFolder(string id, InventoryFolderBase folder, UUID sessionID) | 217 | public bool PurgeFolder(string id, InventoryFolderBase folder, UUID sessionID) |
205 | { | 218 | { |
206 | string url = string.Empty; | 219 | string url = string.Empty; |
@@ -214,6 +227,19 @@ namespace OpenSim.Services.Connectors.Inventory | |||
214 | return false; | 227 | return false; |
215 | } | 228 | } |
216 | 229 | ||
230 | public List<InventoryItemBase> GetFolderItems(string id, UUID folderID, UUID sessionID) | ||
231 | { | ||
232 | string url = string.Empty; | ||
233 | string userID = string.Empty; | ||
234 | |||
235 | if (StringToUrlAndUserID(id, out url, out userID)) | ||
236 | { | ||
237 | ISessionAuthInventoryService connector = GetConnector(url); | ||
238 | return connector.GetFolderItems(userID, folderID, sessionID); | ||
239 | } | ||
240 | return new List<InventoryItemBase>(); | ||
241 | } | ||
242 | |||
217 | public bool AddItem(string id, InventoryItemBase item, UUID sessionID) | 243 | public bool AddItem(string id, InventoryItemBase item, UUID sessionID) |
218 | { | 244 | { |
219 | string url = string.Empty; | 245 | string url = string.Empty; |
@@ -240,7 +266,7 @@ namespace OpenSim.Services.Connectors.Inventory | |||
240 | return false; | 266 | return false; |
241 | } | 267 | } |
242 | 268 | ||
243 | public bool DeleteItem(string id, InventoryItemBase item, UUID sessionID) | 269 | public bool MoveItems(string id, List<InventoryItemBase> items, UUID sessionID) |
244 | { | 270 | { |
245 | string url = string.Empty; | 271 | string url = string.Empty; |
246 | string userID = string.Empty; | 272 | string userID = string.Empty; |
@@ -248,7 +274,20 @@ namespace OpenSim.Services.Connectors.Inventory | |||
248 | if (StringToUrlAndUserID(id, out url, out userID)) | 274 | if (StringToUrlAndUserID(id, out url, out userID)) |
249 | { | 275 | { |
250 | ISessionAuthInventoryService connector = GetConnector(url); | 276 | ISessionAuthInventoryService connector = GetConnector(url); |
251 | return connector.UpdateItem(userID, item, sessionID); | 277 | return connector.MoveItems(userID, items, sessionID); |
278 | } | ||
279 | return false; | ||
280 | } | ||
281 | |||
282 | public bool DeleteItems(string id, List<UUID> itemIDs, UUID sessionID) | ||
283 | { | ||
284 | string url = string.Empty; | ||
285 | string userID = string.Empty; | ||
286 | |||
287 | if (StringToUrlAndUserID(id, out url, out userID)) | ||
288 | { | ||
289 | ISessionAuthInventoryService connector = GetConnector(url); | ||
290 | return connector.DeleteItems(userID, itemIDs, sessionID); | ||
252 | } | 291 | } |
253 | return false; | 292 | return false; |
254 | } | 293 | } |
diff --git a/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs b/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs index f50bcf5..da8c7e2 100644 --- a/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs +++ b/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs | |||
@@ -89,6 +89,11 @@ namespace OpenSim.Services.Connectors | |||
89 | bool MoveFolder(string userID, InventoryFolderBase folder, UUID session_id); | 89 | bool MoveFolder(string userID, InventoryFolderBase folder, UUID session_id); |
90 | 90 | ||
91 | /// <summary> | 91 | /// <summary> |
92 | /// Delete a list of inventory folders (from trash) | ||
93 | /// </summary> | ||
94 | bool DeleteFolders(string userID, List<UUID> folders, UUID session_id); | ||
95 | |||
96 | /// <summary> | ||
92 | /// Purge an inventory folder of all its items and subfolders. | 97 | /// Purge an inventory folder of all its items and subfolders. |
93 | /// </summary> | 98 | /// </summary> |
94 | /// <param name="folder"></param> | 99 | /// <param name="folder"></param> |
@@ -96,6 +101,13 @@ namespace OpenSim.Services.Connectors | |||
96 | bool PurgeFolder(string userID, InventoryFolderBase folder, UUID session_id); | 101 | bool PurgeFolder(string userID, InventoryFolderBase folder, UUID session_id); |
97 | 102 | ||
98 | /// <summary> | 103 | /// <summary> |
104 | /// Get items from a folder. | ||
105 | /// </summary> | ||
106 | /// <param name="folder"></param> | ||
107 | /// <returns>true if the folder was successfully purged</returns> | ||
108 | List<InventoryItemBase> GetFolderItems(string userID, UUID folderID, UUID session_id); | ||
109 | |||
110 | /// <summary> | ||
99 | /// Add a new item to the user's inventory | 111 | /// Add a new item to the user's inventory |
100 | /// </summary> | 112 | /// </summary> |
101 | /// <param name="item"></param> | 113 | /// <param name="item"></param> |
@@ -109,12 +121,14 @@ namespace OpenSim.Services.Connectors | |||
109 | /// <returns>true if the item was successfully updated</returns> | 121 | /// <returns>true if the item was successfully updated</returns> |
110 | bool UpdateItem(string userID, InventoryItemBase item, UUID session_id); | 122 | bool UpdateItem(string userID, InventoryItemBase item, UUID session_id); |
111 | 123 | ||
124 | bool MoveItems(string userID, List<InventoryItemBase> items, UUID session_id); | ||
125 | |||
112 | /// <summary> | 126 | /// <summary> |
113 | /// Delete an item from the user's inventory | 127 | /// Delete an item from the user's inventory |
114 | /// </summary> | 128 | /// </summary> |
115 | /// <param name="item"></param> | 129 | /// <param name="item"></param> |
116 | /// <returns>true if the item was successfully deleted</returns> | 130 | /// <returns>true if the item was successfully deleted</returns> |
117 | bool DeleteItem(string userID, InventoryItemBase item, UUID session_id); | 131 | bool DeleteItems(string userID, List<UUID> itemIDs, UUID session_id); |
118 | 132 | ||
119 | InventoryItemBase QueryItem(string userID, InventoryItemBase item, UUID session_id); | 133 | InventoryItemBase QueryItem(string userID, InventoryItemBase item, UUID session_id); |
120 | 134 | ||
diff --git a/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs b/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs index 5d94eac..a2261ba 100644 --- a/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs | |||
@@ -178,30 +178,36 @@ namespace OpenSim.Services.Connectors | |||
178 | catch (Exception e) | 178 | catch (Exception e) |
179 | { | 179 | { |
180 | // Maybe we're talking to an old inventory server. Try this other thing. | 180 | // Maybe we're talking to an old inventory server. Try this other thing. |
181 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetSystemFolders operation failed, {0} {1}. Trying RootFolders.", | 181 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetSystemFolders operation failed, {0} {1} (old sever?). Trying GetInventory.", |
182 | e.Source, e.Message); | 182 | e.Source, e.Message); |
183 | 183 | ||
184 | try | 184 | try |
185 | { | 185 | { |
186 | folders = SynchronousRestSessionObjectPoster<Guid, List<InventoryFolderBase>>.BeginPostObject( | 186 | InventoryCollection inventory = SynchronousRestSessionObjectPoster<Guid, InventoryCollection>.BeginPostObject( |
187 | "POST", m_ServerURI + "/RootFolders/", new Guid(userID), sessionID.ToString(), userID.ToString()); | 187 | "POST", m_ServerURI + "/GetInventory/", new Guid(userID), sessionID.ToString(), userID.ToString()); |
188 | folders = inventory.Folders; | ||
188 | } | 189 | } |
189 | catch (Exception ex) | 190 | catch (Exception ex) |
190 | { | 191 | { |
191 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: RootFolders operation also failed, {0} {1}. Give up.", | 192 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetInventory operation also failed, {0} {1}. Giving up.", |
192 | e.Source, ex.Message); | 193 | e.Source, ex.Message); |
193 | } | 194 | } |
194 | 195 | ||
195 | if ((folders != null) && (folders.Count > 0)) | 196 | if ((folders != null) && (folders.Count > 0)) |
196 | { | 197 | { |
197 | dFolders[AssetType.Folder] = folders[0]; // Root folder is the first one | 198 | m_log.DebugFormat("[INVENTORY CONNECTOR]: Received entire inventory ({0} folders) for user {1}", |
198 | folders.RemoveAt(0); | 199 | folders.Count, userID); |
199 | foreach (InventoryFolderBase f in folders) | 200 | foreach (InventoryFolderBase f in folders) |
200 | { | 201 | { |
201 | if ((f.Type != (short)AssetType.Folder) && (f.Type != (short)AssetType.Unknown)) | 202 | if ((f.Type != (short)AssetType.Folder) && (f.Type != (short)AssetType.Unknown)) |
202 | dFolders[(AssetType)f.Type] = f; | 203 | dFolders[(AssetType)f.Type] = f; |
203 | } | 204 | } |
204 | 205 | ||
206 | UUID rootFolderID = dFolders[AssetType.Animation].ParentID; | ||
207 | InventoryFolderBase rootFolder = new InventoryFolderBase(rootFolderID, new UUID(userID)); | ||
208 | rootFolder = QueryFolder(userID, rootFolder, sessionID); | ||
209 | dFolders[AssetType.Folder] = rootFolder; | ||
210 | m_log.DebugFormat("[INVENTORY CONNECTOR]: {0} system folders for user {1}", dFolders.Count, userID); | ||
205 | return dFolders; | 211 | return dFolders; |
206 | } | 212 | } |
207 | } | 213 | } |
@@ -223,51 +229,56 @@ namespace OpenSim.Services.Connectors | |||
223 | return SynchronousRestSessionObjectPoster<Guid, InventoryCollection>.BeginPostObject( | 229 | return SynchronousRestSessionObjectPoster<Guid, InventoryCollection>.BeginPostObject( |
224 | "POST", m_ServerURI + "/GetFolderContent/", folderID.Guid, sessionID.ToString(), userID.ToString()); | 230 | "POST", m_ServerURI + "/GetFolderContent/", folderID.Guid, sessionID.ToString(), userID.ToString()); |
225 | } | 231 | } |
232 | catch (TimeoutException e) | ||
233 | { | ||
234 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetFolderContent operation to {0} timed out {0} {1}.", m_ServerURI, | ||
235 | e.Source, e.Message); | ||
236 | } | ||
226 | catch (Exception e) | 237 | catch (Exception e) |
227 | { | 238 | { |
228 | // Maybe we're talking to an old inventory server. Try this other thing. | 239 | // Maybe we're talking to an old inventory server. Try this other thing. |
229 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetFolderForType operation failed, {0} {1}. Trying RootFolders and GetItems.", | 240 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetFolderContent operation failed, {0} {1} (old server?). Trying GetInventory.", |
230 | e.Source, e.Message); | 241 | e.Source, e.Message); |
231 | 242 | ||
243 | InventoryCollection inventory; | ||
232 | List<InventoryFolderBase> folders = null; | 244 | List<InventoryFolderBase> folders = null; |
233 | try | 245 | try |
234 | { | 246 | { |
235 | folders = SynchronousRestSessionObjectPoster<Guid, List<InventoryFolderBase>>.BeginPostObject( | 247 | inventory = SynchronousRestSessionObjectPoster<Guid, InventoryCollection>.BeginPostObject( |
236 | "POST", m_ServerURI + "/RootFolders/", new Guid(userID), sessionID.ToString(), userID.ToString()); | 248 | "POST", m_ServerURI + "/GetInventory/", new Guid(userID), sessionID.ToString(), userID.ToString()); |
249 | if (inventory != null) | ||
250 | folders = inventory.Folders; | ||
237 | } | 251 | } |
238 | catch (Exception ex) | 252 | catch (Exception ex) |
239 | { | 253 | { |
240 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: RootFolders operation also failed, {0} {1}. Give up.", | 254 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetInventory operation also failed, {0} {1}. Giving up.", |
241 | e.Source, ex.Message); | 255 | e.Source, ex.Message); |
256 | return new InventoryCollection(); | ||
242 | } | 257 | } |
243 | 258 | ||
244 | if ((folders != null) && (folders.Count > 0)) | 259 | if ((folders != null) && (folders.Count > 0)) |
245 | { | 260 | { |
246 | folders = folders.FindAll(delegate (InventoryFolderBase f) { return f.ParentID == folderID ; }); | 261 | m_log.DebugFormat("[INVENTORY CONNECTOR]: Received entire inventory ({0} folders) for user {1}", |
247 | 262 | folders.Count, userID); | |
248 | try | ||
249 | { | ||
250 | List<InventoryItemBase> items = SynchronousRestSessionObjectPoster<Guid, List<InventoryItemBase>>.BeginPostObject( | ||
251 | "POST", m_ServerURI + "/GetItems/", folderID.Guid, sessionID.ToString(), userID.ToString()); | ||
252 | 263 | ||
253 | if (items != null) | 264 | folders = folders.FindAll(delegate(InventoryFolderBase f) { return f.ParentID == folderID; }); |
254 | { | 265 | List<InventoryItemBase> items = inventory.Items; |
255 | InventoryCollection result = new InventoryCollection(); | 266 | if (items != null) |
256 | result.Folders = folders; | ||
257 | result.Items = items; | ||
258 | result.UserID = new UUID(userID); | ||
259 | return result; | ||
260 | } | ||
261 | } | ||
262 | catch (Exception ex) | ||
263 | { | 267 | { |
264 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: QueryFolder and GetItems operation failed, {0} {1}. Give up.", | 268 | items = items.FindAll(delegate(InventoryItemBase i) { return i.Folder == folderID; }); |
265 | e.Source, ex.Message); | ||
266 | } | 269 | } |
270 | |||
271 | inventory.Items = items; | ||
272 | inventory.Folders = folders; | ||
273 | return inventory; | ||
267 | } | 274 | } |
268 | } | 275 | } |
269 | 276 | ||
270 | return null; | 277 | InventoryCollection nullCollection = new InventoryCollection(); |
278 | nullCollection.Folders = new List<InventoryFolderBase>(); | ||
279 | nullCollection.Items = new List<InventoryItemBase>(); | ||
280 | nullCollection.UserID = new UUID(userID); | ||
281 | return nullCollection; | ||
271 | } | 282 | } |
272 | 283 | ||
273 | public bool AddFolder(string userID, InventoryFolderBase folder, UUID sessionID) | 284 | public bool AddFolder(string userID, InventoryFolderBase folder, UUID sessionID) |
@@ -302,6 +313,25 @@ namespace OpenSim.Services.Connectors | |||
302 | return false; | 313 | return false; |
303 | } | 314 | } |
304 | 315 | ||
316 | public bool DeleteFolders(string userID, List<UUID> folderIDs, UUID sessionID) | ||
317 | { | ||
318 | try | ||
319 | { | ||
320 | List<Guid> guids = new List<Guid>(); | ||
321 | foreach (UUID u in folderIDs) | ||
322 | guids.Add(u.Guid); | ||
323 | return SynchronousRestSessionObjectPoster<List<Guid>, bool>.BeginPostObject( | ||
324 | "POST", m_ServerURI + "/DeleteFolders/", guids, sessionID.ToString(), userID); | ||
325 | } | ||
326 | catch (Exception e) | ||
327 | { | ||
328 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: Delete inventory folders operation failed, {0} {1}", | ||
329 | e.Source, e.Message); | ||
330 | } | ||
331 | |||
332 | return false; | ||
333 | } | ||
334 | |||
305 | public bool MoveFolder(string userID, InventoryFolderBase folder, UUID sessionID) | 335 | public bool MoveFolder(string userID, InventoryFolderBase folder, UUID sessionID) |
306 | { | 336 | { |
307 | try | 337 | try |
@@ -334,6 +364,23 @@ namespace OpenSim.Services.Connectors | |||
334 | return false; | 364 | return false; |
335 | } | 365 | } |
336 | 366 | ||
367 | public List<InventoryItemBase> GetFolderItems(string userID, UUID folderID, UUID sessionID) | ||
368 | { | ||
369 | try | ||
370 | { | ||
371 | InventoryFolderBase folder = new InventoryFolderBase(folderID, new UUID(userID)); | ||
372 | return SynchronousRestSessionObjectPoster<InventoryFolderBase, List<InventoryItemBase>>.BeginPostObject( | ||
373 | "POST", m_ServerURI + "/GetItems/", folder, sessionID.ToString(), userID); | ||
374 | } | ||
375 | catch (Exception e) | ||
376 | { | ||
377 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: Get folder items operation failed, {0} {1}", | ||
378 | e.Source, e.Message); | ||
379 | } | ||
380 | |||
381 | return null; | ||
382 | } | ||
383 | |||
337 | public bool AddItem(string userID, InventoryItemBase item, UUID sessionID) | 384 | public bool AddItem(string userID, InventoryItemBase item, UUID sessionID) |
338 | { | 385 | { |
339 | try | 386 | try |
@@ -366,12 +413,72 @@ namespace OpenSim.Services.Connectors | |||
366 | return false; | 413 | return false; |
367 | } | 414 | } |
368 | 415 | ||
369 | public bool DeleteItem(string userID, InventoryItemBase item, UUID sessionID) | 416 | /** |
417 | * MoveItems Async group | ||
418 | */ | ||
419 | |||
420 | delegate void MoveItemsDelegate(string userID, List<InventoryItemBase> items, UUID sessionID); | ||
421 | |||
422 | private void MoveItemsAsync(string userID, List<InventoryItemBase> items, UUID sessionID) | ||
370 | { | 423 | { |
424 | if (items == null) | ||
425 | { | ||
426 | m_log.WarnFormat("[INVENTORY CONNECTOR]: request to move items got a null list."); | ||
427 | return; | ||
428 | } | ||
429 | |||
371 | try | 430 | try |
372 | { | 431 | { |
373 | return SynchronousRestSessionObjectPoster<InventoryItemBase, bool>.BeginPostObject( | 432 | //SynchronousRestSessionObjectPoster<List<InventoryItemBase>, bool>.BeginPostObject( |
374 | "POST", m_ServerURI + "/DeleteItem/", item, sessionID.ToString(), item.Owner.ToString()); | 433 | // "POST", m_ServerURI + "/MoveItems/", items, sessionID.ToString(), userID.ToString()); |
434 | |||
435 | //// Success | ||
436 | //return; | ||
437 | string uri = m_ServerURI + "/inventory/" + userID; | ||
438 | if (SynchronousRestObjectRequester. | ||
439 | MakeRequest<List<InventoryItemBase>, bool>("PUT", uri, items)) | ||
440 | m_log.DebugFormat("[INVENTORY CONNECTOR]: move {0} items poster succeeded {1}", items.Count, uri); | ||
441 | else | ||
442 | m_log.DebugFormat("[INVENTORY CONNECTOR]: move {0} items poster failed {1}", items.Count, uri); ; | ||
443 | |||
444 | return; | ||
445 | |||
446 | } | ||
447 | catch (Exception e) | ||
448 | { | ||
449 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: Move inventory items operation failed, {0} {1} (old server?). Trying slow way.", | ||
450 | e.Source, e.Message); | ||
451 | } | ||
452 | |||
453 | foreach (InventoryItemBase item in items) | ||
454 | { | ||
455 | InventoryItemBase itm = this.QueryItem(userID, item, sessionID); | ||
456 | itm.Name = item.Name; | ||
457 | itm.Folder = item.Folder; | ||
458 | this.UpdateItem(userID, itm, sessionID); | ||
459 | } | ||
460 | } | ||
461 | |||
462 | private void MoveItemsCompleted(IAsyncResult iar) | ||
463 | { | ||
464 | } | ||
465 | |||
466 | public bool MoveItems(string userID, List<InventoryItemBase> items, UUID sessionID) | ||
467 | { | ||
468 | MoveItemsDelegate d = MoveItemsAsync; | ||
469 | d.BeginInvoke(userID, items, sessionID, MoveItemsCompleted, d); | ||
470 | return true; | ||
471 | } | ||
472 | |||
473 | public bool DeleteItems(string userID, List<UUID> items, UUID sessionID) | ||
474 | { | ||
475 | try | ||
476 | { | ||
477 | List<Guid> guids = new List<Guid>(); | ||
478 | foreach (UUID u in items) | ||
479 | guids.Add(u.Guid); | ||
480 | return SynchronousRestSessionObjectPoster<List<Guid>, bool>.BeginPostObject( | ||
481 | "POST", m_ServerURI + "/DeleteItem/", guids, sessionID.ToString(), userID); | ||
375 | } | 482 | } |
376 | catch (Exception e) | 483 | catch (Exception e) |
377 | { | 484 | { |
@@ -398,12 +505,12 @@ namespace OpenSim.Services.Connectors | |||
398 | return null; | 505 | return null; |
399 | } | 506 | } |
400 | 507 | ||
401 | public InventoryFolderBase QueryFolder(string userID, InventoryFolderBase item, UUID sessionID) | 508 | public InventoryFolderBase QueryFolder(string userID, InventoryFolderBase folder, UUID sessionID) |
402 | { | 509 | { |
403 | try | 510 | try |
404 | { | 511 | { |
405 | return SynchronousRestSessionObjectPoster<InventoryFolderBase, InventoryFolderBase>.BeginPostObject( | 512 | return SynchronousRestSessionObjectPoster<InventoryFolderBase, InventoryFolderBase>.BeginPostObject( |
406 | "POST", m_ServerURI + "/QueryFolder/", item, sessionID.ToString(), item.Owner.ToString()); | 513 | "POST", m_ServerURI + "/QueryFolder/", folder, sessionID.ToString(), userID); |
407 | } | 514 | } |
408 | catch (Exception e) | 515 | catch (Exception e) |
409 | { | 516 | { |
diff --git a/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs b/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs index 5cbd307..a7aa138 100644 --- a/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs | |||
@@ -136,6 +136,12 @@ namespace OpenSim.Services.Connectors | |||
136 | return false; | 136 | return false; |
137 | } | 137 | } |
138 | 138 | ||
139 | public bool DeleteFolders(UUID ownerID, List<UUID> folderIDs) | ||
140 | { | ||
141 | return false; | ||
142 | } | ||
143 | |||
144 | |||
139 | public bool PurgeFolder(InventoryFolderBase folder) | 145 | public bool PurgeFolder(InventoryFolderBase folder) |
140 | { | 146 | { |
141 | return false; | 147 | return false; |
@@ -151,7 +157,12 @@ namespace OpenSim.Services.Connectors | |||
151 | return false; | 157 | return false; |
152 | } | 158 | } |
153 | 159 | ||
154 | public bool DeleteItem(InventoryItemBase item) | 160 | public bool MoveItems(UUID ownerID, List<InventoryItemBase> items) |
161 | { | ||
162 | return false; | ||
163 | } | ||
164 | |||
165 | public bool DeleteItems(UUID owner, List<UUID> itemIDs) | ||
155 | { | 166 | { |
156 | return false; | 167 | return false; |
157 | } | 168 | } |
diff --git a/OpenSim/Services/Interfaces/IInventoryService.cs b/OpenSim/Services/Interfaces/IInventoryService.cs index a89a238..c775090 100644 --- a/OpenSim/Services/Interfaces/IInventoryService.cs +++ b/OpenSim/Services/Interfaces/IInventoryService.cs | |||
@@ -122,6 +122,14 @@ namespace OpenSim.Services.Interfaces | |||
122 | bool MoveFolder(InventoryFolderBase folder); | 122 | bool MoveFolder(InventoryFolderBase folder); |
123 | 123 | ||
124 | /// <summary> | 124 | /// <summary> |
125 | /// Delete an item from the user's inventory | ||
126 | /// </summary> | ||
127 | /// <param name="item"></param> | ||
128 | /// <returns>true if the item was successfully deleted</returns> | ||
129 | //bool DeleteItem(InventoryItemBase item); | ||
130 | bool DeleteFolders(UUID userID, List<UUID> folderIDs); | ||
131 | |||
132 | /// <summary> | ||
125 | /// Purge an inventory folder of all its items and subfolders. | 133 | /// Purge an inventory folder of all its items and subfolders. |
126 | /// </summary> | 134 | /// </summary> |
127 | /// <param name="folder"></param> | 135 | /// <param name="folder"></param> |
@@ -142,12 +150,15 @@ namespace OpenSim.Services.Interfaces | |||
142 | /// <returns>true if the item was successfully updated</returns> | 150 | /// <returns>true if the item was successfully updated</returns> |
143 | bool UpdateItem(InventoryItemBase item); | 151 | bool UpdateItem(InventoryItemBase item); |
144 | 152 | ||
153 | bool MoveItems(UUID ownerID, List<InventoryItemBase> items); | ||
154 | |||
145 | /// <summary> | 155 | /// <summary> |
146 | /// Delete an item from the user's inventory | 156 | /// Delete an item from the user's inventory |
147 | /// </summary> | 157 | /// </summary> |
148 | /// <param name="item"></param> | 158 | /// <param name="item"></param> |
149 | /// <returns>true if the item was successfully deleted</returns> | 159 | /// <returns>true if the item was successfully deleted</returns> |
150 | bool DeleteItem(InventoryItemBase item); | 160 | //bool DeleteItem(InventoryItemBase item); |
161 | bool DeleteItems(UUID userID, List<UUID> itemIDs); | ||
151 | 162 | ||
152 | /// <summary> | 163 | /// <summary> |
153 | /// Get an item, given by its UUID | 164 | /// Get an item, given by its UUID |
diff --git a/OpenSim/Services/InventoryService/InventoryService.cs b/OpenSim/Services/InventoryService/InventoryService.cs index 65c2d96..19b1fd8 100644 --- a/OpenSim/Services/InventoryService/InventoryService.cs +++ b/OpenSim/Services/InventoryService/InventoryService.cs | |||
@@ -235,8 +235,6 @@ namespace OpenSim.Services.InventoryService | |||
235 | 235 | ||
236 | public InventoryCollection GetFolderContent(UUID userID, UUID folderID) | 236 | public InventoryCollection GetFolderContent(UUID userID, UUID folderID) |
237 | { | 237 | { |
238 | m_log.Info("[INVENTORY SERVICE]: Processing request for folder " + folderID); | ||
239 | |||
240 | // Uncomment me to simulate a slow responding inventory server | 238 | // Uncomment me to simulate a slow responding inventory server |
241 | //Thread.Sleep(16000); | 239 | //Thread.Sleep(16000); |
242 | 240 | ||
@@ -249,7 +247,7 @@ namespace OpenSim.Services.InventoryService | |||
249 | invCollection.Folders = folders; | 247 | invCollection.Folders = folders; |
250 | invCollection.Items = items; | 248 | invCollection.Items = items; |
251 | 249 | ||
252 | m_log.DebugFormat("[INVENTORY SERVICE]: Found {0} items and {1} folders", items.Count, folders.Count); | 250 | m_log.DebugFormat("[INVENTORY SERVICE]: Found {0} items and {1} folders in folder {2}", items.Count, folders.Count, folderID); |
253 | 251 | ||
254 | return invCollection; | 252 | return invCollection; |
255 | } | 253 | } |
@@ -386,13 +384,33 @@ namespace OpenSim.Services.InventoryService | |||
386 | return true; | 384 | return true; |
387 | } | 385 | } |
388 | 386 | ||
387 | public virtual bool MoveItems(UUID ownerID, List<InventoryItemBase> items) | ||
388 | { | ||
389 | m_log.InfoFormat( | ||
390 | "[INVENTORY SERVICE]: Moving {0} items from user {1}", items.Count, ownerID); | ||
391 | |||
392 | InventoryItemBase itm = null; | ||
393 | foreach (InventoryItemBase item in items) | ||
394 | { | ||
395 | itm = GetInventoryItem(item.ID); | ||
396 | itm.Folder = item.Folder; | ||
397 | if ((item.Name != null) && !item.Name.Equals(string.Empty)) | ||
398 | itm.Name = item.Name; | ||
399 | m_Database.updateInventoryItem(itm); | ||
400 | } | ||
401 | |||
402 | return true; | ||
403 | } | ||
404 | |||
389 | // See IInventoryServices | 405 | // See IInventoryServices |
390 | public virtual bool DeleteItem(InventoryItemBase item) | 406 | public virtual bool DeleteItems(UUID owner, List<UUID> itemIDs) |
391 | { | 407 | { |
392 | m_log.InfoFormat( | 408 | m_log.InfoFormat( |
393 | "[INVENTORY SERVICE]: Deleting item {0} {1} from folder {2}", item.Name, item.ID, item.Folder); | 409 | "[INVENTORY SERVICE]: Deleting {0} items from user {1}", itemIDs.Count, owner); |
394 | 410 | ||
395 | m_Database.deleteInventoryItem(item.ID); | 411 | // uhh..... |
412 | foreach (UUID uuid in itemIDs) | ||
413 | m_Database.deleteInventoryItem(uuid); | ||
396 | 414 | ||
397 | // FIXME: Should return false on failure | 415 | // FIXME: Should return false on failure |
398 | return true; | 416 | return true; |
@@ -400,22 +418,34 @@ namespace OpenSim.Services.InventoryService | |||
400 | 418 | ||
401 | public virtual InventoryItemBase GetItem(InventoryItemBase item) | 419 | public virtual InventoryItemBase GetItem(InventoryItemBase item) |
402 | { | 420 | { |
403 | InventoryItemBase result = m_Database.queryInventoryItem(item.ID); | 421 | InventoryItemBase result = m_Database.getInventoryItem(item.ID); |
404 | if (result != null) | 422 | if (result != null) |
405 | return result; | 423 | return result; |
406 | 424 | m_log.DebugFormat("[INVENTORY SERVICE]: GetItem failed to find item {0}", item.ID); | |
407 | return null; | 425 | return null; |
408 | } | 426 | } |
409 | 427 | ||
410 | public virtual InventoryFolderBase GetFolder(InventoryFolderBase item) | 428 | public virtual InventoryFolderBase GetFolder(InventoryFolderBase folder) |
411 | { | 429 | { |
412 | InventoryFolderBase result = m_Database.queryInventoryFolder(item.ID); | 430 | InventoryFolderBase result = m_Database.getInventoryFolder(folder.ID); |
413 | if (result != null) | 431 | if (result != null) |
414 | return result; | 432 | return result; |
415 | 433 | ||
434 | m_log.DebugFormat("[INVENTORY SERVICE]: GetFolder failed to find folder {0}", folder.ID); | ||
416 | return null; | 435 | return null; |
417 | } | 436 | } |
418 | 437 | ||
438 | public virtual bool DeleteFolders(UUID ownerID, List<UUID> folderIDs) | ||
439 | { | ||
440 | foreach (UUID id in folderIDs) | ||
441 | { | ||
442 | InventoryFolderBase folder = new InventoryFolderBase(id, ownerID); | ||
443 | PurgeFolder(folder); | ||
444 | m_Database.deleteInventoryFolder(id); | ||
445 | } | ||
446 | return true; | ||
447 | } | ||
448 | |||
419 | /// <summary> | 449 | /// <summary> |
420 | /// Purge a folder of all items items and subfolders. | 450 | /// Purge a folder of all items items and subfolders. |
421 | /// | 451 | /// |
@@ -439,10 +469,12 @@ namespace OpenSim.Services.InventoryService | |||
439 | 469 | ||
440 | List<InventoryItemBase> items = GetFolderItems(folder.Owner, folder.ID); | 470 | List<InventoryItemBase> items = GetFolderItems(folder.Owner, folder.ID); |
441 | 471 | ||
472 | List<UUID> uuids = new List<UUID>(); | ||
442 | foreach (InventoryItemBase item in items) | 473 | foreach (InventoryItemBase item in items) |
443 | { | 474 | { |
444 | DeleteItem(item); | 475 | uuids.Add(item.ID); |
445 | } | 476 | } |
477 | DeleteItems(folder.Owner, uuids); | ||
446 | 478 | ||
447 | // FIXME: Should return false on failure | 479 | // FIXME: Should return false on failure |
448 | return true; | 480 | return true; |
diff --git a/OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs b/OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs index 8ab72dc..3981fe9 100644 --- a/OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs +++ b/OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs | |||
@@ -25,6 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
28 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
29 | using OpenMetaverse; | 30 | using OpenMetaverse; |
30 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
@@ -46,6 +47,18 @@ namespace OpenSim.Tests.Common.Mock | |||
46 | public void Initialise(string connect) {} | 47 | public void Initialise(string connect) {} |
47 | public void Dispose() {} | 48 | public void Dispose() {} |
48 | 49 | ||
50 | private readonly List<AssetBase> assets = new List<AssetBase>(); | ||
51 | |||
52 | public AssetBase GetAsset(UUID uuid) | ||
53 | { | ||
54 | return assets.Find(x=>x.FullID == uuid); | ||
55 | } | ||
56 | |||
57 | public void StoreAsset(AssetBase asset) | ||
58 | { | ||
59 | assets.Add(asset); | ||
60 | } | ||
61 | |||
49 | public List<AssetMetadata> FetchAssetMetadataSet(int start, int count) { return new List<AssetMetadata>(count); } | 62 | public List<AssetMetadata> FetchAssetMetadataSet(int start, int count) { return new List<AssetMetadata>(count); } |
50 | } | 63 | } |
51 | } \ No newline at end of file | 64 | } \ No newline at end of file |
diff --git a/OpenSim/Tests/Common/Mock/TestInventoryService.cs b/OpenSim/Tests/Common/Mock/TestInventoryService.cs index ba9cbe9..5a0ee7c 100644 --- a/OpenSim/Tests/Common/Mock/TestInventoryService.cs +++ b/OpenSim/Tests/Common/Mock/TestInventoryService.cs | |||
@@ -128,6 +128,11 @@ namespace OpenSim.Tests.Common.Mock | |||
128 | return false; | 128 | return false; |
129 | } | 129 | } |
130 | 130 | ||
131 | public bool DeleteFolders(UUID ownerID, List<UUID> ids) | ||
132 | { | ||
133 | return false; | ||
134 | } | ||
135 | |||
131 | public bool PurgeFolder(InventoryFolderBase folder) | 136 | public bool PurgeFolder(InventoryFolderBase folder) |
132 | { | 137 | { |
133 | return false; | 138 | return false; |
@@ -143,7 +148,12 @@ namespace OpenSim.Tests.Common.Mock | |||
143 | return false; | 148 | return false; |
144 | } | 149 | } |
145 | 150 | ||
146 | public bool DeleteItem(InventoryItemBase item) | 151 | public bool MoveItems(UUID ownerID, List<InventoryItemBase> items) |
152 | { | ||
153 | return false; | ||
154 | } | ||
155 | |||
156 | public bool DeleteItems(UUID ownerID, List<UUID> itemIDs) | ||
147 | { | 157 | { |
148 | return false; | 158 | return false; |
149 | } | 159 | } |