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author | UbitUmarov | 2015-09-24 00:35:06 +0100 |
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committer | UbitUmarov | 2015-09-24 00:35:06 +0100 |
commit | 8fde2fb901bbb017b56e3be2f10655fbb0d88b5b (patch) | |
tree | f9f0243fca8a03033845996368e80790c4c14ffb /OpenSim | |
parent | dont let http keepalive and context reuse be true (diff) | |
download | opensim-SC_OLD-8fde2fb901bbb017b56e3be2f10655fbb0d88b5b.zip opensim-SC_OLD-8fde2fb901bbb017b56e3be2f10655fbb0d88b5b.tar.gz opensim-SC_OLD-8fde2fb901bbb017b56e3be2f10655fbb0d88b5b.tar.bz2 opensim-SC_OLD-8fde2fb901bbb017b56e3be2f10655fbb0d88b5b.tar.xz |
slow down terrain sending so other users of LAND queue do have a chance to send things
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index dbe85d0..5ca96f2 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -1210,7 +1210,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1210 | public virtual bool CanSendLayerData() | 1210 | public virtual bool CanSendLayerData() |
1211 | { | 1211 | { |
1212 | int n = m_udpClient.GetPacketsQueuedCount(ThrottleOutPacketType.Land); | 1212 | int n = m_udpClient.GetPacketsQueuedCount(ThrottleOutPacketType.Land); |
1213 | if ( n > 256) | 1213 | if ( n > 20) |
1214 | return false; | 1214 | return false; |
1215 | return true; | 1215 | return true; |
1216 | } | 1216 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 2f4618d..e441979 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -1102,7 +1102,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
1102 | { | 1102 | { |
1103 | pups.SetByPatch(x, y, false); | 1103 | pups.SetByPatch(x, y, false); |
1104 | patchs.Add(new PatchesToSend(x, y, 0)); | 1104 | patchs.Add(new PatchesToSend(x, y, 0)); |
1105 | if (++npatchs >= 512) | 1105 | if (++npatchs >= 128) |
1106 | { | 1106 | { |
1107 | pups.sendAllcurrentX = x + 1; | 1107 | pups.sendAllcurrentX = x + 1; |
1108 | pups.sendAllcurrentY = y; | 1108 | pups.sendAllcurrentY = y; |
@@ -1110,7 +1110,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
1110 | } | 1110 | } |
1111 | } | 1111 | } |
1112 | } | 1112 | } |
1113 | if (npatchs >= 512) | 1113 | if (npatchs >= 128) |
1114 | break; | 1114 | break; |
1115 | x = 0; | 1115 | x = 0; |
1116 | } | 1116 | } |
@@ -1221,7 +1221,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
1221 | { | 1221 | { |
1222 | pups.SetByPatch(x, y, false); | 1222 | pups.SetByPatch(x, y, false); |
1223 | ret.Add(new PatchesToSend(x, y, (float)distsq)); | 1223 | ret.Add(new PatchesToSend(x, y, (float)distsq)); |
1224 | if (npatchs++ > 1024) | 1224 | if (npatchs++ > 512) |
1225 | { | 1225 | { |
1226 | y = endY; | 1226 | y = endY; |
1227 | x = endX; | 1227 | x = endX; |