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authorDiva Canto2013-06-29 21:26:58 -0700
committerDiva Canto2013-06-29 21:26:58 -0700
commit8fa5d12fcb73ffcc7144009e0147febcfa3ce704 (patch)
treeaa4ed5ddfcd384fbc89e2e8b84fbab31eab90390 /OpenSim
parentMore debug for mantis #6625. It looks like the home friends list is being fet... (diff)
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One more debug mantis #6625
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
index 41ea2a2..50371ce 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
@@ -292,6 +292,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
292 friendsData = new UserFriendData(); 292 friendsData = new UserFriendData();
293 friendsData.PrincipalID = agentID; 293 friendsData.PrincipalID = agentID;
294 friendsData.Friends = GetFriendsFromService(client); 294 friendsData.Friends = GetFriendsFromService(client);
295 m_log.DebugFormat("[FRIENDS MODULE]: User has {1} friends", friendsData.Friends.Length);
295 friendsData.Refcount = 1; 296 friendsData.Refcount = 1;
296 297
297 m_Friends[agentID] = friendsData; 298 m_Friends[agentID] = friendsData;