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author | Melanie | 2012-03-20 12:04:55 +0100 |
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committer | Melanie | 2012-03-20 12:04:55 +0100 |
commit | 7779b1eabc706378af6376b76ab3ff2e23def905 (patch) | |
tree | 99de94f636e38d5956e68cc901aef29df4cc890f /OpenSim | |
parent | Merge branch 'master' into careminster (diff) | |
download | opensim-SC_OLD-7779b1eabc706378af6376b76ab3ff2e23def905.zip opensim-SC_OLD-7779b1eabc706378af6376b76ab3ff2e23def905.tar.gz opensim-SC_OLD-7779b1eabc706378af6376b76ab3ff2e23def905.tar.bz2 opensim-SC_OLD-7779b1eabc706378af6376b76ab3ff2e23def905.tar.xz |
Store and reload extra physics from database
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLSimulationData.cs | 22 |
1 files changed, 20 insertions, 2 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs index 1197548..3b53478 100644 --- a/OpenSim/Data/MySQL/MySQLSimulationData.cs +++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs | |||
@@ -170,7 +170,9 @@ namespace OpenSim.Data.MySQL | |||
170 | "ParticleSystem, ClickAction, Material, " + | 170 | "ParticleSystem, ClickAction, Material, " + |
171 | "CollisionSound, CollisionSoundVolume, " + | 171 | "CollisionSound, CollisionSoundVolume, " + |
172 | "PassTouches, " + | 172 | "PassTouches, " + |
173 | "LinkNumber, MediaURL, KeyframeMotion) values (" + "?UUID, " + | 173 | "LinkNumber, MediaURL, KeyframeMotion, " + |
174 | "PhysicsShapeType, Density, GravityModifier, " + | ||
175 | "Friction, Restitution) values (" + "?UUID, " + | ||
174 | "?CreationDate, ?Name, ?Text, " + | 176 | "?CreationDate, ?Name, ?Text, " + |
175 | "?Description, ?SitName, ?TouchName, " + | 177 | "?Description, ?SitName, ?TouchName, " + |
176 | "?ObjectFlags, ?OwnerMask, ?NextOwnerMask, " + | 178 | "?ObjectFlags, ?OwnerMask, ?NextOwnerMask, " + |
@@ -201,7 +203,10 @@ namespace OpenSim.Data.MySQL | |||
201 | "?SaleType, ?ColorR, ?ColorG, " + | 203 | "?SaleType, ?ColorR, ?ColorG, " + |
202 | "?ColorB, ?ColorA, ?ParticleSystem, " + | 204 | "?ColorB, ?ColorA, ?ParticleSystem, " + |
203 | "?ClickAction, ?Material, ?CollisionSound, " + | 205 | "?ClickAction, ?Material, ?CollisionSound, " + |
204 | "?CollisionSoundVolume, ?PassTouches, ?LinkNumber, ?MediaURL, ?KeyframeMotion)"; | 206 | "?CollisionSoundVolume, ?PassTouches, " + |
207 | "?LinkNumber, ?MediaURL, ?KeyframeMotion, " + | ||
208 | "?PhysicsShapeType, ?Density, ?GravityModifier, " + | ||
209 | "?Friction, ?Restitution)"; | ||
205 | 210 | ||
206 | FillPrimCommand(cmd, prim, obj.UUID, regionUUID); | 211 | FillPrimCommand(cmd, prim, obj.UUID, regionUUID); |
207 | 212 | ||
@@ -1243,6 +1248,13 @@ namespace OpenSim.Data.MySQL | |||
1243 | { | 1248 | { |
1244 | prim.KeyframeMotion = null; | 1249 | prim.KeyframeMotion = null; |
1245 | } | 1250 | } |
1251 | |||
1252 | prim.PhysicsShapeType = (byte)row["PhysicsShapeType"]; | ||
1253 | prim.Density = (float)(double)row["Density"]; | ||
1254 | prim.GravityModifier = (float)(double)row["GravityModifier"]; | ||
1255 | prim.Friction = (float)(double)row["Friction"]; | ||
1256 | prim.Bounciness = (float)(double)row["Restitution"]; | ||
1257 | |||
1246 | return prim; | 1258 | return prim; |
1247 | } | 1259 | } |
1248 | 1260 | ||
@@ -1600,6 +1612,12 @@ namespace OpenSim.Data.MySQL | |||
1600 | cmd.Parameters.AddWithValue("KeyframeMotion", prim.KeyframeMotion.Serialize()); | 1612 | cmd.Parameters.AddWithValue("KeyframeMotion", prim.KeyframeMotion.Serialize()); |
1601 | else | 1613 | else |
1602 | cmd.Parameters.AddWithValue("KeyframeMotion", new Byte[0]); | 1614 | cmd.Parameters.AddWithValue("KeyframeMotion", new Byte[0]); |
1615 | |||
1616 | cmd.Parameters.AddWithValue("PhysicsShapeType", prim.PhysicsShapeType); | ||
1617 | cmd.Parameters.AddWithValue("Density", (double)prim.Density); | ||
1618 | cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier); | ||
1619 | cmd.Parameters.AddWithValue("Friction", (double)prim.Friction); | ||
1620 | cmd.Parameters.AddWithValue("Restitution", (double)prim.Bounciness); | ||
1603 | } | 1621 | } |
1604 | 1622 | ||
1605 | /// <summary> | 1623 | /// <summary> |