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authorMelanie2011-01-27 07:03:43 +0100
committerMelanie2011-01-27 07:03:43 +0100
commit2a9e712cb4381c585505cbe5aa98092a41a617b5 (patch)
tree6abb5f88734efb491bfa77b1f1da7ed2da5147c5 /OpenSim
parentImplement "Cannot teleport closer to destination" message (diff)
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Let gods TP in wherever they like while in god mode
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 5810824..1925daa 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -962,6 +962,7 @@ namespace OpenSim.Region.Framework.Scenes
962 // the TP point. This behaviour mimics agni. 962 // the TP point. This behaviour mimics agni.
963 if (land.LandData.LandingType == (byte)LandingType.LandingPoint && 963 if (land.LandData.LandingType == (byte)LandingType.LandingPoint &&
964 land.LandData.UserLocation != Vector3.Zero && 964 land.LandData.UserLocation != Vector3.Zero &&
965 GodLevel < 200 &&
965 ((land.LandData.OwnerID != m_uuid && 966 ((land.LandData.OwnerID != m_uuid &&
966 (!m_scene.Permissions.IsGod(m_uuid)) && 967 (!m_scene.Permissions.IsGod(m_uuid)) &&
967 (!m_scene.RegionInfo.EstateSettings.IsEstateManager(m_uuid))) || (m_teleportFlags & TeleportFlags.ViaLocation) != 0)) 968 (!m_scene.RegionInfo.EstateSettings.IsEstateManager(m_uuid))) || (m_teleportFlags & TeleportFlags.ViaLocation) != 0))