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author | Mic Bowman | 2014-01-28 16:34:49 -0800 |
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committer | Mic Bowman | 2014-01-28 16:34:49 -0800 |
commit | cfe1bced7d4477bd231d08f5394c30622a3156d1 (patch) | |
tree | a16436379b41951a93d9a10ffaa7b5d5a14ff37f /OpenSim | |
parent | Actually make the parameter updates change the behavior of (diff) | |
parent | clear land tainting when tested. Then testing, pass scene to LandObject as no... (diff) | |
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Framework/TerrainData.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | 2 |
2 files changed, 6 insertions, 2 deletions
diff --git a/OpenSim/Framework/TerrainData.cs b/OpenSim/Framework/TerrainData.cs index d1e0e7e..9325df2 100644 --- a/OpenSim/Framework/TerrainData.cs +++ b/OpenSim/Framework/TerrainData.cs | |||
@@ -160,7 +160,11 @@ namespace OpenSim.Framework | |||
160 | 160 | ||
161 | public override bool IsTaintedAt(int xx, int yy) | 161 | public override bool IsTaintedAt(int xx, int yy) |
162 | { | 162 | { |
163 | return m_taint[xx / Constants.TerrainPatchSize, yy / Constants.TerrainPatchSize]; | 163 | int tx = xx / Constants.TerrainPatchSize; |
164 | int ty = yy / Constants.TerrainPatchSize; | ||
165 | bool ret = m_taint[tx, ty]; | ||
166 | m_taint[tx, ty] = false; | ||
167 | return ret; | ||
164 | } | 168 | } |
165 | 169 | ||
166 | // TerrainData.GetDatabaseBlob | 170 | // TerrainData.GetDatabaseBlob |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index 53f41f9..e08a42d 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -579,7 +579,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
579 | ArchiveConstants.CONTROL_FILE_PATH, | 579 | ArchiveConstants.CONTROL_FILE_PATH, |
580 | new ArchiveWriteRequest(m_scene, (Stream)null, Guid.Empty).CreateControlFile(new ArchiveScenesGroup())); | 580 | new ArchiveWriteRequest(m_scene, (Stream)null, Guid.Empty).CreateControlFile(new ArchiveScenesGroup())); |
581 | 581 | ||
582 | LandObject lo = new LandObject(groupID, true, null); | 582 | LandObject lo = new LandObject(groupID, true, m_scene); |
583 | lo.SetLandBitmap(lo.BasicFullRegionLandBitmap()); | 583 | lo.SetLandBitmap(lo.BasicFullRegionLandBitmap()); |
584 | LandData ld = lo.LandData; | 584 | LandData ld = lo.LandData; |
585 | ld.GlobalID = landID; | 585 | ld.GlobalID = landID; |