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authorDiva Canto2015-09-05 10:28:44 -0700
committerDiva Canto2015-09-05 10:28:44 -0700
commitc2346a082336ee8ab50d86b04007389adad64f45 (patch)
tree3b2ac03fc91ada201b79e408c30303ddd8e14bba /OpenSim
parentlet ode suport var size regions (diff)
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Changed a couple of comments to be more generic
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs2
-rw-r--r--OpenSim/Region/PhysicsModules/Ode/OdeScene.cs4
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs b/OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs
index aafc7c6..cd5dbf8 100644
--- a/OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs
+++ b/OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs
@@ -172,7 +172,7 @@ namespace OpenSim.Region.PhysicsModule.ODE
172 /// <param name="req"></param> 172 /// <param name="req"></param>
173 private void RayCast(ODERayCastRequest req) 173 private void RayCast(ODERayCastRequest req)
174 { 174 {
175 // UBIT: limit ray lenght or collisions will take all avaiable stack space 175 // NOTE: limit ray lenght or collisions will take all avaiable stack space
176 // this value may still be too large, depending on machine configuration 176 // this value may still be too large, depending on machine configuration
177 // of maximum stack 177 // of maximum stack
178 float len = req.length; 178 float len = req.length;
diff --git a/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs b/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
index 19b957f..88d4d15 100644
--- a/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
+++ b/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
@@ -25,7 +25,7 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28// Ubit changes for varsize regions 28// changes for varsize regions
29// note that raycasts need to have limited range 29// note that raycasts need to have limited range
30// (even in normal regions) 30// (even in normal regions)
31// or aplication thread stack may just blowup 31// or aplication thread stack may just blowup
@@ -803,7 +803,7 @@ namespace OpenSim.Region.PhysicsModule.ODE
803 spaceGridMaxX = (int)(WorldExtents.X * spacesPerMeterX); 803 spaceGridMaxX = (int)(WorldExtents.X * spacesPerMeterX);
804 spaceGridMaxY = (int)(WorldExtents.Y * spacesPerMeterY); 804 spaceGridMaxY = (int)(WorldExtents.Y * spacesPerMeterY);
805 805
806 // ubit: limit number of spaces 806 // note: limit number of spaces
807 if (spaceGridMaxX > 24) 807 if (spaceGridMaxX > 24)
808 { 808 {
809 spaceGridMaxX = 24; 809 spaceGridMaxX = 24;