diff options
author | Melanie | 2011-11-01 23:54:09 +0000 |
---|---|---|
committer | Melanie | 2011-11-01 23:54:09 +0000 |
commit | b69f679122fb7fdc0f77fc198e148f42797a2eef (patch) | |
tree | e06d4f4572a91a58c79c03c60b0fca5574467834 /OpenSim | |
parent | Merge branch 'master' into bigmerge (diff) | |
parent | Removed see_into_this_sim_from_neighbor configuration option. (diff) | |
download | opensim-SC_OLD-b69f679122fb7fdc0f77fc198e148f42797a2eef.zip opensim-SC_OLD-b69f679122fb7fdc0f77fc198e148f42797a2eef.tar.gz opensim-SC_OLD-b69f679122fb7fdc0f77fc198e148f42797a2eef.tar.bz2 opensim-SC_OLD-b69f679122fb7fdc0f77fc198e148f42797a2eef.tar.xz |
Merge branch 'master' into bigmerge
Conflicts:
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Application/OpenSim.cs | 13 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 37 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneBase.cs | 21 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneViewer.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs | 19 | ||||
-rw-r--r-- | OpenSim/TestSuite/BotManager.cs | 170 | ||||
-rw-r--r-- | OpenSim/TestSuite/Main.cs | 98 | ||||
-rw-r--r-- | OpenSim/TestSuite/PhysicsBot.cs | 196 | ||||
-rw-r--r-- | OpenSim/TestSuite/README.txt | 25 | ||||
-rw-r--r-- | OpenSim/TestSuite/Util.cs | 81 | ||||
-rw-r--r-- | OpenSim/Tools/pCampBot/BotManager.cs | 169 | ||||
-rw-r--r-- | OpenSim/Tools/pCampBot/PhysicsBot.cs | 171 | ||||
-rw-r--r-- | OpenSim/Tools/pCampBot/README.txt | 25 | ||||
-rw-r--r-- | OpenSim/Tools/pCampBot/pCampBot.cs | 6 |
16 files changed, 255 insertions, 786 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 5ff9a38..ae4aad3 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -1045,6 +1045,19 @@ namespace OpenSim | |||
1045 | MainConsole.Instance.Output("Shared Module: " + module.Name); | 1045 | MainConsole.Instance.Output("Shared Module: " + module.Name); |
1046 | } | 1046 | } |
1047 | 1047 | ||
1048 | m_sceneManager.ForEachScene( | ||
1049 | delegate(Scene scene) | ||
1050 | { | ||
1051 | m_log.Error("The currently loaded modules in " + scene.RegionInfo.RegionName + " are:"); | ||
1052 | foreach (IRegionModule module in scene.Modules.Values) | ||
1053 | { | ||
1054 | if (!module.IsSharedModule) | ||
1055 | { | ||
1056 | m_log.Error("Region Module: " + module.Name); | ||
1057 | } | ||
1058 | } | ||
1059 | }); | ||
1060 | |||
1048 | MainConsole.Instance.Output(""); | 1061 | MainConsole.Instance.Output(""); |
1049 | break; | 1062 | break; |
1050 | 1063 | ||
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 0fb346a..b49f23c 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -1180,7 +1180,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1180 | else | 1180 | else |
1181 | { | 1181 | { |
1182 | OSDArray responsearr = new OSDArray(); // Don't preallocate. MT (m_scene.GetRootAgentCount()); | 1182 | OSDArray responsearr = new OSDArray(); // Don't preallocate. MT (m_scene.GetRootAgentCount()); |
1183 | m_scene.ForEachScenePresence(delegate(ScenePresence sp) | 1183 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
1184 | { | 1184 | { |
1185 | OSDMap responsemapdata = new OSDMap(); | 1185 | OSDMap responsemapdata = new OSDMap(); |
1186 | responsemapdata["X"] = OSD.FromInteger((int)(xstart + sp.AbsolutePosition.X)); | 1186 | responsemapdata["X"] = OSD.FromInteger((int)(xstart + sp.AbsolutePosition.X)); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 0360942..c162519 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -86,7 +86,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
86 | public bool m_allowScriptCrossings; | 86 | public bool m_allowScriptCrossings; |
87 | public bool m_useFlySlow; | 87 | public bool m_useFlySlow; |
88 | public bool m_usePreJump; | 88 | public bool m_usePreJump; |
89 | public bool m_seeIntoRegionFromNeighbor; | ||
90 | 89 | ||
91 | protected float m_defaultDrawDistance = 255.0f; | 90 | protected float m_defaultDrawDistance = 255.0f; |
92 | public float DefaultDrawDistance | 91 | public float DefaultDrawDistance |
@@ -660,14 +659,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
660 | 659 | ||
661 | m_physics_enabled = !RegionInfo.RegionSettings.DisablePhysics; | 660 | m_physics_enabled = !RegionInfo.RegionSettings.DisablePhysics; |
662 | 661 | ||
663 | // Old | ||
664 | /* | ||
665 | m_simulatorVersion = simulatorVersion | ||
666 | + " (OS " + Util.GetOperatingSystemInformation() + ")" | ||
667 | + " ChilTasks:" + m_seeIntoRegionFromNeighbor.ToString() | ||
668 | + " PhysPrim:" + m_physicalPrim.ToString(); | ||
669 | */ | ||
670 | |||
671 | m_simulatorVersion = simulatorVersion + " (" + Util.GetRuntimeInformation() + ")"; | 662 | m_simulatorVersion = simulatorVersion + " (" + Util.GetRuntimeInformation() + ")"; |
672 | 663 | ||
673 | #region Region Config | 664 | #region Region Config |
@@ -714,7 +705,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
714 | m_clampPrimSize = true; | 705 | m_clampPrimSize = true; |
715 | } | 706 | } |
716 | 707 | ||
717 | m_seeIntoRegionFromNeighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true); | ||
718 | m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries); | 708 | m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries); |
719 | m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings); | 709 | m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings); |
720 | m_dontPersistBefore = | 710 | m_dontPersistBefore = |
@@ -4201,33 +4191,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
4201 | } | 4191 | } |
4202 | } | 4192 | } |
4203 | 4193 | ||
4204 | public override void Show(string[] showParams) | ||
4205 | { | ||
4206 | base.Show(showParams); | ||
4207 | |||
4208 | switch (showParams[0]) | ||
4209 | { | ||
4210 | case "users": | ||
4211 | m_log.Error("Current Region: " + RegionInfo.RegionName); | ||
4212 | m_log.ErrorFormat("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname", | ||
4213 | "Agent ID", "Session ID", "Circuit", "IP", "World"); | ||
4214 | |||
4215 | ForEachScenePresence(delegate(ScenePresence sp) | ||
4216 | { | ||
4217 | m_log.ErrorFormat("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}", | ||
4218 | sp.Firstname, | ||
4219 | sp.Lastname, | ||
4220 | sp.UUID, | ||
4221 | sp.ControllingClient.AgentId, | ||
4222 | "Unknown", | ||
4223 | "Unknown", | ||
4224 | RegionInfo.RegionName); | ||
4225 | }); | ||
4226 | |||
4227 | break; | ||
4228 | } | ||
4229 | } | ||
4230 | |||
4231 | #region Script Handling Methods | 4194 | #region Script Handling Methods |
4232 | 4195 | ||
4233 | /// <summary> | 4196 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index bf861b8..73e9392 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs | |||
@@ -458,27 +458,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
458 | #endregion | 458 | #endregion |
459 | 459 | ||
460 | /// <summary> | 460 | /// <summary> |
461 | /// Shows various details about the sim based on the parameters supplied by the console command in openSimMain. | ||
462 | /// </summary> | ||
463 | /// <param name="showParams">What to show</param> | ||
464 | public virtual void Show(string[] showParams) | ||
465 | { | ||
466 | switch (showParams[0]) | ||
467 | { | ||
468 | case "modules": | ||
469 | m_log.Error("The currently loaded modules in " + RegionInfo.RegionName + " are:"); | ||
470 | foreach (IRegionModule module in Modules.Values) | ||
471 | { | ||
472 | if (!module.IsSharedModule) | ||
473 | { | ||
474 | m_log.Error("Region Module: " + module.Name); | ||
475 | } | ||
476 | } | ||
477 | break; | ||
478 | } | ||
479 | } | ||
480 | |||
481 | /// <summary> | ||
482 | /// Call this from a region module to add a command to the OpenSim console. | 461 | /// Call this from a region module to add a command to the OpenSim console. |
483 | /// </summary> | 462 | /// </summary> |
484 | /// <param name="mod"></param> | 463 | /// <param name="mod"></param> |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index d8939fc..bba746f 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2927,7 +2927,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2927 | // only send update from root agents to other clients; children are only "listening posts" | 2927 | // only send update from root agents to other clients; children are only "listening posts" |
2928 | if (IsChildAgent) | 2928 | if (IsChildAgent) |
2929 | { | 2929 | { |
2930 | m_log.Warn("[SCENE PRESENCE] attempt to send avatar data from a child agent"); | 2930 | m_log.Warn("[SCENE PRESENCE]: Attempt to send avatar data from a child agent"); |
2931 | return; | 2931 | return; |
2932 | } | 2932 | } |
2933 | 2933 | ||
@@ -2984,10 +2984,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2984 | // only send update from root agents to other clients; children are only "listening posts" | 2984 | // only send update from root agents to other clients; children are only "listening posts" |
2985 | if (IsChildAgent) | 2985 | if (IsChildAgent) |
2986 | { | 2986 | { |
2987 | m_log.Warn("[SCENE PRESENCE] attempt to send avatar data from a child agent"); | 2987 | m_log.Warn("[SCENE PRESENCE]: Attempt to send avatar data from a child agent"); |
2988 | return; | 2988 | return; |
2989 | } | 2989 | } |
2990 | 2990 | ||
2991 | int count = 0; | 2991 | int count = 0; |
2992 | m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence) | 2992 | m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence) |
2993 | { | 2993 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneViewer.cs b/OpenSim/Region/Framework/Scenes/SceneViewer.cs index 8a0d288..092b76e 100644 --- a/OpenSim/Region/Framework/Scenes/SceneViewer.cs +++ b/OpenSim/Region/Framework/Scenes/SceneViewer.cs | |||
@@ -84,7 +84,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
84 | { | 84 | { |
85 | if (m_pendingObjects == null) | 85 | if (m_pendingObjects == null) |
86 | { | 86 | { |
87 | if (!m_presence.IsChildAgent || (m_presence.Scene.m_seeIntoRegionFromNeighbor)) | 87 | if (!m_presence.IsChildAgent) |
88 | { | 88 | { |
89 | m_pendingObjects = new Queue<SceneObjectGroup>(); | 89 | m_pendingObjects = new Queue<SceneObjectGroup>(); |
90 | 90 | ||
diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs index 2cef8a9..f8120aa 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs | |||
@@ -98,7 +98,24 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance | |||
98 | "Show appearance information for each avatar in the simulator.", | 98 | "Show appearance information for each avatar in the simulator.", |
99 | "At the moment this actually just checks that we have all the required baked textures. If not, then appearance is 'corrupt' and other avatars will continue to see a cloud.", | 99 | "At the moment this actually just checks that we have all the required baked textures. If not, then appearance is 'corrupt' and other avatars will continue to see a cloud.", |
100 | ShowAppearanceInfo); | 100 | ShowAppearanceInfo); |
101 | } | 101 | |
102 | scene.AddCommand( | ||
103 | this, "appearance send", | ||
104 | "appearance send", | ||
105 | "Send appearance data for each avatar in the simulator to viewers.", | ||
106 | SendAppearance); | ||
107 | } | ||
108 | |||
109 | private void SendAppearance(string module, string[] cmd) | ||
110 | { | ||
111 | lock (m_scenes) | ||
112 | { | ||
113 | foreach (Scene scene in m_scenes.Values) | ||
114 | { | ||
115 | scene.ForEachRootScenePresence(sp => scene.AvatarFactory.SendAppearance(sp.UUID)); | ||
116 | } | ||
117 | } | ||
118 | } | ||
102 | 119 | ||
103 | protected void ShowAppearanceInfo(string module, string[] cmd) | 120 | protected void ShowAppearanceInfo(string module, string[] cmd) |
104 | { | 121 | { |
diff --git a/OpenSim/TestSuite/BotManager.cs b/OpenSim/TestSuite/BotManager.cs deleted file mode 100644 index 55ba687..0000000 --- a/OpenSim/TestSuite/BotManager.cs +++ /dev/null | |||
@@ -1,170 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using System.Threading; | ||
32 | using OpenMetaverse; | ||
33 | using log4net; | ||
34 | using Nini.Config; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Framework.Console; | ||
37 | |||
38 | namespace OpenSim.TestSuite | ||
39 | { | ||
40 | /// <summary> | ||
41 | /// Thread/Bot manager for the application | ||
42 | /// </summary> | ||
43 | public class BotManager | ||
44 | { | ||
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
46 | |||
47 | protected CommandConsole m_console; | ||
48 | protected List<PhysicsBot> m_lBot; | ||
49 | protected Thread[] m_td; | ||
50 | protected bool m_verbose = true; | ||
51 | protected Random somthing = new Random(Environment.TickCount); | ||
52 | protected int numbots = 0; | ||
53 | protected IConfig Previous_config; | ||
54 | |||
55 | /// <summary> | ||
56 | /// Constructor Creates MainConsole.Instance to take commands and provide the place to write data | ||
57 | /// </summary> | ||
58 | public BotManager() | ||
59 | { | ||
60 | m_log.Info("In bot manager"); | ||
61 | m_lBot = new List<PhysicsBot>(); | ||
62 | } | ||
63 | |||
64 | /// <summary> | ||
65 | /// Startup number of bots specified in the starting arguments | ||
66 | /// </summary> | ||
67 | /// <param name="botcount">How many bots to start up</param> | ||
68 | /// <param name="cs">The configuration for the bots to use</param> | ||
69 | public void dobotStartup(int botcount, IConfig cs) | ||
70 | { | ||
71 | Previous_config = cs; | ||
72 | m_td = new Thread[botcount]; | ||
73 | for (int i = 0; i < botcount; i++) | ||
74 | { | ||
75 | startupBot(i, cs); | ||
76 | } | ||
77 | } | ||
78 | |||
79 | /// <summary> | ||
80 | /// Add additional bots (and threads) to our bot pool | ||
81 | /// </summary> | ||
82 | /// <param name="botcount">How Many of them to add</param> | ||
83 | public void addbots(int botcount) | ||
84 | { | ||
85 | int len = m_td.Length; | ||
86 | Thread[] m_td2 = new Thread[len + botcount]; | ||
87 | for (int i = 0; i < len; i++) | ||
88 | { | ||
89 | m_td2[i] = m_td[i]; | ||
90 | } | ||
91 | m_td = m_td2; | ||
92 | int newlen = len + botcount; | ||
93 | for (int i = len; i < newlen; i++) | ||
94 | { | ||
95 | startupBot(i, Previous_config); | ||
96 | } | ||
97 | } | ||
98 | |||
99 | /// <summary> | ||
100 | /// This starts up the bot and stores the thread for the bot in the thread array | ||
101 | /// </summary> | ||
102 | /// <param name="pos">The position in the thread array to stick the bot's thread</param> | ||
103 | /// <param name="cs">Configuration of the bot</param> | ||
104 | public void startupBot(int pos, IConfig cs) | ||
105 | { | ||
106 | PhysicsBot pb = new PhysicsBot(cs); | ||
107 | |||
108 | pb.OnConnected += handlebotEvent; | ||
109 | pb.OnDisconnected += handlebotEvent; | ||
110 | if (cs.GetString("firstname", "random") == "random") pb.firstname = CreateRandomName(); | ||
111 | if (cs.GetString("lastname", "random") == "random") pb.lastname = CreateRandomName(); | ||
112 | |||
113 | m_td[pos] = new Thread(pb.startup); | ||
114 | m_td[pos].Name = "CampBot_" + pos; | ||
115 | m_td[pos].IsBackground = true; | ||
116 | m_td[pos].Start(); | ||
117 | m_lBot.Add(pb); | ||
118 | } | ||
119 | |||
120 | /// <summary> | ||
121 | /// Creates a random name for the bot | ||
122 | /// </summary> | ||
123 | /// <returns></returns> | ||
124 | private string CreateRandomName() | ||
125 | { | ||
126 | string returnstring = ""; | ||
127 | string chars = "abcdefghijklmnopqrstuvwxyz0123456789"; | ||
128 | |||
129 | for (int i = 0; i < 7; i++) | ||
130 | { | ||
131 | returnstring += chars.Substring(somthing.Next(chars.Length),1); | ||
132 | } | ||
133 | return returnstring; | ||
134 | } | ||
135 | |||
136 | /// <summary> | ||
137 | /// High level connnected/disconnected events so we can keep track of our threads by proxy | ||
138 | /// </summary> | ||
139 | /// <param name="callbot"></param> | ||
140 | /// <param name="eventt"></param> | ||
141 | public void handlebotEvent(PhysicsBot callbot, EventType eventt) | ||
142 | { | ||
143 | switch (eventt) | ||
144 | { | ||
145 | case EventType.CONNECTED: | ||
146 | m_log.Info("[ " + callbot.firstname + " " + callbot.lastname + "]: Connected"); | ||
147 | numbots++; | ||
148 | break; | ||
149 | case EventType.DISCONNECTED: | ||
150 | m_log.Info("[ " + callbot.firstname + " " + callbot.lastname + "]: Disconnected"); | ||
151 | m_td[m_lBot.IndexOf(callbot)].Abort(); | ||
152 | numbots--; | ||
153 | if (numbots > 1) | ||
154 | Environment.Exit(0); | ||
155 | break; | ||
156 | } | ||
157 | } | ||
158 | |||
159 | /// <summary> | ||
160 | /// Shutting down all bots | ||
161 | /// </summary> | ||
162 | public void doBotShutdown() | ||
163 | { | ||
164 | foreach (PhysicsBot pb in m_lBot) | ||
165 | { | ||
166 | pb.shutdown(); | ||
167 | } | ||
168 | } | ||
169 | } | ||
170 | } | ||
diff --git a/OpenSim/TestSuite/Main.cs b/OpenSim/TestSuite/Main.cs deleted file mode 100644 index ee75bf5..0000000 --- a/OpenSim/TestSuite/Main.cs +++ /dev/null | |||
@@ -1,98 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using Nini.Config; | ||
30 | |||
31 | namespace OpenSim.TestSuite | ||
32 | { | ||
33 | /// <summary> | ||
34 | /// Event Types from the BOT. Add new events here | ||
35 | /// </summary> | ||
36 | public enum EventType : int | ||
37 | { | ||
38 | NONE = 0, | ||
39 | CONNECTED = 1, | ||
40 | DISCONNECTED = 2 | ||
41 | } | ||
42 | |||
43 | public class TestSuite | ||
44 | { | ||
45 | public static void Main(string[] args) | ||
46 | { | ||
47 | // TODO: config parser | ||
48 | |||
49 | // TODO: load tests from addings | ||
50 | |||
51 | // TODO: create base bot cloud for use in tests | ||
52 | |||
53 | IConfig config = ParseConfig(args); | ||
54 | if (config.Get("help") != null || config.Get("loginuri") == null) | ||
55 | { | ||
56 | Help(); | ||
57 | } | ||
58 | else | ||
59 | { | ||
60 | // TODO: unused: int botcount = config.GetInt("botcount", 1); | ||
61 | |||
62 | // BotManager bm = new BotManager(); | ||
63 | |||
64 | Utils.TestPass("Completed Startup"); | ||
65 | } | ||
66 | } | ||
67 | |||
68 | private static IConfig ParseConfig(String[] args) | ||
69 | { | ||
70 | //Set up our nifty config.. thanks to nini | ||
71 | ArgvConfigSource cs = new ArgvConfigSource(args); | ||
72 | |||
73 | // TODO: unused: cs.AddSwitch("Startup", "botcount","n"); | ||
74 | cs.AddSwitch("Startup", "loginuri","l"); | ||
75 | cs.AddSwitch("Startup", "firstname"); | ||
76 | cs.AddSwitch("Startup", "lastname"); | ||
77 | cs.AddSwitch("Startup", "password"); | ||
78 | cs.AddSwitch("Startup", "help","h"); | ||
79 | |||
80 | IConfig ol = cs.Configs["Startup"]; | ||
81 | return ol; | ||
82 | } | ||
83 | |||
84 | private static void Help() | ||
85 | { | ||
86 | Console.WriteLine( | ||
87 | "usage: pCampBot <-loginuri loginuri> [OPTIONS]\n" + | ||
88 | "Spawns a set of bots to test an OpenSim region\n\n" + | ||
89 | " -l, -loginuri loginuri for sim to log into (required)\n" + | ||
90 | // TODO: unused: " -n, -botcount number of bots to start (default: 1)\n" + | ||
91 | " -firstname first name for the bot(s) (default: random string)\n" + | ||
92 | " -lastname lastname for the bot(s) (default: random string)\n" + | ||
93 | " -password password for the bots(s) (default: random string)\n" + | ||
94 | " -h, -help show this message" | ||
95 | ); | ||
96 | } | ||
97 | } | ||
98 | } | ||
diff --git a/OpenSim/TestSuite/PhysicsBot.cs b/OpenSim/TestSuite/PhysicsBot.cs deleted file mode 100644 index fac4275..0000000 --- a/OpenSim/TestSuite/PhysicsBot.cs +++ /dev/null | |||
@@ -1,196 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Threading; | ||
31 | using System.Timers; | ||
32 | using OpenMetaverse; | ||
33 | using Nini.Config; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Framework.Console; | ||
36 | using Timer=System.Timers.Timer; | ||
37 | |||
38 | namespace OpenSim.TestSuite | ||
39 | { | ||
40 | public class PhysicsBot | ||
41 | { | ||
42 | public delegate void AnEvent(PhysicsBot callbot, EventType someevent); // event delegate for bot events | ||
43 | public IConfig startupConfig; // bot config, passed from BotManager | ||
44 | |||
45 | public string firstname; | ||
46 | public string lastname; | ||
47 | public string password; | ||
48 | public string loginURI; | ||
49 | |||
50 | public event AnEvent OnConnected; | ||
51 | public event AnEvent OnDisconnected; | ||
52 | |||
53 | protected Timer m_action; // Action Timer | ||
54 | |||
55 | protected Random somthing = new Random(Environment.TickCount);// We do stuff randomly here | ||
56 | |||
57 | //New instance of a SecondLife client | ||
58 | public GridClient client = new GridClient(); | ||
59 | |||
60 | protected string[] talkarray; | ||
61 | /// <summary> | ||
62 | /// | ||
63 | /// </summary> | ||
64 | /// <param name="bsconfig">nini config for the bot</param> | ||
65 | public PhysicsBot(IConfig bsconfig) | ||
66 | { | ||
67 | startupConfig = bsconfig; | ||
68 | readconfig(); | ||
69 | talkarray = readexcuses(); | ||
70 | } | ||
71 | |||
72 | //We do our actions here. This is where one would | ||
73 | //add additional steps and/or things the bot should do | ||
74 | |||
75 | void m_action_Elapsed(object sender, ElapsedEventArgs e) | ||
76 | { | ||
77 | //client.Throttle.Task = 500000f; | ||
78 | //client.Throttle.Set(); | ||
79 | int walkorrun = somthing.Next(4); // Randomize between walking and running. The greater this number, | ||
80 | // the greater the bot's chances to walk instead of run. | ||
81 | if (walkorrun == 0) | ||
82 | { | ||
83 | client.Self.Movement.AlwaysRun = true; | ||
84 | } | ||
85 | else | ||
86 | { | ||
87 | client.Self.Movement.AlwaysRun = false; | ||
88 | } | ||
89 | |||
90 | // TODO: unused: Vector3 pos = client.Self.SimPosition; | ||
91 | Vector3 newpos = new Vector3(somthing.Next(255), somthing.Next(255), somthing.Next(255)); | ||
92 | client.Self.Movement.TurnToward(newpos); | ||
93 | |||
94 | for (int i = 0; i < 2000; i++) | ||
95 | { | ||
96 | client.Self.Movement.AtPos = true; | ||
97 | Thread.Sleep(somthing.Next(25, 75)); // Makes sure the bots keep walking for this time. | ||
98 | } | ||
99 | client.Self.Jump(true); | ||
100 | |||
101 | string randomf = talkarray[somthing.Next(talkarray.Length)]; | ||
102 | if (talkarray.Length > 1 && randomf.Length > 1) | ||
103 | client.Self.Chat(randomf, 0, ChatType.Normal); | ||
104 | |||
105 | //Thread.Sleep(somthing.Next(1, 10)); // Apparently its better without it right now. | ||
106 | } | ||
107 | |||
108 | /// <summary> | ||
109 | /// Read the Nini config and initialize | ||
110 | /// </summary> | ||
111 | public void readconfig() | ||
112 | { | ||
113 | firstname = startupConfig.GetString("firstname", "random"); | ||
114 | lastname = startupConfig.GetString("lastname", "random"); | ||
115 | password = startupConfig.GetString("password", "12345"); | ||
116 | loginURI = startupConfig.GetString("loginuri"); | ||
117 | } | ||
118 | |||
119 | /// <summary> | ||
120 | /// Tells LibSecondLife to logout and disconnect. Raises the disconnect events once it finishes. | ||
121 | /// </summary> | ||
122 | public void shutdown() | ||
123 | { | ||
124 | client.Network.Logout(); | ||
125 | } | ||
126 | |||
127 | /// <summary> | ||
128 | /// This is the bot startup loop. | ||
129 | /// </summary> | ||
130 | public void startup() | ||
131 | { | ||
132 | client.Settings.LOGIN_SERVER = loginURI; | ||
133 | client.Network.LoginProgress += this.Network_LoginProgress; | ||
134 | client.Network.SimConnected += this.Network_SimConnected; | ||
135 | client.Network.Disconnected += this.Network_OnDisconnected; | ||
136 | if (client.Network.Login(firstname, lastname, password, "pCampBot", "Your name")) | ||
137 | { | ||
138 | |||
139 | if (OnConnected != null) | ||
140 | { | ||
141 | m_action = new Timer(somthing.Next(1000, 10000)); | ||
142 | m_action.Elapsed += new ElapsedEventHandler(m_action_Elapsed); | ||
143 | m_action.Start(); | ||
144 | OnConnected(this, EventType.CONNECTED); | ||
145 | client.Self.Jump(true); | ||
146 | } | ||
147 | } | ||
148 | else | ||
149 | { | ||
150 | MainConsole.Instance.Output(firstname + " " + lastname + "Can't login: " + client.Network.LoginMessage); | ||
151 | if (OnDisconnected != null) | ||
152 | { | ||
153 | OnDisconnected(this, EventType.DISCONNECTED); | ||
154 | } | ||
155 | } | ||
156 | } | ||
157 | |||
158 | public void Network_LoginProgress(object sender, LoginProgressEventArgs args) | ||
159 | { | ||
160 | if (args.Status == LoginStatus.Success) | ||
161 | { | ||
162 | if (OnConnected != null) | ||
163 | { | ||
164 | OnConnected(this, EventType.CONNECTED); | ||
165 | } | ||
166 | } | ||
167 | } | ||
168 | |||
169 | public void Network_SimConnected(object sender, SimConnectedEventArgs args) | ||
170 | { | ||
171 | } | ||
172 | |||
173 | public void Network_OnDisconnected(object sender, DisconnectedEventArgs args) | ||
174 | { | ||
175 | if (OnDisconnected != null) | ||
176 | { | ||
177 | OnDisconnected(this, EventType.DISCONNECTED); | ||
178 | } | ||
179 | } | ||
180 | |||
181 | public string[] readexcuses() | ||
182 | { | ||
183 | string allexcuses = ""; | ||
184 | |||
185 | string file = Path.Combine(Util.configDir(), "pCampBotSentences.txt"); | ||
186 | if (File.Exists(file)) | ||
187 | { | ||
188 | StreamReader csr = File.OpenText(file); | ||
189 | allexcuses = csr.ReadToEnd(); | ||
190 | csr.Close(); | ||
191 | } | ||
192 | |||
193 | return allexcuses.Split(Environment.NewLine.ToCharArray()); | ||
194 | } | ||
195 | } | ||
196 | } | ||
diff --git a/OpenSim/TestSuite/README.txt b/OpenSim/TestSuite/README.txt deleted file mode 100644 index cdfa4a7..0000000 --- a/OpenSim/TestSuite/README.txt +++ /dev/null | |||
@@ -1,25 +0,0 @@ | |||
1 | OpenSim Test Suite | ||
2 | ------------------------------------------------------------ | ||
3 | |||
4 | The eventual goal of the OpenSim Test Suite is to provide a framework | ||
5 | and a set of tests to do system level regression testing of OpenSim. | ||
6 | In short: | ||
7 | |||
8 | OpenSim Test Suite will have Test Modules (Mono Addins?) that will | ||
9 | verify certain paths in the code. Some early modules may be (subject | ||
10 | to change): | ||
11 | |||
12 | * Login Tests | ||
13 | - Attempt to Log in 1, 5, 20 bots. | ||
14 | * Basic Walk Tests | ||
15 | - Attempt to Log in and move about in well known tracks | ||
16 | - Repeat with 5, 20 bots | ||
17 | * Basic Construct Tests | ||
18 | - Construct Simple Objects in World | ||
19 | - Ensure bots can see other objects constructed | ||
20 | * Basic Asset Tests | ||
21 | - Construct Simple Objects in World with Textures | ||
22 | - Pull Objects and Textures | ||
23 | |||
24 | |||
25 | \ No newline at end of file | ||
diff --git a/OpenSim/TestSuite/Util.cs b/OpenSim/TestSuite/Util.cs deleted file mode 100644 index e050c07..0000000 --- a/OpenSim/TestSuite/Util.cs +++ /dev/null | |||
@@ -1,81 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | |||
30 | namespace OpenSim.TestSuite | ||
31 | { | ||
32 | public class Utils | ||
33 | { | ||
34 | enum Result | ||
35 | { | ||
36 | Fail = 0, | ||
37 | Pass = 1, | ||
38 | Skip = 3 | ||
39 | } | ||
40 | |||
41 | private static String ResultToString(Result r) | ||
42 | { | ||
43 | if (r == Result.Pass) | ||
44 | { | ||
45 | return "PASS"; | ||
46 | } | ||
47 | else if (r == Result.Fail) | ||
48 | { | ||
49 | return "FAIL"; | ||
50 | } | ||
51 | else if (r == Result.Skip) | ||
52 | { | ||
53 | return "SKIP"; | ||
54 | } | ||
55 | else | ||
56 | { | ||
57 | return "UNKNOWN"; | ||
58 | } | ||
59 | } | ||
60 | |||
61 | private static void TestResult(Result r, String msg) | ||
62 | { | ||
63 | Console.WriteLine("[{0}]: {1}", ResultToString(r), msg); | ||
64 | } | ||
65 | |||
66 | public static void TestFail(String msg) | ||
67 | { | ||
68 | TestResult(Result.Fail, msg); | ||
69 | } | ||
70 | |||
71 | public static void TestPass(String msg) | ||
72 | { | ||
73 | TestResult(Result.Pass, msg); | ||
74 | } | ||
75 | |||
76 | public static void TestSkip(String msg) | ||
77 | { | ||
78 | TestResult(Result.Skip, msg); | ||
79 | } | ||
80 | } | ||
81 | } | ||
diff --git a/OpenSim/Tools/pCampBot/BotManager.cs b/OpenSim/Tools/pCampBot/BotManager.cs index 614b350..b05bd6d 100644 --- a/OpenSim/Tools/pCampBot/BotManager.cs +++ b/OpenSim/Tools/pCampBot/BotManager.cs | |||
@@ -49,17 +49,22 @@ namespace pCampBot | |||
49 | 49 | ||
50 | protected CommandConsole m_console; | 50 | protected CommandConsole m_console; |
51 | protected List<PhysicsBot> m_lBot; | 51 | protected List<PhysicsBot> m_lBot; |
52 | protected Thread[] m_td; | ||
53 | protected bool m_verbose = true; | ||
54 | protected Random somthing = new Random(Environment.TickCount); | 52 | protected Random somthing = new Random(Environment.TickCount); |
55 | protected int numbots = 0; | 53 | protected int numbots = 0; |
56 | protected IConfig Previous_config; | 54 | public IConfig Config { get; private set; } |
55 | |||
56 | /// <summary> | ||
57 | /// Track the assets we have and have not received so we don't endlessly repeat requests. | ||
58 | /// </summary> | ||
59 | public Dictionary<UUID, bool> AssetsReceived { get; private set; } | ||
57 | 60 | ||
58 | /// <summary> | 61 | /// <summary> |
59 | /// Constructor Creates MainConsole.Instance to take commands and provide the place to write data | 62 | /// Constructor Creates MainConsole.Instance to take commands and provide the place to write data |
60 | /// </summary> | 63 | /// </summary> |
61 | public BotManager() | 64 | public BotManager() |
62 | { | 65 | { |
66 | AssetsReceived = new Dictionary<UUID, bool>(); | ||
67 | |||
63 | m_console = CreateConsole(); | 68 | m_console = CreateConsole(); |
64 | MainConsole.Instance = m_console; | 69 | MainConsole.Instance = m_console; |
65 | 70 | ||
@@ -81,16 +86,21 @@ namespace pCampBot | |||
81 | 86 | ||
82 | m_console.Commands.AddCommand("bot", false, "shutdown", | 87 | m_console.Commands.AddCommand("bot", false, "shutdown", |
83 | "shutdown", | 88 | "shutdown", |
84 | "Gracefully shut down bots", HandleShutdown); | 89 | "Shutdown bots and exit", HandleShutdown); |
85 | 90 | ||
86 | m_console.Commands.AddCommand("bot", false, "quit", | 91 | m_console.Commands.AddCommand("bot", false, "quit", |
87 | "quit", | 92 | "quit", |
88 | "Force quit (DANGEROUS, try shutdown first)", | 93 | "Shutdown bots and exit", |
89 | HandleShutdown); | 94 | HandleShutdown); |
90 | 95 | ||
91 | m_console.Commands.AddCommand("bot", false, "add bots", | 96 | m_console.Commands.AddCommand("bot", false, "show status", |
92 | "add bots <number>", | 97 | "show status", |
93 | "Add more bots", HandleAddBots); | 98 | "Shows the status of all bots", |
99 | HandleShowStatus); | ||
100 | |||
101 | // m_console.Commands.AddCommand("bot", false, "add bots", | ||
102 | // "add bots <number>", | ||
103 | // "Add more bots", HandleAddBots); | ||
94 | 104 | ||
95 | m_lBot = new List<PhysicsBot>(); | 105 | m_lBot = new List<PhysicsBot>(); |
96 | } | 106 | } |
@@ -102,69 +112,63 @@ namespace pCampBot | |||
102 | /// <param name="cs">The configuration for the bots to use</param> | 112 | /// <param name="cs">The configuration for the bots to use</param> |
103 | public void dobotStartup(int botcount, IConfig cs) | 113 | public void dobotStartup(int botcount, IConfig cs) |
104 | { | 114 | { |
105 | Previous_config = cs; | 115 | Config = cs; |
106 | m_td = new Thread[botcount]; | 116 | |
117 | string firstName = cs.GetString("firstname"); | ||
118 | string lastNameStem = cs.GetString("lastname"); | ||
119 | string password = cs.GetString("password"); | ||
120 | string loginUri = cs.GetString("loginuri"); | ||
121 | |||
107 | for (int i = 0; i < botcount; i++) | 122 | for (int i = 0; i < botcount; i++) |
108 | { | 123 | { |
109 | startupBot(i, cs); | 124 | string lastName = string.Format("{0}_{1}", lastNameStem, i); |
125 | startupBot(i, this, firstName, lastName, password, loginUri); | ||
110 | } | 126 | } |
111 | } | 127 | } |
112 | 128 | ||
113 | /// <summary> | 129 | // /// <summary> |
114 | /// Add additional bots (and threads) to our bot pool | 130 | // /// Add additional bots (and threads) to our bot pool |
115 | /// </summary> | 131 | // /// </summary> |
116 | /// <param name="botcount">How Many of them to add</param> | 132 | // /// <param name="botcount">How Many of them to add</param> |
117 | public void addbots(int botcount) | 133 | // public void addbots(int botcount) |
118 | { | 134 | // { |
119 | int len = m_td.Length; | 135 | // int len = m_td.Length; |
120 | Thread[] m_td2 = new Thread[len + botcount]; | 136 | // Thread[] m_td2 = new Thread[len + botcount]; |
121 | for (int i = 0; i < len; i++) | 137 | // for (int i = 0; i < len; i++) |
122 | { | 138 | // { |
123 | m_td2[i] = m_td[i]; | 139 | // m_td2[i] = m_td[i]; |
124 | } | 140 | // } |
125 | m_td = m_td2; | 141 | // m_td = m_td2; |
126 | int newlen = len + botcount; | 142 | // int newlen = len + botcount; |
127 | for (int i = len; i < newlen; i++) | 143 | // for (int i = len; i < newlen; i++) |
128 | { | 144 | // { |
129 | startupBot(i, Previous_config); | 145 | // startupBot(i, Config); |
130 | } | 146 | // } |
131 | } | 147 | // } |
132 | 148 | ||
133 | /// <summary> | 149 | /// <summary> |
134 | /// This starts up the bot and stores the thread for the bot in the thread array | 150 | /// This starts up the bot and stores the thread for the bot in the thread array |
135 | /// </summary> | 151 | /// </summary> |
136 | /// <param name="pos">The position in the thread array to stick the bot's thread</param> | 152 | /// <param name="pos">The position in the thread array to stick the bot's thread</param> |
137 | /// <param name="cs">Configuration of the bot</param> | 153 | /// <param name="cs">Configuration of the bot</param> |
138 | public void startupBot(int pos, IConfig cs) | 154 | /// <param name="firstName">First name</param> |
155 | /// <param name="lastName">Last name</param> | ||
156 | /// <param name="password">Password</param> | ||
157 | /// <param name="loginUri">Login URI</param> | ||
158 | public void startupBot(int pos, BotManager bm, string firstName, string lastName, string password, string loginUri) | ||
139 | { | 159 | { |
140 | PhysicsBot pb = new PhysicsBot(cs); | 160 | PhysicsBot pb = new PhysicsBot(bm, firstName, lastName, password, loginUri); |
141 | 161 | ||
142 | pb.OnConnected += handlebotEvent; | 162 | pb.OnConnected += handlebotEvent; |
143 | pb.OnDisconnected += handlebotEvent; | 163 | pb.OnDisconnected += handlebotEvent; |
144 | if (cs.GetString("firstname", "random") == "random") pb.firstname = CreateRandomName(); | ||
145 | if (cs.GetString("lastname", "random") == "random") pb.lastname = CreateRandomName(); | ||
146 | |||
147 | m_td[pos] = new Thread(pb.startup); | ||
148 | m_td[pos].Name = "CampBot_" + pos; | ||
149 | m_td[pos].IsBackground = true; | ||
150 | m_td[pos].Start(); | ||
151 | m_lBot.Add(pb); | ||
152 | } | ||
153 | 164 | ||
154 | /// <summary> | 165 | lock (m_lBot) |
155 | /// Creates a random name for the bot | 166 | m_lBot.Add(pb); |
156 | /// </summary> | ||
157 | /// <returns></returns> | ||
158 | private string CreateRandomName() | ||
159 | { | ||
160 | string returnstring = ""; | ||
161 | string chars = "abcdefghijklmnopqrstuvwxyz0123456789"; | ||
162 | 167 | ||
163 | for (int i = 0; i < 7; i++) | 168 | Thread pbThread = new Thread(pb.startup); |
164 | { | 169 | pbThread.Name = pb.Name; |
165 | returnstring += chars.Substring(somthing.Next(chars.Length),1); | 170 | pbThread.IsBackground = true; |
166 | } | 171 | pbThread.Start(); |
167 | return returnstring; | ||
168 | } | 172 | } |
169 | 173 | ||
170 | /// <summary> | 174 | /// <summary> |
@@ -172,19 +176,20 @@ namespace pCampBot | |||
172 | /// </summary> | 176 | /// </summary> |
173 | /// <param name="callbot"></param> | 177 | /// <param name="callbot"></param> |
174 | /// <param name="eventt"></param> | 178 | /// <param name="eventt"></param> |
175 | public void handlebotEvent(PhysicsBot callbot, EventType eventt) | 179 | private void handlebotEvent(PhysicsBot callbot, EventType eventt) |
176 | { | 180 | { |
177 | switch (eventt) | 181 | switch (eventt) |
178 | { | 182 | { |
179 | case EventType.CONNECTED: | 183 | case EventType.CONNECTED: |
180 | m_log.Info("[ " + callbot.firstname + " " + callbot.lastname + "]: Connected"); | 184 | m_log.Info("[" + callbot.FirstName + " " + callbot.LastName + "]: Connected"); |
181 | numbots++; | 185 | numbots++; |
186 | // m_log.InfoFormat("NUMBOTS {0}", numbots); | ||
182 | break; | 187 | break; |
183 | case EventType.DISCONNECTED: | 188 | case EventType.DISCONNECTED: |
184 | m_log.Info("[ " + callbot.firstname + " " + callbot.lastname + "]: Disconnected"); | 189 | m_log.Info("[" + callbot.FirstName + " " + callbot.LastName + "]: Disconnected"); |
185 | m_td[m_lBot.IndexOf(callbot)].Abort(); | ||
186 | numbots--; | 190 | numbots--; |
187 | if (numbots >1) | 191 | // m_log.InfoFormat("NUMBOTS {0}", numbots); |
192 | if (numbots <= 0) | ||
188 | Environment.Exit(0); | 193 | Environment.Exit(0); |
189 | break; | 194 | break; |
190 | } | 195 | } |
@@ -195,10 +200,9 @@ namespace pCampBot | |||
195 | /// </summary> | 200 | /// </summary> |
196 | public void doBotShutdown() | 201 | public void doBotShutdown() |
197 | { | 202 | { |
198 | foreach (PhysicsBot pb in m_lBot) | 203 | lock (m_lBot) |
199 | { | 204 | foreach (PhysicsBot pb in m_lBot) |
200 | pb.shutdown(); | 205 | pb.shutdown(); |
201 | } | ||
202 | } | 206 | } |
203 | 207 | ||
204 | /// <summary> | 208 | /// <summary> |
@@ -216,6 +220,21 @@ namespace pCampBot | |||
216 | doBotShutdown(); | 220 | doBotShutdown(); |
217 | } | 221 | } |
218 | 222 | ||
223 | private void HandleShowStatus(string module, string[] cmd) | ||
224 | { | ||
225 | string outputFormat = "{0,-30} {1,-14}"; | ||
226 | MainConsole.Instance.OutputFormat(outputFormat, "Name", "Status"); | ||
227 | |||
228 | lock (m_lBot) | ||
229 | { | ||
230 | foreach (PhysicsBot pb in m_lBot) | ||
231 | { | ||
232 | MainConsole.Instance.OutputFormat( | ||
233 | outputFormat, pb.Name, (pb.IsConnected ? "Connected" : "Disconnected")); | ||
234 | } | ||
235 | } | ||
236 | } | ||
237 | |||
219 | /* | 238 | /* |
220 | private void HandleQuit(string module, string[] cmd) | 239 | private void HandleQuit(string module, string[] cmd) |
221 | { | 240 | { |
@@ -223,17 +242,17 @@ namespace pCampBot | |||
223 | Environment.Exit(0); | 242 | Environment.Exit(0); |
224 | } | 243 | } |
225 | */ | 244 | */ |
226 | 245 | // | |
227 | private void HandleAddBots(string module, string[] cmd) | 246 | // private void HandleAddBots(string module, string[] cmd) |
228 | { | 247 | // { |
229 | int newbots = 0; | 248 | // int newbots = 0; |
230 | 249 | // | |
231 | if (cmd.Length > 2) | 250 | // if (cmd.Length > 2) |
232 | { | 251 | // { |
233 | Int32.TryParse(cmd[2], out newbots); | 252 | // Int32.TryParse(cmd[2], out newbots); |
234 | } | 253 | // } |
235 | if (newbots > 0) | 254 | // if (newbots > 0) |
236 | addbots(newbots); | 255 | // addbots(newbots); |
237 | } | 256 | // } |
238 | } | 257 | } |
239 | } | 258 | } |
diff --git a/OpenSim/Tools/pCampBot/PhysicsBot.cs b/OpenSim/Tools/pCampBot/PhysicsBot.cs index 5d4af31..a8b2426 100644 --- a/OpenSim/Tools/pCampBot/PhysicsBot.cs +++ b/OpenSim/Tools/pCampBot/PhysicsBot.cs | |||
@@ -29,56 +29,85 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Reflection; | ||
32 | using System.Threading; | 33 | using System.Threading; |
33 | using System.Timers; | 34 | using System.Timers; |
35 | using log4net; | ||
34 | using OpenMetaverse; | 36 | using OpenMetaverse; |
35 | using OpenMetaverse.Assets; | 37 | using OpenMetaverse.Assets; |
36 | using Nini.Config; | 38 | using Nini.Config; |
37 | using OpenSim.Framework; | 39 | using OpenSim.Framework; |
38 | using OpenSim.Framework.Console; | 40 | using OpenSim.Framework.Console; |
39 | using Timer=System.Timers.Timer; | 41 | using Timer = System.Timers.Timer; |
40 | 42 | ||
41 | namespace pCampBot | 43 | namespace pCampBot |
42 | { | 44 | { |
43 | public class PhysicsBot | 45 | public class PhysicsBot |
44 | { | 46 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | |||
45 | public delegate void AnEvent(PhysicsBot callbot, EventType someevent); // event delegate for bot events | 49 | public delegate void AnEvent(PhysicsBot callbot, EventType someevent); // event delegate for bot events |
46 | public IConfig startupConfig; // bot config, passed from BotManager | ||
47 | 50 | ||
48 | public string firstname; | 51 | public BotManager BotManager { get; private set; } |
49 | public string lastname; | 52 | private IConfig startupConfig; // bot config, passed from BotManager |
50 | public string password; | 53 | |
51 | public string loginURI; | 54 | /// <summary> |
55 | /// Is this bot connected to the grid? | ||
56 | /// </summary> | ||
57 | public bool IsConnected { get; private set; } | ||
58 | |||
59 | public string FirstName { get; private set; } | ||
60 | public string LastName { get; private set; } | ||
61 | public string Name { get; private set; } | ||
62 | public string Password { get; private set; } | ||
63 | public string LoginUri { get; private set; } | ||
52 | public string saveDir; | 64 | public string saveDir; |
53 | public string wear; | 65 | public string wear; |
54 | 66 | ||
55 | public event AnEvent OnConnected; | 67 | public event AnEvent OnConnected; |
56 | public event AnEvent OnDisconnected; | 68 | public event AnEvent OnDisconnected; |
57 | 69 | ||
58 | protected Timer m_action; // Action Timer | 70 | /// <summary> |
71 | /// Keep a track of the continuously acting thread so that we can abort it. | ||
72 | /// </summary> | ||
73 | private Thread m_actionThread; | ||
74 | |||
59 | protected List<uint> objectIDs = new List<uint>(); | 75 | protected List<uint> objectIDs = new List<uint>(); |
60 | 76 | ||
61 | protected Random somthing = new Random(Environment.TickCount);// We do stuff randomly here | 77 | protected Random somthing = new Random(Environment.TickCount);// We do stuff randomly here |
62 | 78 | ||
63 | //New instance of a SecondLife client | 79 | /// <summary> |
80 | /// New instance of a SecondLife client | ||
81 | /// </summary> | ||
64 | public GridClient client = new GridClient(); | 82 | public GridClient client = new GridClient(); |
65 | 83 | ||
66 | protected string[] talkarray; | 84 | protected string[] talkarray; |
85 | |||
67 | /// <summary> | 86 | /// <summary> |
68 | /// | 87 | /// Constructor |
69 | /// </summary> | 88 | /// </summary> |
70 | /// <param name="bsconfig">nini config for the bot</param> | 89 | /// <param name="bm"></param> |
71 | public PhysicsBot(IConfig bsconfig) | 90 | /// <param name="firstName"></param> |
91 | /// <param name="lastName"></param> | ||
92 | /// <param name="password"></param> | ||
93 | /// <param name="loginUri"></param> | ||
94 | public PhysicsBot(BotManager bm, string firstName, string lastName, string password, string loginUri) | ||
72 | { | 95 | { |
73 | startupConfig = bsconfig; | 96 | FirstName = firstName; |
97 | LastName = lastName; | ||
98 | Name = string.Format("{0} {1}", FirstName, LastName); | ||
99 | Password = password; | ||
100 | LoginUri = loginUri; | ||
101 | |||
102 | BotManager = bm; | ||
103 | startupConfig = bm.Config; | ||
74 | readconfig(); | 104 | readconfig(); |
75 | talkarray = readexcuses(); | 105 | talkarray = readexcuses(); |
76 | } | 106 | } |
77 | 107 | ||
78 | //We do our actions here. This is where one would | 108 | //We do our actions here. This is where one would |
79 | //add additional steps and/or things the bot should do | 109 | //add additional steps and/or things the bot should do |
80 | 110 | private void Action() | |
81 | void m_action_Elapsed(object sender, ElapsedEventArgs e) | ||
82 | { | 111 | { |
83 | while (true) | 112 | while (true) |
84 | { | 113 | { |
@@ -95,11 +124,11 @@ namespace pCampBot | |||
95 | } | 124 | } |
96 | 125 | ||
97 | // TODO: unused: Vector3 pos = client.Self.SimPosition; | 126 | // TODO: unused: Vector3 pos = client.Self.SimPosition; |
98 | Vector3 newpos = new Vector3(somthing.Next(255), somthing.Next(255), somthing.Next(255)); | 127 | Vector3 newpos = new Vector3(somthing.Next(1, 254), somthing.Next(1, 254), somthing.Next(1, 254)); |
99 | client.Self.Movement.TurnToward(newpos); | 128 | client.Self.Movement.TurnToward(newpos); |
100 | 129 | ||
101 | client.Self.Movement.AtPos = true; | 130 | client.Self.Movement.AtPos = true; |
102 | Thread.Sleep(somthing.Next(3000,13000)); | 131 | Thread.Sleep(somthing.Next(3000, 13000)); |
103 | client.Self.Movement.AtPos = false; | 132 | client.Self.Movement.AtPos = false; |
104 | client.Self.Jump(true); | 133 | client.Self.Jump(true); |
105 | 134 | ||
@@ -116,10 +145,6 @@ namespace pCampBot | |||
116 | /// </summary> | 145 | /// </summary> |
117 | public void readconfig() | 146 | public void readconfig() |
118 | { | 147 | { |
119 | firstname = startupConfig.GetString("firstname", "random"); | ||
120 | lastname = startupConfig.GetString("lastname", "random"); | ||
121 | password = startupConfig.GetString("password", "12345"); | ||
122 | loginURI = startupConfig.GetString("loginuri"); | ||
123 | wear = startupConfig.GetString("wear","no"); | 148 | wear = startupConfig.GetString("wear","no"); |
124 | } | 149 | } |
125 | 150 | ||
@@ -128,6 +153,9 @@ namespace pCampBot | |||
128 | /// </summary> | 153 | /// </summary> |
129 | public void shutdown() | 154 | public void shutdown() |
130 | { | 155 | { |
156 | if (m_actionThread != null) | ||
157 | m_actionThread.Abort(); | ||
158 | |||
131 | client.Network.Logout(); | 159 | client.Network.Logout(); |
132 | } | 160 | } |
133 | 161 | ||
@@ -136,7 +164,7 @@ namespace pCampBot | |||
136 | /// </summary> | 164 | /// </summary> |
137 | public void startup() | 165 | public void startup() |
138 | { | 166 | { |
139 | client.Settings.LOGIN_SERVER = loginURI; | 167 | client.Settings.LOGIN_SERVER = LoginUri; |
140 | client.Settings.ALWAYS_DECODE_OBJECTS = false; | 168 | client.Settings.ALWAYS_DECODE_OBJECTS = false; |
141 | client.Settings.AVATAR_TRACKING = false; | 169 | client.Settings.AVATAR_TRACKING = false; |
142 | client.Settings.OBJECT_TRACKING = false; | 170 | client.Settings.OBJECT_TRACKING = false; |
@@ -155,32 +183,32 @@ namespace pCampBot | |||
155 | client.Network.SimConnected += this.Network_SimConnected; | 183 | client.Network.SimConnected += this.Network_SimConnected; |
156 | client.Network.Disconnected += this.Network_OnDisconnected; | 184 | client.Network.Disconnected += this.Network_OnDisconnected; |
157 | client.Objects.ObjectUpdate += Objects_NewPrim; | 185 | client.Objects.ObjectUpdate += Objects_NewPrim; |
158 | //client.Assets.OnAssetReceived += Asset_ReceivedCallback; | 186 | |
159 | if (client.Network.Login(firstname, lastname, password, "pCampBot", "Your name")) | 187 | if (client.Network.Login(FirstName, LastName, Password, "pCampBot", "Your name")) |
160 | { | 188 | { |
161 | if (OnConnected != null) | 189 | IsConnected = true; |
190 | |||
191 | Thread.Sleep(somthing.Next(1000, 10000)); | ||
192 | m_actionThread = new Thread(Action); | ||
193 | m_actionThread.Start(); | ||
194 | |||
195 | // OnConnected(this, EventType.CONNECTED); | ||
196 | if (wear == "save") | ||
162 | { | 197 | { |
163 | m_action = new Timer(somthing.Next(1000, 10000)); | 198 | client.Appearance.SetPreviousAppearance(); |
164 | m_action.Enabled = true; | 199 | SaveDefaultAppearance(); |
165 | m_action.AutoReset = false; | 200 | } |
166 | m_action.Elapsed += new ElapsedEventHandler(m_action_Elapsed); | 201 | else if (wear != "no") |
167 | m_action.Start(); | 202 | { |
168 | OnConnected(this, EventType.CONNECTED); | 203 | MakeDefaultAppearance(wear); |
169 | if (wear == "save") | ||
170 | { | ||
171 | client.Appearance.SetPreviousAppearance(); | ||
172 | SaveDefaultAppearance(); | ||
173 | } | ||
174 | else if (wear != "no") | ||
175 | { | ||
176 | MakeDefaultAppearance(wear); | ||
177 | } | ||
178 | client.Self.Jump(true); | ||
179 | } | 204 | } |
205 | client.Self.Jump(true); | ||
180 | } | 206 | } |
181 | else | 207 | else |
182 | { | 208 | { |
183 | MainConsole.Instance.Output(firstname + " " + lastname + " Can't login: " + client.Network.LoginMessage); | 209 | MainConsole.Instance.OutputFormat( |
210 | "{0} {1} cannot login: {2}", FirstName, LastName, client.Network.LoginMessage); | ||
211 | |||
184 | if (OnDisconnected != null) | 212 | if (OnDisconnected != null) |
185 | { | 213 | { |
186 | OnDisconnected(this, EventType.DISCONNECTED); | 214 | OnDisconnected(this, EventType.DISCONNECTED); |
@@ -190,7 +218,7 @@ namespace pCampBot | |||
190 | 218 | ||
191 | public void SaveDefaultAppearance() | 219 | public void SaveDefaultAppearance() |
192 | { | 220 | { |
193 | saveDir = "MyAppearance/" + firstname + "_" + lastname; | 221 | saveDir = "MyAppearance/" + FirstName + "_" + LastName; |
194 | if (!Directory.Exists(saveDir)) | 222 | if (!Directory.Exists(saveDir)) |
195 | { | 223 | { |
196 | Directory.CreateDirectory(saveDir); | 224 | Directory.CreateDirectory(saveDir); |
@@ -216,7 +244,7 @@ namespace pCampBot | |||
216 | { | 244 | { |
217 | if (asset.Decode()) | 245 | if (asset.Decode()) |
218 | { | 246 | { |
219 | File.WriteAllBytes(Path.Combine(saveDir, String.Format("{1}.{0}", | 247 | File.WriteAllBytes(Path.Combine(saveDir, String.Format("{1}.{0}", |
220 | asset.AssetType.ToString().ToLower(), | 248 | asset.AssetType.ToString().ToLower(), |
221 | asset.WearableType)), asset.AssetData); | 249 | asset.WearableType)), asset.AssetData); |
222 | } | 250 | } |
@@ -366,8 +394,21 @@ namespace pCampBot | |||
366 | 394 | ||
367 | public void Network_OnDisconnected(object sender, DisconnectedEventArgs args) | 395 | public void Network_OnDisconnected(object sender, DisconnectedEventArgs args) |
368 | { | 396 | { |
369 | if (OnDisconnected != null) | 397 | // m_log.ErrorFormat("Fired Network_OnDisconnected"); |
398 | |||
399 | // if ( | ||
400 | // (args.Reason == NetworkManager.DisconnectType.SimShutdown | ||
401 | // || args.Reason == NetworkManager.DisconnectType.NetworkTimeout) | ||
402 | // && OnDisconnected != null) | ||
403 | |||
404 | if ( | ||
405 | (args.Reason == NetworkManager.DisconnectType.ClientInitiated | ||
406 | || args.Reason == NetworkManager.DisconnectType.ServerInitiated | ||
407 | || args.Reason == NetworkManager.DisconnectType.NetworkTimeout) | ||
408 | && OnDisconnected != null) | ||
409 | // if (OnDisconnected != null) | ||
370 | { | 410 | { |
411 | IsConnected = false; | ||
371 | OnDisconnected(this, EventType.DISCONNECTED); | 412 | OnDisconnected(this, EventType.DISCONNECTED); |
372 | } | 413 | } |
373 | } | 414 | } |
@@ -382,39 +423,55 @@ namespace pCampBot | |||
382 | { | 423 | { |
383 | if (prim.Textures.DefaultTexture.TextureID != UUID.Zero) | 424 | if (prim.Textures.DefaultTexture.TextureID != UUID.Zero) |
384 | { | 425 | { |
385 | client.Assets.RequestImage(prim.Textures.DefaultTexture.TextureID, ImageType.Normal, Asset_TextureCallback_Texture); | 426 | GetTexture(prim.Textures.DefaultTexture.TextureID); |
386 | } | 427 | } |
428 | |||
387 | for (int i = 0; i < prim.Textures.FaceTextures.Length; i++) | 429 | for (int i = 0; i < prim.Textures.FaceTextures.Length; i++) |
388 | { | 430 | { |
389 | if (prim.Textures.FaceTextures[i] != null) | 431 | UUID textureID = prim.Textures.FaceTextures[i].TextureID; |
390 | { | ||
391 | if (prim.Textures.FaceTextures[i].TextureID != UUID.Zero) | ||
392 | { | ||
393 | client.Assets.RequestImage(prim.Textures.FaceTextures[i].TextureID, ImageType.Normal, Asset_TextureCallback_Texture); | ||
394 | } | ||
395 | 432 | ||
433 | if (textureID != null && textureID != UUID.Zero) | ||
434 | { | ||
435 | GetTexture(textureID); | ||
396 | } | 436 | } |
397 | } | 437 | } |
398 | } | 438 | } |
439 | |||
399 | if (prim.Sculpt.SculptTexture != UUID.Zero) | 440 | if (prim.Sculpt.SculptTexture != UUID.Zero) |
400 | { | 441 | { |
401 | client.Assets.RequestImage(prim.Sculpt.SculptTexture, ImageType.Normal, Asset_TextureCallback_Texture); | 442 | GetTexture(prim.Sculpt.SculptTexture); |
402 | } | 443 | } |
403 | } | 444 | } |
404 | } | 445 | } |
405 | 446 | ||
447 | private void GetTexture(UUID textureID) | ||
448 | { | ||
449 | lock (BotManager.AssetsReceived) | ||
450 | { | ||
451 | // Don't request assets more than once. | ||
452 | if (BotManager.AssetsReceived.ContainsKey(textureID)) | ||
453 | return; | ||
454 | |||
455 | BotManager.AssetsReceived[textureID] = false; | ||
456 | client.Assets.RequestImage(textureID, ImageType.Normal, Asset_TextureCallback_Texture); | ||
457 | } | ||
458 | } | ||
459 | |||
406 | 460 | ||
407 | public void Asset_TextureCallback_Texture(TextureRequestState state, AssetTexture assetTexture) | 461 | public void Asset_TextureCallback_Texture(TextureRequestState state, AssetTexture assetTexture) |
408 | { | 462 | { |
409 | //TODO: Implement texture saving and applying | 463 | //TODO: Implement texture saving and applying |
410 | } | 464 | } |
411 | 465 | ||
412 | public void Asset_ReceivedCallback(AssetDownload transfer,Asset asset) | 466 | public void Asset_ReceivedCallback(AssetDownload transfer, Asset asset) |
413 | { | 467 | { |
414 | if (wear == "save") | 468 | lock (BotManager.AssetsReceived) |
415 | { | 469 | BotManager.AssetsReceived[asset.AssetID] = true; |
416 | SaveAsset((AssetWearable) asset); | 470 | |
417 | } | 471 | // if (wear == "save") |
472 | // { | ||
473 | // SaveAsset((AssetWearable) asset); | ||
474 | // } | ||
418 | } | 475 | } |
419 | 476 | ||
420 | public string[] readexcuses() | 477 | public string[] readexcuses() |
diff --git a/OpenSim/Tools/pCampBot/README.txt b/OpenSim/Tools/pCampBot/README.txt index 7ecbde1..c4fcf33 100644 --- a/OpenSim/Tools/pCampBot/README.txt +++ b/OpenSim/Tools/pCampBot/README.txt | |||
@@ -1,10 +1,13 @@ | |||
1 | This is the PhysicsCamperbot libslBot tester. | 1 | This is the PhysicsCamperbot libslBot tester. |
2 | 2 | ||
3 | This is designed to be run in standalone mode with authorize accounts | 3 | This is designed to stress test the simulator. It creates <N> |
4 | turned off as a way to stress test the simulator. It creates <N> | 4 | clients that log in, randomly jump/walk around, and can say excuses from |
5 | clients that log in, randomly jump/walk around, and say excuses from | ||
6 | the BOFH. | 5 | the BOFH. |
7 | 6 | ||
7 | Bots must have accounts already created. Each bot will have the same firstname and password | ||
8 | but their lastname will be appended with _<bot-number> starting from 0. So if you have two bots called ima bot, their | ||
9 | first names will be ima_bot_0 and ima_bot_1. | ||
10 | |||
8 | *** WARNING *** | 11 | *** WARNING *** |
9 | Using this bot on a public grid could get you banned permanently, so | 12 | Using this bot on a public grid could get you banned permanently, so |
10 | just say No! to griefing! | 13 | just say No! to griefing! |
@@ -21,19 +24,8 @@ pCampBot.exe will end up in the regular opensim/bin folder | |||
21 | 24 | ||
22 | ----- Running the bot ----- | 25 | ----- Running the bot ----- |
23 | 26 | ||
24 | windows: pCampBot.exe -botcount <N> -loginuri <URI> | 27 | windows: pCampBot.exe -botcount <N> -loginuri <URI> -firstname <bot-first-name> -lastname <bot-last-name-stem> -password <bot-password> |
25 | *nix: mono pCampBot.exe -botcount <N> -loginuri <URI> | 28 | *nix: mono pCampBot.exe -botcount <N> -loginuri <URI> -firstname <bot-first-name> -lastname <bot-last-name-stem> -password <bot-password> |
26 | |||
27 | The names it produces are random by default, however, you can specify | ||
28 | either a firstname or a lastname in the command line also. | ||
29 | |||
30 | ex: pCampBot.exe -botcount <N> -loginuri <URI> -lastname <lastname> | ||
31 | |||
32 | If you specify both a firstname *and* a lastname, you'll likely run | ||
33 | into trouble unless you're only running a single bot. In that case, | ||
34 | there's also a password option. | ||
35 | |||
36 | pCampBot.exe -botcount 1 -loginuri http://somegrid.com:8002 -firstname SomeDude -lastname SomeDude -password GobbleDeGook | ||
37 | 29 | ||
38 | ----- Commands ----- | 30 | ----- Commands ----- |
39 | 31 | ||
@@ -41,4 +33,3 @@ The bot has console commands: | |||
41 | help - lists the console commands and what they do | 33 | help - lists the console commands and what they do |
42 | shutdown - gracefully shuts down the bots | 34 | shutdown - gracefully shuts down the bots |
43 | quit - forcefully shuts things down leaving stuff unclean | 35 | quit - forcefully shuts things down leaving stuff unclean |
44 | addbots N - adds N number of random bots. (replace 'N' with a number) | ||
diff --git a/OpenSim/Tools/pCampBot/pCampBot.cs b/OpenSim/Tools/pCampBot/pCampBot.cs index 77110bf..a69fbf0 100644 --- a/OpenSim/Tools/pCampBot/pCampBot.cs +++ b/OpenSim/Tools/pCampBot/pCampBot.cs | |||
@@ -95,9 +95,9 @@ namespace pCampBot | |||
95 | "Spawns a set of bots to test an OpenSim region\n\n" + | 95 | "Spawns a set of bots to test an OpenSim region\n\n" + |
96 | " -l, -loginuri loginuri for sim to log into (required)\n" + | 96 | " -l, -loginuri loginuri for sim to log into (required)\n" + |
97 | " -n, -botcount number of bots to start (default: 1)\n" + | 97 | " -n, -botcount number of bots to start (default: 1)\n" + |
98 | " -firstname first name for the bot(s) (default: random string)\n" + | 98 | " -firstname first name for the bots\n" + |
99 | " -lastname lastname for the bot(s) (default: random string)\n" + | 99 | " -lastname lastname for the bots. Each lastname will have _<bot-number> appended, e.g. Ima Bot_0\n" + |
100 | " -password password for the bots(s) (default: random string)\n" + | 100 | " -password password for the bots\n" + |
101 | " -wear set appearance folder to load from (default: no)\n" + | 101 | " -wear set appearance folder to load from (default: no)\n" + |
102 | " -h, -help show this message" | 102 | " -h, -help show this message" |
103 | ); | 103 | ); |