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authorMelanie2012-01-30 22:30:20 +0100
committerMelanie2012-01-30 22:30:20 +0100
commita0206e5a17a128a03e93b48ffedea709f8470f09 (patch)
tree91053693488de1a5a66a9ba666d8c13e4f3c30ca /OpenSim
parentFix displaying landmark and search info properly with long names (diff)
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Comment debug spam
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index bac356e..c7c90da 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1755,9 +1755,9 @@ namespace OpenSim.Region.Framework.Scenes
1755 if (pos.Z - terrainHeight < 0.2) 1755 if (pos.Z - terrainHeight < 0.2)
1756 pos.Z = terrainHeight; 1756 pos.Z = terrainHeight;
1757 1757
1758 m_log.DebugFormat( 1758// m_log.DebugFormat(
1759 "[SCENE PRESENCE]: Avatar {0} set move to target {1} (terrain height {2}) in {3}", 1759// "[SCENE PRESENCE]: Avatar {0} set move to target {1} (terrain height {2}) in {3}",
1760 Name, pos, terrainHeight, m_scene.RegionInfo.RegionName); 1760// Name, pos, terrainHeight, m_scene.RegionInfo.RegionName);
1761 1761
1762 if (noFly) 1762 if (noFly)
1763 Flying = false; 1763 Flying = false;