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author | Melanie | 2011-02-27 19:47:37 +0000 |
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committer | Melanie | 2011-02-27 19:47:37 +0000 |
commit | 9b277b372be4e1071c02f87a53cb70a4324d77fa (patch) | |
tree | 35183674cbacc79f2931a9cc11f747974fff845b /OpenSim | |
parent | Fix a few little things (diff) | |
parent | change some log messages from info to debug (diff) | |
download | opensim-SC_OLD-9b277b372be4e1071c02f87a53cb70a4324d77fa.zip opensim-SC_OLD-9b277b372be4e1071c02f87a53cb70a4324d77fa.tar.gz opensim-SC_OLD-9b277b372be4e1071c02f87a53cb70a4324d77fa.tar.bz2 opensim-SC_OLD-9b277b372be4e1071c02f87a53cb70a4324d77fa.tar.xz |
Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim')
5 files changed, 11 insertions, 19 deletions
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index e542d7d..7cba702 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | |||
@@ -92,9 +92,9 @@ namespace Flotsam.RegionModules.AssetCache | |||
92 | // Expiration is expressed in hours. | 92 | // Expiration is expressed in hours. |
93 | private const double m_DefaultMemoryExpiration = 1.0; | 93 | private const double m_DefaultMemoryExpiration = 1.0; |
94 | private const double m_DefaultFileExpiration = 48; | 94 | private const double m_DefaultFileExpiration = 48; |
95 | private TimeSpan m_MemoryExpiration = TimeSpan.Zero; | 95 | private TimeSpan m_MemoryExpiration = TimeSpan.FromHours(m_DefaultMemoryExpiration); |
96 | private TimeSpan m_FileExpiration = TimeSpan.Zero; | 96 | private TimeSpan m_FileExpiration = TimeSpan.FromHours(m_DefaultFileExpiration); |
97 | private TimeSpan m_FileExpirationCleanupTimer = TimeSpan.Zero; | 97 | private TimeSpan m_FileExpirationCleanupTimer = TimeSpan.FromHours(m_DefaultFileExpiration); |
98 | 98 | ||
99 | private static int m_CacheDirectoryTiers = 1; | 99 | private static int m_CacheDirectoryTiers = 1; |
100 | private static int m_CacheDirectoryTierLen = 3; | 100 | private static int m_CacheDirectoryTierLen = 3; |
@@ -147,7 +147,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
147 | } | 147 | } |
148 | 148 | ||
149 | m_CacheDirectory = assetConfig.GetString("CacheDirectory", m_DefaultCacheDirectory); | 149 | m_CacheDirectory = assetConfig.GetString("CacheDirectory", m_DefaultCacheDirectory); |
150 | m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Cache Directory", m_DefaultCacheDirectory); | 150 | m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Cache Directory", m_CacheDirectory); |
151 | 151 | ||
152 | m_MemoryCacheEnabled = assetConfig.GetBoolean("MemoryCacheEnabled", false); | 152 | m_MemoryCacheEnabled = assetConfig.GetBoolean("MemoryCacheEnabled", false); |
153 | m_MemoryExpiration = TimeSpan.FromHours(assetConfig.GetDouble("MemoryCacheTimeout", m_DefaultMemoryExpiration)); | 153 | m_MemoryExpiration = TimeSpan.FromHours(assetConfig.GetDouble("MemoryCacheTimeout", m_DefaultMemoryExpiration)); |
@@ -245,16 +245,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
245 | private void UpdateMemoryCache(string key, AssetBase asset) | 245 | private void UpdateMemoryCache(string key, AssetBase asset) |
246 | { | 246 | { |
247 | if (m_MemoryCacheEnabled) | 247 | if (m_MemoryCacheEnabled) |
248 | { | 248 | m_MemoryCache.AddOrUpdate(key, asset, m_MemoryExpiration); |
249 | if (m_MemoryExpiration > TimeSpan.Zero) | ||
250 | { | ||
251 | m_MemoryCache.AddOrUpdate(key, asset, m_MemoryExpiration); | ||
252 | } | ||
253 | else | ||
254 | { | ||
255 | m_MemoryCache.AddOrUpdate(key, asset, Double.MaxValue); | ||
256 | } | ||
257 | } | ||
258 | } | 249 | } |
259 | 250 | ||
260 | public void Cache(AssetBase asset) | 251 | public void Cache(AssetBase asset) |
@@ -459,7 +450,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
459 | private void CleanupExpiredFiles(object source, ElapsedEventArgs e) | 450 | private void CleanupExpiredFiles(object source, ElapsedEventArgs e) |
460 | { | 451 | { |
461 | if (m_LogLevel >= 2) | 452 | if (m_LogLevel >= 2) |
462 | m_log.DebugFormat("[FLOTSAM ASSET CACHE]: Checking for expired files older then {0}.", m_FileExpiration.ToString()); | 453 | m_log.DebugFormat("[FLOTSAM ASSET CACHE]: Checking for expired files older then {0}.", m_FileExpiration); |
463 | 454 | ||
464 | // Purge all files last accessed prior to this point | 455 | // Purge all files last accessed prior to this point |
465 | DateTime purgeLine = DateTime.Now - m_FileExpiration; | 456 | DateTime purgeLine = DateTime.Now - m_FileExpiration; |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index f8ce444..08ac624 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
167 | } | 167 | } |
168 | } | 168 | } |
169 | 169 | ||
170 | m_log.InfoFormat("[AVFACTORY]: complete texture check for {0}", client.AgentId); | 170 | m_log.DebugFormat("[AVFACTORY]: complete texture check for {0}", client.AgentId); |
171 | 171 | ||
172 | // If we only found default textures, then the appearance is not cached | 172 | // If we only found default textures, then the appearance is not cached |
173 | return (defonly ? false : true); | 173 | return (defonly ? false : true); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 2e116a2..fe111ff 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3342,7 +3342,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3342 | // TeleportFlags.ViaLandmark | TeleportFlags.ViaLocation | TeleportFlags.ViaLandmark | TeleportFlags.Default - Regular Teleport | 3342 | // TeleportFlags.ViaLandmark | TeleportFlags.ViaLocation | TeleportFlags.ViaLandmark | TeleportFlags.Default - Regular Teleport |
3343 | 3343 | ||
3344 | // Don't disable this log message - it's too helpful | 3344 | // Don't disable this log message - it's too helpful |
3345 | m_log.InfoFormat( | 3345 | m_log.DebugFormat( |
3346 | "[CONNECTION BEGIN]: Region {0} told of incoming {1} agent {2} {3} {4} (circuit code {5}, teleportflags {6})", | 3346 | "[CONNECTION BEGIN]: Region {0} told of incoming {1} agent {2} {3} {4} (circuit code {5}, teleportflags {6})", |
3347 | RegionInfo.RegionName, (agent.child ? "child" : "root"), agent.firstname, agent.lastname, | 3347 | RegionInfo.RegionName, (agent.child ? "child" : "root"), agent.firstname, agent.lastname, |
3348 | agent.AgentID, agent.circuitcode, teleportFlags); | 3348 | agent.AgentID, agent.circuitcode, teleportFlags); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 92fe2ab..e8cf4f4 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -218,9 +218,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
218 | for (int i = 0; i < Math.Min(presences.Count, maxLocations); ++i) | 218 | for (int i = 0; i < Math.Min(presences.Count, maxLocations); ++i) |
219 | { | 219 | { |
220 | ScenePresence sp = presences[i]; | 220 | ScenePresence sp = presences[i]; |
221 | |||
221 | // If this presence is a child agent, we don't want its coarse locations | 222 | // If this presence is a child agent, we don't want its coarse locations |
222 | if (sp.IsChildAgent) | 223 | if (sp.IsChildAgent) |
223 | return; | 224 | continue; |
224 | 225 | ||
225 | if (sp.ParentID != 0) | 226 | if (sp.ParentID != 0) |
226 | { | 227 | { |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index e7056ba..6267797 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2818,7 +2818,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2818 | // If we are using the the cached appearance then send it out to everyone | 2818 | // If we are using the the cached appearance then send it out to everyone |
2819 | if (cachedappearance) | 2819 | if (cachedappearance) |
2820 | { | 2820 | { |
2821 | m_log.InfoFormat("[SCENEPRESENCE]: baked textures are in the cache for {0}", Name); | 2821 | m_log.DebugFormat("[SCENEPRESENCE]: baked textures are in the cache for {0}", Name); |
2822 | 2822 | ||
2823 | // If the avatars baked textures are all in the cache, then we have a | 2823 | // If the avatars baked textures are all in the cache, then we have a |
2824 | // complete appearance... send it out, if not, then we'll send it when | 2824 | // complete appearance... send it out, if not, then we'll send it when |