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authorUbitUmarov2015-08-26 03:21:48 +0100
committerUbitUmarov2015-08-26 03:21:48 +0100
commit73124f22cc5974596ddf6bcedb9a1d251ec880cc (patch)
treee6bfa036700197e879630fdc7e1600e29aef745a /OpenSim
parent fix bug (diff)
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change teleport version number to v0.3, without actually adding the checks
for 0.7 sims, etc that we don't have. Also still not using the homeURL added in core.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs77
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs4
2 files changed, 29 insertions, 52 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index c81e5aa..ef9f8df 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -209,7 +209,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
209 protected virtual void InitialiseCommon(IConfigSource source) 209 protected virtual void InitialiseCommon(IConfigSource source)
210 { 210 {
211 string transferVersionName = "SIMULATION"; 211 string transferVersionName = "SIMULATION";
212 float maxTransferVersion = 0.2f; 212 float maxTransferVersion = 0.3f;
213 213
214 IConfig transferConfig = source.Configs["EntityTransfer"]; 214 IConfig transferConfig = source.Configs["EntityTransfer"];
215 if (transferConfig != null) 215 if (transferConfig != null)
@@ -703,6 +703,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
703 return; 703 return;
704 } 704 }
705 705
706 string homeURI = Scene.GetAgentHomeURI(sp.ControllingClient.AgentId);
707
706 m_log.DebugFormat( 708 m_log.DebugFormat(
707 "[ENTITY TRANSFER MODULE]: Teleporting {0} {1} from {2} to {3} ({4}) {5}/{6}", 709 "[ENTITY TRANSFER MODULE]: Teleporting {0} {1} from {2} to {3} ({4}) {5}/{6}",
708 sp.Name, sp.UUID, sp.Scene.RegionInfo.RegionName, 710 sp.Name, sp.UUID, sp.Scene.RegionInfo.RegionName,
@@ -749,6 +751,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
749 string myversion = string.Format("{0}/{1}", OutgoingTransferVersionName, MaxOutgoingTransferVersion); 751 string myversion = string.Format("{0}/{1}", OutgoingTransferVersionName, MaxOutgoingTransferVersion);
750 if (!Scene.SimulationService.QueryAccess( 752 if (!Scene.SimulationService.QueryAccess(
751 finalDestination, sp.ControllingClient.AgentId, position, out version, out reason)) 753 finalDestination, sp.ControllingClient.AgentId, position, out version, out reason))
754// if (!Scene.SimulationService.QueryAccess(
755// finalDestination, sp.ControllingClient.AgentId, homeURI, true, position, myversion, out version, out reason))
752 { 756 {
753 sp.ControllingClient.SendTeleportFailed(reason); 757 sp.ControllingClient.SendTeleportFailed(reason);
754 758
@@ -843,7 +847,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
843 if (versionComponents.Length >= 2) 847 if (versionComponents.Length >= 2)
844 float.TryParse(versionComponents[1], out versionNumber); 848 float.TryParse(versionComponents[1], out versionNumber);
845 849
846 if (versionNumber == 0.2f && MaxOutgoingTransferVersion >= versionNumber) 850 if (versionNumber >= 0.2f && MaxOutgoingTransferVersion >= versionNumber)
847 TransferAgent_V2(sp, agentCircuit, reg, finalDestination, endPoint, teleportFlags, oldRegionX, newRegionX, oldRegionY, newRegionY, version, out reason); 851 TransferAgent_V2(sp, agentCircuit, reg, finalDestination, endPoint, teleportFlags, oldRegionX, newRegionX, oldRegionY, newRegionY, version, out reason);
848 else 852 else
849 TransferAgent_V1(sp, agentCircuit, reg, finalDestination, endPoint, teleportFlags, oldRegionX, newRegionX, oldRegionY, newRegionY, version, out reason); 853 TransferAgent_V1(sp, agentCircuit, reg, finalDestination, endPoint, teleportFlags, oldRegionX, newRegionX, oldRegionY, newRegionY, version, out reason);
@@ -2270,7 +2274,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
2270 #endregion // NotFoundLocationCache class 2274 #endregion // NotFoundLocationCache class
2271 private NotFoundLocationCache m_notFoundLocationCache = new NotFoundLocationCache(); 2275 private NotFoundLocationCache m_notFoundLocationCache = new NotFoundLocationCache();
2272 2276
2273 // Given a world position (fractional meter coordinate), get the GridRegion info for 2277 // Given a world position, get the GridRegion info for
2274 // the region containing that point. 2278 // the region containing that point.
2275 // Someday this should be a method on GridService. 2279 // Someday this should be a method on GridService.
2276 // 'pSizeHint' is the size of the source region but since the destination point can be anywhere 2280 // 'pSizeHint' is the size of the source region but since the destination point can be anywhere
@@ -2471,14 +2475,26 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
2471 { 2475 {
2472 // The area to check is as big as the current region. 2476 // The area to check is as big as the current region.
2473 // We presume all adjacent regions are the same size as this region. 2477 // We presume all adjacent regions are the same size as this region.
2474 uint dd = Math.Max((uint)avatar.Scene.DefaultDrawDistance, 2478 // this needs to be reduced a lot
2475 Math.Max(Scene.RegionInfo.RegionSizeX, Scene.RegionInfo.RegionSizeY)); 2479 // and updated in avatar CheckForSignificantMovement (larger than current 64m?)
2476 2480 // and draw distance changes
2477 uint startX = Util.RegionToWorldLoc(pRegionLocX) - dd + Constants.RegionSize/2; 2481 // sending client the necessary information
2478 uint startY = Util.RegionToWorldLoc(pRegionLocY) - dd + Constants.RegionSize/2; 2482 uint dd = Math.Max((uint)avatar.DrawDistance, Constants.RegionSize);
2479 2483
2480 uint endX = Util.RegionToWorldLoc(pRegionLocX) + dd + Constants.RegionSize/2; 2484 dd--;
2481 uint endY = Util.RegionToWorldLoc(pRegionLocY) + dd + Constants.RegionSize/2; 2485 uint ddX = Math.Max(dd, Scene.RegionInfo.RegionSizeX);
2486 uint ddY = Math.Max(dd, Scene.RegionInfo.RegionSizeY);
2487
2488 // region center. Should be avatar position
2489 uint startX = Util.RegionToWorldLoc(pRegionLocX) + m_regionInfo.RegionSizeX / 2;
2490 uint endX = startX;
2491 uint startY = Util.RegionToWorldLoc(pRegionLocY) + m_regionInfo.RegionSizeY / 2;
2492 uint endY = startY;
2493
2494 startX -= dd;
2495 startY -= dd;
2496 endX += dd;
2497 endY += dd;
2482 2498
2483 neighbours 2499 neighbours
2484 = avatar.Scene.GridService.GetRegionRange( 2500 = avatar.Scene.GridService.GetRegionRange(
@@ -2502,45 +2518,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
2502 2518
2503 return neighbours; 2519 return neighbours;
2504 } 2520 }
2505/* not in use
2506 private List<ulong> NewNeighbours(List<ulong> currentNeighbours, List<ulong> previousNeighbours)
2507 {
2508 return currentNeighbours.FindAll(delegate(ulong handle) { return !previousNeighbours.Contains(handle); });
2509 }
2510
2511 // private List<ulong> CommonNeighbours(List<ulong> currentNeighbours, List<ulong> previousNeighbours)
2512 // {
2513 // return currentNeighbours.FindAll(delegate(ulong handle) { return previousNeighbours.Contains(handle); });
2514 // }
2515
2516// private List<ulong> OldNeighbours(List<ulong> currentNeighbours, List<ulong> previousNeighbours)
2517// {
2518// return previousNeighbours.FindAll(delegate(ulong handle) { return !currentNeighbours.Contains(handle); });
2519// }
2520
2521// private List<ulong> NeighbourHandles(List<GridRegion> neighbours)
2522// {
2523// List<ulong> handles = new List<ulong>();
2524// foreach (GridRegion reg in neighbours)
2525// {
2526// handles.Add(reg.RegionHandle);
2527// }
2528// return handles;
2529// }
2530
2531// private void Dump(string msg, List<ulong> handles)
2532// {
2533// m_log.InfoFormat("-------------- HANDLE DUMP ({0}) ---------", msg);
2534// foreach (ulong handle in handles)
2535// {
2536// uint x, y;
2537// Utils.LongToUInts(handle, out x, out y);
2538// x = x / Constants.RegionSize;
2539// y = y / Constants.RegionSize;
2540// m_log.InfoFormat("({0}, {1})", x, y);
2541// }
2542// }
2543*/
2544 #endregion 2521 #endregion
2545 2522
2546 #region Agent Arrived 2523 #region Agent Arrived
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
index 7a6a174..361bf34 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
@@ -84,13 +84,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
84 84
85 public void InitialiseService(IConfigSource configSource) 85 public void InitialiseService(IConfigSource configSource)
86 { 86 {
87 ServiceVersion = "SIMULATION/0.2"; 87 ServiceVersion = "SIMULATION/0.3";
88 IConfig config = configSource.Configs["SimulationService"]; 88 IConfig config = configSource.Configs["SimulationService"];
89 if (config != null) 89 if (config != null)
90 { 90 {
91 ServiceVersion = config.GetString("ConnectorProtocolVersion", ServiceVersion); 91 ServiceVersion = config.GetString("ConnectorProtocolVersion", ServiceVersion);
92 92
93 if (ServiceVersion != "SIMULATION/0.1" && ServiceVersion != "SIMULATION/0.2") 93 if (ServiceVersion != "SIMULATION/0.1" && ServiceVersion != "SIMULATION/0.2" && ServiceVersion != "SIMULATION/0.3")
94 throw new Exception(string.Format("Invalid ConnectorProtocolVersion {0}", ServiceVersion)); 94 throw new Exception(string.Format("Invalid ConnectorProtocolVersion {0}", ServiceVersion));
95 95
96 m_log.InfoFormat( 96 m_log.InfoFormat(